Kaelin Terrall |
Emerging from the well with her bag full of newly-found items, Kaelin can't suppress a shudder. I don't know what's up with that well, but it's creepy as hell...claw marks, blood-stained fingernails left behind...and I couldn't shake this weird feeling, like I'd never be cheerful again... She shakes her head as if to clear it. I got everything, though. So I'll never have to go back in there again... Galstak, you said you saw some magic earlier. Any of this stuff magical?
Galstak Ghost-Breath |
5d20 ⇒ (16, 12, 9, 15, 18) = 70
"An oil to shape stone, a potion to enlarge, a scroll against chaos, a wand that shatters. I do not know what this last scroll does. I wonder if this place has anything to do with Sonnorae's death - an echo perhaps. "
Kaelin Terrall |
Could be. I ain't too well versed in that kind of stuff. I just know I ain't going back in there... For a moment her nervousness is clearly visible, but she regains control. Well, this place is only going to get weirder, I get a feeling. Let's find Garracy and get the hell out of here.
Shayn Veilsong |
Maybe I can help with this last scroll?
Shayn tries to identify it.
Spellcraft: 1d20 + 16 ⇒ (2) + 16 = 18 Probably not very successfully!
I agree this is all very weird... Each time worse. And see... I'm used to Harrowing and Harrow Decks.
He blinks slowly and tired.
However... Maybe I could suggest we find a place to make camp and rest? I am absolutely drained, my friends.
Galstak Ghost-Breath |
"If we need to rest, let us rest." And if you need healing, change your stat bars so I know who to heal.
He moves beside the fallen hag and stares at it, perhaps with pity, perhaps with sadness. He chants a quick prayer and begins to talk to the body.
"Spirit, why did the conspirators kill Sonnorae? What do the tokens mean? Who did these horrible things to your body?"
Voices of the grave, 3 rounds, DC 19 but they get a -4 so effective DC 23. sense motive if they make the will save and choose to lie: 1d20 + 4 ⇒ (8) + 4 = 12. Three questions, so three different will saves
Errmmm... this might not work, if she's mute and incapable of talking
Nebten |
Will Save: 1d20 + 13 ⇒ (4) + 13 = 17
Will Save: 1d20 + 13 ⇒ (16) + 13 = 29
Will Save: 1d20 + 13 ⇒ (5) + 13 = 18
The mouth of the fallen slowly begins to open and close. Whispering words emit but do not align with the contours of the mouth. There is a haunting beauty in her voice as if she told many a stories during her lifetime.
"I do not know why. Laughing and mocking they were as they approached in the rain with ravenous eyes."
The mouth continues to move, but no words are spoken after Ghost-Breath's second question.
After the third question, the mouth an nose open wide to suck in air in a groaning tone.
"It was Marzalee the Weaver that put me back together after the ones you called the Conspirators ate my flesh."
The eyeless, tongueless hag's mouth then expels a final breath as its head rolls to the side.
Nebten |
"His name is Meloigne Garracy," Lady Heidmarch says while blowing the steam off the top of her tea.
"According to our reports from field agent Luisila, Garracy was last seen traveling along the Yondabakari River. It was our understanding, he is gathering research for the origin of the Harrow Deck from the Harrower's perspective. Family lines, folk tales and the such. You are to investigate the Varisian caravans up river and locate our lost scholar. We can ill-afford to have a moment like this pass by the Society."
After a few days, interviewing the local Varisians ranges from hospitable to downright hostile. Each sighting of Meloigne Garracy recommends traveling further upriver.
Gaiety and laughter cut through the traveling silence as the Pathfindes approach the town of Whistledown. Even the sky-shy sun peeks its face from around the gathering winter clouds. Children squeal with delight and gasp in awe of the sights, sounds, and smells of Quinn’s Carnival. The Titan’s Wheel creaks and groans as a burly lumberjack tests his might with a hefty spin. Carnival dolls are handed to wide-eyed townsfolk as prizes and a menagerie of freakish creatures and glowing lanterns beckons the curious. Garish skirts and scanty veils call others to a different breed of voyeurism altogether. Treats and wonders abound for young and old to enjoy, and for a time the early winter is forgotten in joyful revelry.
After taking in an enjoyment or two, the Pathfinders are pointed to what they came to investigate. A hand-painted sign outside a tumbledown tent on the carnival’s edge reads "All-Seeing Hajeck: Fortune-Teller Extraordinaire". Upon entering the tent, a voice from the shadows greets the Pathfinders, "I know what you seek."
The Pathfinders awake in the camp that they made within the briar an hour away from the Prophet's Garden. They awake with a painful, numbing sensation throughout their right leg. It is as if ants are crawling up and down it. Touching the leg, each Pathfinder realizes their leg is encased in wax. After a few moments, the wax can be broken apart and normal sensation returns to the leg.
There is also a new Pathfinder that has joined your group that wasn't there before. He is dressed in a tight fitted, long-sleeved black shirt ending in over-sized white gloves. He is wearing red shorts with two large white buttons on the front and a simple belt with a gnome sized rapier tucked between. His feet are shod with yellow rounded shoes. Upon his head is a black skull-cap with two circles attached. Stitched in yellow thread on the back of the cap is the word "Ellyrion."
Finally, some of the tattoos have disappeared from each of the Pathfinders' arms. Some to have re-appeared on the new Pathfinder's arms. But at least one from each Pathfinder has vanished all together.
See Campaign Info for Tattoo reassignment. And again for sake of simplicity, Ellyrion is a Pathfinder you may all know and was on the same mission. He just is showing up late. Dream on!
1d11 ⇒ 8
1d11 ⇒ 8
1d10 ⇒ 6
1d11 ⇒ 10
Ellyrion Lanethriellyn |
Ellyrion wakes with a start as the pain finally works it's way into his sleep addled mind.
"What the ... Wax? What is this"
He quickly peels of the waxy covering and looks around.
"Where are we, Aelreth? What are we doing here?"
"Aelreth?"
He suddenly reaches down and draws his unfamiliar weapon.
"Oh, this is ridiculous! This is wrong!"
"Who took my gear? Where is Aelreth ... erm, my sword?"
He speaks of his sword almost as one would a missing lover. As he speaks he finally seems to actually notice his surroundings.
"Ok, what kind of a joke is this?"
And what am I doing in this Mickey Mouse outfit?
Kaelin Terrall |
As Ellyrion wakes, he sees a half-elf woman looking at him with a smirk, wearing a blue pinafore with a short white apron, whose frayed edges suggest that what once might have been frills and lace were removed more quickly than neatly. She finishes peeling the wax off of her own leg and stands, grabbing a broken wagon wheel that had been lying next to her.
Not a very funny joke, if you ask me. Sorry about your...friend? Sword? I've heard of guys getting a little too friendly with their weapon before, but usually "weapon" is a euphemism for something else in those cases. She winks broadly and offers a hand to Ellyrion to help him up.
Kaelin Terrall. Welcome to our nightmare. You missed the brawl with a bunch of crow people, the tea party with a lizard-man, and, what else? Oh, right, the lovely old woman who tried to freeze me to death and rip me apart with her claws. Let's see if today we can't get lost in a bottomless rabbit hole or get ripped to shreds by talking flowers.
Helping Ellyrion to his feet, she readjusts the headband in her hair and fidgets with her formerly shiny Mary Jane shoes in frustration. But we have gotten word of Garracy. Well, as much as any word in this place can be trusted.
Galstak Ghost-Breath |
A man covered head to toes with tattooed skulls Shoanti glyphs of protection and death takes a moment to straighten his tuxedo imprinted T-shirt. He nods towards the newcomer.
"You may call me Ghost-Breath. If I may add to Kaelin's words: we appear to be in a world of spirits, filled with the forgotten stories of a dead Varisian woman." He motions to the nearby corpse. "This appears to be the remains of that woman; her stories ate her."
The muscled man stretches, his bones popping in the quiet morning. "We are collecting objects of power, tokens held by her murderers - so far, we have a black quill and a garnet with a gold pendant. A stranger told us they would lead us to a place called the striding fortress, and that we should be wary of a spirit called 'The Patchwork King'. We were to head to Demon's Fend next, one of several remaining places of power to explore here."
Kaelin Terrall |
If everyone's ready, we can get going. I've got no reason to hang around here - unless it involves breakfast. I had rations in my pack, but as you can clearly see, they didn't exactly make the leap with me. She does a quick spin, showing that the broken wagon wheel, a clump of tattered fabric scraps (that look suspiciously like they may have matched her pinafore), and a bag of marbles are her only possessions. What're we gonna do about food? That tea's all we've had since we showed up here.
Ellyrion Lanethriellyn |
"I'm as ready as I can be, I think."
Ellyrion turns towards Ghost-Breath.
"And interesting list, I wonder what it all means."
"Oh, sorry for being rude, I never introduced myself. I'd blame the strange awakening, or my missing companion, but those are only excuses."
He makes another sweeping bow, this time encompassing everyone.
"I am known as Ellyrion Lanethriellyn, swordsman extraordinaire and part time mage. I put myself at your disposal." He looks down at the pint sized blade in his hand and continues sheepishly. "Although I'm not sure exactly how useful I'll be with this, at least it's better than nothing. He gives Kaelin's wagon wheel a strange look.
"Are we even hungry, do we need sustenance here?"
Nebten |
As the party walks and talks, they come across a clearing they did not notice their first time through. Crude, amateurishly sewn banners flutter weakly in the breeze of this otherwise deathly silent clearing in the dense nettles of the briar. At one end of the clearing, an adorable little house painted in garish reds and yellows stands out against the trees.
"Begone! Begone and mewl at my heels no longer, you stupid… mewling… heeling-thing! I have greater destinies than to play your nursemaid!”
An anthropomorphic hare can be seen as the Pathfinders approach. It appears he's yelling at the little painted house. He is dressed in a puffy white shirt with red slits in the arms and a green tunic. He has leather gloves, breeches and ankle high boots. Upon his head is a crown and around his neck is a chain with a hourglass tangling.
The knightly rabbit either doesn't notice the party or doesn't care.
Ellyrion Lanethriellyn |
Ellyrion looks across the clearing and then at the tattoos on his own arms. Then at the tattoos of his companions. And in a hushed tone nudges Ghost-Breath. "Hey, Ghost, I think we may have found your Rabbit Prince. But I don't know what's up with the house, any ideas?"
He turns to Kaelin and continues, "Let's hope he doesn't have a bottomless warren, eh?" He says with a wide grin.
Galstak Ghost-Breath |
Galstak meditates upon the tattoo on his arm, focusing his energy upon the image and the creature before him. He approaches the lupine lord.
"Greetings, my lord. You seem to be having some issue with the occupant of that house. Perhaps we travelers could help you out in trade for some small reward... perhaps a token of some esteem."
diplomacy: 1d20 + 15 ⇒ (3) + 15 = 18
Nebten |
Galstak activates the Rabbit Prince tattoo. It highlights with a green glow of success. The Rabbit Prince head quickly looks up and twitches his head about with a stupefied look.
After Galstak calls out his greeting, the rabbit-man takes a quick hop back. After realizing he is not dead, he bows in greeting.
"And good day to you, ser. My name is Brambleson and this house has been weighing me down for ages. But you are seeking a Token of mine? Is it this perhaps?"
Brambleson reaches into a pouch and pulls out a tiny shoe carved from green feldspar. With a twitch of his nose, he continues.
"I have dubbed it 'Dancing Hell.' I mean, 'Dancing Heel." Alas good ser, this house is my own hell to burden. But I am one who likes to accommodate. How about an Honor Duel for the Dancing Heel? Either you or own of your companions in a duel of blades until the other one yields? What say thee?"
Ellyrion Lanethriellyn |
Hearing the offered challenge, Ellyrion steps forward with a quiet word over his shoulder. "This is what I do."
He turns to the royal rabbit and offers a deep bow. "My good sir, I will face you if need be. What will be the rules of this duel? A straight matching of blades, or a full test of our abilities?"
"I hope it's the latter. It's been a while since I really let loose, but I do not want to insult royalty by using magic if would be dishonorable to do so."
Shayn Veilsong |
Sorry for the delay! I wasn't seeing the updates here. Nice to meet you, Ellyrion! Let's assume Shayn introduced himself...
Shayn doesn't say much at the moment. After the past days at this place, he was surprised he was still alive. That, and their group now somehow grew again. And now they were talking to an armored royal bunny.
Nebten |
"Please do not hold back, good ser. But I do ask no outside assistance until the duel has been completed. But first..."
BAMF!
Brambleson winks out of existence with an audiable pop.
BAMF!
Brambleson returns with a finely dressed table with an assortment of cakes, carrots and crumpets.
"Allow me to be your host as you watch the duel. I rarely am able to receive any visitors. Enjoy."
Once everybody is settled, Brambleson escorts Ellyrion to the clearing, separating themselves at 15 paces. He this draws his weapon, a rapier with half of his blade broken off with a golden eagle basket.
"En garde!"
Special Houserules for this match only. You may make a Jump (Acrobatics) check vs the opponent's CMD as a move action. If you succeed, the opponent is considered flat-footed for that round, even though the opponent may act normally. I want this to represent a Wuxia feel in combat. Go ahead and describe attack actions as such.
Ellyrion Init: 1d20 + 10 ⇒ (2) + 10 = 12
Brambleson Init: 1d20 + 7 ⇒ (19) + 7 = 26
Brambleson raises his blade before his face, then whips it down to this side. He then hops backwards, then into a back flip. The next back flip lands Brambleson into the side of a large tree. Brambleson legs constrict, then leaps forward at Ellyrion like an arrow. He slashes at the elf as he flies by, then lands 30' away.
Brambleson leaping spring attack: 1d20 + 15 ⇒ (12) + 15 = 27
Dmg: 1d6 + 3 ⇒ (5) + 3 = 8
Ellyrion Lanethriellyn |
As the first slash comes towards him, Ellyrion's diminutive weapon clears its sheath as he attempts to parry the rabbit's blade.
Parry: 1d20 + 11 + 1 ⇒ (18) + 11 + 1 = 30
He narrowly diverts the attack and his blade whips toward its flying quarry.
AoO: 1d20 + 11 + 1 ⇒ (18) + 11 + 1 = 30critical threat
AoO damage: 1d4 + 1 + 3 ⇒ (1) + 1 + 3 = 5
AoO critical confirm: 1d20 + 11 + 1 ⇒ (8) + 11 + 1 = 20
critical damage: 1d4 + 1 + 3 ⇒ (2) + 1 + 3 = 6
He concentrates for a moment, channeling his arcane energies.
Acrobatics: 1d20 + 17 ⇒ (20) + 17 = 37
Then he takes a few steps forward, then leaps through the air after the rabbit.. With a last moment flip and lunge he lands beside Brambleson, blade flashing toward the rabbit.
Rapier attack: 1d20 + 11 + 2 ⇒ (10) + 11 + 2 = 23
Rapier damage: 1d4 + 1 + 3 + 2 ⇒ (3) + 1 + 3 + 2 = 9
"And now the dance begins. Where is your Kingdom, prince Brambleson?" Ellyrion watches the rabbit's broken blade and prepares to parry the next incoming attack.
Immediate action to parry and reposte; Swift action to grant a+2 enhancement bonus to the rapier; Move action to Acrobatic leap; Standard action to attack
Nebten |
Ellyrion catches Brambleson on the hind-foot as he passes by. The blood flow quickly stops as he turns his head to face the elf. Caught with his back to his opponent, Ellyroin is able to score another hit. Slowly turning to face the magus, he taps his broken edge on the ground in a form of applause.
"I am not one to stay in one place. My feet have wanderlust. So let my kingdom be the rocks and the trees and my subjects the the birds in the sky."
Brambleson quickly ducks down into a ball and begins to roll around. He circles Ellyroin a few times before rolling towards the elf. He then leaps out of a crouch and tries to uppercut Ellyrion with his stunted blade. After reaching head height, Brambleson kicks off of Ellyrion and lands several yards away.
Jump: 1d20 + 28 ⇒ (11) + 28 = 39
Spring Attack: 1d20 + 15 ⇒ (16) + 15 = 31
Dmg: 1d6 + 3 ⇒ (3) + 3 = 6
Critical didn't confirm, but you did catch him Flat Footed.
Kaelin Terrall |
Kaelin sits at the table, kicking her feet up onto the chair next to her and grabbing three cakes and a crumpet. She starts on the first with gusto, watching Ellyrion and the Rabbit Prince duel and gasping in surprise at the acrobatic displays the Prince's presence has inspired from Ellyrion. I think we'll keep this one, she mutters to Shayn beside her.
Ellyrion Lanethriellyn |
As the rabbit's blade leaves a small scratch of blood, Ellyrion stumbles back a step when Brambleson kicks off of his chest. Gaining a new look of concentration, Ellyrion makes a few complex gestures with his free hand and speaks a few words. "地球授予我觸摸你的刺!"
As he finishes, his blade begins to glow with a sickly green color. Ellyrion once again leaps into the air to land beside the rabbit, his elemental blade whipping down as he lands.
Acrobatics: 1d20 + 17 ⇒ (1) + 17 = 18
Rapier attack: 1d20 + 11 + 2 - 2 ⇒ (9) + 11 + 2 - 2 = 20
Rapier damage: 1d4 + 1 + 3 + 2 + 1d6 ⇒ (2) + 1 + 3 + 2 + (1) = 9
Standard action to cast elemental touch (acid); Move action to Acrobatic leap; Free action to complete Spellstrike.
Less luck with the dicebot today.
If that manages to hit, he takes 1 point of ongoing acid damage each round for 2 rounds and needs to make a DC 16 Fort save or be sickened while taking that damage.
Spell lasts 7 rounds.
Galstak Ghost-Breath |
Ghost-breath sits quietly besides Kaelin, saying a quick prayer to purify the food. "I wonder what the Rabbit Prince represents to the Harrow? I do not know the Varisian ways as well as I might hope. This creature seems more honorable then the others - I am surprised it partook of the flesh of its creator."
Nebten |
Yah that misses.
Brambleson hops to the left, then hops to the right has he approaches Ellyrion. When he closes, he hops to the left again, but this time leaps forward twirling like a blades hurricane.
Jump: 1d20 + 28 ⇒ (2) + 28 = 30
Spring Attack: 1d20 + 15 ⇒ (14) + 15 = 29
Dmg: 1d6 + 3 ⇒ (6) + 3 = 9
Trying to duck any riposte attack, Brambleson then dashes 20 paces away.
Ellyrion Lanethriellyn |
As Brambleson whirls towards Ellyrion, the elf attempts to block the rabbit's blade.
Rapier parry: 1d20 + 11 + 2 + 1 ⇒ (3) + 11 + 2 + 1 = 17
As the rabbit strikes true, Ellyrion winces and leaps to follow spinning through the air himself.
Acrobatics: 1d20 + 17 ⇒ (20) + 17 = 37
The elf lands beside Brambleson as host glowing blade stabs forward.
Rapier attack: 1d20 + 11 + 2 ⇒ (8) + 11 + 2 = 21
Rapier damage: 1d4 + 1 + 3 + 2 + 1d6 ⇒ (2) + 1 + 3 + 2 + (1) = 9
Immediate action to attempt to parry; Move action to Acrobatic leap; Standard action to attack.
If that manages to hit, he takes 1 point of ongoing acid damage each round for 2 rounds and needs to make a DC 16 Fort save or be sickened while taking that damage.
Nebten |
Ellyrion advances and catches Brambleson with his guard down. He elf's strike is true. The rabbit prince begins to hack and cough after the touch. He drops his broken sword and raises his off-hand to yield.
"You duel well, ser. I have not had a match like that in ages. Thank you for the opportunity. And now for the prize."
Brambleson retrieves the Dancing Heel and presents it to the Pathfinders.
Ellyrion Lanethriellyn |
With a bow and a flourish Ellyrion dismisses his spell and the glow of his blade fades. "It was good to match blades with one of your skill. Well fought, I thank you." Ellyrion grins at his opponent. "We thank you for this Token. Is there anything you can reveal about this place? It is quite unfamiliar to me."
Diplomacy: 1d20 + 7 ⇒ (16) + 7 = 23
Galstak Ghost-Breath |
"Why does it cling to you so? How did it come to be your home? Most folk must build and keep their homes, and are loathe to leave them. Your particular problems sound rather unusual."
Nebten |
"I don't know. I've asked it, but it never seems to give me a straight answer. It appears to worship me, grovel at my feet. It creates banners in my name and flourish my colors. But as it keeps following me, I cannot leave it behind. As they say, 'Give birth astride of a grave, the light gleams an instant, then it's night once more.'"
Ellyrion Lanethriellyn |
Ellyrion listens to price Brambleson's words and reaches a hand to the tattoo on his arm that represents the Tangled Briar. Unsure if the time was right, but certain that missing the moment was worse than being early, he concentrates on the symbol.
"Have you ever been outside your Briar? Or does your home keep you here?"
Galstak Ghost-Breath |
"So they say of childbirth by a graveside, although I am unsure who 'they' are, nor have I heard them say it, nor do I know what you mean. By chance noble prince, can you tell us anything of the striding fortress, or the Patchwork king, or Marzalee the Weaver?"