Kaos Axe Hands
|
perception: 1d20 + 6 ⇒ (20) + 6 = 26
Survival: 1d20 + 4 ⇒ (7) + 4 = 11
Well look at this. I wonder of that tripod could be used in here.
Kaos will show everyone what was found.
| Anga Runedaughter |
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linguistic: 1d20 + 11 ⇒ (8) + 11 = 19
perception: 1d20 + 10 ⇒ (6) + 10 = 16
know history: 1d20 + 18 ⇒ (17) + 18 = 35
know history: 1d20 + 18 ⇒ (6) + 18 = 24
Anga looks around and explains what she sees.
Interesting. These paintings are ancient, centuries old. Touched up here or there over time. A few major changes.
She looks at the runes
Giantish. Well of course. But in an archaic mode. Also adjusted over time. hmm? Also centuries.
Ok, it is about four different giants, Aduromi, the Priestess of Crystals; Jogrothir the Hunter; Mymrith the Maker; and Rosag, Preserver of the Forge. As she talks she points are different painted images.
Remember that slag giant, Etena? She talked about them. Giant heroes, ah guess. But the way the paintings are angled, it indicates...
Anga looks around a bit. Then down.
Well look at this. more carvings. On tha floor. Help me clear this silt. This could be important She starts clearing, breaking out a shovel to help herself. After some work, the carvings are revealed.
copy of the perception result. You discover carvings on the cavern floor beneath the sediment deposits. Clearing the silt away reveals a huge geometric carving that spans most of the floor, consisting of eight long lines radiating outward from a central point, similar to a compass rose. The central point is bracketed by three indentations in the floor. Four of the lines point toward the four murals on the walls and are divided into equal segments by small, regularly spaced carved notches
survival: 1d20 + 1 ⇒ (1) + 1 = 2
Means something, but I don't know what. Really hoped ah was going somewhere with that. Any thoughts? Anga says despondently
| Leira |
Perception: 1d20 + 20 ⇒ (2) + 20 = 22
Leira helps to look through the unearthed floor.
Linguistics: 1d20 + 7 ⇒ (18) + 7 = 25
After studying the names written she explains "Each of these giants provided one required ingredient to light the Forge"
Survival: 1d20 + 5 ⇒ (15) + 5 = 20
"Oh! I do see now! The marks are probably locations related to those giants. Perhaps it can help us locate the ingredients we are lacking so far. Mmm... but we will need to figure out where the true north is first to orientate the compass..." Leira studies the compass attentively, she attempts to distinguish perhaps some place the group has already visited. She knows locating 3 points should be enough to orientate and scale the map.
"If we do not have a spell or a real compass, we will have to figure out a means to improvise one"
| Haskyll Stonereaver |
So I guess that we should go back and grab that tripod.
Haskyll starts back bringing the mule with him, in order to get the tripod.
We will return shortly.
| GM Mazra |
Ulfgard was unable to determine true north.
When Haskyll returns with the tripod and begins to place it several creatures depicted in the murals begins to fascinate nearby party members.
I have placed the party in random locations toward the center of the room. At least for the most part.
Kaos notices the cave drawing of an auroch behind him.
Kaos will need to make a DC15 Will save or become fascinated by this auroch drawing.
Ulfgard notices the cave drawing of a cave lion behind him.
Ulfgard will need to make a DC15 Will save or become fascinated by the cave lion drawing.
Anga notices the cave drawing of a cave bear behind her.
Anga will need to make a DC15 Will save or become fascinated by the cave bear drawing.
Droja notices the cave drawing of a megaloceros behind her.
Droja will need to make a DC15 Will save or become fascinated by the megaloceros drawing.
Fascinated
A fascinated creature is entranced by a supernatural or spell effect. The creature stands or sits quietly, taking no actions other than to pay attention to the fascinating effect, for as long as the effect lasts. It takes a –4 penalty on skill checks made as reactions, such as Perception checks. Any potential threat, such as a hostile creature approaching, allows the fascinated creature a new saving throw against the fascinating effect. Any obvious threat, such as someone drawing a weapon, casting a spell, or aiming a ranged weapon at the fascinated creature, automatically breaks the effect. A fascinated creature’s ally may shake it free of the spell as a standard action.
I will continue after the save rolls are made.
Just a note: With the exception of the auruch, which image came from AP, these images are actual prehistoric cave art. Though I have created tokens the images are on the walls of the cave.
Map updated!
| Leira |
"What are you talking about?" Leira looks at his friends "I can see nothing unusual there" she readies her magical bow and tries to understand what is going on.
K. arcana/Spellcraft: 1d20 + 10 ⇒ (3) + 10 = 13
| Haskyll Stonereaver |
I am not sure what they are talking about.
Haskyll looks up from setting the tripod.
Hey people, whats going on, as I don't see anything moving.
| GM Mazra |
Surprise Round
An Auruch suddenly appears next to Kaos and attacks.
gore: 1d20 + 7 ⇒ (12) + 7 = 191d8 + 9 ⇒ (1) + 9 = 10
An actual Cave Lion appears near the cave lion drawing.
This one is an if...then situation. If Anga makes her saving throw, then she is attacked by the sudden appearance of a Polar Bear. If Anga fails her saving throw and becomes fascinated by the Polar Bear Cave Art, then the Polar Bear appears next to Haskyll and attacks him.
Polar Bear Bite: 1d20 + 9 ⇒ (18) + 9 = 271d8 + 7 ⇒ (3) + 7 = 10
An actual Megaloceros appears next to Droja. It attacks but does not strike the Half-Orc Oracle.
gore: 1d20 + 7 ⇒ (3) + 7 = 102d6 + 5 ⇒ (6, 2) + 5 = 13
Kaos' Iniative:: 1d20 + 8 ⇒ (5) + 8 = 13
Leira's Iniative: 1d20 + 5 ⇒ (16) + 5 = 21
Anga's Iniative: 1d20 + 2 ⇒ (14) + 2 = 16
Ulfgards's Iniative: 1d20 + 1 ⇒ (11) + 1 = 12
Haskyll's Iniative: 1d20 + 0 ⇒ (8) + 0 = 8
Droja's Iniative: 1d20 + 0 ⇒ (2) + 0 = 2
Various Animal's Initiative: 1d20 + 9 ⇒ (14) + 9 = 23
Round One
This is a complicated encounter. Everyone needs to make a DC15 Will Save. Go ahead with these before I take the Animal's actions. Thanks!
| Leira |
Will DC 15: 1d20 + 8 ⇒ (11) + 8 = 19
"What's that?!" Leira alerted looks to use her bow as soon as possible.
| Haskyll Stonereaver |
will: 1d20 + 13 ⇒ (5) + 13 = 18 Add 4 if spell or spell like ability
| GM Mazra |
I guess we have lost Anga.
Anga's Will Save versus the Fascinate: 1d20 + 7 ⇒ (18) + 7 = 25
Anga notices that the Polar Bear image on the wall becomes animated.
Anga's Will Save versus the Polar Bear that attacks. This is a Spell-Like Ability.: 1d20 + 7 + 2 ⇒ (12) + 7 + 2 = 21
Anga is attacked by the Polar Bear.
Droja's Will Save: 1d20 + 8 ⇒ (20) + 8 = 28
Earlier Droja's CSW on Ulfgard: 3d8 + 9 ⇒ (7, 4, 1) + 9 = 21
Round One
The Auroch attempts to gore Kaos again, but was unable to penetrate the Dragon Disciple's defenses.
Aurock gore: 1d20 + 7 ⇒ (12) + 7 = 191d8 + 9 ⇒ (4) + 9 = 13
The Cave Lion pounces upon Ulfgard.
Cave Lion claws 1: 1d20 + 13 ⇒ (16) + 13 = 291d8 + 7 ⇒ (7) + 7 = 14
Cave Lion claws 2: 1d20 + 13 ⇒ (10) + 13 = 231d8 + 7 ⇒ (6) + 7 = 13
Cave Lion bite: 1d20 + 12 ⇒ (11) + 12 = 231d8 + 7 ⇒ (5) + 7 = 12
The Polar Bear attacks Anga getting a claw into the Dwarf Mage.
Polar Bear claws 1: 1d20 + 9 ⇒ (2) + 9 = 111d6 + 7 ⇒ (1) + 7 = 8
Polar Bear claws 2: 1d20 + 9 ⇒ (16) + 9 = 251d6 + 7 ⇒ (3) + 7 = 10
Polar Bear bite: 1d20 + 9 ⇒ (8) + 9 = 171d8 + 7 ⇒ (4) + 7 = 11
The Megaloceros attacks Droja.
Megaloceros hooves 1: 1d20 + 2 ⇒ (16) + 2 = 181d4 + 2 ⇒ (4) + 2 = 6
Megaloceros hooves 2: 1d20 + 2 ⇒ (15) + 2 = 171d4 + 2 ⇒ (2) + 2 = 4
Megaloceros Gore: 1d20 + 7 ⇒ (12) + 7 = 192d6 + 5 ⇒ (6, 5) + 5 = 16
Various Animals 23 (AC? ?,?,?,?/?)
Leira 21 (AC19 63/63)
Anga 16 (AC17/MA21 56/60)
Kaos 13 (AC20/MA21 104/104)
Ulfgard 12 (AC22 89/103)
Haskyll 8 (AC21 64/64)
Droja 2 (AC16 55(70)/60(75)FL.
Everyone is up!
| Haskyll Stonereaver |
Haskyll moves slightly south, and calls upon the power of his faith to bolster everyone in the group.
[casting prayer]
attack: 1d20 + 6 + 5 + 1 + 1 - 2 ⇒ (8) + 6 + 5 + 1 + 1 - 2 = 19
BAB, STR, Magic, Prayer, power
damage: 2d6 + 7 + 7 + 1 + 1 ⇒ (2, 1) + 7 + 7 + 1 + 1 = 19
Base, STR, Power, Magic, Prayer
Kaos Axe Hands
|
Kaos grips his sword tightly and swings at the bull.
GT: 1d20 + 15 ⇒ (1) + 15 = 162d6 + 17 ⇒ (5, 3) + 17 = 25
GT: 1d20 + 8 ⇒ (16) + 8 = 242d6 + 17 ⇒ (6, 1) + 17 = 24
| Leira |
"What!? Those animals are just shadows!!!" Leira shouts out to everyone.
The young girl starts to weave a dispel magic on the Megaloceros menacing Droja.
Dispel check: 1d20 + 9 ⇒ (20) + 9 = 29
Afterwards she runs to the walls looking for height protection.
| GM Mazra |
Round One
The animals attack.
Leira attempts to Dispel the Megaloceros attacking Droja. The shadowy animal shimmers then disappears.
@Leira - Are you climbing walls? The cave height in this room is only 15 feet.
Anga steps back and hits the Polar Bear with a Force Missile. It does seems to be affected by the attack.
Anga's Force Missile: 1d4 + 1 ⇒ (3) + 1 = 4
Kaos badly misses the Auroch with his first attack. But then drives Gorum's Thorn deep into the walking steak. It falls, shimmers, turns to shadow, then disappears.
Ulfgard clobbers the big Cave Cat with Agrimmosh it too shimmers then disappears.
Haskyll will say a Prayer.
Droja will bring up a Shield of Faith.
Various Animals 23 (AC? ?,?,-4,?/?)
Leira 21 (AC19 63/63)
Anga 16 (AC17/MA21 56/60)
Kaos 13 (AC20/MA21 104/104)
Ulfgard 12 (AC22 89/103)
Haskyll 8 (AC21 64/64)
Droja 2 (AC16/SoF19 55(70)/60(75)FL.
Round Two
Kaos Axe Hands
|
Kaos charges the bear.
GT: 1d20 + 17 ⇒ (15) + 17 = 324d6 + 17 ⇒ (3, 2, 5, 2) + 17 = 29
Current AC19 do to the charge
| Anga Runedaughter |
Anga steps back from the polar bear and casts scorching ray, her voice rolling in Ignan. The spell leaps out to cook the ursine foe
scorching ray: 1d20 + 8 ⇒ (7) + 8 = 15
damage: 4d6 + 5 ⇒ (6, 3, 1, 2) + 5 = 17
scorching ray: 1d20 + 8 ⇒ (16) + 8 = 24
damage: 4d6 + 5 ⇒ (4, 2, 1, 6) + 5 = 18
scorching ray: 1d20 + 8 ⇒ (7) + 8 = 15
damage: 4d6 + 5 ⇒ (3, 5, 3, 1) + 5 = 17
| GM Mazra |
Round Two Animal's Actions
The remaining Polar Bear advances again against Anga.
It doesn't rhyme, but that is a lot of "a" "n" "g" "a" in three words back-to-back-to back.
Polar Bear Bite: 1d20 + 9 ⇒ (16) + 9 = 251d8 + 7 ⇒ (2) + 7 = 9
Polar Bear Claw 1: 1d20 + 9 ⇒ (9) + 9 = 181d6 + 7 ⇒ (4) + 7 = 11
Polar Bear Claw 2: 1d20 + 9 ⇒ (10) + 9 = 191d6 + 7 ⇒ (6) + 7 = 13
Another Auroch appears and attacks Kaos. It fails to gore the Dragon Disciple.
Kaos can make another DC15 Will Save. Also, you can redirect your attack if you wish.
Auroch Gore: 1d20 + 7 ⇒ (5) + 7 = 121d8 + 9 ⇒ (7) + 9 = 16
Another Cave Lion appears and attacks Ulfgard. It rips into the Dwarf Ranger.
Cave Lion Claw 1: 1d20 + 13 ⇒ (14) + 13 = 271d8 + 7 ⇒ (3) + 7 = 10
Cave Lion Claw 2: 1d20 + 13 ⇒ (9) + 13 = 221d8 + 7 ⇒ (2) + 7 = 9
Cave Lion Bite: 1d20 + 12 ⇒ (18) + 12 = 301d8 + 7 ⇒ (2) + 7 = 9
Another Megaloceros appears and attacks Droja. It gores the Oracle.
Megaloceros Gore: 1d20 + 7 ⇒ (14) + 7 = 212d6 + 5 ⇒ (4, 3) + 5 = 12
Megaloceros Hoof 1: 1d20 + 2 ⇒ (7) + 2 = 91d4 + 2 ⇒ (1) + 2 = 3
Megaloceros Hoof 2: 1d20 + 2 ⇒ (12) + 2 = 141d4 + 2 ⇒ (4) + 2 = 6
Various Animals 23 (AC? ?,?,-4,?/?)
Leira 21 (AC19 63/63)
Anga 16 (AC17/MA21 54/60)
Kaos 13 (AC20/MA21 104/104)
Ulfgard 12 (AC22 84/103)
Haskyll 8 (AC21 64/64)
Droja 2 (AC16/SoF19 52(67)/60(75)FL)
Everyone is up. Kaos, you can change the target of your attack.
@Anga- our posts were crossing. Your attack will take out the Polar Bear.
| Droja |
Droja takes a step back and tries to poke the shadowy animal with her spear. She does more than tries, she hits the thing.
+1 Spear: 1d20 + 6 ⇒ (20) + 6 = 261d8 ⇒ 8
+1 Spear, Confirm Crit: 1d20 + 6 ⇒ (4) + 6 = 102d8 ⇒ (3, 2) = 5
| Anga Runedaughter |
Anga flinched as the bear's great paw tore are her and...
She looks at her arm.
Somethings hinky here. Ah was nay hurt by that.
spellcraft: 1d20 + 18 ⇒ (3) + 18 = 21
know arcana: 1d20 + 17 ⇒ (19) + 17 = 36
| Leira |
Leira was indeed at the point to begin climbing the wall but when Anga points to the paintings in the walls she asks back "But how we do destroy them!? Wash them in water perhaps?"
Without any better idea, she uses her acid splash cantrip to bath the paintings in acid.
Acid splash+PB (touch): 1d20 + 10 + 1 ⇒ (2) + 10 + 1 = 13
Acid damage+PB: 1d3 + 1 ⇒ (3) + 1 = 4
| Haskyll Stonereaver |
Hearing the call to destroy the paintings, Haskyll lobs a glob of Acid at the Polar Bear.
Attack (Touch): 1d20 + 6 + 1 + 1 ⇒ (20) + 6 + 1 + 1 = 28
damage: 1d6 + 5 ⇒ (1) + 5 = 6
Confirm (Touch): 1d20 + 6 + 1 + 1 ⇒ (12) + 6 + 1 + 1 = 20
damage: 1d6 + 5 ⇒ (6) + 5 = 11
| Haskyll Stonereaver |
I forgot to type painting.
| GM Mazra |
Round Two
Various shadow manifestations of the cave art on the walls appears and attacks the party.
Leira begins to climb the walls.
Anga shoots out a blistering barrage of Scorching Rays at the Polar Bear. The shadowy creature dissipates.
Anga begins to recognized the situation, and calls out that the shadowy creatures are a spell; and that the real threat is the cave painting of these animals.
Upon hearing this, Leira sends a splash of acid toward the Megaloceros cave painting. It hits a lip of the cave wall before reaching its target.
Acid Splash has a short range, 45' for Leira. The Megaloceros painting was the closest target.
Kaos eliminates the shadowy Auroch.
Ulfgard eliminates the shadowy Cave Lion.
Haskyll without a shadowy creature upon him, sends out a glob of acid toward the cave painting of the Polar Bear. The glob hits the painting in the dead center. The party can almost hear a faint scream.
Droja stabs at the shadowy Megaloceros with her spear. The great deer-like creature dissipates.
Various Animals 23 (AC? Auroch ?,Cave Lion ?,Polar Bear -17, Megaloceros ?/?)
Leira 21 (AC19 63/63)
Anga 16 (AC17/MA21 54/60)
Kaos 13 (AC20/MA21 104/104)
Ulfgard 12 (AC22 84/103)
Haskyll 8 (AC21 64/64)
Droja 2 (AC16/SoF19 52(67)/60(75)FL)
Round Three
| GM Mazra |
Round Three...Various Cave Paintings
The Cave Painting of the Auroch moves along the floor of the cave toward Kaos. It gets under the Dragon Disciples feet. The Cave Painting barely gets through Kaos' footwear.
Auroch touch attack: 1d20 + 9 ⇒ (4) + 9 = 131d6 + 2d6 ⇒ (6) + (5, 2) = 13
Kaos takes 13 points of damage. He can feel blood pooling in his boots.
The Cave Painting of the Cave Lion moves along the floor of the cave toward Ulfgard. It gets under the Dwarf Ranger's feet. The Cave Painting manages to touch Ulfgard, pain and blood and can be felt from the Dwarf's lower extremities.
Cave Lion touch attack: 1d20 + 9 ⇒ (8) + 9 = 171d6 + 2d6 ⇒ (3) + (4, 4) = 11
Ulfgard takes 9 points of damage. He too can feel blood pooling in his boots.
The Cave Painting of the Polar Bear moves along the floor of the cave toward Anga. It gets under the Dwarf Wizard's feet. The Cave Painting touches Anga. She too feels pain and blood at her feet.
Polar Bear touch attack: 1d20 + 9 ⇒ (17) + 9 = 261d6 + 2d6 ⇒ (5) + (2, 2) = 9
Anga takes 11 points of damage. She likewise can feel blood pooling in her footwear.
The Cave Painting of the Megaloceros moves along the floor of the cave toward Droja. It gets under the Half-Orc Oracle's feet. The Cave Painting also touches Droja. Droja lets out a scream both from both pain and being startled by this very unusual entity.
Megaloceros touch attack: 1d20 + 9 ⇒ (9) + 9 = 181d6 + 2d6 ⇒ (2) + (6, 5) = 13
Various Cave Paintings 23 (AC? Auroch ?,Cave Lion ?,Polar Bear -17, Megaloceros ?/?)
Leira 21 (AC19 63/63)
Anga 16 (AC17/MA21 43/60)
Kaos 13 (AC20/MA21 91/104)
Ulfgard 12 (AC22 73/103)
Haskyll 8 (AC21 64/64)
Droja 2 (AC16/SoF19 39(54)/60(75)FL)
Kaos Axe Hands
|
Kaos steps off the malicious Mary Poppins chalk drawing. Then with a few arcane growls releases a gout a fire upon it.
CASTING
Casting Time 1 standard action
Components V, S, M (a chili pepper)
EFFECT
Range 15 ft.
Area cone-shaped burst
Duration 1 round/level or until discharged; see text
Saving Throw Reflex half; see text; Spell Resistance yes
DESCRIPTION
Up to thrice during this spell’s duration, you can belch forth a cone of fire as a standard action. The first cone deals 4d6 points of fire damage to every creature in the area. The second cone of flame deals 2d6 points of fire damage to every creature in the area. The third cone of flame deals 1d6 points of fire damage to every creature in the area. A successful Reflex save halves this damage. After the third cone of flame, the spell ends.
Fire Breath Ref DC16: 4d6 + 4 ⇒ (1, 4, 1, 3) + 4 = 13
| Leira |
"Did that paint just scream?" Leira opens wide her eyes when they start to move "They are not paintings, they are alive!"
Quickly, she forgets about the walls and readies her bow shooting an arrow at the one at Droja's feet.
+2 shortbow+DA+PB: 1d20 + 11 - 2 + 1 ⇒ (5) + 11 - 2 + 1 = 15
Piercing/Magical damage+DA+PB+AS: 1d6 + 3 + 4 + 1 + 2 ⇒ (4) + 3 + 4 + 1 + 2 = 14
| Haskyll Stonereaver |
Aye, the paint just screamed. that means they can be hurt.
With that, he flings another glob of Acid at the Polar Bear Painting.
Attack (Touch: 1d20 + 6 + 1 + 1 ⇒ (13) + 6 + 1 + 1 = 21
damage: 1d6 + 5 ⇒ (1) + 5 = 6
| Anga Runedaughter |
Anga burning hands the nearest painting
burning hands: 5d4 + 4 ⇒ (3, 1, 2, 4, 1) + 4 = 15
| GM Mazra |
Round Three
The Cave Painting move along the floor and attack Kaos, Anga, Ulfgard, and Droja. All were injured by the attack and bleeding from the wounds.
Leira fires an arrow at Droja's feet. The arrow skips along the cave floor.
Anga takes a step back and shoots a fan of flames at the Polar Bear Cave Painting. The scream seems louder as it failed to dodge the flames.
Polar Bear Cave Painting Reflex Save: 1d20 + 7 ⇒ (7) + 7 = 14
I too am surprised that it had such a good reflex save.
@Anga - Please confirm the Cave Painting's Reflex Save requirement.
Kaos steps off the painting and breaths a fan of flames upon the Auroch Cave Paint. It shifts upon the floor avoiding much of the Dragon Disciples fiery breath.
Auroch Cave Painting Reflex Save: 1d20 + 7 ⇒ (14) + 7 = 21
Ulfgard strikes twice upon the floor with Agrimmosh. His first wasn't close. The Cave Painting shifted and the Dwarf Ranger missed his second attack as well.
Haskyll hits the Polar Bear painting again with a glob of acid. Along with residual damage from the prior glob. The Cave Painting stops moving. It appears to no longer be a threat.
Droja does not like this. She withdraws from the Cave Painting. She tracks blood along her path.
She takes a double move away from the Megaloceros Cave Painting.
Various Cave Paintings 23 (AC? Auroch -7,Cave Lion ?,Polar Bear-U, Megaloceros ?/?)
Leira 21 (AC19 63/63)
Anga 16 (AC17/MA21 43/60)
Kaos 13 (AC20/MA21 91/104)
Ulfgard 12 (AC22 73/103)
Haskyll 8 (AC21 64/64)
Droja 2 (AC16/SoF19 39(54)/60(75)FL)
Round Four
| GM Mazra |
Round Four
The Auroch Cave Painting moves again underneath Kaos
Auroch touch attack: 1d20 + 9 ⇒ (20) + 9 = 291d6 ⇒ 6
Auroch touch attack, confirm crit: 1d20 + 9 ⇒ (11) + 9 = 201d6 ⇒ 3
Auroch additional bleed damage: 4d6 ⇒ (2, 3, 3, 4) = 12
Kaos will take 9 more points of damage. On his initiative he will take another 12 points of bleed damage. Taking a Healing Potion should stop the additional bleed damage for future rounds. A DC15 Heal checks works too, but that would be a full round action at your current location. Keep in mind, that it can take an Attack of Opportunity.
The Cave Lion continues to attack Ulfgard.
Cave Lion touch attack: 1d20 + 9 ⇒ (10) + 9 = 191d6 ⇒ 5
Cave Lion additional bleed damage: 4d6 ⇒ (4, 4, 6, 2) = 16
Ulfgard will take 5 more points of damage, plus an additional 16 points of damage on your initiative.
The Megaloceros moves underneath Haskyll.
Megaloceros touch attack: 1d20 + 9 ⇒ (18) + 9 = 271d6 + 2d6 ⇒ (4) + (2, 1) = 7
Haskyll feels pain at his feet and start to bleed from the attack.
Droja's feet continues to bleed.
Droja's Bleed Damage: 2d6 ⇒ (2, 6) = 8
Various Cave Paintings 23 (AC? Auroch -7,Cave Lion ?,Polar Bear-U, Megaloceros ?/?)
Leira 21 (AC19 63/63)
Anga 16 (AC17/MA21 43/60)
Kaos 13 (AC20/MA21 82, 70 with Bleed/104)
Ulfgard 12 (AC22 68 52 with Bleed/103)
Haskyll 8 (AC21 57/64)
Droja 2 (AC16/SoF19 31(46)/60(75)FL)
| Haskyll Stonereaver |
If these are shadow creatures, mayhap this will help. . . Torag grant me your Blessing.
He quickly raises his symbol and a bright wave of light travels out to cover everyone.
Hoping like hell that this don't help them. :)
channel: 5d6 ⇒ (2, 6, 4, 1, 6) = 19 If it can hurt, Will DC 14 for half