| Gray Miller |
Gray gritted his teeth, nearly swooning as the animagus hit him hard as he stumbled past. The inquisitor narrowed his eyes, again calling upon the gifts of his god to grant him yet more of an edge in this fight. Then he attempted yet again to lay into the thing that was keeping them from their prize.
Bane - Construct
Spiked Chain, Justice, Bane: 1d20 + 9 + 1 + 2 ⇒ (11) + 9 + 1 + 2 = 23
Damage: 2d4 + 2 + 2d6 ⇒ (1, 1) + 2 + (6, 5) = 15
| Vince ------ |
atk f: 1d20 + 10 ⇒ (8) + 10 = 18 miss
atk k: 1d20 + 9 ⇒ (19) + 9 = 28 crit threat
atk k: 1d20 + 9 ⇒ (2) + 9 = 11 no crit
hit on 50+
conceal: 1d100 ⇒ 55 hit
dam: 1d4 + 4 ⇒ (4) + 4 = 8
Vince takes two more wild swings, and again manages to connect with one.
will: 1d20 + 4 ⇒ (4) + 4 = 8 fail
| ---GM Shadowtail24--- |
The animagus turns away from Gray and Vince and moves over to the Azure Avenger, who's attacks are fully damaging, and smashes hit fist into the cloaked man. The Azure Avenger collapses to the floor, unconscious.
Gray AoO: 1d20 + 9 + 1 + 2 ⇒ (13) + 9 + 1 + 2 = 25 hit
dam: 2d4 + 2 + 2d6 ⇒ (3, 4) + 2 + (5, 1) = 15
slam 1: 1d20 + 12 ⇒ (20) + 12 = 32 crit threat
slam 2: 1d20 + 12 ⇒ (16) + 12 = 28 hit
slam 1: 1d20 + 12 ⇒ (18) + 12 = 30 crit confirmed
dam AA: 6d6 + 12 ⇒ (3, 4, 1, 5, 4, 6) + 12 = 35
Damage tracker:
animagus: 47
Vince: 22
Payk: 11
Ziera: 20
Gray: 11
Azure: 46 (unconscious)
Round 3
Vince blind 3/5
| Ziera |
Ziera climbs out of the pit.
Climb: 1d20 + 6 ⇒ (9) + 6 = 15
The DC should be 10 in this case since I am using a rope, and climbing the corner of the pit, so that more than makes it.
Then she moves over behind Gray, touching him on the back of the neck so that he knows she is there (since she is still invisible). She can't heal him immediately, having just climbed out of the pit, but she wants him to know she is close.
She also notices the Azure Avenger, but she isn't a cleric and she can't channel, so she will have to get to everyone in turn, with the few healing spells she is still able to cast.
| Gray Miller |
Gray nearly jumped out of his skin at the touch on the back of his neck, but seeing as it was fairly gentle and not followed up with a crushing attack, he assumed it was his aasimar companion. Seeing the Azure Avenger drop, the inquisitor redoubled his efforts to try to take down the animagus.
Spiked Chain, Justice, Bane: 1d20 + 9 + 1 + 2 ⇒ (17) + 9 + 1 + 2 = 29
Damage: 2d4 + 2 + 2d6 ⇒ (1, 2) + 2 + (4, 2) = 11
| Edmund Gwenn |
Edmund casts another spell and a ten-foot square patch of grease appears under the animagi’s feet (with the animagi in the bottom right corner). Reflex save DC 18 or fall.
The acid arrow does: 2d4 ⇒ (4, 4) = 8 points of acid damage. Round 2/4
| Payk |
1d20 + 12 + 2 + 5 ⇒ (17) + 12 + 2 + 5 = 36
1d20 + 12 + 2 + 5 ⇒ (17) + 12 + 2 + 5 = 36
damage: 2d8 + 14 ⇒ (3, 2) + 14 = 19
With Gray and Vince ailing, and the Azure Avenger already down, Payk hurriedly draws his bow, notches two arrows, and shouts along the bow. An echo of the elven phrase reverberates through the hall. The arrow strike the animagus simultaneously, and it starts to topple side ways.
SWIFT DEATH TO MY ENEMIES
| ---GM Shadowtail24--- |
The animagus sticks out an arm to catch itself, but whatever was holding the wood together breaks, and his arm, and body, split apart as he falls. Blue light leaks from the body and starts forming into spheres above where the body lies. The last light leaks form the body and then the sphere surge forward. You notice several leave the area, but are more drawn to the ones speeding towards yourselves.
You feel a surge of energy as the light hits you, though it has no corporeal force. The energy though, overwhelms you, and you body collapses, unconscious.
CONGRATULATIONS, you have defeated an animagus and returned some of your memories. A few notes:
-Everyone can level up to 6!
-You will be unconscious for a full rest, so you may apply those hit points as healed.
-Azure avenger, you made your stabilizing save so you're good and now healed a full rest's worth.
-In the theme that you wouldn't be able to concentrate on all of your regained memories right away, I'll be sprinkling in returned memories over the next short period, starting with one tonight.
| ---GM Shadowtail24--- |
memories notes: I’ll vary up the style of the memories; some will be more in depth stories, others will just be quick thoughts/. For all of them I’ll post a quick summary at the beginning. The summaries will not necessarily contain all of the information learned from the memories, just a basic breakdown of the events. It will be up to you to decipher the memories and their impact. First up is the initial memory you had to start of this quest, slightly edited.
Memories 1: The Undead
Summery:
-The guild is formed
-Payk is a wide-ass
Hurin’s voice doesn’t quite interrupt the babble in the tavern as much as slams it to the ground and presses his heavy boots against its throat. “Glifedore, yer here.” Whispers of the name do eventually interrupt the silence, only to be interrupted by Hurin again. “There be some… people… here to see you.”
Glifdore nods and looks around. Something flashes behind his eyes, maybe nervousness or uneasiness, as he notes all the people in the room. “Oy, you lot; whos here for the Merck Guild.” A few hands go up, mostly tentatively.
“What, you’re running this thing?” The question comes from a young half-elf near the back of the tavern. He taps the young lady on his lap and she shifts over to another seat at the table.
Glifdore sighs. “Yes Payk, didn’ ya read the sign?”
“Some of it.”
Glifdore reaches into this pocket and pulls out a piece of paper. He jabs a stubby finger to a point near the bottom. “It says me name right her’.”
Payk makes a show of standing up slowly, brushing off his trouser legs, and sauntering over towards Glifdore. He pulls out a monocle, holds it up to his eye, and glances where Glifdore is pointing. “You still have “e” at the end of your name? I got rid of mine years ago.” A look of fury crosses the dwarf’s face, but Payk speaks again to quell it. “Okay, I’m in.” He takes a step towards back to his seat. “[/b]But I want to be promoted to Captain. [/b]”
Glifdore frowns, “Ther’ don’t be no ranks in the –” he cuts off as Payk starts to turn on his feet towards the door. “Sure, yer now Acting-Captain Payk.” The half-elf takes a step towards the door. “Er, rather, Captain Payk. Now go back to yer seat so I can examine the rest o’ this lot.”
Payk whirls, causing Glifdore to flinch. The half-elf salutes and roars, “Sir, yes Sir!”, before striding, grinning, back to his seat.
Glifdore shakes his head, though he is sure to finish before the half-elf is seated. “Alden, are ye here? I know you can write. ”
An elf that had been sitting at the bar scrambles to his feet. “Here... Sir.”
Surprise fills Glifdore’s face. “Yer a blo-, I mean an elf?” He mutters something under his breath in dwarven
The elf pails, which is impressive for an elf given their already light complexion. “I am an elf. Surely I must have mentioned that in my letters. ”
“Looks like I’m not the only one that only skims over pieces of paper.” The lady beside the Payk giggles.
Glifdore frowns, his concentration elsewhere. “I don’t think yer did. ” He notices the elf’s nervous look. “Nothin’ fer it now, get ‘ver her’, I need yer to keep records.” The elf steps over to Glifdore’s side, pulling out parchment, ink and a quill. He sets himself up on the table next to Glifdore, his quill hovering expectantly. “Put down Payk as a Captain, and yerself as a… Private. ” Glifdore looks around. “Now, who else, and what do ya do. ”
“Dante” The billowing voice comes from a man leaning against a side of the tavern. The sound hangs in the tavern, deep in its tone and haunting in its timbres. The voice matches the man, who even leaning against a wall is towering. His ornate black full-plate is lined with yellow trim. Horns adorn the helmet that covered his face, with only a slit for the man to see through. As ornate as the armor was, it was also equally used. A matching shield, with a dragon in yellow relief, hung from the back of a chair next to the man. The lady next to Payk giggles again at not-so-hushed comment.
The chair crashing to the floor is even more audible as a man launches himself to his feet. He tilts his head sideways and his neck cracks audibly. He has a falcata hanging from his left hip, and a kukri attached to his right hip. He’s dressed in traveling clothes, and doesn’t appear to be wearing armor. That doesn’t stop him from rushing at the armorer man, Dante. “Dante! I told you you couldn’t hide! Well, you weren’t there when I said it, but I did say it. And know I’m going to take you down and take you back where you belong. ”
The man grabs a chair as he dashes forward and smashes it against the armored man. Dante doesn’t flinch as the chair shatters to pieces. The man mutters something and shakes his head. “[/b]Ah right, that’s why we use blades. [/b]” Dante snakes his arms around the man and spins him, crushing him against the armor. The man struggles to break the grapple, but can’t break out. Dante holds the man for a second longer than is necessary and then throws him away.
The man stumbles but stays upright by crashing against a table. Payk raises his mug, “To Dante! ” A few people cheer. The man stands tall, rubbing his shoulder as he steps towards Glifdore. “If he is staying than I guess I am too. I’m Vince”. He sticks out a hand to the dwarf. Glifdore shakes the hand. Alden diligently scribbles down Dante - Private and Vince – Private on the sheet.
Glifdore swallows. “[/b]Right. Er, gud, now then, who else. Quickly now. [/b]”
A cloaked figure at a table rises. He pulls off his hood deliberately, revealing a humanoid figure with scarlet scales covering his head. Motion flows through a few of the people standing in the bar, but the locals don’t seem surprised by the development, and neither do Dante or Glifdore. Vince mutters again and takes a step towards the figure before stopping himself.
“Gud, I be hopin that yad be joinin’ us Tarken. ”
The dragonborn nods. “I offer my aid, and my faith; though you know the restrictions that come with it.[ /b]”
Glifdore nods as the dragonborn sits. “[b]Put Tarken down az the er… medic. ” Glifdore looks around, his face now radiating excitement. “Others? ”
A male elf, who has so many weapons draped on his body they could double as armor, steps forward and declares himself as Adrien Tansar. A cloaked… figure, it is difficult to tell a race or gender… proclaims himself or herself as Sydney. A man at a table in the corner stands and announces himself as Gray. As soon as he sits back down it’s hard to tell which of the men at the table he is.
A spectacled man stands with the air of his walking stick. Payk speks before him though. “Oh great, this guild is going to be full of lizards and wizards. ” The lady sitting next to him giggles. Glifedore glares at Payk and then turns back to the man.
“I am Edmund Gwenn, and I offer up my knowledge and my abilities.” Alden writes down the name.
A man in blue flowing robes stands. His hood is pulled back but a – “No! A mask? Even Tarken was brave enough to show us his face dumb, ugly face. ”
Tarken seems unaffected by Payk’s outburst, but Glifdore appears frustrated. “Payk! We do be tak’n anyone that is willun ta help. You do know the trubble we be in. ” Payk sips his drink in response. Glifdore turns back to the masked man. “Yer name, ser? ”
“I am the Azure Avenger. ” Payk chokes on his drink. Glifdore glares at half-elf, and then motions for Alden to write down the name.
A female glides forward a few steps from the side of the bar. She seems incredibly out of place in the run down, dirty bar. Her traveling clothes are spotlessly clean, and she radiates beauty and pristine elegance. Payk opens his mouth to say something, but it stays open without any words coming out. She introduces herself as Ziera and then steps back to the side of the bar, though her presence is still noted by many around the bar.
Summary:
-Directly after the last memory, of being recruited for the Tadloton Merc guild
-Zombies attack Tadloton, and the guild takes care of them. Glifdore admits there is an undead problem in Tadloton
-Town magistrate tells the guild to disband; Glifdore secretly refuses.
Though Glifdore left the call open a few minutes longer, no others wished to take up the call. Payk hops up from his stool at the bar. “Great group you got her Glifdore; as the Captain, I’ll whip them into shape in no time. But for now, I have other places to be. Let me know when you want to start the training.
Payk opens the door violently, only to close it just as quickly, and scramble down to a sitting position with his back against the door. Glifdore looks curiously at him. “Payk?”
Payk looks back at Glifdore. “The zombies are back, a whole hoard of them; we’ll just let them stay out their on their own. Another drink I think.” Payk starts to stand, but is interrupted by a scream from outside. His demeanor changes, but it didn’t seem like any new emotion entered his face. Instead, it seemed like what was previously there had been washed away. Payk surges through the door, with the newly form mercenary crew right on his heals.
Narration: the battle is fierce for largely inexperienced adventurers such as yourself. Alden hurls two steps out of the door as the fear of the zombies overcomes him. Dante and Vince are a wrecking crew on their own, and Glifdore’s steadying beat puts everyone on the same page. Tarken’s holy powers manage to clear out almost as many zombies as Dante and Vince combined. Adrien keeps trying new weapons against the zombies, before finally resorting to a warhammer. Sydney and Ziera filter their way through the battlefield, healing any that are injured. Edmund and the Azure Avenger send magical forces at the hoard. Gray’s whip, though it doesn’t seem to harm the zombies, does manage to trip them quite a bit, where other’s can finish them off.
After the battle, as the victorious guild nurse their wounds at the tavern, the truth comes out. Glifdore made the call for a mercenary guild because of the undead that had been recently plaguing the town. It had started small, but was quickly escalating. The two guard had refused to acknowledge that there was a problem, and were slow to respond to sightings of the undead. And the town magistrate, well you found out his view the next morning.
The town magistrate may have been trying to have a quick private chat with Glifdore; but since it was held in the tavern that had put everyone up for the night (for free, for taking care of those zombies), and since Glifdore’s heated words easily woke everyone in the place, the message was conveyed to one and all alike: the guild was to be disbanded. Oh yes, the work from last night was helpful, and here was a miserly sum of gold to account for it, but the town guard would handle this and mercenary guilds attracted the wrong kind of people (“Don’t have to say that twice”-Payk) and were not allowed in the friendly confines of tadloton. The magistrate left, and the uproar from the guild members began. Glifdore moved the “disbandment” meeting, as he loudly told the bar”, to his own home, and then assured everyone that the guild would not be disbanding. They just needed to work undercover for a little while to get the towns people on their side.
| ---GM Shadowtail24--- |
RP Posts here, so level up as you can and let me know when it's done. You can still respond to the posts here prior to leveling up.
Present day: Pharast 6, 4707 A.R.
For the second time this week you are awaken by a stranger. This time though, at least you recognize the face of Dice Drem. He is moving among everyone, trying to bring them back to consciousness. When it appears everyone is finally awake, he beckons them to the exit.
"hurry, you need to go now. I just overheard, someone is coming down to check on the traps and magic. I stole their amulet and got down here myself, but that won't buy you too much time. You have to go now."
| Ziera |
Ziera looks around, trying to remember what happened. She seemed to have more memories: maybe it was working!
They needed to leave, but wait... there was something she needed to do. ... Heal. That was it. She looked at Gray and the Azure Avenger. They both seemed able to walk. Get out first, heal later.
She quickly checked the body of the guardian they had killed while everyone else was getting up. Since it had looked like a man, perhaps it carried loot like a man.
Then she made sure everyone was moving and they left to regroup at Insert the name of a different random inn.
On the way out she remembers the scroll and she checks to make sure it is still safe.
| The Azure Avenger |
The Azure Avenger stands up, his head spinning. His memories... yes, they had returned. Slowly. That was good. But it didn't mean anything if he died here.
Seeing Ziera already at work, the Azure Avenger grabs his belongings, and turns to Drem. "Very well. Come, let us go." He says, already beginning to leave.
| Edmund Gwenn |
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Edmund shakes his head, trying to dislodge more memories, before giving up for now and scrambling to his feet. On hearing Dice’s words, he takes one of the fake scrolls and puts it on the pedestal, then incinerates the rest. He casts detect magic to check out the room and guardian.
| Gray Miller |
Gray nodded his thanks to Ziera as the healing magic washed over him, his expression inscrutable as he let his newly freed memories spring forth to the forefront, remembering his reasoning for going to Tadloton, and now some of the immediate events after he had arrived. The memory didn't answer many questions, but it did at least allow Gray the knowledge that the dwarf was indeed the de facto leader of their little gang, or at least he was. The inquisitor had decided to obviously continue following him for a time, so he'd take it under advisement.
As Drem showed up and then started speaking back and forth with Edmund, Gray's brow arched inquisitively as the aasimar asked the Halfling which it was to be. Personally, the inquisitor was perfectly fine with fleeing now and studying later, but it would be better to move as a group.
| Ziera |
Before, when we wanted to retrieve a weapon from below, there were force fields that prevented us from going down, and I had to cast a spell through a crack... are those gone now?
After Dice leaves the room, Ziera hands the scroll to Edmund, asking him to make sure it is the right one, quickly, so that if possible they could know before leaving. Then she follows Drem to keep him distracted from Edmund's work.
| Ziera |
We've got some injured people here, Drem, and I don't want them injuring themselves further with another fall. How soon are these people coming? Are you sure we don't have time to spin the bridge a few times? We have the doors well marked, so we can tell if it stops at the right place or not.
| ---GM Shadowtail24--- |
know arcana: 1d20 + 17 ⇒ (20) + 17 = 37
Quick bot for Edmund to move along.
Edmund nods, This is the real one.
Dice’s eyes light up, but he looks back to Ziera and shrugs.
succes 1 or 5: 10d8 ⇒ (3, 7, 6, 6, 5, 2, 1, 7, 6, 8) = 51
It takes 5 spins, during which Dice gets increasingly nervous, but finally the bridge spins to the exit. A quick trip through the corridor and then Dice beckons everyone to wait while he goes through the portal first. He pops back in, notes that the coast is clear, and ushers everyone through.
Get out for now. But remember, i want to study that scroll. And our other deal
The party splits up through the library, and then hurried through the city to a nondescript inn, where they can finally relax a little bit.
| Edmund Gwenn |
Before they leave, Edmund will load Vince up with the animagi’s books and scrolls.
Once they are settled, Edmund will want to study it as well, both it’s wording and content, and it’s magical properties.
”With Leroung being a middle-of-the-road player in Cheliax, would we have more to gain by destroying this or by holding it hostage to use as leverage?”
Were there any results of Ziera’s search of the guardians “body”?
| Antonio Danera |
The Azure Avenger takes the time to change back to the humble Antonio before meeting back at the inn.
"I am in the end of not destroying it." Antonio answers. "And it is not simply because it would be difficult. Destroying this contract alone would simply cause a weakening in the Houses. But if we were able to acquire the other contracts and destroy them together..." Antonio smiles at this prospect. "All partnership between the Houses ceumbles in an instant. It would make our job much, much simpler."
"But with that long term in mind, I am much more worried about our relationship with Drem. He may have more to offer us, but in return we have to play as his little assassins. Is it worth the risk?"
| Ziera |
Whether it is worth the risk I suppose depends on what we are trying to accomplish, beyond our main goal of getting our memories back.
No matter who we were before, what is it that drives us now? Are we trying to destabilize the houses? What does that do for us? Are we just trying to take down Thrune? That ensures that they can't play their games anymore, but does it actually make this place better, or not?
Losing my memories has caused me to question a lot of things, and I feel like we need to start again at square one and ask ourselves who we are, and what we are fighting for. Once we know that, almost all of our decisions will be easier.
| Gray Miller |
Gray remained quiet for several minutes as the others talked of what they should or shouldn't do with the House Contract of Leroung and the other noble houses, his expression neutral as he walked along the bridge and out of the complex. His face was pained, but there was a certain bliss there, as well, as he sifted through his newly acquired memories on the way to the Inn.
"Taking down Thrune was my goal when I initially traveled to Tadloton. That remains as a goal for me, whatever else might be accomplished in these undertakings. As for the halfling, I don't care for him, but if we make a repeated ally of him by slaying a noble of Thrune, I am all for it." The inquisitor shrugged, waiting for the others to offer more input.
| Ziera |
That's probably part of the overall Thrune goal, Vince, but we need to think about how to accomplish it and come up with a plan. Do you think it would be better to go in with a few people and infiltrate, or just attack, for instance?
The other thing we need to plan is getting the rest of our memories. The scrolls are a bonus. If we want to use them to take down the houses, we likely can, or to remove the corruption of their agreements with evil, but if that isn't our main goal, then we could also just use them to accomplish our main goals. If we have a bunch of houses' scrolls then we can use that leverage to take down Alana and the rest of Thrune, or for instance we could use our current scroll and trade for information about another one, since Drem's information was not as extensive as we had hoped.
Either way, I think that we should buy some healing wands, and we need to sit down and actually plan what to do next. We've agreed to kill Alana but not when or how. We have time to plan and decide and do it when we're ready.
| Edmund Gwenn |
”I wonder what is involved in making one of these scrolls in the first place. Presumably some sort of infernal ritual, face-to-face meetings with powerful devils, payments of some sort. It would be helpful to know exactly what it would cost House Leroung to replace this scroll so that we could know how much leverage it’s actually worth. If it’s just a matter of a few spells and some scroll ink, we aren’t going to accomplish much by destroying them. However, if losing one of these scrolls would seriously damage that House’s relationship with the powers of Hell, there’s probably very little they wouldn’t pay to recover it.”
| Antonio Danera |
"Indeed, Edmund. But also consider the protections put in place we had to hurdle through. Clearly, Leroung didn't want to lose the scroll, and I believe that is enough to ensure its value."
"More importantly, in my mind, is how Leroung will be treated by the other Houses. After all, if they cannot keep a simple piece of paper safe, how can they be expected to handle anything of importance?"
| Ziera |
I don't think that they will share the information, so to use it that way, we would have to leak it, which we could also plan how to do, and to whom... depends on whether we want payment from Leroung, influence with another group (and possibly a chance to get another scroll), or if we want to destroy the connections with hell completely. Which best furthers our cause... which brings us back to, what exactly is our cause?
| Antonio Danera |
"When I first joined this group, my only enemy was Thrune. They were the my goal, the ones who had taken away the only person I truly knew. But I can say, after this time since we have awakened, that opinion have changed. It is noy Thrune, but all the Houses. They are nothing but a pack of ravenous lions, preying as much om another as the prey around them. If we destroyed Thrune alone, some other House would simply take over what they left." Antonio's eyes flash with excitement, realization. "They all need to go. Only then, can the unjust rule of Thrune truly end."
Antonio lets his vigor fade, shrugging. "But that is merely my opinion, and don't believe it popular. Hell, it is foolhardy, to try to overthrow them all. But it drives my decision. I think we use it as a bargaining chip aganist Leorung, in the goal of finding more contracts. The reality is that we are weak, and having their help would be a real boon. I can say the same of Drem as well, his indvidualistic desires make him simple to manipulate."
| Edmund Gwenn |
”I joined to find my son, who was also a member and who disappeared. I hold little hope that he yet lives, but I have to try, if only to learn what happened to him. Cheliax used to be a great nation under the worship of Aroden, and there are many other gods far more worthy of corporate devotion than Asmodeus and his ilk. Cheliax is in decline as a power as petty internal struggles between the Houses weaken us. In the beginning, it was only Thrune who bent the knee to Hell, and the other Houses followed suit in order to survive. It may very well be that bringing them all down would leave a vacuum where a different national focus could rise. The entire nation of Cheliax devoted to the ideals of Desna or Saranrae...how much better would the world be then?”
| Gray Miller |
The inquisitor's eyes darted back and forth between his companions as they discussed their potential plans and indeed, the very nature of the goal behind those plans. He searched internally, but the blinding hatred of Thrune had been replaced by a steady burning anger. Ironically, Gray thought, though there were many more things than the devils of the Nine Hells that worshipped the flames.
Gray's goal was the fall of Thrune, surely. They had taken everything from him...and though he had fallen far from grace, he blamed the devil-worshippers for pushing him off that ledge. As for Cheliax...he could care less who ruled or about the nation as a whole. Its inhabitants meant nothing to him, their ecstatic pain the only pleasure he could imbibe these days.
Still, the group he was a part of was powerful, and he was clever enough to not want to rock the boat. Just because he didn't care didn't mean he couldn't or wouldn't participate in whatever they were concocting. As long as the fall of Thrune was a part of that, the inquisitor would be satisfied. He nodded his agreement at various points as the others spoke, though he offered little in the way of conversation. When the topic turned to Alana, Gray began to speak.
"Perhaps we could gather some intelligence on our quarry while the more scholarly of us decide what value the scrolls might possess? Then we could decide on what assistance we might ask for in return for the safe-keeping of said scrolls."
| Ziera |
More information would be good. We also need to buy some healing wands so that we are better prepared than we were to get this scroll. And I agree we should find the value before selling or trading or destroying it. Shall we pursue those answers and then meet back up here tomorrow? ... And also, are there other group members that you would like to have join us for a further discussion?
| ---GM Shadowtail24--- |
Payk frowns. "I don't know, are we really ready to take on the nobility."
Another memory springs to the front your mind.
The next day Glifdore had wrangled together some work from the towns people. They were minor jobs, and certainly nothing dangerous, but it would gain favor and would gain some coin. He started assigning the jobs before pausing; Payk wasn’t there. No one had seen him since the meeting the day before. Glifdore cursed a little but continued with the assignments. Ziera, Sydney, Vince (to get him away frm Dante Glifdore whispered) and Edmund were tasked with following an unrecognized thief who had stolen from a few locals and was hightailing it to Egorian. The mission was to track down, apprehend, and bring him back alive. Vince was the mission leader, since he had managed to track down Dante.
It was just a few hours out from Egorian when the group finally caught up to the apparent thief. Sydney held everyone in place though, as his features came into focus; Payk. Vince wanted to take him down right there but Edmund and Sydney convinced him to wait and see where Payk was going. “Why did he leave the guild; he seemed excited. ”
In the city, they followed Payk until he approached a manor house in the city. The guards knew Payk on sight and let him in immediately. The group asked around and found out the manor was associated with House Narikopolus. After waiting outside for an hour, the group set up a watchman on the manor house and the rest went to find an inn. Sydney knew of a place nearby that had a funny bartender, and so they settled into Asmodeus’ rest. But after a few minutes, it was clear that Sydney was actually more interested in talking to the informant that worked there; Morgrim Igmar.
Payk, it turns out, was actually a minor noble in House Narikopolus. Well, actually he was the son of a minor noble, but his father had removed him from the line of inheritance. Payk rebelled and become a ranger in the outlying lands. Of course, he ran out of money quickly and came back to Narikopolus to get more. His father refused, but others in Narikopolus were willing to help. Payk came back occasionally when he ran out of money.
Payk takes the road back to Tadloton in the morning. After a few hours he springs an ambush on the party. He doesn’t go through with the attack, he just makes sure they know he knew they were following him. He is tight lipped about any question related to Narikopolus, as that was his old life as Anchises. Now he’s Payk. He does agree to act the hostage though, and he is turned over, bound, to the original requestor. The guild got paid, and then broke out Payk the next morning.
| Antonio Danera |
As the memory washes over Antonio, he looks confused. "I - I wasn't in that memory. But thats..." He looks over to the spellbook. "The animagi... it seemed to be quite the collector of books, wasn't it. Perhaps these aren't our memories, only Edmund's. The animagi, possessing Edmund's memories, adopted his mannerisms as well."
Antonio sighs. "Looks like we have more animagi to find them before we reach my own."
| Edmund Gwenn |
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I should point out that as a sage-bloodlined sorcerer, Edmund affects being a wizard, but he isn’t actually one, so wouldn’t need a real spell book. However, I have no issue with him having a book in which he writes spells as a personal affectation, but it probably wouldn’t have the same value, not being real spell pages.
| ---GM Shadowtail24--- |
IC it probably doesn't matter but I did think you had a spell book as a sage bloodline. For the animagus though, it does not have the innate sorceror bloodline, so it mimicked your ability by acting more as a wizard. The spellbook would be real. Knowing how to cast it from your memories let it learn it as a wizard.
| Gray Miller |
Gray thought over all that was happening, following Antonio's logic to deduce that this animagus must be modeled after Edmund's memory. It seemed as though it would be a while before Gray's own past was opened up. It didn't matter so much to the inquisitor, though...his memory that remained had a deep hatred of Thrune, and they were working toward that goal, so he'd come along regardless of the lack of memory.
"Shall we drum up some information on Alana, then? Perhaps we should report back in with the larger group and let them know of the success of our endeavor." Gray arched a brow, then turned to go to where they had scheduled to meet up with the others. It might be that some of them already had some information on their target they could use.