Mazra’s Giantslayer Campaign (Inactive)

Game Master Mazra

Trunau is truly a town on the frontier. The frontier between the world of Humans, Elves, Dwarfs and the like and the world of Orcs and Giants. It will take a brave and hardy group of adventurers to defend Trunau and the region from what is about to come.

Cathedral of Minderhal
Minderhal's Valley
Treasure
XPs and Treasure Giantslayer Campaign


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HP 142/142 AC 39 29 TAC 18 15 FF 35 25 | CMD 35 | F +12 R +14 W +17 (im. fear; +2 il.; +4 reroll 3/3) | SS:1/2 PoG:16/17 L1:4/7 L2:3/7 L3:6/7 L4:5/7 L5:2/6 L6:4/6 L7:5/6 L8:4/4 | Ini +4 (x3) Senses darkvision 60' +18 |
Skills:
Acro+11,Climb+5,Diplo+19,DisDevice+22,HAnim+5,Heal+5,Intim+8,Keng+4,Khist+1 8,Kplanes+13,Kreligion+14,Ling+16,Ride+3,SMotive+5,Spellcraft+5,Stealth-1,U MD+17,Conc+21
Female Orc blooded Human Oracle 17 | GS Doc | (Completed Giantslayer)

Leira notes how Droja reels back and smiles when she explains about cooking. She is just starting to realize how the party is changing her.

***

Before moving into the caves, Leira casts message and spider climb. She walks in advancing through the ceiling of the cave.

***

At the sight of the boulder slightly missing on Ulfgard, Leira moves forward looking for the menace that made it.
Mazra, feel free to specify Leira's height in the ceiling here

Unable to reach it with most of her spells, the young girl opts out to fire the crossbow "Leave alone my dwarven friend!"
Giant bane crossbow+DA+PB (flatfooted): 1d20 + 12 - 2 + 1 ⇒ (11) + 12 - 2 + 1 = 22
Piercing/Magical damage+DA+PB+AS+bane: 1d10 + 4 + 4 + 1 + 2 + 2d6 ⇒ (8) + 4 + 4 + 1 + 2 + (1, 5) = 25


The passage way has variable 15 foot ceilings. The wider opening ahead has variable 20 foot ceilings to a pinnacle near the center at around 25'.

Leira will note that the roof of this wide cavern slopes steeply upward, forming a naturally vaulted ceiling. Two natural stone columns rise from the floor next to a pool of stagnant, brown water. In the northeast corner of the cavern stands a collection of roughly chiseled stones, each about three feet tall and carved with a single rune. Above the stones, dangling from a row of spikes pounded into the wall, hang long strings of dead bats tied together in clumps. Numerous tally marks have been scratched into the wall next to the bats.

Leira will also see that the Cave Giant is not alone. The Rogue Arcanist can see a couple of frilled lizards.


Male
daily abilities:
(Channel 3/3 DC 15 / 5d6), (Acid Darts 8/8, d6+5), (Protection Ability 8/8, +2 saves)(Aura of Protection +3 Def AC, Resist All +10, 10/10 Rounds)
Dwarf Cleric 10
Basic Info:
(HP 72/72, (AC 22/21, T14, FF18/17 (With/Without Shield))+4 vs Giant Subtype, CMB 11, CMD 25, (Save F11, R6, W15, +4 vs Spell/SLA, +2 vs Poison), Init 0, (Perc 14, +2 vs stone)(Acid Resist 10)

Not seeing the lizards, but moving up, Haskyll drops the lead, and brings up a Sheild of Faith upon himself.

(+3 Deflect AC, 9 Minutes)


Wizard 10 (evoker) HP 67 // AC 18 T 14 FF 18 (+4 vs giants) // init +2 // Fort +6, Ref +5, Will +8 (+2 vs spells, spell like effects) // perception +11 spellcraft +19
current active :
mage armour +4, shield
Force missiles per day 9/9

Anga casts shield upon herself and moves up


Male Dwarf
Spoiler:
HP 126/126 Ini+1 Sp30" Ac 22 T11 FF19 F11 R7 W 4 +3MSSL Per+14
Ranger (Divine Tracker) 10

Ulfgard quickly moves forward and smiles at the giant. "Come piggy, piggy!"


Surprise Round

A Massive Cave Giant throws a rock at the party's Ranger. Ulfgard deftly dodges the rock.

Round One Start

Anga cast a Shield upon herself and moves up.

Droja begins to weave a spell.

Haskyll moves up an brings a Shield of Faith on himself.

Kaos is heroic.

Ulfgard moves up and smiles. He sees more lizards when he can see the whole cave.

@Ulfgard - Do you have access to the map? I have Ulfgard make a double move in the round.

Leira spider climbs along the ceiling. She fires her crossbow at the Cave Giant. The bolt sticks into the creature. It screams.

The Massive Cave Giant continues to scream. It moves up and launches another rock, but this time at the crossbow wielding Rogue Arcanist. But the rock was no where near its target.

Cave Giant Rock: 1d20 + 6 ⇒ (2) + 6 = 82d8 + 13 ⇒ (3, 4) + 13 = 20

One of the frilled Lizards moves around the dirty-watered pool and attacks Ulfgard. But its bark was worse than its bite.

Frilled Lizard 4 Bite: 1d20 + 9 ⇒ (3) + 9 = 122d6 + 5 ⇒ (2, 2) + 5 = 9

The other lizards move closer.

Anga 19 (AC17/MA21/G25/SH29 60/60)
Droja 19 (AC16 60(75)/60(75)FL
Haskyll 18 (AC21/G25/SoF28 64/64)
Kaos 12 (AC20/MA21/SH25 104/104)
Ulfgard 12 (AC22/G26 103/103)
Leira 12 (AC19 21/63)
Massive Cave Giants 1 (AC19 ?/?)
Frilled Lizard 1 (AC? ?,?,?,?/?)

Kaos' Round One and Everyone's Round Two, including Kaos'


Female half-orc Oracle 10 AC18, HP(67), F6,R4,W9; Init.+0; Perc.+15; 30'

A Giant Bat appears over Ulfgard's head. It flies over the frilled Lizard and moves against Cave Giant.

The Cave Giant reacts to its approach by taking a swing at the incoming flying mammal.

Cave Giant AoO with Greataxe: 1d20 + 18 ⇒ (5) + 18 = 233d6 + 13 ⇒ (5, 3, 2) + 13 = 23

It lands a powerful blow on the over-sized bat. It shimmers and fades away about the same time Droja rounds the corner below.

"That wasn't helpful. Let's see how this works." Droja tries to hold the giant. "That's better."

Cave Giant Will Save: 1d20 + 8 ⇒ (2) + 8 = 10

The Cave Giant is held after Droja's actions in Round Two.

Grand Lodge

HP 112 Base AC 21, touch 13, flat-footed 18, Base Atk +7; CMB +12 (+13 sunder); CMD 27 (29 vs. awesome blow, 28 vs. sunder) Human 5 resistance fire Fort +11, Ref +4, Will +5, +8 init, +7 Perception

Sorry guys
Round 1
Kaos cast shield then moves up.
Round 2
Kaos will try to move through Ulfgard and the lizard. Hey successful he will then attack the hell giant.
acrobatic: 1d20 + 12 ⇒ (4) + 12 = 16


Male
daily abilities:
(Channel 3/3 DC 15 / 5d6), (Acid Darts 8/8, d6+5), (Protection Ability 8/8, +2 saves)(Aura of Protection +3 Def AC, Resist All +10, 10/10 Rounds)
Dwarf Cleric 10
Basic Info:
(HP 72/72, (AC 22/21, T14, FF18/17 (With/Without Shield))+4 vs Giant Subtype, CMB 11, CMD 25, (Save F11, R6, W15, +4 vs Spell/SLA, +2 vs Poison), Init 0, (Perc 14, +2 vs stone)(Acid Resist 10)

Seeing things are mostly in hand, Haskyll moves up some more.

Damn these stubby legs.

Only to find that he is just short of being able to strike with heartspit.

At which point he brings forth a blessing upon the party.

Bless +1 hit, +1 save vs fear - 90/90 rounds. SOF 89/90 rounds


HP 142/142 AC 39 29 TAC 18 15 FF 35 25 | CMD 35 | F +12 R +14 W +17 (im. fear; +2 il.; +4 reroll 3/3) | SS:1/2 PoG:16/17 L1:4/7 L2:3/7 L3:6/7 L4:5/7 L5:2/6 L6:4/6 L7:5/6 L8:4/4 | Ini +4 (x3) Senses darkvision 60' +18 |
Skills:
Acro+11,Climb+5,Diplo+19,DisDevice+22,HAnim+5,Heal+5,Intim+8,Keng+4,Khist+1 8,Kplanes+13,Kreligion+14,Ling+16,Ride+3,SMotive+5,Spellcraft+5,Stealth-1,U MD+17,Conc+21
Female Orc blooded Human Oracle 17 | GS Doc | (Completed Giantslayer)

Observing the lizards, Leira quickly attempts to identify them.
K. nature: 1d20 + 7 ⇒ (15) + 7 = 22 Special attacks, special defenses...

With the crossbow shot and the new enemies not being giants, Leira saves the giantbane crossbow and starts saying arcane words. As she completes waving her spell a ray of fiery magic erupts from her left hand flying to the heart of the held giant.
Scorching ray+PB+bless (touch, paralyzed): 1d20 + 9 + 1 + 1 ⇒ (9) + 9 + 1 + 1 = 20
Fire damage+PB+sneak attack: 4d6 + 1 + 3d6 ⇒ (1, 4, 5, 3) + 1 + (4, 5, 6) = 29

Followed by a second one towards the lizard facing Ulfgard.
Scorching ray+PB+bless (touch, precise shot, ¿cover?): 1d20 + 9 + 1 + 1 ⇒ (4) + 9 + 1 + 1 = 15
Fire damage+PB: 4d6 + 1 ⇒ (5, 1, 6, 5) + 1 = 18

Because Leira is at the ceiling, she probably can avoid cover on the giant, but the upper angle might not be enough for the lizard.

HP 63/63 AC 19 TAC 15
Haskyll healed us before going to sleep, thus Leira's health should be topped


Wizard 10 (evoker) HP 67 // AC 18 T 14 FF 18 (+4 vs giants) // init +2 // Fort +6, Ref +5, Will +8 (+2 vs spells, spell like effects) // perception +11 spellcraft +19
current active :
mage armour +4, shield
Force missiles per day 9/9

Anga moves up a little more and casts fireball, set to detonate as many targets as possible without torching party members (not certain of the scale)

fireball: 9d6 + 4 ⇒ (6, 5, 5, 6, 5, 3, 6, 6, 3) + 4 = 49 DC20 reflex for half


After Ulfgard post, I will recap the round.


Male Dwarf
Spoiler:
HP 126/126 Ini+1 Sp30" Ac 22 T11 FF19 F11 R7 W 4 +3MSSL Per+14
Ranger (Divine Tracker) 10

I see a lizard right in front of me!
Ulfgard quickly bangs the lizard infront of him.
Attack: 1d20 + 13 ⇒ (10) + 13 = 232d6 + 12 ⇒ (1, 5) + 12 = 18
Attack: 1d20 + 8 ⇒ (1) + 8 = 92d6 + 12 ⇒ (5, 6) + 12 = 23
Attack: 1d20 + 13 ⇒ (20) + 13 = 331d6 + 6 ⇒ (1) + 6 = 7


Round One

Kaos cast Shield and advances.

Round Two

Anga drops a Fireball into the midst of all the enemies in the cavern. All saved with the exception of one of the Frilled Lizards.

Giant Frilled Lizard 1 Reflex Save: 1d20 + 8 ⇒ (17) + 8 = 25
Giant Frilled Lizard 2 Reflex Save: 1d20 + 8 ⇒ (16) + 8 = 24
Giant Frilled Lizard 3 Reflex Save: 1d20 + 8 ⇒ (12) + 8 = 20
Giant Frilled Lizard 4 Reflex Save: 1d20 + 8 ⇒ (1) + 8 = 9
Cave Giant Reflex Save: 1d20 + 4 ⇒ (16) + 4 = 20

The Cave Giant would not be held until Droja's initiative.

A Dire Bat appears and flies toward the Cave Giant. It reacts to the flying mammal with a swing of its greataxe. It slices into the flying rat and sends it back to where it came.

Seeing this, Droja tries to place a Hold on the Cave Giant. She is successful.

Haskyll advances, but is still too far away to strike at the nearest Lizard.

Kaos attempts to move past the closest Frilled Lizard. He is unable to do so against the big reptile. The fourth Frilled Lizard takes a bite at the tumbling Dragon Disciple, but is unable to penetrate Kaos' magic protections. Kaos comes up short of his destination.

Frilled Lizard 4 AoO bite: 1d20 + 9 ⇒ (11) + 9 = 202d6 + 5 ⇒ (1, 5) + 5 = 11

Ulfgard pounds with Agrimmosh, but misses his back swing. He then delivers a critical strike with his shield crushing the Giant Frilled Lizard's skull. It collapses on the cave floor dead.

Ulfgard's Shield Attack Confirm Crit: 1d20 + 13 ⇒ (6) + 13 = 191d6 + 6 ⇒ (5) + 6 = 11

Leira determines that they are indeed Giant Frilled Lizards as large, if not larger, than a horse. She then sends a Scorching Ray at the held Cave Giant. She was about to send the second against the nearest Frilled Lizard, but seeing it fall aims again at the held Cave Giant.

Cave Giant Will Save: 1d20 + 6 ⇒ (18) + 6 = 24

The Cave Giant breaks its hold and lets out a blood curdling scream from both pain and rage.

The first and second Frilled Lizards retreat from the fire.

The third one does the opposite. It overlooks the pain in order to feed its belly. It tries to bite Kaos, but comes up with air only.

Frilled Lizard 4 bite: 1d20 + 9 ⇒ (1) + 9 = 102d6 + 5 ⇒ (3, 5) + 5 = 13

Anga 19 (AC17/MA21/G25/SH29 60/60)
Droja 19 (AC16 60(75)/60(75)FL
Haskyll 18 (AC21/G25/SoF28 64/64)
Kaos 12 (AC20/MA21/SH25 104/104)
Ulfgard 12 (AC22/G26 103/103)
Leira 12 (AC19 63/63)
Massive Cave Giants 1 (AC19 -70/?)
Frilled Lizard 1 (AC18 -25,-25,-25, D/59)

Round Three

Everybody is up !


HP 142/142 AC 39 29 TAC 18 15 FF 35 25 | CMD 35 | F +12 R +14 W +17 (im. fear; +2 il.; +4 reroll 3/3) | SS:1/2 PoG:16/17 L1:4/7 L2:3/7 L3:6/7 L4:5/7 L5:2/6 L6:4/6 L7:5/6 L8:4/4 | Ini +4 (x3) Senses darkvision 60' +18 |
Skills:
Acro+11,Climb+5,Diplo+19,DisDevice+22,HAnim+5,Heal+5,Intim+8,Keng+4,Khist+1 8,Kplanes+13,Kreligion+14,Ling+16,Ride+3,SMotive+5,Spellcraft+5,Stealth-1,U MD+17,Conc+21
Female Orc blooded Human Oracle 17 | GS Doc | (Completed Giantslayer)

Still clinging from the ceiling, Leira moves forward while drawing her bow. With the new weapon, easier to load, she shots at the giant trying to finish it before he can damage anyone "You! Ugly caveman! Don't touch Kaos!"
+2 shortbow+DA+PB+bless: 1d20 + 11 - 2 + 1 + 1 ⇒ (1) + 11 - 2 + 1 + 1 = 12
Piercing/Magical damage+DA+PB+AS: 1d6 + 3 + 4 + 1 + 2 ⇒ (3) + 3 + 4 + 1 + 2 = 13

But she entangles herself with the string of the bow and almost falls from the ceiling "Oh bad! I should stop using this stuff while my head is pointing down the ground"


Male Dwarf
Spoiler:
HP 126/126 Ini+1 Sp30" Ac 22 T11 FF19 F11 R7 W 4 +3MSSL Per+14
Ranger (Divine Tracker) 10

Putting his shield away with a flick, Ulfgard charges the next lizard, the debris cleared by the fireball.
Attack: 1d20 + 13 ⇒ (5) + 13 = 182d6 + 17 ⇒ (2, 6) + 17 = 25

Grand Lodge

HP 112 Base AC 21, touch 13, flat-footed 18, Base Atk +7; CMB +12 (+13 sunder); CMD 27 (29 vs. awesome blow, 28 vs. sunder) Human 5 resistance fire Fort +11, Ref +4, Will +5, +8 init, +7 Perception

Kaos will hack at the lizard in front of him.
GT: 1d20 + 15 ⇒ (17) + 15 = 322d6 + 17 ⇒ (2, 4) + 17 = 23
GT: 1d20 + 8 ⇒ (13) + 8 = 212d6 + 17 ⇒ (3, 5) + 17 = 25
GT conf. Crit: 1d20 + 15 ⇒ (19) + 15 = 342d6 + 17 ⇒ (2, 1) + 17 = 20 First strike does 43 points of damage followed by another 25 damage totaling to 68 points of damage and a died lizard.
Since Kaos goes before Ulfgard he could possibly attack the giant instead. Of course that would mean the giant would get an attack of opportunity on Ulfgard.


Female half-orc Oracle 10 AC18, HP(67), F6,R4,W9; Init.+0; Perc.+15; 30'

Droja will call out in Giant, "Your Doom has come." The Oracle casts the spell.

Cave Giant Will Save: 1d20 + 6 ⇒ (8) + 6 = 14

The Cave Giant is having a bad day. It becomes Shaken.

Shaken: A shaken character takes a –2 penalty on attack rolls, saving throws, skill checks, and ability checks. Shaken is a less severe state of fear than frightened or panicked.

After Anga and Haskyll post, I will recap.


Male
daily abilities:
(Channel 3/3 DC 15 / 5d6), (Acid Darts 8/8, d6+5), (Protection Ability 8/8, +2 saves)(Aura of Protection +3 Def AC, Resist All +10, 10/10 Rounds)
Dwarf Cleric 10
Basic Info:
(HP 72/72, (AC 22/21, T14, FF18/17 (With/Without Shield))+4 vs Giant Subtype, CMB 11, CMD 25, (Save F11, R6, W15, +4 vs Spell/SLA, +2 vs Poison), Init 0, (Perc 14, +2 vs stone)(Acid Resist 10)

Haskyll moves up, coming up short again.

He reaches up and Taps Ulfgard on the shoulder.

aid: 1d8 + 9 ⇒ (5) + 9 = 14 extra hp, +1 Morale to hit, save vs fear

AOO if able:

attack: 1d20 + 6 + 4 + 1 + 2 + 1 - 2 ⇒ (4) + 6 + 4 + 1 + 2 + 1 - 2 = 16
BAB, STR, Magic, Bane, Bless, power
damage: 2d6 + 2d6 + 1 + 6 + 6 ⇒ (2, 5) + (6, 2) + 1 + 6 + 6 = 28
Base, Bane, Magic, STR, Power


Round Three

Anga is heroic.

Droja gives the Cave Giant a sense of Doom.

Haskyll gives Ulfgard a bit of Aid.

Kaos hacks into the third Frilled Lizard with Gorum's Thorn. It falls down dead.

Ulfgard charges the next Frilled Lizard closest to him. The Dwarf Ranger's blow with Agrimmosh glances off the big lizards moist hide.

Leira, clinging to the ceiling, gets caught up in her bow string. Her arrow falls harmlessly to the ground.

The Cave Giant flies into a rage and steps upon one of its pets to get to the human that just killed it. But the big Cave Giant was too careless in its swing and missed the Dragon Disciple.

Cave Giant Greataxe PA, Vital, Furious, Raging, less Shaken: 1d20 + 16 ⇒ (5) + 16 = 216d6 + 22 ⇒ (1, 2, 3, 3, 1, 6) + 22 = 38

The second Frilled Lizard attacks Ulfgard. Though it misses with its tail, it delivers a critical bite into the Dwarf Ranger's left shoulder.

Frilled Lizard 2 bite: 1d20 + 9 ⇒ (20) + 9 = 292d6 + 5 ⇒ (2, 5) + 5 = 12
Frilled Lizard 2 tail: 1d20 + 4 ⇒ (2) + 4 = 61d8 + 2 ⇒ (8) + 2 = 10
Frilled Lizard 2 bite, Confirm Crit: 1d20 + 9 ⇒ (14) + 9 = 232d6 + 5 ⇒ (4, 6) + 5 = 15

The first Frilled Lizard appears anxious.

Anga 19 (AC17/MA21/G25/SH29 60/60)
Droja 19 (AC16 60(75)/60(75)FL.
Haskyll 18 (AC21/G25/SoF28 64/64)
Kaos 12 (AC20/MA21/SH25 104/104)
Ulfgard 12 (AC22/G26 76(90 with AID)/103(117 with AID))
Leira 12 (AC19 63/63)
Massive Cave Giants 1 (AC19 -70/?)
Frilled Lizard 1 (AC18 -25,-25,D,D/59)

Anga's Round Three and Everyone's Round Four


Wizard 10 (evoker) HP 67 // AC 18 T 14 FF 18 (+4 vs giants) // init +2 // Fort +6, Ref +5, Will +8 (+2 vs spells, spell like effects) // perception +11 spellcraft +19
current active :
mage armour +4, shield
Force missiles per day 9/9

round 3
Anga moves up and casts an empowered magic missile into the giant

magic missile: 4d4 + 8 ⇒ (4, 3, 3, 2) + 8 = 20 x1.5= 30 damage

round 4

Anga casts a standard magic missile at the giant. Or a lizard if he is no longer alive. Also if he is dead, Anga will move up 20ft

magic missile: 4d4 + 8 ⇒ (4, 1, 1, 2) + 8 = 16


HP 142/142 AC 39 29 TAC 18 15 FF 35 25 | CMD 35 | F +12 R +14 W +17 (im. fear; +2 il.; +4 reroll 3/3) | SS:1/2 PoG:16/17 L1:4/7 L2:3/7 L3:6/7 L4:5/7 L5:2/6 L6:4/6 L7:5/6 L8:4/4 | Ini +4 (x3) Senses darkvision 60' +18 |
Skills:
Acro+11,Climb+5,Diplo+19,DisDevice+22,HAnim+5,Heal+5,Intim+8,Keng+4,Khist+1 8,Kplanes+13,Kreligion+14,Ling+16,Ride+3,SMotive+5,Spellcraft+5,Stealth-1,U MD+17,Conc+21
Female Orc blooded Human Oracle 17 | GS Doc | (Completed Giantslayer)

Leira shots an arrow at whatever for remains on foot.
+2 shortbow+DA+PB: 1d20 + 11 - 2 + 1 ⇒ (10) + 11 - 2 + 1 = 20
Piercing/Magical damage+DA+PB+AS: 1d6 + 3 + 4 + 1 + 2 ⇒ (2) + 3 + 4 + 1 + 2 = 12


Round Three Complete

Anga hits the Massive Cave Giant with an Empowered Magic Missile.

This Cave Giant survives the strike and continues its enraged attack.

Round Four Start

Anga sends another Magic Missile at the Cave Giant. Amazingly, it still does not fall.

I went ahead with Anga's actions since she is first in the initiative and to let everyone know that the Cave Giant is still up. This Barbarian Cave Giant has 21 HPs remaining.

Just a note: Giantslayer was designed for four PCs. The party has always been more than that. As a result, I will often up the CR by usually adding more fodder, but sometimes I up the monsters by giving them levels. In this case, this Cave Giant has some additional Barbarian levels above its base.


Male
daily abilities:
(Channel 3/3 DC 15 / 5d6), (Acid Darts 8/8, d6+5), (Protection Ability 8/8, +2 saves)(Aura of Protection +3 Def AC, Resist All +10, 10/10 Rounds)
Dwarf Cleric 10
Basic Info:
(HP 72/72, (AC 22/21, T14, FF18/17 (With/Without Shield))+4 vs Giant Subtype, CMB 11, CMD 25, (Save F11, R6, W15, +4 vs Spell/SLA, +2 vs Poison), Init 0, (Perc 14, +2 vs stone)(Acid Resist 10)

Haskyll stumbles onto the body of the fallen lizard, then drives Heartspit across the bodies at the giant.

attack: 1d20 + 6 + 4 + 1 + 2 + 1 - 2 ⇒ (9) + 6 + 4 + 1 + 2 + 1 - 2 = 21
BAB, STR, Magic, Bane, Bless, power
damage: 2d6 + 2d6 + 1 + 6 + 6 ⇒ (3, 5) + (1, 1) + 1 + 6 + 6 = 23
Base, Bane, Magic, STR, Power


Round Four Contiues

While Droja hesitate, Haskyll moves up and near the bodies of the fallen lizards to drive Heartspit deep into the Cave Giant. The Cave Giant falls over unconscious, then soon dies.

Just the two Frilled Lizards remain for Kaos and Ulfgard. Leira's attack will target one of the Frilled Lizards, likely the first one.


Female half-orc Oracle 10 AC18, HP(67), F6,R4,W9; Init.+0; Perc.+15; 30'

Droja, seeing that the battle is going the party's way, will go back and collect the mule.


Male Dwarf
Spoiler:
HP 126/126 Ini+1 Sp30" Ac 22 T11 FF19 F11 R7 W 4 +3MSSL Per+14
Ranger (Divine Tracker) 10

Ulfgard looks at the ugly bite and retaliates with hammer and shield.
Attack: 1d20 + 12 ⇒ (14) + 12 = 262d6 + 12 ⇒ (6, 4) + 12 = 22
Attack: 1d20 + 7 ⇒ (10) + 7 = 172d6 + 12 ⇒ (3, 1) + 12 = 16
Attack: 1d20 + 11 ⇒ (10) + 11 = 211d4 + 6 ⇒ (2) + 6 = 8

Grand Lodge

HP 112 Base AC 21, touch 13, flat-footed 18, Base Atk +7; CMB +12 (+13 sunder); CMD 27 (29 vs. awesome blow, 28 vs. sunder) Human 5 resistance fire Fort +11, Ref +4, Will +5, +8 init, +7 Perception

Kaos will move towards and engage the first Lizard.


Round Four Complete

After hitting the massive Cave Giant with a pair of Magic Missiles, Haskyll drives Heartspit into the massive humanoid. With the thrust the creatures rage subsides and the Cave Giant falls down dead.

Droja shrugs and goes back to check on the mule.

Kaos, with its enemies dead at his feet, heads toward the first Frilled Lizard.

Ulfgard bashes the second Frilled Lizard, nearly killing it.

Leira's clearest shot is at the first Frilled Lizard. She takes the shot. The arrow buries into the reptile.

The first Frilled Lizard defends itself and attacks the approaching Dragon Disciple. It was far too injured to defend itself.

Frilled Lizard 1 bite: 1d20 + 9 ⇒ (6) + 9 = 152d6 + 5 ⇒ (4, 5) + 5 = 14
Frilled Lizard 1 tail: 1d20 + 4 ⇒ (14) + 4 = 181d8 + 2 ⇒ (5) + 2 = 7

The second one gives a last ditch attack against the Dwarf Ranger. Its efforts were equally as feeble as the first one's.

Frilled Lizard 2 bite: 1d20 + 9 ⇒ (9) + 9 = 182d6 + 5 ⇒ (6, 2) + 5 = 13
Frilled Lizard 2 tail: 1d20 + 4 ⇒ (14) + 4 = 181d8 + 2 ⇒ (6) + 2 = 8

Anga 19 (AC17/MA21/G25/SH29 60/60)
Droja 19 (AC16 60(75)/60(75)FL.
Haskyll 18 (AC21/G25/SoF28 64/64)
Kaos 12 (AC20/MA21/SH25 104/104)
Ulfgard 12 (AC22/G26 76(90 with AID)/103(117 with AID))
Leira 12 (AC19 63/63)
Massive Cave Giants 1 (AC19 D/111 (Rage 137))
Frilled Lizard 1 (AC18 22,4,D,D/59)

Round Five

It is clobber time. The last two Frilled Lizards don't stand a chance.


HP 142/142 AC 39 29 TAC 18 15 FF 35 25 | CMD 35 | F +12 R +14 W +17 (im. fear; +2 il.; +4 reroll 3/3) | SS:1/2 PoG:16/17 L1:4/7 L2:3/7 L3:6/7 L4:5/7 L5:2/6 L6:4/6 L7:5/6 L8:4/4 | Ini +4 (x3) Senses darkvision 60' +18 |
Skills:
Acro+11,Climb+5,Diplo+19,DisDevice+22,HAnim+5,Heal+5,Intim+8,Keng+4,Khist+1 8,Kplanes+13,Kreligion+14,Ling+16,Ride+3,SMotive+5,Spellcraft+5,Stealth-1,U MD+17,Conc+21
Female Orc blooded Human Oracle 17 | GS Doc | (Completed Giantslayer)

Leira tries another arrow at the most injured lizard "For my friends!!!"
+2 shortbow+DA+PB+bless: 1d20 + 11 - 2 + 11 ⇒ (4) + 11 - 2 + 11 = 24
Piercing/Magical damage+DA+PB+AS: 1d6 + 3 + 4 + 1 + 2 ⇒ (6) + 3 + 4 + 1 + 2 = 16


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Leira arrow will drop the second Frilled Lizard. The one on Ulfgard.

One to go!

Grand Lodge

HP 112 Base AC 21, touch 13, flat-footed 18, Base Atk +7; CMB +12 (+13 sunder); CMD 27 (29 vs. awesome blow, 28 vs. sunder) Human 5 resistance fire Fort +11, Ref +4, Will +5, +8 init, +7 Perception

GT: 1d20 + 15 ⇒ (9) + 15 = 242d6 + 17 ⇒ (5, 1) + 17 = 23
GT: 1d20 + 8 ⇒ (14) + 8 = 222d6 + 17 ⇒ (3, 2) + 17 = 22


All your enemies have been defeated before you.

What do you do next?


Male Dwarf
Spoiler:
HP 126/126 Ini+1 Sp30" Ac 22 T11 FF19 F11 R7 W 4 +3MSSL Per+14
Ranger (Divine Tracker) 10

Heal our wounds, check the dead for valueables and then continue with our adventuring.


Again, this is the descriptions of the cavern.

The roof of this wide cavern slopes steeply upward, forming a naturally vaulted ceiling. Two natural stone columns rise from the floor next to a pool of stagnant, brown water. In the northeast corner of the cavern stands a collection of roughly chiseled stones, each about three feet tall and carved with a single rune. Above the stones, dangling from a row of spikes pounded into the wall, hang long strings of dead bats tied together in clumps. Numerous tally marks have been scratched into the wall next to the bats.

Ulfgard will check the Barbarian Cave Giant and will not find anything of value on it.

Grand Lodge

HP 112 Base AC 21, touch 13, flat-footed 18, Base Atk +7; CMB +12 (+13 sunder); CMD 27 (29 vs. awesome blow, 28 vs. sunder) Human 5 resistance fire Fort +11, Ref +4, Will +5, +8 init, +7 Perception

Kaos will cast Detect Magic and have a look around.
perception: 1d20 + 6 ⇒ (4) + 6 = 10


Kaos will find next to the pile of stones in the corner, a Large wooden mallet and a chisel with a wooden handle carved to resemble a cave bear. Also near the stones is a three-legged bronze tripod whose top consists of a bronze ring bisected by a worn bronze rod.

Nothing radiates magic.


With this new information, what does the party do next?

Grand Lodge

HP 112 Base AC 21, touch 13, flat-footed 18, Base Atk +7; CMB +12 (+13 sunder); CMD 27 (29 vs. awesome blow, 28 vs. sunder) Human 5 resistance fire Fort +11, Ref +4, Will +5, +8 init, +7 Perception

Do we have any idea what this thing is?


Female half-orc Oracle 10 AC18, HP(67), F6,R4,W9; Init.+0; Perc.+15; 30'

Droja will look at Kaos, "You likely use the mallet to hit the chisel. As to the bronze tripod? No idea."

Grand Lodge

HP 112 Base AC 21, touch 13, flat-footed 18, Base Atk +7; CMB +12 (+13 sunder); CMD 27 (29 vs. awesome blow, 28 vs. sunder) Human 5 resistance fire Fort +11, Ref +4, Will +5, +8 init, +7 Perception

Kaos will relate his findings to the group.
If anyone has any thoughts please speak up?


HP 142/142 AC 39 29 TAC 18 15 FF 35 25 | CMD 35 | F +12 R +14 W +17 (im. fear; +2 il.; +4 reroll 3/3) | SS:1/2 PoG:16/17 L1:4/7 L2:3/7 L3:6/7 L4:5/7 L5:2/6 L6:4/6 L7:5/6 L8:4/4 | Ini +4 (x3) Senses darkvision 60' +18 |
Skills:
Acro+11,Climb+5,Diplo+19,DisDevice+22,HAnim+5,Heal+5,Intim+8,Keng+4,Khist+1 8,Kplanes+13,Kreligion+14,Ling+16,Ride+3,SMotive+5,Spellcraft+5,Stealth-1,U MD+17,Conc+21
Female Orc blooded Human Oracle 17 | GS Doc | (Completed Giantslayer)

Leira attempts to decipher the runes.
Linguistics: 1d20 + 7 ⇒ (12) + 7 = 19

"Perhaps we have to orient the tripod ring so some way of pointing unveils us something?" Leira casts a light spell on the tripod ring and uses the chisel through it.


The runes are carved with an archaic form of Giant numerals. A single numeral on each of the stones, 1, 2, 3, 4, etc..

Leira was unable to determine the purpose for the tripod.

Leira also notices additional pit traps to the east side of this cave. They would have been an issue if the party had approached from that direction.


Male
daily abilities:
(Channel 3/3 DC 15 / 5d6), (Acid Darts 8/8, d6+5), (Protection Ability 8/8, +2 saves)(Aura of Protection +3 Def AC, Resist All +10, 10/10 Rounds)
Dwarf Cleric 10
Basic Info:
(HP 72/72, (AC 22/21, T14, FF18/17 (With/Without Shield))+4 vs Giant Subtype, CMB 11, CMD 25, (Save F11, R6, W15, +4 vs Spell/SLA, +2 vs Poison), Init 0, (Perc 14, +2 vs stone)(Acid Resist 10)

I wonder if those marks are what the giant was using to count the days? A String of bats for the days, and the numbers for the months.

Haskyll muses a bit while he tries to help puzzle things out.

Grand Lodge

HP 112 Base AC 21, touch 13, flat-footed 18, Base Atk +7; CMB +12 (+13 sunder); CMD 27 (29 vs. awesome blow, 28 vs. sunder) Human 5 resistance fire Fort +11, Ref +4, Will +5, +8 init, +7 Perception

Kaos will take the hammer and chisel. He will then see if any of the runes fit in or on the tripod.


None of the rune stones fit on the tripod.

What does the party do now?


HP 142/142 AC 39 29 TAC 18 15 FF 35 25 | CMD 35 | F +12 R +14 W +17 (im. fear; +2 il.; +4 reroll 3/3) | SS:1/2 PoG:16/17 L1:4/7 L2:3/7 L3:6/7 L4:5/7 L5:2/6 L6:4/6 L7:5/6 L8:4/4 | Ini +4 (x3) Senses darkvision 60' +18 |
Skills:
Acro+11,Climb+5,Diplo+19,DisDevice+22,HAnim+5,Heal+5,Intim+8,Keng+4,Khist+1 8,Kplanes+13,Kreligion+14,Ling+16,Ride+3,SMotive+5,Spellcraft+5,Stealth-1,U MD+17,Conc+21
Female Orc blooded Human Oracle 17 | GS Doc | (Completed Giantslayer)

"Numbers in Giant..." Leira shrugs "Perhaps we better understand what else this might serve once we have finished exploring the area"

The young girl moves northwest to the last section of the passages they have yet not explored.
Percpetion (+1 vs traps): 1d20 + 20 ⇒ (13) + 20 = 33


Male
daily abilities:
(Channel 3/3 DC 15 / 5d6), (Acid Darts 8/8, d6+5), (Protection Ability 8/8, +2 saves)(Aura of Protection +3 Def AC, Resist All +10, 10/10 Rounds)
Dwarf Cleric 10
Basic Info:
(HP 72/72, (AC 22/21, T14, FF18/17 (With/Without Shield))+4 vs Giant Subtype, CMB 11, CMD 25, (Save F11, R6, W15, +4 vs Spell/SLA, +2 vs Poison), Init 0, (Perc 14, +2 vs stone)(Acid Resist 10)

I think it was a stand for a censor, so I don't think anything else is worth it here. Let us continue on.

Haskyll carefully leads the mule around the traps, and follows along with the party when it heads out.


Male Dwarf
Spoiler:
HP 126/126 Ini+1 Sp30" Ac 22 T11 FF19 F11 R7 W 4 +3MSSL Per+14
Ranger (Divine Tracker) 10

Ulfgard shrugs and points to the middle of the system."Haven´t been there!"


Leira, along with the party, will discover that the last explored passage opens into a wide cave with a high ceiling and smooth walls webbed with cracks. A thick crust of cave sediment covers the floor, along with a scattering of broken bones and other refuse. The walls are smooth (aside from the cracks), and are painted with stylized primitive images in faded colors. The most striking of these paintings are four huge pictographic murals depicting enormous stone buildings in a variety of settings. An arch of painted runes frames each mural.

To move things along, I am sure the party will examine this cave. Cave system map update.

DC 15 Craft (paintings) or Knowledge (history) check:
You determine that the paintings are ancient, but appear to have been changed or altered, likely over the course of several centuries. Some of the modifications may have been touch-up work, while other changes were more extensive.

The runes accompanying the paintings are recognizable by anyone who speaks Giant as being written in an archaic form of that language.

DC 15 Linguistics or Knowledge (history) check:
You notice changes in the runes that suggest that not all of them were painted at once. Like the murals, the writing seems to span several centuries.

DC 20 Linguistics check to read the archaic form of Giant. (Must already know the Giant language.):
You denote the names of four specific individuals—likely priests or other personages of note—who served as caretakers of the sites depicted in the murals: Aduromi, the Priestess of Crystals; Jogrothir the Hunter; Mymrith the Maker; and Rosag, Preserver of the Forge. You know from your visit to the Forgeheart, you learned about the ancient giant heroes from the slag giant Etena, the names are immediately recognizable.

DC 15 Perception check:
You discover carvings on the cavern floor beneath the sediment deposits. Clearing the silt away reveals a huge geometric carving that spans most of the floor, consisting of eight long lines radiating outward from a central point, similar to a compass rose. The central point is bracketed by three indentations
in the floor. Four of the lines point toward the four murals on the walls and are divided into equal segments by small, regularly spaced carved notches.

After the above Perception check, DC 10 Survival check or DC 15 Knowledge (geography) check:
You identify the compass and recognizes that the notched lines denote approximate distances from this cave. However, the compass is essentially useless until its orientation with respect to true north is correctly identified.

I am assuming the party will move into the cave and look over what was found.

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