
Elmar Thonsson |

Elmar, still reeling from his wounds, shrugs in relief that he wasn't attacked again, and fires at the nearest unattended elemental.
Attack 1: 1d20 + 32 - 2 - 4 + 1 ⇒ (5) + 32 - 2 - 4 + 1 = 32
Damage: 2d8 + 14 + 2 + 16 ⇒ (7, 6) + 14 + 2 + 16 = 45
Attack 2: 1d20 + 32 - 2 - 4 + 1 ⇒ (4) + 32 - 2 - 4 + 1 = 31
Damage: 1d8 + 7 + 1 + 8 ⇒ (3) + 7 + 1 + 8 = 19
Attack 3: 1d20 + 32 - 2 - 4 + 1 ⇒ (7) + 32 - 2 - 4 + 1 = 34
Damage: 1d8 + 7 + 1 + 8 ⇒ (5) + 7 + 1 + 8 = 21
Attack 4: 1d20 + 27 - 2 - 4 + 1 ⇒ (13) + 27 - 2 - 4 + 1 = 35
Damage: 1d8 + 7 + 1 + 8 ⇒ (6) + 7 + 1 + 8 = 22
Attack 5: 1d20 + 22 - 2 - 4 + 1 ⇒ (19) + 22 - 2 - 4 + 1 = 36
Damage: 1d8 + 7 + 1 + 8 ⇒ (5) + 7 + 1 + 8 = 21
Can't crit an elemental...

DoubleGold |

What did Zuberu's opponent do? Was he knocked out?
oh right, he will continue to try to break free nope
cmb: 1d20 ⇒ 10
at elmar that finishes off one and works on another.

Kaylor Traice |

Kaylor continues to attack, this time not defensively.
To Hit 1 (shocking grasp from before): 1d20 + 24 + 2 + 1 ⇒ (16) + 24 + 2 + 1 = 43
Haste: 1d20 + 24 + 2 + 1 ⇒ (10) + 24 + 2 + 1 = 37
To Hit 2: 1d20 + 19 + 2 + 1 ⇒ (7) + 19 + 2 + 1 = 29
To Hit 3: 1d20 + 14 + 2 + 1 ⇒ (2) + 14 + 2 + 1 = 19
Confirm 1: 1d20 + 24 + 2 + 1 + 9 ⇒ (8) + 24 + 2 + 1 + 9 = 44
Crit: 2d6 + 24 + 15 + 2d6 + 2d6 + 4 + 20d6 ⇒ (6, 6) + 24 + 15 + (6, 4) + (2, 3) + 4 + (2, 4, 6, 4, 3, 1, 6, 3, 6, 1, 4, 4, 5, 1, 6, 2, 2, 1, 3, 6) = 140
Ice: 1d6 ⇒ 1 +1 = 142 total
Damage Haste: 1d6 + 12 + 15 + 2d6 + 2d6 + 2 ⇒ (3) + 12 + 15 + (2, 1) + (1, 4) + 2 = 40
Ice: 1d6 ⇒ 4 +2 = 46 total
AC44

Zuberu |
Zuberu continues to flex and squeezes his opponent, reveling in the sound of bones cracking under his might.
Grapple (eagle soul, righteous might): 1d20 + 29 + 3 + 2 - 3 + 5 ⇒ (9) + 29 + 3 + 2 - 3 + 5 = 45
Damage (ferocious): 2d6 + 13 + 2d6 + 5 + 6 + 6 ⇒ (4, 2) + 13 + (3, 1) + 5 + 6 + 6 = 40
Bearhug Non-lethal Damage: 3d6 + 6 ⇒ (3, 4, 3) + 6 = 16
Self Damage: 1d6 ⇒ 6
Greater Grapple: 1d20 + 29 + 3 + 2 - 3 + 5 ⇒ (3) + 29 + 3 + 2 - 3 + 5 = 39
Damage: 2d6 + 13 + 2d6 + 5 + 6 ⇒ (2, 5) + 13 + (4, 4) + 5 + 6 = 39
Bearhug Non-lethal Damage: 3d6 + 6 ⇒ (4, 2, 4) + 6 = 16
Self Damage: 1d6 ⇒ 4
This one might fail.
Rapid Grapple: 1d20 + 29 + 3 + 2 - 3 + 5 ⇒ (20) + 29 + 3 + 2 - 3 + 5 = 56
Damage: 2d6 + 13 + 2d6 + 5 + 6 ⇒ (5, 3) + 13 + (2, 4) + 5 + 6 = 38
Bearhug Non-lethal Damage: 3d6 + 6 ⇒ (2, 3, 6) + 6 = 17
Self Damage: 1d6 ⇒ 3
Not sure if you allow grapples to crit.
Confirming: 1d20 + 29 + 3 + 2 - 3 + 5 ⇒ (3) + 29 + 3 + 2 - 3 + 5 = 39
Extra Damage: 2d6 + 13 + 5 + 6 ⇒ (1, 4) + 13 + 5 + 6 = 29
Assuming those 39s fail it's 78 lethal and 33 non-lethal damage. If 39 beats his CMD it's a total of 146 lethal and 49 non-lethal.

DoubleGold |

Kaylor kills one and the other is seriously hurt.
Zub killed the enemy on grapple 1, so I'll say you grappled again to the kill the other enemy.
With only 1 left, and with the leader dead it teleports away.
Heroes enter the building and rescue the slaves, they see a bunch of spell books and magic stuff used for outsiders, but not sellable and nothing the heroes can use, it looks as if this was another cult, though they can't tell.
End of Book 5, let me know which character you want PFS credit for
From the Book 5 int he Concluding the Adventure section as to what this was about.
The overall goal of this adventure is to activate the Slave Trenches and use them in the way they were meant to be used-to focus on a single Aeromantic Infandibulum device and pull it down from the sky. Doing so is a 3 step process, in the lantern vault, monument vault and pharaohs key. (which you did this). It is all done at sunset in one day, so it is assumed you do this after taking care of all the monsters to make things easier./
Placing the Pharaoh's Key at the heart of the Sun Disk is a perilous task, however. As soon as the key is set in place, the 11 glowing Sekrepheres begin to glow brighter and brighter and flash with electricity. This electrical power starts to build in the Sun Disk as well, dealing 1d6 points of electricity damage per round to any creature standing on the plaza surrounding the Sun Disk. This buildup of energy doesn't discharage immediately--it takes 5 minutes to build before finally triggering.
Unfortunately, the elemental spirits bound into the slave trenches can sense that the weapon is being used against their master's tomb, and as the energies build, they rise up from the trenches and sands, animating from buried bones of countless slaughtered slaves to form a swiftly growing army of air, earth, and fire ossumentals. The speed at which these creatures rise from the ground varies, but if the PCs don't step in to defend the Sun Disk and the Phaaroh's Key the ossumentals smash they key from the disk, causing the attempt to bring down Hakotep's tomb to fail. In order to complete their task, the PCs need to fight off several waves of ossumentals.
Once Hakotep's tomb desends from the skies, the pyramid's arrival causes the risen ossumentals host to discorporate, sending countless thousands of bones clattering to the earth.

DoubleGold |

oh yeah, from this book to the beginning of book 6, you would have had about 1 days worth of rest and have been fully healed, so you can heal your characters.
Also which PFS character? If you don't tell me, I'll just look up what character you applied it to last time and apply it there as well. 3 is the minimum table size by the pfs rules, so it is still report-able.

DoubleGold |

oh, yes and if Zub can do the chronicle sheets again, it would be appreciated. I'm applying this to Zac Freelan again. I'll get the reporting done later today or tomorrow.

Ankhet, Beloved of Sarenrae |

At the break of dawn, a beautiful, imposing dark haired woman in a fire-red dress, with a rapier at her side and a small shield strapped to her left arm, enters the inn and gestures towards a young, still drowsy waitress. She speaks to her softly for a few seconds, then the girl indicates upstairs and answers a few words.
The woman smiles and gives her a few coins that make the young waitress' eyes open wide, "Thank you ma'am!", then she takes to the stairs and reaches for a specific room where she bangs at the door energetically. Her rich contralto voice echoes through the corridor: "Wake up, quick! No time to rest, we have to hurry!"

Zuberu |
A *thump* is heard from one of the rooms down the hall followed by several separate feminine voices. A deep booming one soon drowns out the others and the associated door opens to reveal a large garundi man with dark sunburnt skin littered with scars. Although only middling in height he boasts a massively built physique, swollen with muscle and every detail of which is plain to see as he is currently entirely nude.
The big man rubs his bald head and squints at the woman delivering the wake up call. "By the Raging Torrent what is it? Do you know what hour it is?"
His vision finally clearing enough to make out the sight of the beautiful messenger his grimace quickly melts away into a toothy grin. "You're not here to join us are you?"

Ankhet, Beloved of Sarenrae |

With a quick glance Ankhet assesses this fine specimen of exuberant life.
"Yes of course I am. With everything that's going on I'd say you need all the help you can get, wouldn't you agree? Please wake up your companions and get ready. I'll be waiting for you downstairs."

Calardan Amorath Iothor |

A man wearing ornate full plate and wielding a wonderfully made weapon and long flowing black hair enters each room given to him by the waitress. Waking up Any who are sleeping after his companions shout.
there is danger, come with me if you want to live.
His actions and words are simple and to the point.

DoubleGold |

you are all upstairs on the 4th floor, and a certain devil is looking for your, he is downstairs looking for you, he was sent by Hakotep and he is in the lobby right now, calardan and ankhet know this.
You know the exact location of the Demon at all times, don't ask how but you do, but she doesn't know your exact location, or where you are for that matter. She is trying to intimidate or seduce the hotel owner to reveal your location. He would wait for you in the lobby, but the problem is the hotel has two lobbies, so you can try to sneak out the other one. You don't have to fight her, you can run, get out of there and if you make it out of the hotel, you will never see her again. All floors are exactly the same and both lobbies are exactly the same and you are in room 4e, the Demon is in the south lobby, so you can try to sneak out the east lobby, but she moves as you move, literally searching for you, or you can try to enter other rooms with a disable device of 30, and you can't stay in your room because she knows are in 4e, so you can also try to hide from him until he passes, you can also set up traps for her, as you can say that you had time to purchase stuff before this, including traps as you were told you might be chased down one day and this is it. Each room does have an outside to it as well, like a 5 foot long by 10 foot wide overlook. the green squares are doors, the blue squares are stairs and the red squares are the elevators.
you know this creature and only one of this creature exists.

Kaylor Traice |

A moment after Ankhet's shout, one of the doors opens to reveal...nothing. A second later when Zuberu appears, a loud groan from the middle of nowhere can be heard, followed quickly by a small faerie dragon flying into the hallway from the room. The small creature gives a toothy grin before shouting. "Aww, Zuberu! I thought you said you'd try to keep your wenches quiet this- Ow!"
The creature is interrupted by the door suddenly slamming shut, slightly nicking the creature's tail. Undeterred, he continues to grin, leaning over to fake whisper to the two in the hallway. "Not much of a morning person, is he?" With a wink the dragon buzzes down the hallway in the general direction of the kitchen.
Upon hearing Calardan's shout, the door to the room once again opens. A moment later it closes, this time more carefully. Much closer a short laugh is heard in response to Zuberu's comment as the tiny dragon reappears, its mouth stuffed with bread. "Mhmor mmphs-"
A rock whizzes past the dragon, who easily dodges, causing a scowling Tiefling with pale red skin and gold eyes to appear out of nowhere behind Calardan. He's wielding a finely made adamantine scimitar in his left hand and looks like he's considering if these newcomers are threats that he should kill.
Suddenly all can hear a voice in their heads that sounds suspiciously like the small dragon, who is still quite busy stuffing his face. Kaylor wants to know what's up. The Tiefling rolls his eyes as the dragon's choice of words.

Calardan Amorath Iothor |

Calardan eyes the teifling seemingly with little worry, or care. After a moment he looks back down the hall. The butt of his spear still resting on the floor.
their is a she devil in the lobby hunting you. We can make an exit from the other lobby entrance without it noticing. Or. he looks around.
you can fight it, or, attempt to fight it. I was merely told to fetch you.

Kaylor Traice |

Kaylor's eyes light up. "Demon? What kind?" You can practically seem him mentally riffling through the pages of the book he read last night: Plane Crash: Your personal crash course to outsiders.

Calardan Amorath Iothor |

Calardan continues to stare proudly and impassively, almost looking through you and says
hmph, because if I wanted to harm you, I would have already while you were to groggy and entangled to do anything. However, if you don't believe me, go see for yourself, but I suggest keeping hidden unless you feel up for a fight with it. the only expression aside from stern disciplines comes from a half second approving grin when he speaks of you being 'entangled'.
Calardan turns his head slightly to the tiefling.
all I can tell is a devil of some sort. I'm more of an expert on undead. Seems powerful even by my standards. Perhaps my companion here has more insight.

Ankhet, Beloved of Sarenrae |

"I don't know about this particular specimen, but some outsiders can see the invisible. You might want to rethink your plan, my friend. And pretty fast too, time's running out. Should you decide to fight it, I'll surely help you."

Elmar Thonsson |

Hearing this, Elmar paces around the upper floors of the inn, attempting to move too stealthily to wake any patrons and effortlessly opening every locked door—if there's a balcony he can get to and snipe at the devil below, he will get into that position, trying to signal his intent to Zuberu and Kaylor with gestures while slipping on his Medallion of Thoughts to read what they know.
Stealth: 1d20 + 24 ⇒ (14) + 24 = 38
Perception: 1d20 + 35 ⇒ (18) + 35 = 53
Knowledge (religion): 1d20 + 10 ⇒ (8) + 10 = 18
Knowledge (planes): 1d20 + 10 ⇒ (1) + 10 = 11
Disable not even worth rolling...
Spells cast (in order of priority): Named Bullet, Instant Enemy
If he can identify the devil and get a clean shot in, he'll want to make an attack...

Zuberu |
Zuberu scoffs at Ankhet's warning. "I'm a champion of Sobek! There is no woman, demon or otherwise, that can resist the Raging Torrent's prowess. I will meet with her and she will be subdued one way or another."
But being on standby isn't a bad idea. =P
Zuberu prays to Sobek for strength and guidance in the coming meeting and then descends the stairs to meet with this she-devil. Divine Power and Tap Inner Beauty.
"Greetings!" he says after doing a double-take at the sight of the beautiful figure. "I have been told that you seek an audience with the heroes of Wait."
Diplomacy (Inner Beauty): 1d20 + 20 + 2 ⇒ (18) + 20 + 2 = 40
"What is this about? Is it true you've been sent to hunt and slay us? I cannot believe such a thing."

Elmar Thonsson |

Forgot will saves...
Will 1: 1d20 + 15 ⇒ (13) + 15 = 28
Will 2: 1d20 + 15 ⇒ (18) + 15 = 33
So Elmar is enthralled for his surprise round, I suppose.

Zuberu |
Zuberu's going to try to talk her down or possible seduce her. Also, she might not be actively using her gaze right now. It'd be really hard for her to get the information she's after if everyone was staring at her dumbly.
If negotiations break down feel free to put an arrow (or several) through her forehead.

Ankhet, Beloved of Sarenrae |

Ankhet casts Protection from Evil on herself. Whatever happens, the demon won't get into her head at least.
Then, seeing the others apparently bent on fighting, she descends the stairs to face the demon.
คำนับก่อนที่ เปลวไฟ Sarenrae ของ ปีศาจ !
She then shows her left hand, which starts to bleed. Activating Stigmata, +2 caster level checks.

Ankhet, Beloved of Sarenrae |

Anhket hasn't done anything offensive... yet. She probably knows Celestial, but still, they're just words, it's not like she's been targeted by a holy smite... yet.

Ankhet, Beloved of Sarenrae |

Hope for the best, prepare for the worst.

Calardan Amorath Iothor |

power of Imagination! ehh, GM could have several things happen- horse head appears in the doorway and looks at me like I'm dumb, up to bashing the darn thing down with its bloody 24 strength :P Note to self, get headband of Int for the horse.
Calardan Leans on his spear while he waits for Kain.

Kaylor Traice |

Seeing that Zuberu no longer needs to be invisible, Kaylor shrugs and uses his ring on himself, silently following Zuberu downstairs. He stays just out of sight of the demon though, in case it takes being invisible and wielding a very sharp looking sword as a hostile action. Remiel the faerie dragon hovers around him, continuing to eat.
As he hears Zuberu talk, he grimaces slightly. If I got up just so Zuberu could hook up with another floozy...

DoubleGold |

When Zub speaks, she questions whether or not she is looking for the right heroes. She has a feeling she has a lead on the wrong heroes as she thinks Zub is a nutcase. Obviously, when Hakotep sent me, I got the wrong details, and you all probably don't know what I'm talking about. Hakotep and the forgotten pharaoh cultists have you confused with someone else. then some idiot in the lobby babbles on how an adventuring group was seen at pyramid in the sky. He should have kept his mouth shut because this is a joke adventuring group that never fought a single monster, but instead goes to dangerous places that were recently cleared out, take some dead bodies with them and claim credit for someone elses work. They are frauds and this idiot knows this, though many others don't and he just put those showoff frauds in danger.
Yeah, they are at the sky Pharaohs Pyramid, they are responsible for and he starts naming names of bosses, as they recovered enemies of bodies our heroes slayed and took credit for it. The heroes brought the sky pyramid down from the sky, but they took credit for that too.
what do you do?
Book 6 has now started

Zuberu |
Zuberu frowns, unhappy with the notion of sending a potentially dangerous bounty hunter after an unprepared group of adventures.
"No, we are the heroes you have been sent to find. Tell us about your master. Who is this Hakotep? Surely he does not care for you if he sent you to attack us. we have slain all manner of mummies and beasts and other monsters from across Osirisn. If you were to battle us you would no doubt be destroyed like all the others."
"How about instead of a messy fight, a contest? If I win you leave in peace and tell your master that we were not to be found. If you win you can kill us (or try)."

DoubleGold |

She has already left before you get your even finish your first sentence. to be clear, she thinks you are impostors and now she is going to chase after the real impostors, this gives the characters a motivation to chase after her and be where you are suppose to be at in the storyline, the sky pyramid which is the first mission. Someone said, something about her being evil, remember that she is lawful evil and I'm trying to roleplay the lawful part, if this was a chaotic evil demon, she'd slaughter everyone in sight, including those at the inn that she isn't suppose to target.

Ankhet, Beloved of Sarenrae |

Ankhet closes her stigmata.
"Well, it looks like we dodged this one for the time being. How about a hearty breakfast, gentlemen?"

Calardan Amorath Iothor |

Hmph shouldn't be impersonating others and lieing to people.
Cal states matter of factually.
He then walks towards the door to his horse Kain. He will stand brushing the horse and awaiting his meal, having ordered it before the event. He also ordered some fruit for his steed.

DoubleGold |

after breakfast you go there. You run into some black scorpions guarding the pyramid. You see the Devil speak Oh that is just great, the real heroes ran away from those scorpions
Hakotep, I quit, you don't pay me enough for this even though Hakotep isn't even here to hear what she just said.
She is leaving by casting a spell back to her plane, do you wish to speak to her before she leaves and you start combat with some scorpions? as the scorpions won't go near you until she leaves.

Elmar Thonsson |

Luckily this occurred before breakfast, which means I only burned yesterday's spells.
"The deserts of Osirion are... mysterious. We've usually had no problem fightin' the things that want to, and the rest... long's they go back t' their home planes, no harm."

DoubleGold |

init: 0 + 1d20 ⇒ 0 + (2) = 2 scorpions
init: 14 + 1d20 ⇒ 14 + (3) = 17 elmar
init: 7 + 1d20 ⇒ 7 + (15) = 22 zub
init: 24 + 1d20 ⇒ 24 + (6) = 30 kaylor
init: 8 + 1d20 ⇒ 8 + (2) = 10 ankhet
init: 5 + 1d20 ⇒ 5 + (16) = 21 calardan
map is up, it is open field, so you can actually go off the map as it is just nothing more than open desert