JD's Giantslayer AP!

Game Master Jack Daniels

Initiative:
Enemies: [dice]1d20[/dice]
Barundar: [dice]1d20+2[/dice]
Cabe: [dice]1d20+4[/dice]
Elisen: [dice]1d20+9[/dice]
Falric: [dice]1d20+5[/dice]
Morti: [dice]1d20+4[/dice]


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Male Dwarf Fighter (Two-Handed Fighter) 5; HP 57/63; AC 19/10/19; DR 5/evil; F+8/R+4/W+3 (+2 vs poison/+4 vs spell/SLA); Init+2; Per+1

"Maire like Rusty Nails!" Barundar calls back, hoping to goad them into being less cautious in their charge.


The three enraged orcs drop the ram they're holding and rush up the hill! Morti lights the boulder and gives it a heave as it rolls down toward the orcs, breaking through the barricade and bowling and burning the surprised orcs! Only their orc ferocity is keep the orcs up, as they are all badly injured! Two of them are groaning on the floor, while one still stands! The boulder crashes against the southern tower and continues rolling through the gates.
Attack: 1d20 + 10 ⇒ (12) + 10 = 22...hit
Attack: 1d20 + 10 ⇒ (18) + 10 = 28...hit
Attack: 1d20 + 10 ⇒ (9) + 10 = 19...hit
Damage: 4d6 ⇒ (2, 5, 3, 5) = 15
Reflex save: 1d20 ⇒ 8...prone
Reflex save: 1d20 ⇒ 6...prone
Reflex save: 1d20 ⇒ 19...standing

Party is up again!

Map


Male halfling alchemist (Crypt Breaker) 1/bard (dawnflower dervish) 1 HP 14/14|F: +2, R: +8, W: +2|Init + 4|AC 20 (16 T, 15 FF)|Bardic Performance 5/5 rds./day|Perception: +7/+8 vs. traps|Disable Device: +12|Alkahest Bombs: 3/day|Halfling Luck 3/day

Falric follows the boulder's lead and moves past the prone orcs to the north of Orc 1 and stabs Orc 3 in the gut!
Attack: 1d20 + 10 ⇒ (9) + 10 = 19
Damage: 1d4 + 7 ⇒ (3) + 7 = 10
AC: 29


Orc 3 screams as his life is cut short by the Halfling.


CG Male Half-orc Witch 4 | AC 16, touch 12, flat-footed 14 | CMB +2, CMD 14 | Fort. +4, Ref. +4, Will +7 | Init. +2 | Perc. +11, Sense Motive +4 | Speed 30ft |

Ugun follows the halfling, his new spear in his hands.

He buries the head of the weapon in the orc's gut and twists until the orc stops moving.

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move 1 south, 2 west
longspear to hit, prone: 1d20 + 1 + 4 ⇒ (18) + 1 + 4 = 23
damage: 1d8 ⇒ 2


Female Human Arcanist 5 | AC (16)12/12/10 | HP 37/37 | F+4, R+4, W+6 | CMD 15 | Perc.+1, Initiative+10 | Prescience 8/day | Arcane Reservoir 5/8 |

Eli tries Daze on orc 2, or any orcs that remain after the initial rush.

Will DC 15 to avoid.


Male Dwarf Fighter (Two-Handed Fighter) 5; HP 57/63; AC 19/10/19; DR 5/evil; F+8/R+4/W+3 (+2 vs poison/+4 vs spell/SLA); Init+2; Per+1

Barundar steps up and swings his dorn dergar against Orc 2, hoping to bring the injured brute down!

Dorn Dergar Power Attack: 1d20 + 7 ⇒ (8) + 7 = 15
Dorn Dergar Damage: 1d10 + 7 ⇒ (1) + 7 = 8


Male Dwarf Inquisitor 6 | HP 46/52 | AC 18 t 11 ff 17 | CMD 17 (21 vs trip/bullrush) | F+8 R+3 W +8 (+2 vs poison, spells) | Init +4 | Perc +10 | Spells 1st - 5 / 2nd - 2 | Judgements 2/2 | Bane 6/6 | DomainPwr 6/6

Seeing his companions making short work of the wounded orcs, Morti takes a few steps forward to fill the hole in the barricade.


Will save: 1d20 - 1 ⇒ (13) - 1 = 12
Barundar moves up and caves in Orc 1's head. Ugun moves up and pokes the prone orc. As he tries to retaliate, Elisen's spell dazes him.

Round 3:
Party is up again, as the sounds of marching orcs can be heard approaching the west gate, but are currently not visible on the map.


CG Male Half-orc Witch 4 | AC 16, touch 12, flat-footed 14 | CMB +2, CMD 14 | Fort. +4, Ref. +4, Will +7 | Init. +2 | Perc. +11, Sense Motive +4 | Speed 30ft |

Ugun frustrated with himself and the orc he could not kill tries again, "Stay dead!"

----------
longspear to hit, prone: 1d20 + 1 + 4 ⇒ (18) + 1 + 4 = 23
damage: 1d8 ⇒ 3


Male Dwarf Inquisitor 6 | HP 46/52 | AC 18 t 11 ff 17 | CMD 17 (21 vs trip/bullrush) | F+8 R+3 W +8 (+2 vs poison, spells) | Init +4 | Perc +10 | Spells 1st - 5 / 2nd - 2 | Judgements 2/2 | Bane 6/6 | DomainPwr 6/6

Round 3, AC 18

"Ugun, ye migh' consider fallin' back from th' gate."

Morti raises his crossbow to his shoulder and readies to fire on the first orc (or other adversary?) to come into view.

light crossbow attack: 1d20 + 3 + 1 ⇒ (15) + 3 + 1 = 19
damage: 1d8 + 1 ⇒ (4) + 1 = 5

After firing, he'll drop the crossbow and pull out his axe.


CG Male Half-orc Witch 4 | AC 16, touch 12, flat-footed 14 | CMB +2, CMD 14 | Fort. +4, Ref. +4, Will +7 | Init. +2 | Perc. +11, Sense Motive +4 | Speed 30ft |
Morti Hearthstone wrote:

Round 3, AC 18

"Ugun, ye migh' consider fallin' back from th' gate."

Ugun doesn't lift his head from the grisly task at hand, "Only after this hellspawn no longer walks!"

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Ugun will use his move action to fall back if the orc is killed.


Orc 2 dies a death of a thousand pokes. Any other readied actions for the next wave of orcs?


Female Human Arcanist 5 | AC (16)12/12/10 | HP 37/37 | F+4, R+4, W+6 | CMD 15 | Perc.+1, Initiative+10 | Prescience 8/day | Arcane Reservoir 5/8 |

"Should we loose the logs now or hold them until things get really bad? I say we do it now, before they have a chance to break our ranks."


Male halfling alchemist (Crypt Breaker) 1/bard (dawnflower dervish) 1 HP 14/14|F: +2, R: +8, W: +2|Init + 4|AC 20 (16 T, 15 FF)|Bardic Performance 5/5 rds./day|Perception: +7/+8 vs. traps|Disable Device: +12|Alkahest Bombs: 3/day|Halfling Luck 3/day

Falric moves back behind the logs, drawing his dagger with his off hand.


CG Male Half-orc Witch 4 | AC 16, touch 12, flat-footed 14 | CMB +2, CMD 14 | Fort. +4, Ref. +4, Will +7 | Init. +2 | Perc. +11, Sense Motive +4 | Speed 30ft |
Elisen Renard wrote:
"Should we loose the logs now or hold them until things get really bad? I say we do it now, before they have a chance to break our ranks."

"Agreed."

Ugun dropped his spear on the ground and readied his axe to cut the wood pile loose as soon as more than two orcs showed their ugly mutts.

----------------
ready action to cut pile loose and jump back over the barricade


Male Dwarf Fighter (Two-Handed Fighter) 5; HP 57/63; AC 19/10/19; DR 5/evil; F+8/R+4/W+3 (+2 vs poison/+4 vs spell/SLA); Init+2; Per+1

"Wait 'til they coom 'round tha corner!" Barundar answers, taking up a position between the rows of logs.



Initiative:
Orcs: 1d20 ⇒ 16
Barundar: 1d20 + 2 ⇒ (2) + 2 = 4
Elisen: 1d20 + 9 ⇒ (20) + 9 = 29
Falric: 1d20 + 11 ⇒ (15) + 11 = 26

Round 4:
Three more face-painted orcs rush in through the portcullis of the western gate, while a smarter orc stays 10' behind. The orcs' action triggers combat and the two readied actions:

Morti's crossbow whizzes down the hill and strikes the first orc in the chest, causing it to groan in pain, but it does not fall!
Ugun then brings down the axe on the pile of logs and sends it rolling toward the orcs, striking them with devastating force, instantly killing the orc wounded by Morti! One of the other orcs is knocked prone, as the logs roll over him. The other manages to remain barely standing. The last orc (Orc 7) watches from the safety of the passageway where the logs do not fit.
Attack: 1d20 + 15 ⇒ (4) + 15 = 19
Attack: 1d20 + 15 ⇒ (13) + 15 = 28
Attack: 1d20 + 15 ⇒ (5) + 15 = 20
Damage: 3d6 ⇒ (6, 4, 6) = 16
Orc 5 Reflex save: 1d20 ⇒ 11...prone
Orc 6 Reflex save: 1d20 ⇒ 15...standing

Elisen and Falric are up before the orcs!
Map


Female Human Arcanist 5 | AC (16)12/12/10 | HP 37/37 | F+4, R+4, W+6 | CMD 15 | Perc.+1, Initiative+10 | Prescience 8/day | Arcane Reservoir 5/8 |

Eli fires a bolt from the recently consficated light crossbow at the standing orc.

Crossbow 1d20 + 3 ⇒ (4) + 3 = 7

Damage 1d8 ⇒ 1


Male halfling alchemist (Crypt Breaker) 1/bard (dawnflower dervish) 1 HP 14/14|F: +2, R: +8, W: +2|Init + 4|AC 20 (16 T, 15 FF)|Bardic Performance 5/5 rds./day|Perception: +7/+8 vs. traps|Disable Device: +12|Alkahest Bombs: 3/day|Halfling Luck 3/day

Falric drops the dagger and scampers down the hill, moving his full 30', which should leave him diagonal to Orc 6. He then guts the pig!
1d20 + 10 ⇒ (13) + 10 = 23
Damage: 1d4 + 7 + 1d6 ⇒ (2) + 7 + (5) = 14
AC: 29


Gut him indeed, as the orc collapses dead on the ground! The wary orc stays by the broken portcullis and shoots the halfling with his shortbow, but the agile halfling doges it! The severely wounded half-orc stands and picks his greataxe, though it looks clear, he is going to die within seconds.
Attack: 1d20 + 4 ⇒ (17) + 4 = 21...miss!

Barundar and then the party is up in Round 2.


CG Male Half-orc Witch 4 | AC 16, touch 12, flat-footed 14 | CMB +2, CMD 14 | Fort. +4, Ref. +4, Will +7 | Init. +2 | Perc. +11, Sense Motive +4 | Speed 30ft |

Ugun does his best to help while the orcs are still approaching. he concentrates on his scarification making it livid pink-red and casts his nightmare hex on one of the orcs.

-----------
cast slumber hex, will save DC 15 or sleep for 3 rounds


Male Dwarf Fighter (Two-Handed Fighter) 5; HP 57/63; AC 19/10/19; DR 5/evil; F+8/R+4/W+3 (+2 vs poison/+4 vs spell/SLA); Init+2; Per+1

I can't look at the map; for some reason that image-share site is being filtered by my work server as a porn site.

Barundar trots off after Falric to help the halfling out, but can't get quite as far; at the end of his move he takes a readied action to swing the full length of his dorn dergar at the first orc that approaches.

Dorn dergar used as a reach weapon.

Readied Attack: 1d20 + 7 ⇒ (15) + 7 = 22
Damage: 1d10 + 7 ⇒ (7) + 7 = 14


Female Human Arcanist 5 | AC (16)12/12/10 | HP 37/37 | F+4, R+4, W+6 | CMD 15 | Perc.+1, Initiative+10 | Prescience 8/day | Arcane Reservoir 5/8 |

Eli drops the unloaded crossbow and uses her Daze magic on whatever orc is still alive.

Will DC 15 to avoid.


Male halfling alchemist (Crypt Breaker) 1/bard (dawnflower dervish) 1 HP 14/14|F: +2, R: +8, W: +2|Init + 4|AC 20 (16 T, 15 FF)|Bardic Performance 5/5 rds./day|Perception: +7/+8 vs. traps|Disable Device: +12|Alkahest Bombs: 3/day|Halfling Luck 3/day

Falric skips past the hopefully dazed Orc #2 and attacks the Orc with the bow!
Attack: 1d20 + 10 ⇒ (18) + 10 = 28...threat
Confirmation: 1d20 + 10 ⇒ (13) + 10 = 23...should confirm
Damage: 2d4 + 14 ⇒ (3, 3) + 14 = 20
AC: 29


Will save for Slumber: 1d20 - 1 ⇒ (10) - 1 = 9..Orc 2 falls asleep and then passes away peacefully.
Will move ahead, Morti can retroactively post his crossbow shot.

Falric merrily skips forward and drives his scimitar into the Orc's gut! This is no ordinary orc though as he is sturdier than most, but only his orc ferocity keeps him up, as he is amazed the little Halfling could exert so much damage. He drops his shortbow and draws his falchion and swings down on the Halfling, only to miss by a mile! His eyes widen in shock mixed with fear.
Round 5:
Attack: 1d20 + 5 ⇒ (13) + 5 = 18

Party is up!


Male Dwarf Inquisitor 6 | HP 46/52 | AC 18 t 11 ff 17 | CMD 17 (21 vs trip/bullrush) | F+8 R+3 W +8 (+2 vs poison, spells) | Init +4 | Perc +10 | Spells 1st - 5 / 2nd - 2 | Judgements 2/2 | Bane 6/6 | DomainPwr 6/6

already dropped bow, because apparently can't count orcs -- and looks like too far away to melee even with a charge. And Elisen already tried dazing that last one?

Too far away from the staggered orc at the gates to be of use, Morti recovers his dropped crossbow and reloads, to be ready for the next wave.


Male halfling alchemist (Crypt Breaker) 1/bard (dawnflower dervish) 1 HP 14/14|F: +2, R: +8, W: +2|Init + 4|AC 20 (16 T, 15 FF)|Bardic Performance 5/5 rds./day|Perception: +7/+8 vs. traps|Disable Device: +12|Alkahest Bombs: 3/day|Halfling Luck 3/day

Sorry for confusing the group.

Falric continues to attack Orc 7.
Attack:1d20 + 10 ⇒ (2) + 10 = 12...looks like a miss


CG Male Half-orc Witch 4 | AC 16, touch 12, flat-footed 14 | CMB +2, CMD 14 | Fort. +4, Ref. +4, Will +7 | Init. +2 | Perc. +11, Sense Motive +4 | Speed 30ft |

Ugun taunted the remaining orc, "C'mon boy, get your ass over her so we can roast it! Don't you want to join your brothers or are you too scared?"

He mumbled to the others, "I'll drop him when he gets near. Be ready. One lone orc is not worth using the last remaining wood pile on."

-------------
ready action: cast slumber hex (will save DC 15 or sleep for 3 rounds)


Male Dwarf Fighter (Two-Handed Fighter) 5; HP 57/63; AC 19/10/19; DR 5/evil; F+8/R+4/W+3 (+2 vs poison/+4 vs spell/SLA); Init+2; Per+1

Also too far away to be of use, Barundar moves forward until he is standing nearer the center of the field, where he again prepares himself for any orcs that may come near.

Do you want me to re-roll the readied action? Or just let the previous one stand?


Since he was not supposed to swing last round since he is staggered, I will use the swing and say he missed this round. You are all up again.


CG Male Half-orc Witch 4 | AC 16, touch 12, flat-footed 14 | CMB +2, CMD 14 | Fort. +4, Ref. +4, Will +7 | Init. +2 | Perc. +11, Sense Motive +4 | Speed 30ft |

Seeing the orc was on his last feet and not getting any closer, Ugun desperately looked for some sort of long range weapon while urging the dwarf with the crossbow.

"C'mon, you can hit him. Aim for his big, fat belly!"

-------------
Is there a sling with ammunition or javelins nearby?


Male halfling alchemist (Crypt Breaker) 1/bard (dawnflower dervish) 1 HP 14/14|F: +2, R: +8, W: +2|Init + 4|AC 20 (16 T, 15 FF)|Bardic Performance 5/5 rds./day|Perception: +7/+8 vs. traps|Disable Device: +12|Alkahest Bombs: 3/day|Halfling Luck 3/day

Falric swings again aiming for the orc's belly!
Attack:1d20 + 10 ⇒ (10) + 10 = 20
Damage: 1d4 + 7 ⇒ (1) + 7 = 8

After the swing, he raises his fist at Ugun in thanks for the advice!


Male Dwarf Inquisitor 6 | HP 46/52 | AC 18 t 11 ff 17 | CMD 17 (21 vs trip/bullrush) | F+8 R+3 W +8 (+2 vs poison, spells) | Init +4 | Perc +10 | Spells 1st - 5 / 2nd - 2 | Judgements 2/2 | Bane 6/6 | DomainPwr 6/6

Morti takes aim, but the staggered orc is cut down by Falric before the dwarf can take his shot. "Knew ye had it under control!" he calls.

Seeing the witch looking about for a ranged weapon, he offers, "If those dead orcs don't have aught, ye can grab my javelins," nodding over his shoulder.


In Round 7, Falric indeed cuts down the tougher than usual orc. Each of the dead orcs carry 4 javelins, but it appears they were too bloodthirsty to use them! Falric scampers back up the hill, as the sounds of marching boots approach, many more than before!

Omast yells out, "Get in positions, looks like the bulk of the invading force is coming!"

Any readied actions for Round 8?


CG Male Half-orc Witch 4 | AC 16, touch 12, flat-footed 14 | CMB +2, CMD 14 | Fort. +4, Ref. +4, Will +7 | Init. +2 | Perc. +11, Sense Motive +4 | Speed 30ft |
Giant_DM wrote:
Omast yells out, "Get in positions, looks like the bulk of the invading force is coming!"

Ugun grabs a few javelins from the dead orcs while he thanked the dwarf, "Keep yours. I'll use these from the scum of the earth. They won't need them and I aim to give them back to their friends."

He readied his axe and waited to until he saw a few orcs before cutting into the last log pile and letting it run down hill.


Male halfling alchemist (Crypt Breaker) 1/bard (dawnflower dervish) 1 HP 14/14|F: +2, R: +8, W: +2|Init + 4|AC 20 (16 T, 15 FF)|Bardic Performance 5/5 rds./day|Perception: +7/+8 vs. traps|Disable Device: +12|Alkahest Bombs: 3/day|Halfling Luck 3/day

Falric smiles, "Oooh, party time!" He waits next to the log pile ready to follow it once unleashed upon the orcs! No readied action, will take my chance on initiative.


Female Human Arcanist 5 | AC (16)12/12/10 | HP 37/37 | F+4, R+4, W+6 | CMD 15 | Perc.+1, Initiative+10 | Prescience 8/day | Arcane Reservoir 5/8 |

No readied actions. Let's get them!


Morti and Bar can post retroactive readied actions if they wish!

Nine orcs race through into the courtyard, their pace delayed by the corpses of the 7 orcs on the ground and the prior logs. Ugun cuts the last pile of logs, catching the first 6 in its devastation and staggering and bowling all of them over (Orc 8-14)! Cries of vengeance rises from the three standing orcs as they see their dead comrades!

Attack: 1d20 + 15 ⇒ (12) + 15 = 27
Attack: 1d20 + 15 ⇒ (11) + 15 = 26
Attack: 1d20 + 15 ⇒ (13) + 15 = 28
Attack: 1d20 + 15 ⇒ (8) + 15 = 23
Attack: 1d20 + 15 ⇒ (9) + 15 = 24
Attack: 1d20 + 15 ⇒ (18) + 15 = 33
Damage: 3d6 ⇒ (4, 5, 1) = 10
Reflex save: 1d20 ⇒ 13 prone
Reflex save: 1d20 ⇒ 13 prone
Reflex save: 1d20 ⇒ 14 prone
Reflex save: 1d20 ⇒ 11 prone
Reflex save: 1d20 ⇒ 7 prone
Reflex save: 1d20 ⇒ 6 prone

Initiative:
Orcs: 1d20 ⇒ 9
Barundar: 1d20 + 2 ⇒ (7) + 2 = 9
Elisen: 1d20 + 9 ⇒ (17) + 9 = 26
Falric: 1d20 + 11 ⇒ (15) + 11 = 26
Morti: 1d20 + 4 ⇒ (3) + 4 = 7..if necessary

Everyone except Ugun acts now before Orcs except Morti, unless he readied an action.

Map
The orcs facing away from you are prone.


Male halfling alchemist (Crypt Breaker) 1/bard (dawnflower dervish) 1 HP 14/14|F: +2, R: +8, W: +2|Init + 4|AC 20 (16 T, 15 FF)|Bardic Performance 5/5 rds./day|Perception: +7/+8 vs. traps|Disable Device: +12|Alkahest Bombs: 3/day|Halfling Luck 3/day

Falric moves over to Orc 10 and stabs him while prone:
Attack:1d20 + 10 + 4 ⇒ (3) + 10 + 4 = 17
Damage: 1d4 + 7 ⇒ (3) + 7 = 10


Female Human Arcanist 5 | AC (16)12/12/10 | HP 37/37 | F+4, R+4, W+6 | CMD 15 | Perc.+1, Initiative+10 | Prescience 8/day | Arcane Reservoir 5/8 |

Eli uses her Daze magic on orc 14, hoping to slow his progress.

Will DC 15 to avoid.


Male Dwarf Inquisitor 6 | HP 46/52 | AC 18 t 11 ff 17 | CMD 17 (21 vs trip/bullrush) | F+8 R+3 W +8 (+2 vs poison, spells) | Init +4 | Perc +10 | Spells 1st - 5 / 2nd - 2 | Judgements 2/2 | Bane 6/6 | DomainPwr 6/6

Morti would have fired his crossbow, probably aiming for orc 8 before it got knocked over by logs.

attak: 1d20 + 3 + 1 ⇒ (1) + 3 + 1 = 5
damage: 1d8 + 1 ⇒ (1) + 1 = 2

...but, his shot going wild, he'll put away the bow so he can draw axe the next turn, as well as stepping forward (to the left and up) to use the end of the barricade as cover against any charge.


Male Dwarf Inquisitor 6 | HP 46/52 | AC 18 t 11 ff 17 | CMD 17 (21 vs trip/bullrush) | F+8 R+3 W +8 (+2 vs poison, spells) | Init +4 | Perc +10 | Spells 1st - 5 / 2nd - 2 | Judgements 2/2 | Bane 6/6 | DomainPwr 6/6

btw, what's Omast doing during all this? Should we be bossing him around, or is he taking his own initiative?


Male Dwarf Fighter (Two-Handed Fighter) 5; HP 57/63; AC 19/10/19; DR 5/evil; F+8/R+4/W+3 (+2 vs poison/+4 vs spell/SLA); Init+2; Per+1

Sorry for missing the last couple of days!

Barundar steps up behind the halfling as closely as he can, using the reach of his weapon to back Falric up and letting the quick-as-lightning companion be the first to meet the rampaging orcs.

Readied Dorn Dergar: 1d20 + 7 ⇒ (3) + 7 = 10
Damage: 1d10 + 7 ⇒ (3) + 7 = 10


Ok, I am back so let's continue with the slaughter. The AP does not provide Omast's stats, so he mainly directs the combatants, so I will assume he is tired or wounded from his previous defense of the tower to contribute significantly. Besides, you guys are doing great on your own.

Orc 10 gets a scimitar to the throat and dies.
Barundar moves over and with his reach and orc's prone status, kills Orc #8.
Morti misses with his crossbow shot.
Elisen cannot reach Orc 14 with her 30' range so she targets Orc 9. Will save: 1d20 - 1 ⇒ (9) - 1 = 8 and it fails and is Dazed.

Round 8:
Orc 9 is Dazed and prone.
Orcs 11, 12, and 13 stand up in their wounded and staggered state.
Orcs 14, 15, and 16 draw javelins and launch them at the halfling and Barundar, but they appear too shocked by the party's onslaught, as all three javelins miss by a mile.
vs. Falric: 1d20 + 1 ⇒ (8) + 1 = 9
vs. Bar: 1d20 + 1 ⇒ (3) + 1 = 4
vs. Bar: 1d20 + 1 ⇒ (7) + 1 = 8

Updated Map

Party is up!


Male Dwarf Inquisitor 6 | HP 46/52 | AC 18 t 11 ff 17 | CMD 17 (21 vs trip/bullrush) | F+8 R+3 W +8 (+2 vs poison, spells) | Init +4 | Perc +10 | Spells 1st - 5 / 2nd - 2 | Judgements 2/2 | Bane 6/6 | DomainPwr 6/6

Morti remains behind the barricade, drawing and hurling a javelin back at one of the staggered orcs in hopes of drawing a kill.

javelin @ #11, one range inc.: 1d20 + 3 + 1 - 2 ⇒ (1) + 3 + 1 - 2 = 3
damage: 1d6 + 3 + 1 ⇒ (6) + 3 + 1 = 10

max damage wasted on a 1. :( Also, I should be one square diagonally up and to the left from where I am on the map.
AC: 18, 2 javelins left


Male halfling alchemist (Crypt Breaker) 1/bard (dawnflower dervish) 1 HP 14/14|F: +2, R: +8, W: +2|Init + 4|AC 20 (16 T, 15 FF)|Bardic Performance 5/5 rds./day|Perception: +7/+8 vs. traps|Disable Device: +12|Alkahest Bombs: 3/day|Halfling Luck 3/day

Confident in his defensive abilities, Falric skips his way past several orcs to land in the space between Orcs 12 and 13 and he attacks Orc 14, disemboweling the fresh orc! I think he provokes 2 AoOs.
Attack:1d20 + 10 ⇒ (18) + 10 = 28...threat
Attack:1d20 + 10 ⇒ (12) + 10 = 22...threat
Damage: 2d4 + 14 ⇒ (4, 3) + 14 = 21


CG Male Half-orc Witch 4 | AC 16, touch 12, flat-footed 14 | CMB +2, CMD 14 | Fort. +4, Ref. +4, Will +7 | Init. +2 | Perc. +11, Sense Motive +4 | Speed 30ft |

Ugun steps forth, concentrates, and lashes forth with his nightmare ability to one of the healthy orcs in the back.

-----
slumber hex, will save DC 15 or sleep for 3 rounds


Female Human Arcanist 5 | AC (16)12/12/10 | HP 37/37 | F+4, R+4, W+6 | CMD 15 | Perc.+1, Initiative+10 | Prescience 8/day | Arcane Reservoir 5/8 |

Elisen readies an action to Daze the first orc that comes within 30'.

DC 15 Will to resist.


Okay moving along, will NPC Bar this round.
Falric does indeed disembowel Orc 14 with a single stroke! (Dead)
AoO on Falric: 1d20 + 5 ⇒ (13) + 5 = 18
AoO on Falric: 1d20 + 5 ⇒ (16) + 5 = 21
Saving throw vs. Ugun's slumber for Orc 15: 1d20 - 1 ⇒ (5) - 1 = 4..the orc grabs his head and falls asleep..slumbered
Bar moves up and skewers the prone Orc 9: 1d20 + 7 + 4 ⇒ (16) + 7 + 4 = 27
Damage: 1d10 + 7 ⇒ (5) + 7 = 12
No orc comes within 30' of Elisen, so her readied action does not go off

Round 9:
The four remaining orcs who can act, 3 staggered and 1 fresh, decide to take vengeance on the nimble Halfling and they flank him from all cardinal points, as they try to find a weak point in his defenses! Amazingly, Falric sidesteps all of their blows, leaving the orcs in shock!
Orc 11: 1d20 + 5 + 2 ⇒ (11) + 5 + 2 = 18 -12 hps
Orc 12: 1d20 + 5 + 2 ⇒ (10) + 5 + 2 = 17 -12 hps
Orc 13: 1d20 + 5 + 2 ⇒ (9) + 5 + 2 = 16 -12 hps
Orc 16: 1d20 + 5 + 2 ⇒ (5) + 5 + 2 = 12 full hps

Omast yells, "Go get him, little fella! They can't hits ya!"
Party is up again!

Updated Combat Map

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