
DM PeteZero |

Amenopheus has learned that the legacy of the Jeweled Sages lies near the Osirian trade city of Eto, and the Pathfinder Society has pledged its support in the Sapphire Sage’s investigation of his ancient order; however the lead dried up—that was until a familiar information broker contacted Amenopheus offering an exchange of services. To assist an ally and unlock the secrets of Osirion’s past, the Society must deal with a deadly antagonist once more by sending the PCs to fulfill the bargain and collect its due. The only question is what price their foe will demand.
This game will be run as a part of the Second Official Pathfinder Society PbP Game Day. All games will begin on April 5th, 2014. For more information please visit: http://PbPGameday.com

Husarq |

An odd sight enters the Pathfinder lodge, bringing with it a breath of heat and the smell of sand and dust. Standing before you is a 6'1 efreeti, his eyes sunken and glowing red. About his neck is a collar, upon which is branded a single rune in Ignan. The efreeti exudes defeat and despair, his shoulders slumped, his head bowed.
"My master, Mareck Bolthune, **sigh** the Rejected, the Scorned, the Avenger of all Iniquities **small shake of the head**, Ambassador Percipient to Golarion from the City of Brass, humbly **eyeroll** offers his assistance in this historic endeavor. He declares his intention to seek out the storied wonders of the Jeweled Sages and accomplish the mission that the Great Amenopheus sets before this august group of adventurers."

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Following the efreeti in the door, timed with the outsider's introduction perfectly, is a man with fiery red hair, an engaging smile, and a confident stride. Well-dressed in a Keleshite (?) courtier's on-the-road outfit and cloak, he snaps his fingers imperiously at the efreeti.
"Begone, Dung-Faced Thrall! You have done your duty. Return to your abode until you are needed again!"
The man holds out a simple oil lamp towards the efreeti and shakes it once. The efreeti bows his head again, grimaces, and dissolves into smoke which quickly is sucked into the lamp's mouth.
"Hello, worthy and fellow Pathfinders. I am Mareck Bolthune and I would accompany you on this great mission. You will find me a willing and eager partner in this task, able to bring a few small sorceries to bear in our quest, should the need demand it. If the occasion warrants, I can also summon my thrall to our aid, though I hold him in little esteem and would not recommend speaking to him at length, as his intellect has fallen from a great height and made him an unsuitable conversation partner."
The man smiles a winning smile of perfectly aligned teeth and begins engaging the room in small talk, going from one man to another, learning their names and shaking their hands, suggesting to each with his humble and interested demeanor that he would be happy to adventure alongside each one them. With the women in the group he displays interest in each, bordering ever so subtly on the immodest, yet never venturing into unwanted advances or other rude behavior.
Initially, he deflects inquiries about himself with a soft wave of his hand and a modest grin, replying frequently "Oh, well, I am of no account, yet your tale sounds much more engaging. Tell me more..." But slowly, over time and several drinks, he reveals to one, then another, small bits and pieces of his own self.
Mareck Bolthune, or Mareq (pronounced with the Ignan hard, snapping k sound), is a native of the City of Brass, having eventually leaving for Golarion as an ambassador of the City's great vizier. He claims some small efreeti ancestry, thus accounting for his fiery red hair, which some would swear afterwards is actual fire (!). He is a diplomat by trade, but can fire a crossbow at need and bring forth useful magics occasionally. About his efreeti thrall he remains silent, gently and diplomatically changing the subject whenever asked.

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"Greetings, effendi. If you have room in your group for an aspiring tomb-raider, I offer my services. I find myself at loose ends a the moment and am available to accompany you."
I have a 2nd level sorcerer/monk (ranged touch attack type) who can find and disarm traps and open locks. He may be 3rd or even 4th by the time we start. If you're full, please place me on the waitlist.

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I would love to come along for the ride, I will bring the level appropriate PC and one that fills a need. I have several, but don't want to pigeonhole myself as I have a con before the session actually starts. I would probably be playing my alchemist/investigator (Haven't finalized his build as he has not been played at level 2 yet).