
![]() |

For Antonella:
Linguistics: 1d20 + 6 ⇒ (17) + 6 = 23 Oh come on! That is just being mean now, lol.
While the script looks familiar, Antonella can't quite remember where it might be from.
Meanwhile, Fade leads the group West.

![]() |

Will the GM allow Guidance spells on our Linguistics attempts? Or for Antonelle to Aid Another?
If allowed, Tooth casts Guidance on those seeking to understand the strange writing.

![]() |

Herblore allows me to supplement Craft Alchemy with Profession Herbalist.
Trait(Patient Calm) allows me to treat take 10 as 12 for profession. Using it for 26 Profession Herbalist(Craft Alchemy)
Profession Herbalist: 1d20 + 14 ⇒ (7) + 14 = 21

![]() |

Herblore allows me to supplement Craft Alchemy with Profession Herbalist.
Trait(Patient Calm) allows me to treat take 10 as 12 for profession. Using it for 26 Profession Herbalist(Craft Alchemy)
If take 10(12) is not applicable in this situation...
Profession Herbalist: 1d20 + 14 ⇒ (20) + 14 = 34
[b]"Check it out everyone. Some cheap local vintages... But also a few fine Taldan vintages. These are both valuable and rare. I think the Society would want to know that someone owned these here, cause this stuff is pretty rare!"[/ooc]

![]() |

Tofu You can indeed take 10.
Dailung and Fade recover the lost copper eagle figurine and Tofu uncovers yet more information for the Society.
One more discovery point.
Fade heads off to the West with his allies in tow. He finds that it leads to a confusing maze of passages - labyrinthine halls that snake throughout the keep’s underground. Along the passageways, humanoid skeletons rest inside curved alcoves, but most of the bodies appear to be missing their skulls. Rats scurry underfoot, their squeaks echoing in the damp air as they disappear into the shadows.
The names and death dates of the buried corpses are displayed beside each tomb.
Pathfinders the map has been updated. There are mainly 2 ways to go from here. A tunnel to the North-East and 2 passages to the North-West that seem to lead to the same area. What do you wish to do?

![]() |

Survival: 1d20 - 1 ⇒ (2) - 1 = 1
Survival (cat familiar): 1d20 - 1 ⇒ (8) - 1 = 7
Perception: 1d20 + 9 ⇒ (4) + 9 = 13
Perception (cat familiar): 1d20 + 5 ⇒ (18) + 5 = 23
"Ah, this one notices that the corpses near the back of the catacombs appear to be intact, and appear to be quite large. Perhaps this one's little friend can tell us more?"
Knowledge local (cat familiar, guidance): 1d20 + 6 + 1 ⇒ (15) + 6 + 1 = 22
Heal, guidance: 1d20 ⇒ 13
It looks like we're supposed to go right to left? Should we go that way?

![]() |

At this point, Tofu will cast the spell See Invisibility upon himself, and then looks to Fade to lead the way.
"Just let me know when you need support."
Just let me know when you need support.

![]() |

Looking at the corpse Dailung keeps his distance, but with her hand on the hilt! "What kind of giant was that?"

![]() |

Fade looks over the large corpses near the back of the catacombs before heading off in a direction.
Know Local: 1d20 + 4 ⇒ (15) + 4 = 19
Heal: 1d20 + 6 ⇒ (18) + 6 = 24
Right to left? Sounds as good as any. From the open areas of the map I want to be sure I am not leaving any areas behind that we haven't inspected. Is the place where Fade is now on the map where the giant bodies are?

![]() |

survival, guidance: 1d20 + 7 + 1 ⇒ (18) + 7 + 1 = 26 +4 more if tracking applies
"Dust disturbed recently! Skulls moved in last few weeks. Me smell foul play."
Incidentally, Tooth has Carrion Sense, which works like scent on "corpses and badly wounded creatures (50% of fewer hp)". What does it tell him?"
"Hmm. Big corpses."
perception: 1d20 + 17 ⇒ (5) + 17 = 22
know.local: 1d20 - 1 ⇒ (16) - 1 = 15 untrained, max result 10
heal, guidance: 1d20 + 7 + 1 ⇒ (6) + 7 + 1 = 14
Happy to follow Fade north.

![]() |

The giant bodies are further in.
Nekomancer's cat identifies the un-desecrated bodies as those of cyclopses! Fade is also able to discern that those bodies appear to be the most ancient of the bodies.
As you mull over this new information, you head towards the North-East. You come to a damp chamber that is overgrown with foliage from top to bottom. Thin rivulets of water trickle down from cracks in the moss-covered walls, obscuring the original painted frescos underneath. Patches of bioluminescent mushrooms festoon columns of shelves and fill the area with a dim glow, while a canopy of vines dangles from the ceiling. A stone podium enveloped in lichen stands on the south wall next to two mounds of fungus and pods.
As you take in the sights, you notice three figures rise from the moss and assorted fungi, one of which appears to resemble a beautiful female humanoid covered in fungi...
Tooth: 1d20 + 4 ⇒ (19) + 4 = 23
Fade: 1d20 + 7 ⇒ (5) + 7 = 12
Neko: 1d20 + 7 ⇒ (16) + 7 = 23
Tofu: 1d20 + 2 ⇒ (3) + 2 = 5
Dailung: 1d20 + 8 ⇒ (13) + 8 = 21
Antonella: 1d20 + 2 ⇒ (19) + 2 = 21
Enemies: 1d20 + 4 ⇒ (16) + 4 = 20
Enemies: 1d20 + 3 ⇒ (10) + 3 = 13
Tooth, Neko, Dailung and Antonella get to go before the enemies.

![]() |

Claw has the first enemy in his sights. The divine insect creeps forward, and his claws flash forwards to grab at the fungus creature. Using Lunge attack, 20' reach
lunge vs red fungus, ant focus, GMF: 1d20 + 16 + 2 + 1 ⇒ (16) + 16 + 2 + 1 = 35damage: 1d6 + 6 + 2 + 1 ⇒ (1) + 6 + 2 + 1 = 10
grab on hit, lunge, ant focus, GMF: 1d20 + 18 + 4 + 2 + 1 ⇒ (12) + 18 + 4 + 2 + 1 = 37
If grab lands: mandibles, ant focus, GMF: 1d20 + 9 + 2 + 1 ⇒ (15) + 9 + 2 + 1 = 27damage: 1d6 + 3 + 1 + 1 ⇒ (5) + 3 + 1 + 1 = 10

![]() |

Baron Tooth first tries to discern the manner of foe that he faces:
know.nature, fungi: 1d20 + 3 ⇒ (1) + 3 = 4
know.nature, fungus woman: 1d20 + 3 ⇒ (19) + 3 = 22
AoO if triggered, ant focus: 1d20 + 11 + 2 ⇒ (13) + 11 + 2 = 26damage, lead blades: 2d8 + 8 ⇒ (5, 3) + 8 = 16
AoO2 if triggered, ant focus: 1d20 + 11 + 2 ⇒ (19) + 11 + 2 = 32damage, lead blades: 2d8 + 8 ⇒ (3, 8) + 8 = 19
crit confirm?AoO2: 1d20 + 11 + 2 ⇒ (1) + 11 + 2 = 14crit damage, lead blades: 2d8 + 8 ⇒ (4, 8) + 8 = 20

![]() |

Antonella shifts quickly into crane style as she approaches the orange fungus and strikes out at it defensively.
Defensive strike: 1d20 + 12 ⇒ (9) + 12 = 21
magic, blunt+acid damage: 1d8 + 4 + 1d6 ⇒ (1) + 4 + (6) = 11
Versus the orange fungus, AC currently 35, CMD 39. Versus all others, AC 31 CMD 35. She has just enough speed to reach the fungus and attack.

![]() |

Antonella shifts quickly into crane style as she approaches the orange fungus and strikes out at it defensively.
Wait what? Serres is Antonella now?

![]() |

Only till she gets back from vacation or gets more reliable internet where she is. She asked me to BOT her, and the GM is aware.
Hello Peeps,
I am on vacation for the next 5 weeks (until the last week in October) and will have limited access to the internet.
I hope (and want) to drop in from time to time, but I will be in no way reliable.
➆ ➆ ➆
However, I am happy for Fade to run Antonella (he and I game regularly via skype) and will accept any consequences good or bad.
(I might post or PM Antonella’s AC breakdown to Fade, but otherwise she is fairly straight forward to run)

![]() |

Dailung moves forward towards the red enemy. If attacked she will parry riposte.
PRnonlethal: 1d20 + 20 ⇒ (12) + 20 = 321d20 + 20 ⇒ (4) + 20 = 241d6 + 19 ⇒ (6) + 19 = 25

![]() |

Red fungus will be adjacent to Claw if Claw's grab was successful.

![]() |

The Nekomancer sees that the enemies are bunched up and attempts to blind them with glitterdust.
DC 18, and I will use misfortune if any of them rolls higher than a 10 on their save dice.

![]() |

4d20 ⇒ (4, 7, 13, 17) = 41
The cat-mage seizes the initiative, blinding two of the creatures before they can even act. The third one (Red) happens to be looking the other way and avoids the glittering blindness, even with the cat's attempt to manipulate fate.
Claw snags one of the fungal creatures and begins to grapple it. Tooth recognizes the "woman" as a fungal lampad - a formerly fey creature that has been overtaken by fungi - and that has acquired some spore-based abilities as a result. He quickly conjures winds to counter that ability.
Antonella moves forward to engage the enemy, but finds that her fists are not very effective against the spongy fungus. Dailung moves up and prepares to do battle.
The fungal lampad at the back rises to her feet, allowing you to see her clearly now. She is beautiful - extraordinarily so - and as you look at her you find her beauty almost incomprehensible... She also begins to weep, an unsettling moaning lament that chills your nerves even as you admire her beauty...
Tooth, Claw, Antonella, Fade and Dailung each need to make 2 will saves, first against fear, then against confusion.
6d20 ⇒ (19, 3, 17, 3, 10, 11) = 63
1d8 + 5 ⇒ (3) + 5 = 8
Red attacks Claw and Orange attacks Antonella, but only Red manages to score a hit, slamming its body into the mantis and cutting it with its poisonous fungal conks.
Nekomancer has used misfortune on Red. Orange and black are blinded.
Tooth, Claw, Antonella, Fade and Dailung each need to make 2 will saves, first against fear, then against confusion.
Claw takes 8 damage and needs to make a further save against poison.
Pathfinders are up.

![]() |
Will: 1d20 + 20 ⇒ (6) + 20 = 26
Will: 1d20 + 20 ⇒ (20) + 20 = 40
Antonella declares a chaos smite (swift) against the fungal lampad, before going to work on orange.
Round #2: AC 35 on orange (osyluth guile); AC 35 on lampad (smite chaos), 31 otherwise with crane wing, fighting defensively
flurry defensively + deliquescent gloves on Orange: 1d20 + 17 - 2 ⇒ (19) + 17 - 2 = 34 versus blind
magic bludgeoning damage: 1d8 + 4 ⇒ (1) + 4 = 5 + acid: 1d6 ⇒ 2
flurry defensively + deliquescent gloves on Orange: 1d20 + 17 - 2 ⇒ (1) + 17 - 2 = 16
magic bludgeoning damage: 1d8 + 4 ⇒ (3) + 4 = 7 + acid: 1d6 ⇒ 4
flurry defensively + deliquescent gloves: 1d20 + 12 - 2 ⇒ (18) + 12 - 2 = 28 versus blind
magic bludgeoning damage: 1d8 + 4 ⇒ (7) + 4 = 11+ acid: 1d6 ⇒ 2
"What are the Orange and Red fungi?"
Trained Knowledge (all): 1d20 ⇒ 16

![]() |

Tooth steels himself...
will vs fear: 1d20 + 10 ⇒ (10) + 10 = 20
will vs confusion: 1d20 + 10 ⇒ (1) + 10 = 11
Use my GM reroll vs that confusion:
will vs confusion, GM reroll: 1d20 + 10 + 1 ⇒ (1) + 10 + 1 = 12
damn.
confusion efffect: 1d100 ⇒ 52 = damage self
confusion damage: 1d8 + 5 ⇒ (6) + 5 = 11
ref save vs own resinous skin: 1d20 + 13 ⇒ (1) + 13 = 14
Tooth takes 6 damage, and his bardiche is stuck to him. All assuming that he hasn't run away in fear. Thanks dicebot.
"SQUAWK! What Mika think of me now? What that? Lampad? Plant? SQUARK!"
The Baron finds himself overwhelmed.

![]() |

Claw save vs poison: 1d20 + 8 ⇒ (10) + 8 = 18
Claw continues to grapple the fungal foe.
maintain grapple, ant focus, GMF: 1d20 + 18 + 5 + 2 + 1 ⇒ (1) + 18 + 5 + 2 + 1 = 27
damage, ant focus, GMF: 1d6 + 5 + 2 + 1 ⇒ (6) + 5 + 2 + 1 = 14
If grapple is maintained: mandibles, ant focus, GMF: 1d20 + 9 + 2 + 1 ⇒ (17) + 9 + 2 + 1 = 29damage: 1d6 + 3 + 1 + 1 ⇒ (3) + 3 + 1 + 1 = 8

![]() |

Tofu sees that the large mantis, Claw, is being afflicted by some manner of poison. To help the large beast, he will try to administer a cure to it using Herblore.
Move 15 feet to behind Claw.
Standard Action Herblore: Profession Herbalism VS Poison DC to Cure.
Herblore: 1d20 + 14 ⇒ (11) + 14 = 25
Spellcraft VS What Just Happened: 1d20 + 14 ⇒ (6) + 14 = 20
If a Proximity Will Save is Required: 1d20 + 7 ⇒ (12) + 7 = 19

![]() |

Riding along Tofu, Ikarus evaluates the battlefield to see what the threats are.
Know Nature VS Spores: 1d20 + 8 ⇒ (9) + 8 = 17
What is with this lady check
Knowledge Arcana/Dungeoneering/Local/Religion or Nature at a +8 instead: 1d20 + 9 ⇒ (16) + 9 = 25

![]() |

Need to make my CL check vs Claw's spell resistance for the Fickle Winds spell.
CL vs SR13: 1d20 + 9 ⇒ (13) + 9 = 22 success

![]() |

Will vs Fear: 1d20 + 6 ⇒ (14) + 6 = 20
Will vs Confusion: 1d20 + 6 ⇒ (1) + 6 = 7 Already used my re-roll on a perception check when everyone was strangling. Some got the re-roll back, but that was for saves.
[dice=Confusion]d100[/dice]
Despite being overwhelmed by the confusion effect, for the moment at least Fade is able to think coherently.
He moves slightly to get a clear shot at the odd creature engaged with Antonella and then begins to gather an electrical charge from the very air. His hair begins to rise and spread with the build up and a glowing blue-white ball of energy forms in front of him. With a twist and pointing of one hand the ball flies away toward the orange crusted thing.
Empowered Electric Blast vs TAC: 1d20 + 16 ⇒ (8) + 16 = 24
Electrical damage: 5d6 + 10 ⇒ (2, 5, 6, 2, 3) + 10 = 28 x 1.5 = 42 total electrical damage
5' step to the left, then Move action to Gather Power, then Standard to blast.

![]() |

will charmed life: 1d20 + 8 + 4 ⇒ (13) + 8 + 4 = 25
will charmed life: 1d20 + 8 + 4 ⇒ (8) + 8 + 4 = 20
Dailung will move towards the closest enemy and attack.
attack: 1d20 + 20 ⇒ (3) + 20 = 231d6 + 18 ⇒ (1) + 18 = 19

![]() |

Since most of the enemies are blinded and are plants and thus immune to mind-affecting spells, the Nekomancer satisfies himself with moving closer to the action and preparing to alter fortune in his allies' favour.
Will force a reroll on any crit threat by an enemy. Alternatively, I will allow any ally to call on me to misfortune them to reroll a failed save.

![]() |

Sorry folks, I check for updates by looking at the campaigns tab in my profile and refreshing it. I did not notice that I had been signed out so I thought there were no new posts...
FadeI do not see your confusion roll, so I will roll for you.
1d100 ⇒ 7 Act normally
The Nekomancer is on standby, seeking to alter fortune yet again. Dailung is unaffected by the lampad's abilities and slashes at the fungus creature, finding her slashing weapon quite effective. Fade pushes through his confusion and sends a blast of lightning into the lampad. Tofu pulls some herbs from his pouch and applies it to the mantis to counter the poison within it. Claw maintains its grip on Red, dealing more damage and Antonella pummels Orange. Antonella however finds that punching a spongy fungus is not that ideal. Tooth meanwhile is so enamored with the lampad that he hits himself for wanting to hurt her.
6d20 ⇒ (6, 5, 18, 7, 17, 15) = 68
3d100 ⇒ (28, 69, 38) = 135
1d8 + 5 + 1d8 + 5 ⇒ (5) + 5 + (1) + 5 = 16
2d6 ⇒ (2, 3) = 5
The fungal creatures counter-attack. Orange is ineffective against Antonella, especially when it is blinded, and Red is equally ineffective against the giant mantis. The lampad casts a spell that conjures a flurry of loose rubble that bombards many of you, and creates an area of difficult terrain.
Ikarus identifies the woman as a fungal lampad, and can ask 2 more questions about it.
Antonella does not know what Red and Orange are.
Tooth is confused.
Tooth, Claw, Serres, Dailung, Nekomancer and Tofu each take 5 damage.
The black-bordered area is difficult terrain.
Tooth, Nekomancer and Tofu need to make saves against confusion.
Pathfinders are up.

![]() |
Round #3: AC 35 on orange (osyluth guile); AC 35 on lampad (smite chaos), 31 otherwise with crane wing, fighting defensively
Antonella keeps patiently chipping away at Orange, before taking a 5' step to the south.
flurry defensively + deliquescent gloves on Orange: 1d20 + 17 - 2 ⇒ (2) + 17 - 2 = 17
magic bludgeoning damage: 1d8 + 4 ⇒ (6) + 4 = 10 + acid: 1d6 ⇒ 4
flurry defensively + deliquescent gloves on Orange: 1d20 + 17 - 2 ⇒ (11) + 17 - 2 = 26
magic bludgeoning damage: 1d8 + 4 ⇒ (1) + 4 = 5+ acid: 1d6 ⇒ 4
flurry defensively + deliquescent gloves: 1d20 + 12 - 2 ⇒ (14) + 12 - 2 = 24
magic bludgeoning damage: 1d8 + 4 ⇒ (4) + 4 = 8+ acid: 1d6 ⇒ 2

![]() |
1 person marked this as a favorite. |

That's weird, when I checked in last, Fade's confusion effect roll was normal, but now there's no result. GM, I assume the falling rocks is bludgeoning damage? In which case, neither Tooth nor Claw is damaged by it (DR5/piercing and DR5/good respectively). However, would the Lampad's spell be classed as an attack for the purposes of Confusion? "Any confused character who is attacked automatically attacks its attackers on its next turn, as long as it is still confused when its turn comes." Also, does Tooth need another save vs confusion or just another d100 roll? Sorry for all the questions!

![]() |

Spellcraft if Applicable: 1d20 + 14 ⇒ (10) + 14 = 24
Will Save Vs Confusion: 1d20 + 7 ⇒ (17) + 7 = 24
Effect if Confused: 1d100 ⇒ 96
Attack Claw.
Attack Roll: 1d20 + 9 ⇒ (13) + 9 = 22
Damage Roll: 1d8 + 6 ⇒ (7) + 6 = 13
Tofu uses Dimensional Door to hop into the room in the top left corner.

![]() |

That's weird, when I checked in last, Fade's confusion effect roll was normal, but now there's no result.
I just noticed that too. Strange. At least the GM's roll was for the same effect... it must have been fate. Maybe he will let me take his roll for this round? Nah, that's unlikely. ;)
Rubble bounces off a barrier of invisible force before Fade takes any lasting damage, but still being confused he...
Confusion: 1d100 ⇒ 73
strikes himself with his own fist, again damaging the force barrier.
Selfie Attack!: 1d8 ⇒ 6

![]() |

Dailung quickly lashes out with her blade.
Attack: 1d20 + 20 ⇒ (17) + 20 = 371d6 + 18 ⇒ (1) + 18 = 19
Attack: 1d20 + 15 ⇒ (1) + 15 = 161d6 + 18 ⇒ (2) + 18 = 20
fonfirm: 1d20 + 20 ⇒ (12) + 20 = 321d6 + 10 ⇒ (3) + 10 = 13

![]() |

The Nekomancer continues to grumble about how mindless plants are as he remains on standby.
Still gonna remain on standby to force rerolls on nat 20 attacks, or if an ally wants an extra reroll.

![]() |

Tooth The damage was bludgeoning, so DR applies. What are you doing this turn?
Antonella keeps slowly punching away at the spongy fungus, dealing more damage through her acidic touch than her actual fists. Tofu identifies the lampad's spell as stonecall. He transports himself into the room, out of the difficult terrain. Ikarus identifies no particular weaknesses to the lampad, but knows that apart from the immunities granted by her fey and plant types, she also has poisonous blood that will poison anyone who tries to bite her. Serres punches himself and Dailung cuts deep into Red, almost splitting it in two. The Nekomancer watches, seeing no need to intervene.
Tooth and Claw are left for actions this round.

![]() |

I was waiting to see if Stone Call counted as an attack for the purposes of Confusion; I normally see damaging spells ruled as attacks for this. Will treat it as such, but will post alternative actions under spoiler.
save vs confusion, if needed?: 1d20 + 10 ⇒ (4) + 10 = 14
Tooth closes in on the source of the magical attack.
15' of movement, then free action draw menacing sawtooth sabre, standard action to attack, then free action to draw quickdraw shield.
menacing sabre vs lampad, ant focus: 1d20 + 11 + 2 ⇒ (15) + 11 + 2 = 28damage, 2 hands, ant focus: 1d8 + 8 ⇒ (7) + 8 = 15

![]() |

Claw maintains his deadly grip...
grapple Red, ant focus, maintain, GMF: 1d20 + 18 + 5 + 2 + 1 ⇒ (14) + 18 + 5 + 2 + 1 = 40damage, ant focus, GMF: 1d6 + 5 + 2 + 1 ⇒ (1) + 5 + 2 + 1 = 9
If grapple is maintained: mandibles, ant focus, GMF: 1d20 + 9 + 2 + 1 ⇒ (17) + 9 + 2 + 1 = 29damage: 1d6 + 3 + 1 + 1 ⇒ (4) + 3 + 1 + 1 = 9

![]() |

Tooth it would have counted, but since it did no damage, I don't think your confused self even noticed the attack.
Tooth squawks while Claw finally cuts the fungus in its claws in half.
Still blinded, but having a general sense of where you are, the lampad throws another rain of rocks over most of the pathfinders while Orange tries to strike Antonella.
2d6 ⇒ (5, 1) = 6
3d20 ⇒ (10, 18, 7) = 35
3d100 ⇒ (97, 57, 37) = 191
But between being blinded and Antonella's formidable defensive techniques, it misses on all its attacks.
Neko, Fade, Tooth, Claw and Dailung each take 6 points of bludgeoning damage, less your DR. Tooth, this will fix your attention on her.
Pathfinders are up.

![]() |
Round #4: AC 35 on orange (osyluth guile); AC 35 on lampad (smite chaos), 31 otherwise with crane wing, fighting defensively
Antonella takes a 5' step and changes her focus to the Lampad. "Brothers and sister, if she goes down ...
flurry defensively + deliquescent gloves + smite chaos on Lampad: 1d20 + 17 - 2 + 4 ⇒ (5) + 17 - 2 + 4 = 24
magic bludgeoning damage + smite: 1d8 + 4 + 9 ⇒ (1) + 4 + 9 = 14 + acid: 1d6 ⇒ 2
First Hit with smite chaos on fey does double smite damage + acid damage = 1+2*13+2 = 29 damage; smite overcomes ALL DR
flurry defensively + deliquescent gloves + smite chaos on Lampad: 1d20 + 17 - 2 + 4 ⇒ (1) + 17 - 2 + 4 = 20
misses with a natural 1
magic bludgeoning damage + smite: 1d8 + 4 + 9 ⇒ (8) + 4 + 9 = 21+ acid: 1d6 ⇒ 1
flurry defensively + deliquescent gloves + smite chaos on Lampad: 1d20 + 12 - 2 + 4 ⇒ (7) + 12 - 2 + 4 = 21
magic bludgeoning damage + smite: 1d8 + 4 + 9 ⇒ (4) + 4 + 9 = 17+ acid: 1d6 ⇒ 4
smite overcomes ALL DR
Burning 1 Ki point for one extra attack this round as a swift action
flurry defensively + deliquescent gloves +smite chaos on Lampad: 1d20 + 17 - 2 + 4 ⇒ (8) + 17 - 2 + 4 = 27
magic bludgeoning damage + smite: 1d8 + 4 + 9 ⇒ (7) + 4 + 9 = 20 + acid: 1d6 ⇒ 2
smite overcomes ALL DR
"I would appreciate your help dealing with the orange fungus."

![]() |

Claw unceremoniously drops the remains of one fungus, and without shifting his position targets the next.
lunge vs lampad, ant focus, GMF: 1d20 + 13 + 2 + 1 ⇒ (16) + 13 + 2 + 1 = 32damage: 1d6 + 6 + 2 + 1 ⇒ (6) + 6 + 2 + 1 = 15
grab on hit: 1d20 + 18 + 2 + 1 ⇒ (5) + 18 + 2 + 1 = 26
mandibles, if grab lands: 1d20 + 9 + 2 ⇒ (10) + 9 + 2 = 21damage: 1d6 + 4 + 1 ⇒ (4) + 4 + 1 = 9
I've moved the lampad on the map assuming that the grab succeeded, given that she is blind.

![]() |

Tooth steps over the rubble to finish off the eerily beautiful fungal attacker...
menacing sabre, ant focus, power attack, two hands: 1d20 + 11 + 2 - 2 ⇒ (16) + 11 + 2 - 2 = 27damage: 1d8 + 8 ⇒ (4) + 8 = 12
Having attacked, he switches to a one-handed grip and quickdraws his shield.
"SQUARK!"
Dailung, you'll get an additional +2 to hit the lampad from Tooth's Menacing enchantment if you move into flank it. Same goes for anyone else flanking the lampad whilst Tooth is adjacent to it.

![]() |

Still confused, as soon as the stones fall from the sky, Fade's eyes immediately lock on his attacker. His barrier of force continues to absorb the damage, but it is quickly weakening under the assault.
He should have gone after her instead of attacking himself last round. Not asking for a retcon, just mentioning it for why he's attacking her instead of rolling confusion or helping Antonella.
Empowered Electric Blast +pbs vs TAC: 1d20 + 16 ⇒ (11) + 16 = 27
electric damage: 5d6 + 10 ⇒ (1, 4, 3, 5, 5) + 10 = 28 x 1.5=42 total electric damage
Once again gathering an overcharged ball of blue white energy between his hands, Fade flings the power outward toward the only enemy his confused mind sees.

![]() |

"The lady has a poisonous blood that will hurt anything that bites her!"
The lady has a poisonous blood that will hurt anything that bites her!
"She also casted the spell Stonecall." He says in a more relaxed tone.
She also casted the spell Stonecall.
Tofu then moves in with his trident and attacks the orange fungus!
Tofu Trident Attack!: 1d20 + 9 ⇒ (11) + 9 = 20
Trident Damage: 1d8 + 6 ⇒ (4) + 6 = 10

![]() |

The Nekomancer continues to grumble on about how mindless plants are as he remains on standby.
Still gonna remain on standby to force rerolls on nat 20 attacks, or if an ally wants an extra reroll.

![]() |

Antonella and Claw finish off the lampad quickly, leaving Fade free to blast the last fungus into a bubbling heap of goo.
Now that the area is clear, you have a little more time to carefully explore the area.
You recover the journal of one Lysius Corcina, who had experimented with the fungi in this very chamber. It details various medicinal and recreational discoveries he had created, one of which appears to cure symptoms matching those of the plague ravaging Berislav's people. Perhaps someone with enough skill in medicine could turn this information into a functional cure? You can make a heal check.
You also recover a pendant and a ring near the journal.
Moving further down the passageway beyond, you come to a hallway that leads from west to south and contains several stone statues along the walls.
These statues depict legendary figures from cyclopean mythology with their names and deeds carved into their base in Iobarian. The Society would be interested in this information
Pathfinders Take some time to heal if you need, and to make some checks if you wish.

![]() |
"Brother Tofu, your bravery in charging the fungus-folk serves to remind me we are ALL the Iro-shu."
Antonella bows to the Herb Witch.
"Who requires healing? Don't be shy now, Fade or Baron Tooth."
The priestess smiles. "My ministrations will be professional and (mainly) painless."
Linguistics: 1d20 + 6 ⇒ (16) + 6 = 22
"The statues lining the wall depict legendary creatures from the myths of the Cyclopes race. Their names and deeds are carved into the stone bases in Iobarian."
With a nod of the head she adds, "VC Hadrias would no doubt be interested in this knowledge."
Heal (aid): 1d20 + 5 ⇒ (10) + 5 = 15
Antonella also channels energy into her bronze gong, allowing her to recover a ki point, once she strikes the instrument.