Rosalina Luri |
Rosa sighs as she watches the youths harass the other patrons. Shaking her head she looks at Nye, "More like out looking for trouble, which is exactly what they're gonna find if they ruin my fun."
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Alton Goodbarrel |
"They're already starting to ruin mine. Can anyone tell which is the leader? I think I might have a few words with him." Alton began tapping his fingers on the table, obviously annoyed with ruffians.
I think Sense Motive is what I want to pick out the leader, and oh look another roll I need to have blind dumb luck for.
Sense Motive: 1d20 + 0 ⇒ (10) + 0 = 10
GM Dust |
The toughs look your way, tired of their current prey. They saunter over to your table, banging on it. "Well, well, lookie here, we got scrubs in the city. Hey, scrubs, times are tough. Mind sparing us some change...say 20 gold, and we don't rough you up. We can always send you home crying to mommy. Oh, wait, you don't have any! Har har har!"
An ugly human female looks at Alton. "Hey, shortstuff, ever been with a real woman before?"
The burliest of the four saunters over to Emily and grabs her arm. "Hey, Mutton-Chops! Yeah, you! Greenskin! I'm gonna borrow your waitress for an hour. I've got a big appetite."
"Let go off me, you a$$%+*#!" Emily screams. The orc seems to move to defend the elf, until one of the toughs harassing you at the table pulls a gun.
"Uh uh, Mutton-Chops, the guy before you knew better," the burly one says. "I think I want it nice and slow tonight, elfie."
They are all human, btw.
Rosalina Luri |
Rosa jumps up out of her chair, the rifle that was at her side now leveled at the beef head holding Emily. "Let her go....NOW! How about I give you five minutes to get your s%*! and get the hell outta here?"
Intimidate: 1d20 + 5 ⇒ (11) + 5 = 16
Amara Nacht |
All other stimuli was gone. What remained were 4 thugs, her friends, the server, and the owner.
With no warning, Amara suddenly drops to the floor from her stool and leaps to attack the gun bearer! Her sharp claws make a vicious swipe at the dude.
Claw Attack: 1d20 + 4 ⇒ (3) + 4 = 7
Claw Damage: 1d3 + 2 ⇒ (2) + 2 = 4
Claw Attack: 1d20 + 4 ⇒ (12) + 4 = 16
Claw Damage: 1d3 + 2 ⇒ (1) + 2 = 3
Alton Goodbarrel |
"I don't see how thats any of your business, Sir." Alton gagged at sight and smell of the woman.
Alton chuckled slightly as he watched Amara pounce the burly one.
GM Dust |
Before Amara can attack, the burly thug lets go of Emily, eyeing Rosa's rifle. "Fine then, but you just made a big mistake, b!$$%. The Rifters ain't gonna stand for this s&%#! Come on, guys."
The four of them walk out of the restaurant, laughing and cursing.
Rolled an initiative order, Rosa went before Amara and succeeded on her intimidate, so that was pretty much combat right there.
Rosalina Luri |
Rosa just shakes her head and goes to Emily. Putting an arm around her she says, "Are you alright? I can go after them if you want me to, and make sure they never bother anyone.....ever again."
Alton Goodbarrel |
"Good job Rosa I'm glad we avoided the second fight of the day." Alton moved to other side of Emily. "I hope you are well fair Emily."
Alton moved to the owner pulling on his shirt sleeve to get his attention. "Do The Rifters abide here often?"
Rosalina Luri |
Rosa sits back down with Bessie in her lap. Looking at the others she says, "I'm not sure we can leave it alone now either. I scared em' off for now, but....I'm sure they'll come back and I don't want them hurting anyone because of what I did. We can't always be here....so, maybe we should go after them?"
Alton Goodbarrel |
"Danke." Alton returned to the group at the table. "I was thinking along the same lines, lets inform Kaplan tomorrow and see what he has to say."
Rosalina Luri |
She nods, finishing the rest of her water. "Well....it didn't take that long to find trouble out here. I just hope that when we're done with them....they have the money to replace any bullets I put in them. I sure do hate to waste a good bullet." She laughs a little then, but unlike earlier...it sounds a little....dark.
Aneirin Hahle |
Nye's spirit settles as the toughs are convinced discretion is the better part of wiping brains and excrement off the gutter.
He whistles tunelessly to ease his own nerves and tension. His gauntlet falls back by his side, for now inert.
Rosalina Luri |
She looks over at Emily, "It was only a matter of time before we ran into their kind. In a place with so many miserable people, it was pretty much inevitable. I still don't think you should be walking home alone Em...." Looking at the others around the table she says, "I'm not gonna make a decision like this for everyone. What do the rest of you think? Should we walk her home to make sure she gets there alright, or should we call Ratsome to give her a lift?"
Rosalina Luri |
Rosa calls the number on the card and then explains what happened, followed by asking him to come pick them all up at the copper kettle.
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Rosalina Luri |
She laughs, "Nope.....I guess not. Can't seem to stay away from trouble either. It just seems to have a way of finding us.......but, I'm glad we were here to stop those mooks from terrorizin everyone."
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Rosalina Luri |
Huh.....maybe. hehe
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Rosalina Luri |
"Thanks Ratsome, you're really very sweet for doing this for us, annd we all appreciate it very much." She gives him a qick peck on the cheek as a way of saying thanks, before helping Emily up into the back. Once she's settled next to Alton, Rosa climbs into the cab next to Ratsome. After getting directions to her house from Emily, she relays them to Ratsome and they head out.
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Rosalina Luri |
"Sure thing Em, just be safe and keep your door and windows locked."
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Alton Goodbarrel |
Alton quickly stood on his seat and took an over dramatized actors pose. "Good by fair beauty may I see you in my dreams and in the rising sun."
Bed time
Rosalina Luri |
pleasant dreams Alton.
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GM Dust |
4 people marked this as a favorite. |
The gnome turns to the meager crowd and smiles. "Hi, I'm Mint and this is my partner, Rosemary. I see a couple of new faces here, so welcome."
The halfling waves half-heartedly, before picking up her violin and looking to the gnome. The gnome casts a few dancing lights which circle around the halfling, then Mint casts another spell. As she touches the air in front of her, the sound of piano keys can be heard. Rosemary joins in as Mint "plays", the lights dancing in rhythm to the music.