
Tikkle |

Parry: 1d20 + 12 ⇒ (14) + 12 = 26 If that is higher than a melee atk against me:
Attack: 1d20 + 12 ⇒ (7) + 12 = 19 and if that hits normally:
It hurts: 1d6 + 2 + 1d6 + 6 ⇒ (2) + 2 + (4) + 6 = 14
"vyema kukutana na wewe, binamu!" Tikkle twists his arm so that the Mythral lining of his coat captures and entagles his attacker's claws. With a twirl of the same arm, he grabs the forearm of the ninja and uses the position to throw the other attacks off aim. He raises his rapier and whispers to his attacker: "Hii pengine si hit uti wa mgongo yako, tangu huna moja."
"nice to meet you, cousin!"
"This probably won't hit your spine, since you don't have one."

Tikkle |

just realized that all those attacks are at +13 actually due to haste, and my AC is 21/15/16
"Somebody get outta that cloud and help Gashka! And Blondie I sure could use a couple stinky arrows!"
-Posted with Wayfinder

Gashka |

This doesn't seem like a fair encounter. Your bad guys are too overpowered for the level we're at, and its not the first time either. It seems as if everything with you is superlative, as in it always has to be an epic battle. I'm sorry, but if you're that determined to make it about "beating" the characters then I see no reason to continue if you're just gonna make it up as we go along to suit you. I'm not being sarcastic or funny either, this is my honest opinion and I hope that you really hear what I'm telling you.
-Posted with Wayfinder

Tikkle |

I'm with Flynt here. Fear of death makes it more intense, and thus far he hasn't threatened a TPK. In fact I feel like he's fairly on par, if not a little nicer than the Carrion Crown AP. I'm having fun. That said, in following the rise and fall of an AP we're due for some respite soon lol.

Lo'Laan Jin |

Your debuff only lasts 1 round/level and then it's gone. My fog makes ranged and sneak attacks (that aren't mine) impossible. And as far as the +6 weapon is concerned it could be a wand of scorching ray instead...

Gashka |

That's 6 rounds by the way. And I still think it's ridiculous for the S&*@ Head Sorcerer to have that many bonuses as well as all the other s$~*,, not to mention that overpowered broken ass weapon, unless he's a super high level and then he would be out of our CR range anyways and we shouldn't even be up against s*## like that yet since we have NO WAY of defending against it apparently. Whatever though, Gashka's already gone mad and is beyond the point of reason and rational thought now, so while she may circle around said s+@@ head, she's not gonna withdraw at this point. She's gonna stay where she is and keep attacking him, as futile as it may be, until one of them falls. If it's her, then so be it. If not, all you guys have to do is find a therapist and bring her back from her insanity. I'm not sure, but I think I can move five feet and still make a full attack using my brawlers flurry. Is that correct?
-Posted with Wayfinder

GM Scary Ceiling Voice |

Chris - My apologies about your spell earlier, you actually did hit him, even with the -4 penalty. I calculated his AC wrongly, so I fixed it and applied the damage. Once again, I'm sorry.
Figuring now would be the best time, the Dwarf simply vanished, and soon after, so did his kama on the ground.
Round 3:
Sorcerer, Renard, Terra, Dwarf Ninjas, Gashka, Jin, Chris, Flynt, Tikkle, Anyka, Cat Ninjas

Gashka |

After a moment of laughter from Gashka that sounds more maddened than anything, she leans into the sorcerer and quickly licks his face. With a look of sheer madness in her eyes, her voice comes out as a low growl and she says to him, "Mmmm you taste like lies and I see death in your eyes." She glares at him intensly as if looking over a prime cut of meat as she starts to salivate.
Intimidate cuz she's lost her mind, up in here up in here.: 1d20 + 11 ⇒ (12) + 11 = 23
-Posted with Wayfinder

Gashka |

Sorry.....still in bed so I'm doing this on my phone. I need to look at the map before I actually take my action. One moment please.
-Posted with Wayfinder

Gashka |

Okay, I'm gonna try and do this now. I think her attacks are now a 6,6, & 2? So, we'll see what happens.
Gashka steps to the side as if intending to circle around her prey. Letting out a furious and feral scream she launches into another full assault.
B.F.: 1d20 + 6 ⇒ (5) + 6 = 11
B.F.: 1d20 + 6 ⇒ (8) + 6 = 14
Smack: 1d20 + 2 ⇒ (10) + 2 = 12
I don't know if any of those will hit.....but I also don't know what kind of damage I can possibly do and Henry is sleeping so I can't ask him. Can someone tell me what to roll in case one of them actually hit the elusive prick?
-Posted with Wayfinder

Gashka |

Not like it matters, but whatever. She still moves to give someone else an opening. Didn't really think I would hit him anyways.
-Posted with Wayfinder

Gashka |

In the state she's in it's not like she's really noticing anything. She's just going off of predatory instinct at this moment.
-Posted with Wayfinder

Gashka |

I don't know.....I'm confused. Not like it really makes a difference though. My strength is an 11 now so....I don't know. I thought that meant I didn't have any bonuses.....henry said it was 6, 6, 2.....and I forgot what he said about my damage.
-Posted with Wayfinder

Lo'Laan Jin |

It was only a -7 after caster level adjustment. This might seem confusing but your str is still 18, you just have a -3 to all related str stuff.
For every 2 points of damage you take to a single ability, apply a –1 penalty to skills and statistics listed with the relevant ability.

Anyka Talia |

"@#$% it!" Anyka mutters breaking into a run in the lst direction she saw Gashka. As she gets to the edge of the mist she draws and hurls her returning dagger at the enemy.
1d20 + 8 - 4 ⇒ (16) + 8 - 4 = 20
1d4 + 1 ⇒ (4) + 1 = 5
3d8 ⇒ (8, 5, 3) = 16
Run to J12 and hurl dagger from concealment. She can see target clearly.

Tikkle |

Stab 1: 1d20 + 12 ⇒ (14) + 12 = 26
Stab 1.5: 1d20 + 12 ⇒ (15) + 12 = 27
Stab 2: 1d20 + 7 ⇒ (3) + 7 = 10
Dam 1: 1d6 + 2 + 1d6 + 6 ⇒ (6) + 2 + (5) + 6 = 19 Dam 1.5: 1d6 + 2 + 1d6 + 6 ⇒ (4) + 2 + (5) + 6 = 17
Dam 2: 1d6 + 2 + 1d6 + 6 ⇒ (3) + 2 + (5) + 6 = 16
Confirm 1.5: 1d20 + 12 ⇒ (17) + 12 = 29
extra damage: 1d6 + 8 ⇒ (1) + 8 = 9
Intimidate 1: 1d20 + 15 ⇒ (9) + 15 = 24
Intimidate 1.5: 1d20 + 15 ⇒ (16) + 15 = 31
Tikkle unleashes a torrent of wicked strikes while edging toward Gashka.
As usual, if an enemy falls all subsequent strikes engage the other opponent. 5ft step northeast after the fact.
sorry btw, I didn't realize that it didn't post before
-Posted with Wayfinder

GM Scary Ceiling Voice |

Anyka's throw, as usual, was deadly accurate as her dagger embedded itself in the man's throat, dropping him.
After again slashing the Cat he wounded earlier, Tikkle stabbed forward, piercing his opponents heart. And with a twist, removed Sawa and stabbed at the other Cat, only he proved a little more elusive.
After dodging the Captain's attack, the Ninja lashed out at him.
Claw Attack 1: 1d20 + 7 - 2 ⇒ (9) + 7 - 2 = 14
Claw Attack 2: 1d20 + 7 - 2 ⇒ (4) + 7 - 2 = 9
But Tikkle proved too quick for the Ninja.
Round 4:
Renard, Terra, Dwarf Ninja, Gashka, Jin, Chris, Flynt, Tikkle, Anyka, Cat Ninja

Gashka |

Gashka brings her head up at the noise Renard makes, the look in her eyes is wild and feral. Her ability to reason nearly gone, she starts stomping angrily on the torso, neck and face of the fallen enemy.
"I hate you I Hate You I HATE YOU!!!" She yells at the body of the one in front of her. Though there isn't much left of it anyways, she continues to stomp on the broken remains of the Elf.
I know it wasn't my turn yet....but, that's pretty much what happens. She's pretty much not thinking clearly at this point. I guess you could say she's having a bit of a fit.

GM Scary Ceiling Voice |

In the interest moving things along, I'll bot Terra for now.
Terra couldn't see the dwarf, however, that didn't mean she know where he was. Stomping her foot, the young woman popped a stone from the ground and with a palm strike, sent it flying at the invisible enemy.
Boulder Toss: 1d20 + 5 ⇒ (17) + 5 = 22
Miss Chance <50: 1d100 ⇒ 23 Sorry Terra.
Despite knowing his location, Terra's projectile missed the target.
Shortly there after, the Dwarf reappeared behind Flynt, and swung his Kama.
Attack: 1d20 + 4 + 2 ⇒ (18) + 4 + 2 = 24
Damage W/ Sneak Attack: 1d6 + 2d6 + 3 ⇒ (1) + (1, 6) + 3 = 11
Fortunately, Flynt managed to mitigate some of the damage.
Gashka, on the cusp of madness, proceeded to pound the Human Spellcaster to mush.
Round 4:
Renard, Terra, Dwarf Ninja, Gashka, Jin, Chris, Flynt, Tikkle, Anyka, Cat Ninja

Lo'Laan Jin |

Shortbow: 1d20 + 8 ⇒ (1) + 8 = 9
Jin continues to fumble with his bow thankful for the fog that conceals his growing incompetence.
Wow. That's two nat 1's in a row.

Flynt |

"Ow. " Flynt steps back to E15 and fills the dwarf with arrows.
Rapid, PBS, Deadly: 1d20 + 7 ⇒ (11) + 7 = 18
1d8 + 7 ⇒ (6) + 7 = 13
Rapid, PBS, Deadly: 1d20 + 7 ⇒ (4) + 7 = 11
1d8 + 7 ⇒ (4) + 7 = 11
Rapid, PBS, Deadly: 1d20 + 2 ⇒ (3) + 2 = 5
1d8 + 7 ⇒ (4) + 7 = 11

Tikkle |

A1: 1d20 + 13 ⇒ (16) + 13 = 29
Damage 1: 1d6 + 2 + 1d6 + 6 + 6 ⇒ (4) + 2 + (5) + 6 + 6 = 23
confirm 1: 1d20 + 13 ⇒ (8) + 13 = 21
crit damage: 1d6 + 2 ⇒ (1) + 2 = 3
Intimidate 1: 1d20 + 13 ⇒ (8) + 13 = 21
Dr stabby reporting! Double precise strike damage regardless of whether the crit confirms and the free intimidate to demoralize. I have to get to my comp to post the rest so hang on a sec...
-Posted with Wayfinder

Gashka |
2 people marked this as a favorite. |

Hhmmm....what would Gashka do to call out Anyka? How bout, dear sister dear sister I love you very much, oops....I guess I shouldn't touch. Hehehe....wow....Sorry...geeky Dexters Labratory moment, won't happen again, promise....hehehe

Tikkle |

Tikkle stabs at his opponent, twisting the blade to make it hurt the maximum amount possible. "I Dare you to follow me." He hisses as he turns to run toward Gashka.
That provokes, but bring it on
Parry: 1d20 + 12 ⇒ (5) + 12 = 17 If that is higher than a melee atk against me:
Attack: 1d20 + 12 ⇒ (3) + 12 = 15 and if that hits normally:
It hurts: 1d6 + 2 + 1d6 + 6 ⇒ (1) + 2 + (5) + 6 = 14
Btw all those intimidate checks are free checks to demoralize that I get any time I land a hit.