Legacy of Fire

Game Master Megan Robertson


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Female Half {Drow}-Elf {Nidal} Fighter "Unbreakable" 1 / Cleric [ZON-KUTHON] 4 / War Priest “Champion of the Faith” 1 | AC 21{22 "23"} T 11 FF 20{21 "22"} | HP [56] 44/44 | F +10{+16 heat} R +3 W +10{+12ench} | Init +1{+2} | Perc +6
Common Skills:
Diplomacy +8, Heal +7 {+12, +17}, Kno {Dungeon/Engineering/History/Planes/Religion} +5, Perform {Dance} +8{+10}, Pro {Torturer/Soldier} +7, Sense Motive +7, Spellcraft +6, Survival +7

Silena Rolls her eyes in consternation!

The creature's ray-like appearance, toothy underbelly maw and long boney tail brings back memories of her... youthful days when her mother demanded the occasional visit of her 'mongrel-offspring' to the Drow court in the Darklands. Usually, it was to show her off and jeer at her with ever sort of social cruelty possible before her rivals and court officials... as a 'spoil of war' from dealing with the 'Lightlands' kingdom enthralled to the 'Midnight Lord'. They were terrible visits where she was constantly "Tested" for any sign of 'weakness'... had she failed any of her mother's...not to mention any other Drow's cruel attentions... Silena would have been killed ...likely very slowly on the excuse to her father she was a "deformed" offspring... something her mother would not stand for and that they must try to make another more suitable mongrel-spawn to fullfill the Drow court's side of the bargain made with Silena's father and the church of ZON-KUTHON.

They were terrible times indeed, but... they were also informative... Silena was shown... somewhat in a odd form of prideful mockery of her and the Nidalisse culture all aspects of how dangerous the Darklands were compaired to her weak, soft, lightland abode. Her 'instruction'...if one would call it that was of course liberally dosed with constant insults as to how she would never survive a day in the Darklands on her own being only a mongrel-half breed spawn. But, as such, creatures lore and Drow history and Drow court 'etiqutte' {such as it was} were drummed into her.

Silena instantly recognized the Ray-like creatures...

She announces her voice dripping with disgust, "Eeyuhk... Cloakers! Be mindful they are sentient and intelligent! They don't like bright light!"

With that comment while they are are still relatively close together on the piles of refuse... likely a pile of old bones of victims... now that Silena realizes their nature.

Silena gestures but it is not a spellcasting somantic nor does she utter any incantation. An odd handgesture as if she were wielding an invisible paint brush...

Silena's eyes glow and vibrant amber hue briefly as her drow-heritage magical powers flow freely.

Suddenly... a splash of magical energy fills the scene with garish magical color as all three of the Cloakers are suffused with a different shade of garish magical light... a pulsing magenta, a sickening orchre-jelly green and a deep vibrant mauve.

The effect makes any attempt to hide or use the shadows and dim lighting in the chamber useless to the cloakers... a tactic Silena knows full well such creatures like to exploit.

Silane moves to engage the closest cloaker - not able to attack having used her spell-like powers.. but providing flank for Calain to take advantage of even though exposing herself to attack by the creatures.

Initiative: 1d20 + 1 ⇒ (16) + 1 = 17
Standard Action: Use spell-like ability -faerie fire
Move Action: Move to engage nearest cloaker so providing Calain flank bonus

As for the Fiendish Eagle... it shrieks in an infernal cry of triumph and vanishes in a puff of brimstone back to its Infernal abode. The magic allow its presence having expired.

Summon Monster I - scroll {CL: 1} [1rd duration]


Female Human (Keleshite) Oracle 5, Exalted 1 Init +2 hp 47/47, AC 18, T 12, FF 16, F +5 (+5 vs hot weather) R +5, Will +7

Initative 1d20 + 2 ⇒ (13) + 2 = 15

How much light is required to hurt them? Would the spell on Cailin's armor be enough or should I touch them directly with it?

Liberty's Edge

Female Depemds on the game system (human in the real world)

A word to the wise: Silena, that's lovely flavour text but a Knowledge: Dungeoneering roll is a good idea when you want to recognise a 'new' critter down my dungeons!

Liberty's Edge

Male Human {Black American} Monk 1 / Paladin 2 / Bard 1

Sorry Megan! Silena could perfectly be wrong about what she thinks they are... at least from her initial observation...they 'Seem' very much like Cloakers to her. She 'may' have seen one being used for sport to torment slaves by her Drow family... or even been menaced by one intentionally by her mother. Silena is very mindful of the things she considers to be the most horrific and threatening... most of which come from the Darklands. So when faced sometimes with unexpected foes... she considers the worse case possibility... which always brings her back to the Darklands threats. I was trying to portray that her time among the Drow 'limited as it was' has traumatized her. Silena tends to see threats around every corner. "A healthy bit of paranioa among Drow is considered a survival instinct". So sometimes Silena will see Darklands threats where there may not be any! Perhaps, I did not pull that off with the right subtlety in my post? My bad. I very much doubt Silena would know the different between a orc or a hobgoblin... or even a hill giant from a ogre... they are wholly outside her experience. On the other side of that coin... Asherick would have NO idea what these creatures might be. They are wholly outside his experience! Though, living in Devil haunted Korvosa... Ashe is quite familiar with the Infernal threats. At least that have presented themselves in Korvosa... and his Pathfinder adventures. It has not come up in RP, as yet... but, Silena has something of the opinion that "If it's not from the Darklands... its not truly dangerous... only annoying!" LOL! But I will make a better effort to stick with game stats and reduce my poetic license in future posts! :) And - truthfully, I have been wrestling with Silena's lack of skills. I'm so use to playing characters that are more knowledgeable. Believe me... when she levels; a rank in Kno: Dungeoneering is in the works to reflect her Darklands backstory! I only had two levels of skill points to spend so some of what I wanted had to wait... like spellcraft {grrr}. Its added frustration that without at least one skill rank in a skill like knowledge you can't even make a roll!


Male Human Invulnerable Rager HP: 50/50 AC18/12/16, F6/R3/W2, Perception: +6, Survival +6, Init:+2; CMD:18; CMB+6

Initiative1d20 + 2 ⇒ (14) + 2 = 16

Liberty's Edge

Female Depemds on the game system (human in the real world)

Not everyone has chimed in due to the holidays, so I'll hold off on the first full round of combat until Monday.


Male Human Invulnerable Rager HP: 50/50 AC18/12/16, F6/R3/W2, Perception: +6, Survival +6, Init:+2; CMD:18; CMB+6

Calain moves to accept the flank of Silena and swipes at the cloaker.
2 hand Power Attack 1d20 + 7 + 2 - 1 ⇒ (2) + 7 + 2 - 1 = 10
Damage 1d10 + 6 + 3 ⇒ (9) + 6 + 3 = 18

His swing goes wide, the barbarian let's out a curse that should not be uttered in polite company....


Female Human (Keleshite) Oracle 5, Exalted 1 Init +2 hp 47/47, AC 18, T 12, FF 16, F +5 (+5 vs hot weather) R +5, Will +7

hoping to revive soon. Sonya is delaying for more information. Init is 15

Liberty's Edge

Female Depemds on the game system (human in the real world)

OK, we shall carry on regardless...

Round 1

Silena unleases her faerie fire, lighting up the critters you face with mind-wrenching coruscating colours, stepping towards critter #1 and preparing to attack it.

Calain swings at Critter # 2, cursing as his blow goes wide. Jengren hits the beast with a searing bluish-white orb, scorching its side.

Sonya watches as Critter #2 moves to attack Calain, jaws gaping wide.

Critter #2's bite attack: 1d20 + 8 ⇒ (6) + 8 = 14, damage 1d6 + 5 ⇒ (5) + 5 = 10

It lashes with its tail towards Jengren... 1d20 + 3 ⇒ (1) + 3 = 4, damage 1d8 + 2 ⇒ (4) + 2 = 6

Critter #3 flaps towards Sonya, and attempts to bite: 1d20 + 8 ⇒ (4) + 8 = 12, damage 1d6 + 5 ⇒ (1) + 5 = 6

Critter #1 goes for Silena: 1d20 + 8 ⇒ (11) + 8 = 19, damage 1d6 + 5 ⇒ (4) + 5 = 9

[ooc]Next round actions and rolls, please...[/dice]


Female Half {Drow}-Elf {Nidal} Fighter "Unbreakable" 1 / Cleric [ZON-KUTHON] 4 / War Priest “Champion of the Faith” 1 | AC 21{22 "23"} T 11 FF 20{21 "22"} | HP [56] 44/44 | F +10{+16 heat} R +3 W +10{+12ench} | Init +1{+2} | Perc +6
Common Skills:
Diplomacy +8, Heal +7 {+12, +17}, Kno {Dungeon/Engineering/History/Planes/Religion} +5, Perform {Dance} +8{+10}, Pro {Torturer/Soldier} +7, Sense Motive +7, Spellcraft +6, Survival +7

Round 2
Critter 1 # Jaws snap at Silena but she gets her buckler in place in time and the foul breath beast only manages to scratch the enamel on her buckler's surface causing no damage to Silena...

Silena shifts to give Calain and herself the flanking advantage on Critter 1#. She pirouettes gracefully but spinning her spiked cold iron chain in a deadly arc!

Standard Action: {Attack w/Spiked Chain} 1d20 + 5 + 2 ⇒ (8) + 5 + 2 = 15{flank}
{Spiked Chain} Damage: 2d4 + 3 ⇒ (2, 4) + 3 = 9


Male Human Invulnerable Rager HP: 50/50 AC18/12/16, F6/R3/W2, Perception: +6, Survival +6, Init:+2; CMD:18; CMB+6

Calain moves to attack, hoping to cleave the thing in twain, while Silena's harrying distracts it.

2 hand Power Attack 1d20 + 7 + 2 - 1 ⇒ (3) + 7 + 2 - 1 = 11
Damage 1d10 + 6 + 3 ⇒ (7) + 6 + 3 = 16

His blade swishes as the creature manages to flap about it's keen edge.
Stand still you oversized cloak!

Liberty's Edge

Female Depemds on the game system (human in the real world)

DM laughs at the insult! Waiting on Jengren & Sonya...


M H, Keleshite, Sor 4, Init. 9, P 2, AC 13, T 13, FF 10, HP 26/26 , F +3, R +4, W +5 (+1 electricity)

Calain play my character, I'm still on vacation.


Male Human Invulnerable Rager HP: 50/50 AC18/12/16, F6/R3/W2, Perception: +6, Survival +6, Init:+2; CMD:18; CMB+6

Wanting to focus fire on one creature at a time the sorcerer 5ft steps away from the monsters (the further the better) and lets the power well up inside him and fires his electrical bolt at the cloaker being harrassed by Calain and Silena.


Female Human (Keleshite) Oracle 5, Exalted 1 Init +2 hp 47/47, AC 18, T 12, FF 16, F +5 (+5 vs hot weather) R +5, Will +7

Not to sure where everyone is located. I know Cailin and Selina have one flanked and one is after me. I should be near the two of them can I set a 15 foot cone to catch the one in front of me and the flanked one together after 5' stepping back?

Liberty's Edge

Female Depemds on the game system (human in the real world)

Round 2

Silena does one of her flashy moves with her spiked chain. Critter #1 does some quite astonishing aerobatics, twisting itself into a really strange shape and only just evades the whistling deadly chain!

Calain resorts to calling Critter #2 names as his mighty two-handed overhead blow fails to hit it. (DM still smiling!)

Sonya steps back and raises her hands, incanting... (Cone of what, pray?)

Critter #2, apparently not best pleased at being called an oversized cloak, snaps at Calain.

Critter #2: 1d20 + 8 ⇒ (12) + 8 = 20, damage 1d6 + 5 ⇒ (3) + 5 = 8

Jengren unleashes a coruscating writhing blast of electrical energy at Critter #1. I'll roll dice for him...

Jengren's attack: 1d20 + 4 ⇒ (9) + 4 = 13, damage 1d6 + 1 ⇒ (4) + 1 = 5

Critter #3 turns its attentions on Jengren (seeing as Sonya's stepped back...) and tries to nip him.

Critter #3: 1d20 + 8 ⇒ (4) + 8 = 12, damage 1d6 + 5 ⇒ (3) + 5 = 8

Critter #1 twists round in a bizarre pretzel shape to snap at Silena as she gathers her chain back in.

Critter #1: 1d20 + 8 ⇒ (3) + 8 = 11, damage 1d6 + 5 ⇒ (2) + 5 = 7

Next round actions & rolls, please.


Female Half {Drow}-Elf {Nidal} Fighter "Unbreakable" 1 / Cleric [ZON-KUTHON] 4 / War Priest “Champion of the Faith” 1 | AC 21{22 "23"} T 11 FF 20{21 "22"} | HP [56] 44/44 | F +10{+16 heat} R +3 W +10{+12ench} | Init +1{+2} | Perc +6
Common Skills:
Diplomacy +8, Heal +7 {+12, +17}, Kno {Dungeon/Engineering/History/Planes/Religion} +5, Perform {Dance} +8{+10}, Pro {Torturer/Soldier} +7, Sense Motive +7, Spellcraft +6, Survival +7

Silena scowls in frustration as the creature twists just barely avoiding the deadly arc of her swung spiked chain.

The Creature twisting around in a horrifyingly fluid motion snaps its jaws at Silena its foul toothy maw scraping Silena's shapely armored hip.

She can see Calain's Cloaker sink it's teeth into his shoulder while his attention is on the one they have flanked and another Cloaker ignore Sonya to bite into Jengren...

{They are too close... we don't have enough melee to hold them off... I have to multiply our strength somehow... AND protect our less armored members...}

Clearly upset with her choice, reluctant to leave an ally in battle with two foes Silena meets Calain's eyes, "Handle this... Jegern is in trouble...!"

Silena moves turning her more armored flanks to the Cloaker as she move to within 10'ft of the Cloaker attacking Jegren - just out of melee range... and hopefully out of any spell area the caster decide to unleash.

{OOC/Game Terms: This move provokes a AoO from the Cloaker... Silena just want to be in range to simply step 5'ft in round 4 to attack the cloaker attacking Jegren. This move gets her out of any immediate threat...so she can cast a spell without provoking from casting. A spell that will help them all!}

No longer threatened Silena utters a plea to the 'Midnight Lord' asking for increased favor so she and her allies can inflict more harm and suffering upon their foes...

Chanting in Infernal... a feeling of giddy sick-pleasure settles upon Silena and her allies as the [i]'Midnight Lord's' Blessing adds cunning and cruel excitement to their morale to hit with more accuracy... and steele their hearts with a masochistic joy in the face of horror![/i]

BLESS!

Round 3
Move Action: Move 20'ft {As needed to get to a 10'ft range from the Cloaker threatening Jegren} - PROVOKES AoO!
Standard Action: Cast - Bless {+1 hit, and Saves Versus Fear}


Female Human (Keleshite) Oracle 5, Exalted 1 Init +2 hp 47/47, AC 18, T 12, FF 16, F +5 (+5 vs hot weather) R +5, Will +7

Round 2
If I have two in range I'll cast in round 2.

"You want a bite, take it.

Kelish:

"Dawnflower's flames burned in my soul, leap out and burn them whole.

A cone of flames leaps from Sonya's arms burning the two critters.

Casting Burning Hands DC15 Reflex for half damage.
2d4 ⇒ (4, 2) = 6


Female Human (Keleshite) Oracle 5, Exalted 1 Init +2 hp 47/47, AC 18, T 12, FF 16, F +5 (+5 vs hot weather) R +5, Will +7

Round 3
Seeing the creatures bite in to both Cailin and Jengren, Sonya curses at herself for forgetting her duty.

Cailin, stay strong and I promise to lay hands on you next. Sonya calls to Cailin, attempting to speak in a flirting tone, though it comes out very unnaturally.

Sonya moves Avoiding AOO if possible to Jengren and touches him with her wand.

Cure Light Wounds 1d8 + 1 ⇒ (3) + 1 = 4


M H, Keleshite, Sor 4, Init. 9, P 2, AC 13, T 13, FF 10, HP 26/26 , F +3, R +4, W +5 (+1 electricity)

I'll be back tonight. Thanks for dmpc'ing me. if it hasn't been longer then two hours his mage armor is still up.


Male Human Invulnerable Rager HP: 50/50 AC18/12/16, F6/R3/W2, Perception: +6, Survival +6, Init:+2; CMD:18; CMB+6

Calain throught this fight would go quickly. He'd been wrong. Despite his tough exterior Calain has DR1/- , so he takes 7 Damage
The teeth in his shoulder reminds him who he is.
He is Calain, Bear shirt. Beserker. God of the Arena!

RAGE!!!!! 2 hand Power Attack 1d20 + 9 + 2 - 1 ⇒ (19) + 9 + 2 - 1 = 29
Damage 1d10 + 9 + 3 ⇒ (9) + 9 + 3 = 21

CONFIRM CRIT B*&%$ES!! 1d20 + 9 + 2 - 1 ⇒ (17) + 9 + 2 - 1 = 27
Damage 1d10 + 9 + 3 ⇒ (1) + 9 + 3 = 13

The pain and white hot fury releases the massive warriors prowess as was the case with the leopard man, Calain's strength blows through the creature like cloth, had the man been wielding a simple club the force would have been sufficient to split it in twain despite not being sharp.

His mind registered the Drows eyes and heard Sonya's voice, but he was past that now. He was an animal.

Liberty's Edge

Female Depemds on the game system (human in the real world)

Round 3

Silena withdraws from Critter #1 heading to aid Jengren. Unfortunately, Critter #1 understands AoOs and snaps at her as she goes:

Critter #1 AoO: 1d20 + 8 ⇒ (19) + 8 = 27, damage 1d6 + 5 ⇒ (3) + 5 = 8

As she incants her spell, you all feel the blessing wash over you and feel invigorated as you continue the fray.

Calain, spurred on by the painful bite in his shoulder, seems to swell up and bristle as he lets rip with a massive blow that literally carves Critter #2 into two bits... giving him, I suppose, two cloaks of rather more reasonable size :)

Sonya surveys the results of her burning hands on Critter #2 (what's left of it!) and Critter #3...

Critter #3's reflex save: 1d20 + 5 ⇒ (12) + 5 = 17 (I won't bother for Critter #2, it's dead now!)

Jengren steps back to give Silena room as she charges over.

Critter #3 attempts to bite Silena.

Critter #3's attack: 1d20 + 8 ⇒ (2) + 8 = 10, damage 1d6 + 5 ⇒ (6) + 5 = 11

Critter #1 has a go at Calain.

Critter #1's attack: 1d20 + 8 ⇒ (12) + 8 = 20, damage 1d6 + 5 ⇒ (2) + 5 = 7

Next round's actions and rolls, please


Female Half {Drow}-Elf {Nidal} Fighter "Unbreakable" 1 / Cleric [ZON-KUTHON] 4 / War Priest “Champion of the Faith” 1 | AC 21{22 "23"} T 11 FF 20{21 "22"} | HP [56] 44/44 | F +10{+16 heat} R +3 W +10{+12ench} | Init +1{+2} | Perc +6
Common Skills:
Diplomacy +8, Heal +7 {+12, +17}, Kno {Dungeon/Engineering/History/Planes/Religion} +5, Perform {Dance} +8{+10}, Pro {Torturer/Soldier} +7, Sense Motive +7, Spellcraft +6, Survival +7

As she turned to move to Jengren's aid the Cloaker stretch out its fluid form to sink its teeth into Silena's left arm savaging her with its toothy maw!

Silena... stifles a cry of pain... she was expecting pain, {life is pain... but I'm still alive... still suffering... so its a victory.}

Her arm is stained with her bright blood but she does not falter... smiling grimly she moves to engage the Cloaker that turns its attention from the fleeing Jengren... exactly what she wanted it to do! The light shining shimmer that surround her buckler at all times faded as her profane protection of negative energy was breached... at least temporarily..

[OOC: Silena is now AC 19]

"Ahwa~!"

"Now its my turn... dark spawn!"

Silena shifts position to give Jengren a better angle to cast his spells at the Cloaker... and closer to Sonya should she move to heal her from behind. But in either case... she has been in far Far worse situations than this and she would prevail again!

The Cloaker does not hesitate but immediately moves to strike at her... a poorly aimed bite catching only air...

"THAT'S Right fiend! Rush in a die beast!! Embrace OBLIVION!!!"

Silena leaped into strike laughing - pirouetting, and spinning to lash-out with her weapon the spiked chain ignited immediately with the Infernal heritage of her blood... the black iron chain links engulfed in flames not burning her fingers in the slightest!

Her violet eyes hollow with amber flames within...

Round 4

Move Action: 5'ft step... slight adjustment in Sonya and Jengren's favor to not block line of fire to Critter 3#
Swift Action: Fires of Hell +1pt fire damage in melee {last use for the day}
Standard Action-Attack w/Spiked Chain: 1d20 + 5 + 1 ⇒ (20) + 5 + 1 = 26{Bless} CRIT THREAT!
Attack to Confirm: 1d20 + 5 + 1 ⇒ (20) + 5 + 1 = 26 BOOYAH BABY!!! Take it! :)
Damage - Spiked Chain w/Fires of Hell: 2d4 + 3 + 1 ⇒ (2, 3) + 3 + 1 = 9{1pt fire}
Damage-CRITICAL HIT - Spiked Chain w/fires of Hell: 2d4 + 3 + 1 ⇒ (3, 3) + 3 + 1 = 10{1pt fire}

Total Damage: 9 + 10 = 19{2pts fire}


M H, Keleshite, Sor 4, Init. 9, P 2, AC 13, T 13, FF 10, HP 26/26 , F +3, R +4, W +5 (+1 electricity)

RD 4: AC is 16

Jengren will remain behind Silena and Calain, a small glob of clear liquid springs from his palm as acid splashes over the critter #1 that attacked Calain.

acid splash RTA: 1d20 + 3 ⇒ (9) + 3 = 12;damage: 1d3 ⇒ 1


Female Human (Keleshite) Oracle 5, Exalted 1 Init +2 hp 47/47, AC 18, T 12, FF 16, F +5 (+5 vs hot weather) R +5, Will +7

Sonya moves carefully to Cailin avoiding AOO if possible then touching him with her wand.

Cure Light Wounds 1d8 + 1 ⇒ (4) + 1 = 5


M H, Keleshite, Sor 4, Init. 9, P 2, AC 13, T 13, FF 10, HP 26/26 , F +3, R +4, W +5 (+1 electricity)

bumping this game thread. Where are we in the initiative order?


Female Human (Keleshite) Oracle 5, Exalted 1 Init +2 hp 47/47, AC 18, T 12, FF 16, F +5 (+5 vs hot weather) R +5, Will +7

I believe we're waiting on Cailins round 4


Male Human Invulnerable Rager HP: 50/50 AC18/12/16, F6/R3/W2, Perception: +6, Survival +6, Init:+2; CMD:18; CMB+6

Calain stays in his rage takes a roundabout way to flank and close with the remaining cloaker, this one would also fall!!

RAGE!!!!! 2 hand Power Attack 1d20 + 9 + 2 - 1 ⇒ (7) + 9 + 2 - 1 = 17
Damage 1d10 + 9 + 3 ⇒ (9) + 9 + 3 = 21

RARRGH!
Sorry guys, didn't realize was my turn

Liberty's Edge

Female Depemds on the game system (human in the real world)

Round 4

Silena, obviously outraged that one of these critters had the temerity to not only bite her but actually draw blood, whirled her chain with renewed vigour... and tore one of Critter #3's wings clean off. It flopped to the floor, dark ichor spreading rapidly as it bled out.

Still in the grip of his rage, Calain strode forwards to unleash a mightly blow at the remaining critter (#1), managing to clip off the end of its lashing tail. It screeches!

Sonya steps in behind him to apply healing energy.

Jengren attempts an acid splash attack, but it goes wide.

Critter #1, a bit unstable without its tail, attempts to snap at Calain once more.

Critter #1's attack: 1d20 + 8 ⇒ (10) + 8 = 18, damage 1d6 + 5 ⇒ (4) + 5 = 9

Almost done... let's have the next round's actions & rolls, please. Remember, it doesn't matter what order you post in, I sort it out when I post the next round.


Female Half {Drow}-Elf {Nidal} Fighter "Unbreakable" 1 / Cleric [ZON-KUTHON] 4 / War Priest “Champion of the Faith” 1 | AC 21{22 "23"} T 11 FF 20{21 "22"} | HP [56] 44/44 | F +10{+16 heat} R +3 W +10{+12ench} | Init +1{+2} | Perc +6
Common Skills:
Diplomacy +8, Heal +7 {+12, +17}, Kno {Dungeon/Engineering/History/Planes/Religion} +5, Perform {Dance} +8{+10}, Pro {Torturer/Soldier} +7, Sense Motive +7, Spellcraft +6, Survival +7

Though moderately wounded, the evidence of which is obvious on her blacked steel.. now blood stained spiked armor, she does not slow but moves to flank the last Cloaker... twirling her spiked chain in both hands... charred viscera trailing in tatters and greasy icor staining its links from her previous kill.

But she does not strike...?

Silently Silena meets Calain's eyes and nods, giving him the chance at the honor of the 'killing stroke' in difference to his killing rage...

Round 5

Move Action: {Move to flank Critter 1#)
{Delayed Action - Until After Calian Acts}Standard Action: {Attack w/Spiked Chain} 1d20 + 5 + 1 + 2 ⇒ (11) + 5 + 1 + 2 = 19
- Mods: +1{Bless}, +2{Flank}
Damage: Spiked Chain 2d4 + 3 ⇒ (2, 2) + 3 = 7


M H, Keleshite, Sor 4, Init. 9, P 2, AC 13, T 13, FF 10, HP 26/26 , F +3, R +4, W +5 (+1 electricity)

RD 5:

Jengren is miffed his acide splash went wide so he calls upon it one more time,
RTA: 1d20 + 3 ⇒ (5) + 3 = 8;damage: 1d3 ⇒ 1

"Blasted shrine must be altering my magic." He feebly suggests, trying to rationalize how his aim is so off its mark.


Female Human (Keleshite) Oracle 5, Exalted 1 Init +2 hp 47/47, AC 18, T 12, FF 16, F +5 (+5 vs hot weather) R +5, Will +7

"Cailin end this." Sonya pleads as she moves to yet another injured ally, pressing the wand to Silena.

cure light wounds 1d8 + 1 ⇒ (3) + 1 = 4


Male Human Invulnerable Rager HP: 50/50 AC18/12/16, F6/R3/W2, Perception: +6, Survival +6, Init:+2; CMD:18; CMB+6

Calain continues to bleed from his wounds, fighting on in his fury and swatting down on the last cloaker.

RAGE!!!!! 2 hand Power Attack 1d20 + 9 + 2 - 1 ⇒ (8) + 9 + 2 - 1 = 18
Damage 1d10 + 9 + 3 ⇒ (2) + 9 + 3 = 14

Kill you!

Liberty's Edge

Female Depemds on the game system (human in the real world)

Round 5

Silena flanks Critter #1, allowing Calain to strike first. He does, another mighty overhead blow that rips a chunk out of it. Struggling, it drops to the flagstones, flopping around... and Silena's chain puts it out of its misery.

Combat over!

Well done, that was quite a challenge... 3 grumpy cloakers!


M H, Keleshite, Sor 4, Init. 9, P 2, AC 13, T 13, FF 10, HP 26/26 , F +3, R +4, W +5 (+1 electricity)

Jengren shakes his head and mumbles clearly disappointed in himself. "Any idea how much further we have? I prefer to feel the warm sun on my face rather than the dark dank caverns below the ground." He composes himself and casts detect magic and begins to scan the chamber, beginning at the middle and working his way out to the walls and ceiling.


Female Half {Drow}-Elf {Nidal} Fighter "Unbreakable" 1 / Cleric [ZON-KUTHON] 4 / War Priest “Champion of the Faith” 1 | AC 21{22 "23"} T 11 FF 20{21 "22"} | HP [56] 44/44 | F +10{+16 heat} R +3 W +10{+12ench} | Init +1{+2} | Perc +6
Common Skills:
Diplomacy +8, Heal +7 {+12, +17}, Kno {Dungeon/Engineering/History/Planes/Religion} +5, Perform {Dance} +8{+10}, Pro {Torturer/Soldier} +7, Sense Motive +7, Spellcraft +6, Survival +7

Silena sighs... relief and weariness clear on her lovely inky black visage. Her breath coming in labored breaths. A quick spin and her gore splatters spiked-chain is draped around her once more her ocher-green cloak somewhat more tattered in the battle aftermath at her shoulders spattered with her bright blood.

Finding a stray piece of rubble and takes a seat leaning on her knee. A twist of her wrist and a wand is in her hand.

A briefly uttered command word in undercommon and the magic flows over her healing more of her wounds.

Wand -Cure Light Wounds = 1d8 + 1 ⇒ (7) + 1 = 8

Her breathing becomes more even... and her wounds close completely, those her clothing and armor remain splattered with her blood...

"My thanks Desert Rose - Sonya of the Dawnflower Sarenrae."

Her eyes harden and she stands, walking towards the passage way unexplored... she pauses. Not looking at the party her back to them.

"However... if none of you wish to accept the miracles I cast on your behalf. Let me know right now! I can selfishly restrict the blessings of the 'Midnight Lord' that I prepare each day for only my benefit if that is what you would prefer. I have only asked you show polite gratitude for the undeserved magic from my God that I use on your behalf. If that is TOO much for you to swallow... so be it! But let us be totally clear on this right now!!"

She is so young and lovely seen in profile, her white hair a halo of tenuous mist in the dim lighting of the chamber contrasting her dark complexion and yet... she is also So hardened and... bitter... like sculpted obsidian. Unyielding, but brittle after a fashion... liquid flowstone...

[OOC: Just some role-play here... as a player I'm not upset in the least.. just amused. But I could not fail to notice that no one used the +1 to hit Bless spell for any of their actions in the combat. Silena could have simply prepared and used a magic weapon spell and gotten a +1 to hit and damage instead of only a +1hit for everyone. I'm certain this fact was not lost on her.. OR her God. Silena does not... 'cast pearls before swine'. The party may be made uncomfortable with the presence of such a "colorful" intimidating Cleric worshiping an evil dark god of torment... but keep in mind... Silena herself is NOT evil, dark yes, and has shown no proclivities thus far to relish the torment of others. She is asking no more than she is willing to give herself. But she will not waste her efforts if its not appreciated or wanted. She does have her pride.]


Female Human (Keleshite) Oracle 5, Exalted 1 Init +2 hp 47/47, AC 18, T 12, FF 16, F +5 (+5 vs hot weather) R +5, Will +7

Sonya makes her way to Cailin keeping herself between Cailin and Silena as she pressing the wand to him once more.

She knows this one looses his mind in the slew of battle yet still she antagonizes him in the midst of his madness.

cure light wounds 1d8 + 1 ⇒ (1) + 1 = 2

Cailin how injured do you remain?


Male Human Invulnerable Rager HP: 50/50 AC18/12/16, F6/R3/W2, Perception: +6, Survival +6, Init:+2; CMD:18; CMB+6

Calain is down 9 HP. I simply forgot to add your BLESS bonus Silena. You know I am a buff whore. Keep them coming

Calain lets go of his fury and accepts the healing from the beautiful Kelishite woman, bleeding for many wounds. He looks at the drow. I did not ask for an easy kill. If I cannot keep up with you all here I am not worthy and should fall. Take your shots where you may. I will earn my role in battle or I will die.

Looking back to Sonya, I bleed from many wounds, but I can still fight. And you owe me a kiss.

He takes a moment to blow away the fatigue.


M H, Keleshite, Sor 4, Init. 9, P 2, AC 13, T 13, FF 10, HP 26/26 , F +3, R +4, W +5 (+1 electricity)

I missed your buff post Silena.


Female Human (Keleshite) Oracle 5, Exalted 1 Init +2 hp 47/47, AC 18, T 12, FF 16, F +5 (+5 vs hot weather) R +5, Will +7

Sonya smirks under her veil as she gently removes her silken gloves. The hidden flesh of her arms and hands are blackened as if it were the flesh of a burned corpse. The putrid decaying flesh barely clinging to her bones, she presents her hand offering Cailin the chance to kiss it.

If that is what you desire, it is yours.

Her free hand pressing the wand to him twice more.

cure light wounds 1d8 + 1 ⇒ (4) + 1 = 5 1d8 + 1 ⇒ (8) + 1 = 9


Female Half {Drow}-Elf {Nidal} Fighter "Unbreakable" 1 / Cleric [ZON-KUTHON] 4 / War Priest “Champion of the Faith” 1 | AC 21{22 "23"} T 11 FF 20{21 "22"} | HP [56] 44/44 | F +10{+16 heat} R +3 W +10{+12ench} | Init +1{+2} | Perc +6
Common Skills:
Diplomacy +8, Heal +7 {+12, +17}, Kno {Dungeon/Engineering/History/Planes/Religion} +5, Perform {Dance} +8{+10}, Pro {Torturer/Soldier} +7, Sense Motive +7, Spellcraft +6, Survival +7

Silena is silent for several moments... and accepts their lack of reply to be assent to accept the 'midnight Lord's' blessings with no further argument.

"...this way... let's finish this. I want to clear this ruin, get a bath, something to eat.. and a bout of meaningless sex, if possible, before some well earned sleep!"

Silena moves toward the next connecting hallways. Spiked Chain in hand, buckler raised high for maximum defense.

[OOC: Ah..ok! lol! I'll be more obvious the next time I cast a spell that buffs the party.]


Male Human Invulnerable Rager HP: 50/50 AC18/12/16, F6/R3/W2, Perception: +6, Survival +6, Init:+2; CMD:18; CMB+6
Sonya Amir wrote:

Sonya smirks under her veil as she gently removes her silken gloves. The hidden flesh of her arms and hands are blackened as if it were the flesh of a burned corpse. The putrid decaying flesh barely clinging to her bones, she presents her hand offering Cailin the chance to kiss it.

If that is what you desire, it is yours.

Her free hand pressing the wand to him twice more.

cure light wounds 1d8+1 1d8+1

Calain gently takes her hand and plants a tender kiss on it. Without hesitation.

I have held my brother's entrails to his belly and wept as the god's took my friend from me. I bear many scars upon my own body for those times I needed to stand and could not. Your flesh does not give me pause and neither should it you. You have suffered and endured and your Strength is beautiful. Your god sees this.

He releases her hand and resumes his place in the march.
His sensitive moment over.
If all you want is a F#€k Silena, I'll gladly oblige, just no God talk. Moans and slaps are fine

Liberty's Edge

Female Depemds on the game system (human in the real world)

Ready to move on, then?


Female Half {Drow}-Elf {Nidal} Fighter "Unbreakable" 1 / Cleric [ZON-KUTHON] 4 / War Priest “Champion of the Faith” 1 | AC 21{22 "23"} T 11 FF 20{21 "22"} | HP [56] 44/44 | F +10{+16 heat} R +3 W +10{+12ench} | Init +1{+2} | Perc +6
Common Skills:
Diplomacy +8, Heal +7 {+12, +17}, Kno {Dungeon/Engineering/History/Planes/Religion} +5, Perform {Dance} +8{+10}, Pro {Torturer/Soldier} +7, Sense Motive +7, Spellcraft +6, Survival +7

Silena turns the corner to the east into the remaining unexplored section of the underground ruin... walking into darkness...

She does not look back but chuckles grimly replying, "...survive the darkness intact and I may consider it. You can't be worse than any demon that has tried a forced bedding... and at least you are not soft or weak!"

"I already explained, Kuthites do not proselytize, there is no wisdom, no deeper meaning in the 'Midnight Lord's' service... only suffering in exchange for power. There is nothing else..."

She goes silent as she seeks any new quarry that should present itself as a threat...

Perception: 1d20 + 4 ⇒ (14) + 4 = 18

Actions - Using Darkvision, Total Defense, Move 20'ft


M H, Keleshite, Sor 4, Init. 9, P 2, AC 13, T 13, FF 10, HP 26/26 , F +3, R +4, W +5 (+1 electricity)

"Soft, smooth skin can be quite pleasurable Silena." The sorcerer chirps from behind, "but lets be on with current task." Jengren leans over to Calain, "You know she's going to be a biter, don't you." He smirks.


Male Human Invulnerable Rager HP: 50/50 AC18/12/16, F6/R3/W2, Perception: +6, Survival +6, Init:+2; CMD:18; CMB+6

Calain returns the smirk, I fear nothing

Liberty's Edge

Female Depemds on the game system (human in the real world)

You make your way cautiously forward, entering a rather strange-shaped room (see map).

Three spacious tubs dominate this room, with large terracotta braziers placed between them. Narrow vents lead into the ceiling above each brazier, evidently the source of the sand and grit covering the floor. Warped and decrepit racks stand along the walls, the amphorae they once held now lying on the floor in shattered fragments. Sagging stone shelves hold dozens of small clay jars and bowls, many holding rotted or dusty remnants of ancient pastes or herbs.


Female Half {Drow}-Elf {Nidal} Fighter "Unbreakable" 1 / Cleric [ZON-KUTHON] 4 / War Priest “Champion of the Faith” 1 | AC 21{22 "23"} T 11 FF 20{21 "22"} | HP [56] 44/44 | F +10{+16 heat} R +3 W +10{+12ench} | Init +1{+2} | Perc +6
Common Skills:
Diplomacy +8, Heal +7 {+12, +17}, Kno {Dungeon/Engineering/History/Planes/Religion} +5, Perform {Dance} +8{+10}, Pro {Torturer/Soldier} +7, Sense Motive +7, Spellcraft +6, Survival +7

Silena pauses... casting detect magic.

Scanning the room particularly the three large tubs.

Silena stalks to the left-hand {southern} wall of the room skirting the tubs... looking for threats. Looking up to be mindful of the ceiling and checking the little alcove to her immediate left as she moves toward the far west wall of the chamber. She avoids stepping if at all possible on the broken fragments of the amphorae shards to make a little noise as possible...

Silently she gestures to Calain to skirt to the right-hand {northern} wall...

Perception: {Darkvision} 1d20 + 4 ⇒ (8) + 4 = 12
Stealth: 1d20 + 1 - 7 ⇒ (16) + 1 - 7 = 10


M H, Keleshite, Sor 4, Init. 9, P 2, AC 13, T 13, FF 10, HP 26/26 , F +3, R +4, W +5 (+1 electricity)

Jengren will cast detect magic and scan the room as he walks the middle ground, using the light cast from from Calain to see.

perception: 1d20 + 2 ⇒ (1) + 2 = 3

Failing miserably.


Female Human (Keleshite) Oracle 5, Exalted 1 Init +2 hp 47/47, AC 18, T 12, FF 16, F +5 (+5 vs hot weather) R +5, Will +7

Sonya waits near the entrance to this new room, silently contemplating Cailin's action as she carefully replaces her gloves.

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