PBP[PFS] #5-04 The Stolen Heir Table 2
Game Master
Valeron De Stinzite
Maps
Init,Perc
This sucks. I’m swamped so I apologize for my absence. I will post and try to find a GM to finish this last part.
Female Ifrit Rogue 6 | AC: 21/16/[21] | HP: 48/48 | Fort +4*, Ref +10* (evasion), Will +1* (*+2 vs fire/light) | CMB +4, CMD 19 | Init +7 | Perception +5 (+2 vs surprise)
No worries, life happens. Sorry you can't finish with us GM. :/
Also, thanks for running!
Female Human Mesmerist 05 HP 43/43 - AC: 17 T: 13 /FF: 15 - Perception +8 - F: +4 / R: +8 /W: +12 - CMB +1 - CMD +13 - Speed 30 - Init. +6 - Mesmerist Tricks 8/8 day
No problem. Thanks for the effort you made and offering to search for a replacement GM!
Male NG Oread Hunter 5 | HP 38/38 | AC 20 T 13 FF 18 | CMB +7, CMD 20 | F: +7, R: +8, W: +7 | Init: +1 | Perc: +9, SM: +4 | Speed 20ft | Animal Focus: 5/5 | Spells: 1st 5/5, 2nd 3/3 | Active conditions: None.
If need be, I could wrap this up probably.
NG M Occultist 6 - HP 45/45 - AC 19+4, T 11, FF 18+4 - F+9, R+5, W+7 (+2 vs Ench, +1 vs P,D & [Fire]) - Init: +1 - Perc +13 (LLV), SM +7 - Spell Slots: (1) 1/5, (2) 3/4, Mental Focus: (Trans) 3/6, (Abj) 1/4, (Div) 2/4, (Ill) 2/2 Active Conditions: Shield
Yes please. That would be great.
N Samsaran Witch 14 Init +15 | HP 134/114 | AC20 T12 FF18 | Fort +17, Reflex +17, Will +22, +2 vs death, +5 vs disease | CMD 16 | Perception +35 | Sense Motive +29 Conditions: FoM, Delay Poison, Images 6
That would indeed be appreciated.
Female Human Mesmerist 05 HP 43/43 - AC: 17 T: 13 /FF: 15 - Perception +8 - F: +4 / R: +8 /W: +12 - CMB +1 - CMD +13 - Speed 30 - Init. +6 - Mesmerist Tricks 8/8 day
Seems like a great option. Thanks for offering!
Male LN Dwarven Ranger 7 | HP: 60/60 | AC: 21 (14 Tch, 17 Fl) | CMD: 21 (17 Fl) | F: +9, R: +11, W: +8 | Init: +4 | Perc: +14, SM +4 | Speed 20ft | Active conditions: none
In just a couple of hours, I'm heading out of town for my cousin's wedding. I'll be mostly out of touch until Sunday PM. When I'm able to get on, I'll have more of an opportunity to read and less to post due to the type of device I'll have with me, so feel free to bot me if I'm causing a delay.
Decision... decision... let us have a decision.
N Samsaran Witch 14 Init +15 | HP 134/114 | AC20 T12 FF18 | Fort +17, Reflex +17, Will +22, +2 vs death, +5 vs disease | CMD 16 | Perception +35 | Sense Motive +29 Conditions: FoM, Delay Poison, Images 6
At this point I really dont care, can we just make a decision and bring this game to an end.
Female Ifrit Rogue 6 | AC: 21/16/[21] | HP: 48/48 | Fort +4*, Ref +10* (evasion), Will +1* (*+2 vs fire/light) | CMB +4, CMD 19 | Init +7 | Perception +5 (+2 vs surprise)
I think the majority of us want to go on with taking her back, so let's do that.
NG M Occultist 6 - HP 45/45 - AC 19+4, T 11, FF 18+4 - F+9, R+5, W+7 (+2 vs Ench, +1 vs P,D & [Fire]) - Init: +1 - Perc +13 (LLV), SM +7 - Spell Slots: (1) 1/5, (2) 3/4, Mental Focus: (Trans) 3/6, (Abj) 1/4, (Div) 2/4, (Ill) 2/2 Active Conditions: Shield
Sounds good. Aryxis is fine with that so long as we can get the funds the society needs.
Male LN Dwarven Ranger 7 | HP: 60/60 | AC: 21 (14 Tch, 17 Fl) | CMD: 21 (17 Fl) | F: +9, R: +11, W: +8 | Init: +4 | Perc: +14, SM +4 | Speed 20ft | Active conditions: none
Truddig has made his position clear; he believes that Thalia will be cared for if we turn her over to the alchemist, and that we should seek the monies and aid from Tercio. I think the rest of the party leans towards using Thalia to out Tercio. If that's the consensus, he's not going to get in the way of that.
Please, proceed.
Female Human Mesmerist 05 HP 43/43 - AC: 17 T: 13 /FF: 15 - Perception +8 - F: +4 / R: +8 /W: +12 - CMB +1 - CMD +13 - Speed 30 - Init. +6 - Mesmerist Tricks 8/8 day
If it was not clear from my posting in gameplay Zhatara is for NOt giving the girl to the kidnappers.
N Samsaran Witch 14 Init +15 | HP 134/114 | AC20 T12 FF18 | Fort +17, Reflex +17, Will +22, +2 vs death, +5 vs disease | CMD 16 | Perception +35 | Sense Motive +29 Conditions: FoM, Delay Poison, Images 6
Many thanks for picking things up Scorched One.
Player name: Andrew Watson
Character name: Obo Ibn Jad
PFS#: 44523-33
Faction: The Exchange
Day Job: Craft Alchemy: 1d20 + 11 ⇒ (13) + 11 = 24
We were literally a conversation from done, too.
Female Ifrit Rogue 6 | AC: 21/16/[21] | HP: 48/48 | Fort +4*, Ref +10* (evasion), Will +1* (*+2 vs fire/light) | CMB +4, CMD 19 | Init +7 | Perception +5 (+2 vs surprise)
Yea, I guess that was my fault for trying to overthink things so close to the end. Sorry guys.
Since I don't think I ever put forth this info...
Name: SodiumTelluride
Alias: Laiashi
PFS #: 89635-10
Faction: The Exchange
Day job: Craft (alchemy): 1d20 + 9 ⇒ (7) + 9 = 16
Shirt reroll, 1 star: 1d20 + 9 + 1 ⇒ (15) + 9 + 1 = 25
No, it was part where it said "they can make this knowledge check", and then "tell them this". I could've ignored that, but... scenario is written that way!
NG M Occultist 6 - HP 45/45 - AC 19+4, T 11, FF 18+4 - F+9, R+5, W+7 (+2 vs Ench, +1 vs P,D & [Fire]) - Init: +1 - Perc +13 (LLV), SM +7 - Spell Slots: (1) 1/5, (2) 3/4, Mental Focus: (Trans) 3/6, (Abj) 1/4, (Div) 2/4, (Ill) 2/2 Active Conditions: Shield
Phillip Wood
Aryxis
PFS # 127693-6
Dark Archive
No Day Job.
Female Human Mesmerist 05 HP 43/43 - AC: 17 T: 13 /FF: 15 - Perception +8 - F: +4 / R: +8 /W: +12 - CMB +1 - CMD +13 - Speed 30 - Init. +6 - Mesmerist Tricks 8/8 day
Player's Name: Rogar Valertis
Character's Name: Zhatara Smirsset
PFS #: 100733-9
Faction: Dark Archive
Track: Normal
Day Job: Craft(Leatherworks): 1d20 + 6 ⇒ (4) + 6 = 10
Thanks for saving the game ScorchedOne!
Male LN Dwarven Ranger 7 | HP: 60/60 | AC: 21 (14 Tch, 17 Fl) | CMD: 21 (17 Fl) | F: +9, R: +11, W: +8 | Init: +4 | Perc: +14, SM +4 | Speed 20ft | Active conditions: none
Player's Name: Zin Z'arin (Rob Riemersma)
Character's Name: Truddig
PFS #: 192785-7
Faction: Silver Crusade
Track: normal
Day Job: Profession (soldier): 1d20 + 12 ⇒ (2) + 12 = 14
Shirt reroll: 1d20 + 12 ⇒ (16) + 12 = 28
Thanks again for the rescue!
All welcome, thanks to GM Deekan for getting us 90% of the way there.
Female Human Mesmerist 05 HP 43/43 - AC: 17 T: 13 /FF: 15 - Perception +8 - F: +4 / R: +8 /W: +12 - CMB +1 - CMD +13 - Speed 30 - Init. +6 - Mesmerist Tricks 8/8 day
Any ETA on the chronicle sheets?
Apologies, I had PM'ed our dear GM for his info and was going to do those in a stack, I'll have them for you momentarily.
EDIT: I also find it hilarious that no one other than my character is faction for this mission...
Sheets
Reporting should be done in another few minutes.
Female Ifrit Rogue 6 | AC: 21/16/[21] | HP: 48/48 | Fort +4*, Ref +10* (evasion), Will +1* (*+2 vs fire/light) | CMB +4, CMD 19 | Init +7 | Perception +5 (+2 vs surprise)
Looks great! Thanks so much for helping us finish out!
Male LN Dwarven Ranger 7 | HP: 60/60 | AC: 21 (14 Tch, 17 Fl) | CMD: 21 (17 Fl) | F: +9, R: +11, W: +8 | Init: +4 | Perc: +14, SM +4 | Speed 20ft | Active conditions: none
I've got it; thanks!
I probably should have paid more attention to factions, but I had just gotten through an intense rebuild of Truddig, and really wanted to trot him out to play!
N Samsaran Witch 14 Init +15 | HP 134/114 | AC20 T12 FF18 | Fort +17, Reflex +17, Will +22, +2 vs death, +5 vs disease | CMD 16 | Perception +35 | Sense Motive +29 Conditions: FoM, Delay Poison, Images 6
Looks good to me, thanks for finishing us off.
Female Human Mesmerist 05 HP 43/43 - AC: 17 T: 13 /FF: 15 - Perception +8 - F: +4 / R: +8 /W: +12 - CMB +1 - CMD +13 - Speed 30 - Init. +6 - Mesmerist Tricks 8/8 day
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