Myrial, City of Rogues
(Inactive)
Game Master
Rynjin
You've proven yourself to be a competent "entrepreneur". Welcome to the Mandrigal. Now get to work.
Male Oni-Spawn Tiefling Bruiser 7 - Wound 12; HP 60[74]; AC 22[23] (tch 20[18]; ff 20[21]) (+2 w/ Mage Armor); CMD 32[32] (+2 vs Grapple; +4 vs Disarm); DR 3/-; Fort +8 [+10], Ref +9; Will +9 [+11]; Darkvision, Scent, Perception +13; Sense Motive +18; Initiative +5
We could use more dead orcs...
Female Human Sorcerer (fey bloodline), level 7; AC: 17; Hp: 41; CMD: 17 ; Fort: +10 Ref : +10 (Evasion) Will: +13 (aura of courage, strong willed) ; Perception +5; Concentration +20, Init +2
Male Halfling Clerk of Abadar 7 | HP 29/45 | AC 29/24/20 | Fort +6, Ref +8, Will +12 | Init +4 | Perception +7 | Agile feet 8/8 | Inspiring command 8/8
How about a compromise? Undead orc minions?
Female Human Sorcerer (fey bloodline), level 7; AC: 17; Hp: 41; CMD: 17 ; Fort: +10 Ref : +10 (Evasion) Will: +13 (aura of courage, strong willed) ; Perception +5; Concentration +20, Init +2
ugh!, undeads are ugly...Seriously now, Is your guys(specially Korak) choice, but doing some non lethal damage to the last Orc standing would help with (a) finding the three, (b), sooner or later he will fail a save and with some rolls we could have a minion who would die first instead of one of us
And, the undead minions is not a bad idea
Male Human Monk 5 (Qinggong Master of Many Styles from the Sacred Mountain)/Fighter (Brawler) 3
Chimon Jivuran wrote:
Rynjin, I think I remember you saying in AOW that the material components aren't spent unless the target of a raising spell is willing?
Yes.
Korak drops the Unarmed Orc and injures the Falchion Orc.
The Falchion Orc and Greatsword Orc try to finish Korak quickly.
1d20 + 14 ⇒ (19) + 14 = 33
1d20 + 14 ⇒ (7) + 14 = 21
Confirm Falchion?: 1d20 + 14 ⇒ (4) + 14 = 18
Damage Falchion: 2d4 + 19 ⇒ (4, 3) + 19 = 26
Take 23 damage. You already deflected an attack this round I think?
Jo, you're up.
Female Human Sorcerer (fey bloodline), level 7; AC: 17; Hp: 41; CMD: 17 ; Fort: +10 Ref : +10 (Evasion) Will: +13 (aura of courage, strong willed) ; Perception +5; Concentration +20, Init +2
MM shaman: 4d4 + 4 ⇒ (2, 2, 3, 1) + 4 = 12
Female Human Sorcerer (fey bloodline), level 7; AC: 17; Hp: 41; CMD: 17 ; Fort: +10 Ref : +10 (Evasion) Will: +13 (aura of courage, strong willed) ; Perception +5; Concentration +20, Init +2
Falchion Orc acted just after Korak, he should have his snake style available
Male Human Monk 5 (Qinggong Master of Many Styles from the Sacred Mountain)/Fighter (Brawler) 3
Hm, I guess so, yeah.
Jo hits the Shaman with more magic missiles.
The Shaman touches himself.
3d8 + 8 ⇒ (8, 4, 5) + 8 = 25
Chimon, Korak.
Edit, doy:
The Griffon flies out of the pit, lands next to Korak, and tries to bite him.
1d20 + 10 ⇒ (20) + 10 = 30
Confirm?: 1d20 + 10 ⇒ (9) + 10 = 19
Damage: 1d6 + 5 ⇒ (2) + 5 = 7
Male Halfling Clerk of Abadar 7 | HP 29/45 | AC 29/24/20 | Fort +6, Ref +8, Will +12 | Init +4 | Perception +7 | Agile feet 8/8 | Inspiring command 8/8
Chimon sighs and presses a hand to Korak's side again, infusing him with a bit more strength. "I think we'd better get out of here! Korak, can you grab Talryn's body?" he asks as he tries to circle around the next orc.
Casting defensively (Combat Casting): 1d20 + 14 + 4 ⇒ (5) + 14 + 4 = 23
Cure serious wounds: 3d8 + 7 ⇒ (2, 4, 8) + 7 = 21
Converting prayer to cure serious wounds on Korak.
Acrobatics: 1d20 + 15 ⇒ (1) + 15 = 16 to move back and get into flanking position with the northeast orc.
Female Human Sorcerer (fey bloodline), level 7; AC: 17; Hp: 41; CMD: 17 ; Fort: +10 Ref : +10 (Evasion) Will: +13 (aura of courage, strong willed) ; Perception +5; Concentration +20, Init +2
I think the griffon need a fly check for that, DC 20

Male Oni-Spawn Tiefling Bruiser 7 - Wound 12; HP 60[74]; AC 22[23] (tch 20[18]; ff 20[21]) (+2 w/ Mage Armor); CMD 32[32] (+2 vs Grapple; +4 vs Disarm); DR 3/-; Fort +8 [+10], Ref +9; Will +9 [+11]; Darkvision, Scent, Perception +13; Sense Motive +18; Initiative +5
Korak doesn't let a few mortal wounds put him down... He's not like those soft people from the big city.
Falchion first. Then Greatsword.
IUS: 1d20 + 17 ⇒ (2) + 17 = 19 damage: 1d8 + 21 ⇒ (1) + 21 = 22
IUS: 1d20 + 17 ⇒ (6) + 17 = 23 damage: 1d8 + 21 ⇒ (3) + 21 = 24
IUS: 1d20 + 17 ⇒ (1) + 17 = 18
IUS: 1d20 + 12 ⇒ (3) + 12 = 15 damage: 1d8 + 21 ⇒ (3) + 21 = 24 (Miss?)
Claw: 1d20 + 10 ⇒ (11) + 10 = 21 damage: 1d6 + 11 ⇒ (4) + 11 = 15
Claw: 1d20 + 10 ⇒ (6) + 10 = 16 damage: 1d6 + 11 ⇒ (4) + 11 = 15 (Also miss?)
EDIT: I'm confused... Does this work vs Falchion Orc?
Sense Motive: 1d20 + 18 ⇒ (17) + 18 = 35
If I can' use it, then I use the swift action to instead make another attack... Just reduce the Sense Motive roll by -1 and deal 1d8 + 21 ⇒ (7) + 21 = 28 damage.
BTW, remember that Falchion Orc is Shaken. Possibly Greasword Orc too.
Male Human Monk 5 (Qinggong Master of Many Styles from the Sacred Mountain)/Fighter (Brawler) 3
Korak deflects the Falchion and puts the Orc that swung it down with three quick punches. He misses a fourth on the Greatsword wielder, but slashes him across the face with his claws.
The Greatsword Orc's muscles bulge slightly less, and he attacks Korak.
1d20 + 8 ⇒ (2) + 8 = 10
Poorly.
Jo?
Male Oni-Spawn Tiefling Bruiser 7 - Wound 12; HP 60[74]; AC 22[23] (tch 20[18]; ff 20[21]) (+2 w/ Mage Armor); CMD 32[32] (+2 vs Grapple; +4 vs Disarm); DR 3/-; Fort +8 [+10], Ref +9; Will +9 [+11]; Darkvision, Scent, Perception +13; Sense Motive +18; Initiative +5
Snake AoO: 1d20 + 19 ⇒ (5) + 19 = 24 damage: 1d8 + 21 ⇒ (3) + 21 = 24
BTW, would he Griffon provoke when leaving he pit? I am wielding a reach weapon after all...
EDIT: I think I missed 2 of those IUS attacks, actually. One of them is a at 1 and the other only make sit to 1. I forgot to delete the damage rolls for the missed attacks.
Male Human Monk 5 (Qinggong Master of Many Styles from the Sacred Mountain)/Fighter (Brawler) 3
Korak wallops 'im but good 'e does.
Male Oni-Spawn Tiefling Bruiser 7 - Wound 12; HP 60[74]; AC 22[23] (tch 20[18]; ff 20[21]) (+2 w/ Mage Armor); CMD 32[32] (+2 vs Grapple; +4 vs Disarm); DR 3/-; Fort +8 [+10], Ref +9; Will +9 [+11]; Darkvision, Scent, Perception +13; Sense Motive +18; Initiative +5
Check my EDIT. Falchion Guy might still be alive... And Greatsword guy may not have been wounded during Korak's latest turn.
Male Human Monk 5 (Qinggong Master of Many Styles from the Sacred Mountain)/Fighter (Brawler) 3
Ah, I see now. So yeah, it takes all of your attacks to drop the falchion guy.
And do you have your bardiche out, even? You haven't mentioned it this whole time.
Male Oni-Spawn Tiefling Bruiser 7 - Wound 12; HP 60[74]; AC 22[23] (tch 20[18]; ff 20[21]) (+2 w/ Mage Armor); CMD 32[32] (+2 vs Grapple; +4 vs Disarm); DR 3/-; Fort +8 [+10], Ref +9; Will +9 [+11]; Darkvision, Scent, Perception +13; Sense Motive +18; Initiative +5
Rynjin wrote: And do you have your bardiche out, even? You haven't mentioned it this whole time. Yeah, I grabbed it while walking towards the orcs... I didn't use it because it was more advantageous to save my AoO for my unarmed strikes at the time... But now there are not as many orcs, so I don't need as many AoO.
Female Human Sorcerer (fey bloodline), level 7; AC: 17; Hp: 41; CMD: 17 ; Fort: +10 Ref : +10 (Evasion) Will: +13 (aura of courage, strong willed) ; Perception +5; Concentration +20, Init +2
Eh, I reiterate that the griffo needs a DC 20 fly check to fly upward
Charm person DC 13, Greatsword Orc.
Male Oni-Spawn Tiefling Bruiser 7 - Wound 12; HP 60[74]; AC 22[23] (tch 20[18]; ff 20[21]) (+2 w/ Mage Armor); CMD 32[32] (+2 vs Grapple; +4 vs Disarm); DR 3/-; Fort +8 [+10], Ref +9; Will +9 [+11]; Darkvision, Scent, Perception +13; Sense Motive +18; Initiative +5
Why not the Greatsword one? I think he's not as badly wounded.
Male Human Monk 5 (Qinggong Master of Many Styles from the Sacred Mountain)/Fighter (Brawler) 3
Fly: 1d20 + 6 ⇒ (19) + 6 = 25
Will: 1d20 + 4 ⇒ (18) + 4 = 22
The Shaman touches himself again.
3d8 + 8 ⇒ (2, 5, 4) + 8 = 19
Chimon, Korak.
Edit: Forgot the blasted Griffon again.
3d20 ⇒ (8, 8, 11) = 27
The Griffon flails wildly to no avail.
Female Human Sorcerer (fey bloodline), level 7; AC: 17; Hp: 41; CMD: 17 ; Fort: +10 Ref : +10 (Evasion) Will: +13 (aura of courage, strong willed) ; Perception +5; Concentration +20, Init +2
You save Tai leng good rolls to spend them here making saves and the like don't you?
Male Oni-Spawn Tiefling Bruiser 7 - Wound 12; HP 60[74]; AC 22[23] (tch 20[18]; ff 20[21]) (+2 w/ Mage Armor); CMD 32[32] (+2 vs Grapple; +4 vs Disarm); DR 3/-; Fort +8 [+10], Ref +9; Will +9 [+11]; Darkvision, Scent, Perception +13; Sense Motive +18; Initiative +5
Falchion, then Greatsword.
IUS: 1d20 + 17 ⇒ (15) + 17 = 32 damage: 1d8 + 25 ⇒ (4) + 25 = 29
IUS: 1d20 + 17 ⇒ (8) + 17 = 25 damage: 1d8 + 21 ⇒ (4) + 21 = 25
IUS: 1d20 + 17 ⇒ (4) + 17 = 21 damage: 1d8 + 21 ⇒ (2) + 21 = 23
IUS: 1d20 + 12 ⇒ (12) + 12 = 24 damage: 1d8 + 21 ⇒ (4) + 21 = 25
IUS: 1d20 + 10 ⇒ (15) + 10 = 25 damage: 1d6 + 11 ⇒ (1) + 11 = 12
IUS: 1d20 + 10 ⇒ (19) + 10 = 29 damage: 1d6 + 11 ⇒ (4) + 11 = 15
EDIT: Snake AoO vs Griffon.
IUS: 1d20 + 19 ⇒ (19) + 19 = 38 damage: 1d8 + 21 ⇒ (4) + 21 = 25
IUS: 1d20 + 19 ⇒ (9) + 19 = 28 damage: 1d8 + 21 ⇒ (1) + 21 = 22
EDIT2: Also... Cornugon Smash... But I really don't feel like typing those... Even with copy/paste it's a pain in the ass...
Female Human Sorcerer (fey bloodline), level 7; AC: 17; Hp: 41; CMD: 17 ; Fort: +10 Ref : +10 (Evasion) Will: +13 (aura of courage, strong willed) ; Perception +5; Concentration +20, Init +2
Damn, I really didn't wanted you to be the one to stay alive-She say to the Shaman -But your minions are over, surrender and live etc etc
Diplomacy: 1d20 + 17 ⇒ (5) + 17 = 22
Intimidate: 1d20 + 15 ⇒ (18) + 15 = 33
Male Oni-Spawn Tiefling Bruiser 7 - Wound 12; HP 60[74]; AC 22[23] (tch 20[18]; ff 20[21]) (+2 w/ Mage Armor); CMD 32[32] (+2 vs Grapple; +4 vs Disarm); DR 3/-; Fort +8 [+10], Ref +9; Will +9 [+11]; Darkvision, Scent, Perception +13; Sense Motive +18; Initiative +5
Diplomacy doesn't work in combat... It requires 1 full minute of interaction and specifically states that it's generally ineffective against creature who intend to cause you harm in the immediate future. Intimidate works, though.
Male Human Monk 5 (Qinggong Master of Many Styles from the Sacred Mountain)/Fighter (Brawler) 3
Falchion's down, so I assume you go Greatsword then Griffon.
Korak takes down the two remaining foes, leaving only the Shaman and his Bristle Boar companion.
The Shaman responds to Jo with a scoff.
Ha ha ha! Jal krishek beh ral kiran. La koreh shirah bok cheh."
The Shaman casts another spell on himself.
Spellcraft if you want to identify it. Chimon and Korak are up again (Jo spent her action on Intimidate. Which ALSO takes a minute to Influence Attitude, by the way.).
Female Human Sorcerer (fey bloodline), level 7; AC: 17; Hp: 41; CMD: 17 ; Fort: +10 Ref : +10 (Evasion) Will: +13 (aura of courage, strong willed) ; Perception +5; Concentration +20, Init +2
yo are maknig that up >_>
spellcraft: 1d20 + 11 ⇒ (15) + 11 = 26
I'm warning you...you seems to be the kind of brute that would love to die in a glorious battle, but that would not happen, my friend will beat you unconscious then sooner or latter you will fall to my mental dominion and live the dishonorable live of a servant
Male Halfling Clerk of Abadar 7 | HP 29/45 | AC 29/24/20 | Fort +6, Ref +8, Will +12 | Init +4 | Perception +7 | Agile feet 8/8 | Inspiring command 8/8
Chimon begins casting another spell, stepping easily through the brambles towards the shaman.
Summon monster ii, agile feet for a 5-foot-step towards him.
Male Oni-Spawn Tiefling Bruiser 7 - Wound 12; HP 60[74]; AC 22[23] (tch 20[18]; ff 20[21]) (+2 w/ Mage Armor); CMD 32[32] (+2 vs Grapple; +4 vs Disarm); DR 3/-; Fort +8 [+10], Ref +9; Will +9 [+11]; Darkvision, Scent, Perception +13; Sense Motive +18; Initiative +5
Just Create Pit him, Jo...
Is the boar Large? How is it and the shaman positioned? I'd like to ask a map update.
Female Human Sorcerer (fey bloodline), level 7; AC: 17; Hp: 41; CMD: 17 ; Fort: +10 Ref : +10 (Evasion) Will: +13 (aura of courage, strong willed) ; Perception +5; Concentration +20, Init +2
I cant, Rinjyn stole my turn ¬.¬
Female Human Sorcerer (fey bloodline), level 7; AC: 17; Hp: 41; CMD: 17 ; Fort: +10 Ref : +10 (Evasion) Will: +13 (aura of courage, strong willed) ; Perception +5; Concentration +20, Init +2
But IF I spent my standard intimidating him he should be shaken
Male Human Monk 5 (Qinggong Master of Many Styles from the Sacred Mountain)/Fighter (Brawler) 3
It is a n Earth Glide spell.
Sure, you can assume that was a Demoralize action, in which case he's Shaken. The Boar is Medium.
Male Halfling Clerk of Abadar 7 | HP 29/45 | AC 29/24/20 | Fort +6, Ref +8, Will +12 | Init +4 | Perception +7 | Agile feet 8/8 | Inspiring command 8/8
Jo, if you communicate that to me before I finish casting, I can summon a wimpy little elemental to go after him.
Female Human Sorcerer (fey bloodline), level 7; AC: 17; Hp: 41; CMD: 17 ; Fort: +10 Ref : +10 (Evasion) Will: +13 (aura of courage, strong willed) ; Perception +5; Concentration +20, Init +2
He will try to escape burrowing!
Male Oni-Spawn Tiefling Bruiser 7 - Wound 12; HP 60[74]; AC 22[23] (tch 20[18]; ff 20[21]) (+2 w/ Mage Armor); CMD 32[32] (+2 vs Grapple; +4 vs Disarm); DR 3/-; Fort +8 [+10], Ref +9; Will +9 [+11]; Darkvision, Scent, Perception +13; Sense Motive +18; Initiative +5
Yes, do communicate.
EDIT: Thank You.
Male Oni-Spawn Tiefling Bruiser 7 - Wound 12; HP 60[74]; AC 22[23] (tch 20[18]; ff 20[21]) (+2 w/ Mage Armor); CMD 32[32] (+2 vs Grapple; +4 vs Disarm); DR 3/-; Fort +8 [+10], Ref +9; Will +9 [+11]; Darkvision, Scent, Perception +13; Sense Motive +18; Initiative +5
"Tell him this, Tiny... These exact words: 'Go ahead, priest of Gorum, Lord in Iron, God of War... Do try to escape.'"
Korak uses his magic-boosted speed to walk around the boar (If possible, if not, he just takes the AoO)
Disarm: 1d20 + 23 ⇒ (9) + 23 = 32
Female Human Sorcerer (fey bloodline), level 7; AC: 17; Hp: 41; CMD: 17 ; Fort: +10 Ref : +10 (Evasion) Will: +13 (aura of courage, strong willed) ; Perception +5; Concentration +20, Init +2
Orcish:The guy who killed your lovers say you are a pussy for trying to escape
Male Human Monk 5 (Qinggong Master of Many Styles from the Sacred Mountain)/Fighter (Brawler) 3
How are you Disarming twice? Regardless:
Korak's hand passes through the blade of flame as though it isn't there.
Jo, your turn.
Female Human Sorcerer (fey bloodline), level 7; AC: 17; Hp: 41; CMD: 17 ; Fort: +10 Ref : +10 (Evasion) Will: +13 (aura of courage, strong willed) ; Perception +5; Concentration +20, Init +2
Male Oni-Spawn Tiefling Bruiser 7 - Wound 12; HP 60[74]; AC 22[23] (tch 20[18]; ff 20[21]) (+2 w/ Mage Armor); CMD 32[32] (+2 vs Grapple; +4 vs Disarm); DR 3/-; Fort +8 [+10], Ref +9; Will +9 [+11]; Darkvision, Scent, Perception +13; Sense Motive +18; Initiative +5
Rynjin wrote: How are you Disarming twice? Good ol' ctrl+C/Ctrl+V by mistake.
Anyway... Are you sure I can't disarm him? I don't necessarily have to touch the weapon to disarm someone. Twisting an arm could work, for example.
Male Halfling Clerk of Abadar 7 | HP 29/45 | AC 29/24/20 | Fort +6, Ref +8, Will +12 | Init +4 | Perception +7 | Agile feet 8/8 | Inspiring command 8/8
Not sure, but it sounded like produce flame.
Choice of summons depends on what the shaman does . . .
Male Oni-Spawn Tiefling Bruiser 7 - Wound 12; HP 60[74]; AC 22[23] (tch 20[18]; ff 20[21]) (+2 w/ Mage Armor); CMD 32[32] (+2 vs Grapple; +4 vs Disarm); DR 3/-; Fort +8 [+10], Ref +9; Will +9 [+11]; Darkvision, Scent, Perception +13; Sense Motive +18; Initiative +5

Male Human Monk 5 (Qinggong Master of Many Styles from the Sacred Mountain)/Fighter (Brawler) 3
Will: 1d20 + 14 ⇒ (8) + 14 = 22
Korak Fists of Fury wrote: Rynjin wrote: How are you Disarming twice? Good ol' ctrl+C/Ctrl+V by mistake.
Are you sure I can't disarm him? I don't necessarily have to touch the weapon to disarm someone. Twisting an arm could work, for example. Gonna have to say no on this one. It's a sword made of FIYAH, and the spell gets kinda wonky if it can be dropped (for exmple...could someone else use it?).
The Shaman is unaffected by Jo's spell.
The Shaman laughs at you.
"Bal kriina hak ji?"
He order his Boar to attack Korak, and then lets himself fall backward, and sinks into the ground as if it were water.
Gore: 1d20 + 10 ⇒ (12) + 10 = 22
A moment later he pops up next to Jo, and slashes at her with his flame blade.
Flame Blade: 1d20 + 12 ⇒ (20) + 12 = 32
Confirm?: 1d20 + 12 ⇒ (4) + 12 = 16
Damage: 2d8 + 12 ⇒ (6, 8) + 12 = 26
Jo, take 26 Fire damage.
Chimon, Korak.
Edit: That probably provokes from Korak, but there's not really anything he can do to stop the guy from moving. Roll your attack though.
Male Oni-Spawn Tiefling Bruiser 7 - Wound 12; HP 60[74]; AC 22[23] (tch 20[18]; ff 20[21]) (+2 w/ Mage Armor); CMD 32[32] (+2 vs Grapple; +4 vs Disarm); DR 3/-; Fort +8 [+10], Ref +9; Will +9 [+11]; Darkvision, Scent, Perception +13; Sense Motive +18; Initiative +5
Did you remember he is Shaken? That's a -2 to attack rolls.
Snake AoO vs Boar: 1d20 + 19 ⇒ (9) + 19 = 28 damage: 1d8 + 21 ⇒ (3) + 21 = 24
AoO vs Shaman: 1d20 + 19 ⇒ (19) + 19 = 38 So close... I really want Improved Critical! ><'damage: 1d8 + 21 ⇒ (8) + 21 = 29
EDIT: Argh! Another ability I forgot about!
Snake Fang! Immediate Action Attack vs Boar!: 1d20 + 19 ⇒ (4) + 19 = 23 damage: 1d8 + 21 ⇒ (2) + 21 = 23
Female Human Sorcerer (fey bloodline), level 7; AC: 17; Hp: 41; CMD: 17 ; Fort: +10 Ref : +10 (Evasion) Will: +13 (aura of courage, strong willed) ; Perception +5; Concentration +20, Init +2
Male Oni-Spawn Tiefling Bruiser 7 - Wound 12; HP 60[74]; AC 22[23] (tch 20[18]; ff 20[21]) (+2 w/ Mage Armor); CMD 32[32] (+2 vs Grapple; +4 vs Disarm); DR 3/-; Fort +8 [+10], Ref +9; Will +9 [+11]; Darkvision, Scent, Perception +13; Sense Motive +18; Initiative +5
Actually, Chimmon acts before me... Summoning an Earth Elemental to pester the guy would be nice... Although there might be more powerful options.
I'd like to know if the boar is still alive and its positioning.
Male Oni-Spawn Tiefling Bruiser 7 - Wound 12; HP 60[74]; AC 22[23] (tch 20[18]; ff 20[21]) (+2 w/ Mage Armor); CMD 32[32] (+2 vs Grapple; +4 vs Disarm); DR 3/-; Fort +8 [+10], Ref +9; Will +9 [+11]; Darkvision, Scent, Perception +13; Sense Motive +18; Initiative +5
You can leap during a charge, right?
Korak charges over the pit between him and his enemy, finishing his stride with a high knee strike.
Acrobatics: 1d20 + 13 ⇒ (11) + 13 = 24
TIGER KNEE: 1d20 + 21 ⇒ (6) + 21 = 27 damage: 1d8 + 21 ⇒ (8) + 21 = 29
Male Human Monk 5 (Qinggong Master of Many Styles from the Sacred Mountain)/Fighter (Brawler) 3
Boar's fine, it's right where it is on the map.
Male Oni-Spawn Tiefling Bruiser 7 - Wound 12; HP 60[74]; AC 22[23] (tch 20[18]; ff 20[21]) (+2 w/ Mage Armor); CMD 32[32] (+2 vs Grapple; +4 vs Disarm); DR 3/-; Fort +8 [+10], Ref +9; Will +9 [+11]; Darkvision, Scent, Perception +13; Sense Motive +18; Initiative +5
Okay. I ignore it and charge the shaman.
Female Human Sorcerer (fey bloodline), level 7; AC: 17; Hp: 41; CMD: 17 ; Fort: +10 Ref : +10 (Evasion) Will: +13 (aura of courage, strong willed) ; Perception +5; Concentration +20, Init +2
In case I go to sleep before chimon post, Jo most likely will 5ft and cast invisibility on herself
Male Human Monk 5 (Qinggong Master of Many Styles from the Sacred Mountain)/Fighter (Brawler) 3
Korak's attack...misses, actually. Barely.
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