Abra Lopati

Vince ------'s page

43 posts. Alias of Shadowtail24.


Full Name

Vince ------

Race

Human (Taldan)

Classes/Levels

Fighter 3/Ranger 2 HP (25/49) AC 20| F+7 | R+8 | W+4 | P+6 | Init+4

About Vince ------

Vince Hellbound
Human (Taldan) fighter (druman blackjacket, two-weapon fighter) 3/ranger (nirmathi irregular, spirit ranger) 2 (Pathfinder Campaign Setting: Inner Sea Combat, Pathfinder Campaign Setting: Inner Sea Magic, Pathfinder RPG Advanced Player's Guide 109, 129)
LN Medium humanoid (human)
Init +4; Senses Perception +6
--------------------
Defense
--------------------
AC 20, touch 14, flat-footed 16 (+6 armor, +4 Dex)
hp 49 (5d10+5)
Fort +7, Ref +8, Will +4 (+1 vs. compulsions)
Defensive Abilities defensive flurry, well-paid loyalty +1
--------------------
Offense
--------------------
Speed 30 ft.
Melee +1 distracting cold iron kukri +7 (1d4+4/18-20) or
. . +1 keen falcata +8 (1d8+4/17-20/×3) or
. . sap +8 (1d6+3 nonlethal)
Special Attacks combat style (two-weapon combat), favored enemy (humans +2)
--------------------
Statistics
--------------------
Str 16, Dex 18, Con 12, Int 12, Wis 12, Cha 12
Base Atk +5; CMB +8; CMD 22
Feats Double Slice, Exotic Weapon Proficiency (falcata), Iron Will, Outflank[APG], Quick Draw, Two-weapon Fighting, Weapon Focus (falcata)
Traits bloodthirsty, killer, suspicious
Skills Acrobatics +4, Bluff +5, Diplomacy +5, Escape Artist +4, Intimidate +5, Knowledge (dungeoneering) +5, Knowledge (engineering) +5, Knowledge (nature) +5, Knowledge (planes) +3, Perception +6, Profession (soldier) +5, Sense Motive +8, Sleight of Hand +4, Stealth +8, Survival +8; Racial Modifiers forest ghost
Languages Common, Elven
SQ paranoid, silver tongued[ARG], track +1
Other Gear mithral agile breastplate[APG], +1 distracting cold iron kukri, +1 keen falcata[APG], sap, backpack, bedroll, belt pouch, flint and steel, hemp rope (50 ft.), mess kit[UE], pot, torch (10), trail rations (5), waterskin, 389 gp, 3 sp, 4 cp
--------------------
Special Abilities
--------------------
Defensive Flurry +1 (Ex) +1 AC vs. melee when making a full-attack with both weapons.
Favored Enemy (Humans +2) (Ex) +2 to rolls vs. humans foes.
Forest Ghost +1 (Ex) Gain +1 bonus on all Perception and Survival skill checks made while in forest terrain.
Outflank Increase flank bonus by +2 if flanking ally has same feat. If you crit, ally gets an AoO.
Paranoid Aid Another DC 15 for attempts to help you.
Quick Draw Draw weapon as a free action (or move if hidden weapon). Throw at full rate of attacks.
Silver Tongued You can shift a creature's attitude by three steps with Diplomacy.
Track +1 Add the listed bonus to Survival checks made to track.
Well-Paid Loyalty +1 (Ex) +1 to Will save vs. compulsions.

Hero Lab and the Hero Lab logo are Registered Trademarks of LWD Technology, Inc. Free download at http://www.wolflair.com
Pathfinder® and associated marks and logos are trademarks of Paizo Inc.®, and are used under license.