Iron Gods FOC: Diamonds in the Rough (Inactive)

Game Master TheRiverOcean

A group of misfits bands together to investigate the mysterious disappearance of Torch's flame.


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HP 8/11 | Panache 2/3 | =^._.^= Swashbuckler 1 AC/FF/T 18/14/14 | F+1 R+6 W-1 | Init +4 | Perc +3 +Scent

Thanks! I hope I can do well!

By the way, GM, if you do happen to roll any save for me I have an ability that allows me to add my cha bonus to saves a limited number of times, so for any fort or will save that seems important I will certainly do so

-Posted with Wayfinder


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@felicia that's fine, and feel free to remind me as well

Woot askra is back! Sorry y'all, at work now and no computer :( I'll post later tonight when I return home.


Female Human (Kellid) Slayer (Vanguard) 3; HP 31/5 (1 Con damage); AC 17 T 13 FF 14; Fort +5; Ref +6 Will +2 (+4 vs fear/emotion); CMB +5; CMD 18; Per +6; Init +6; Spd 20ft.

Well if it isn't Tikk. Welcome Ace.

(Asho)


HP 8/11 | Panache 2/3 | =^._.^= Swashbuckler 1 AC/FF/T 18/14/14 | F+1 R+6 W-1 | Init +4 | Perc +3 +Scent

Ah sweet! I was hoping I'd run into you somewhere again! And look at that, youre still a slayer and im still a swashkitty xD

-Posted with Wayfinder


Female Human (Kellid) Slayer (Vanguard) 3; HP 31/5 (1 Con damage); AC 17 T 13 FF 14; Fort +5; Ref +6 Will +2 (+4 vs fear/emotion); CMB +5; CMD 18; Per +6; Init +6; Spd 20ft.

Nice roleplay, and welcome BoB!!!


HP 24/24 | AC: 18 /T: 12 /FF: 16 | Perc. +4 | F: +6 / R: +2 /W: +3 | CMB +7 | CMD +18 | Speed 20 | Init. +2

yeah I'm playing him as a prototype android that had just some base programming before the programmer was killed. If anyone can alter his programming he may start to become more human like :)


M Tiefling Breaker 3 | AC 18/12/16, | HP 14/33 | FORT5 /REF3/WILL1 | 20ft.| INIT 4 PER 6 |

I am completely perplexed as to who's turn it is. I checked in yesterday and there were 11 posts after relatively slow days. Are we just posting actions and then having GM recap?


GM FOC Battle Map | | CTHX Battle Map | | GGWW Battle Map

Yes, sorry I just realized how stupid it is to have you guys do AoOs. It really screws up the turns. We'll be out of combat now so don't worry about it.

Also, for future reference I prefer to have turns go basically monsters->players->monsters->players since this way everyone doesn't have to wait a few days for one pc to post, then another few days for the next pc to post. Does that make sense?


M Tiefling Breaker 3 | AC 18/12/16, | HP 14/33 | FORT5 /REF3/WILL1 | 20ft.| INIT 4 PER 6 |

Yes. Thank you. I won't wait to post.


M Tiefling Breaker 3 | AC 18/12/16, | HP 14/33 | FORT5 /REF3/WILL1 | 20ft.| INIT 4 PER 6 |

Kaad took power attack as his feat.


GM FOC Battle Map | | CTHX Battle Map | | GGWW Battle Map

BoB I'm so sorry about those rolls. holy shoot. For those keeping track that's SEVEN dex damage he took. Incredible. Definitely a fight worth leveling in my eyes!


HP 24/24 | AC: 18 /T: 12 /FF: 16 | Perc. +4 | F: +6 / R: +2 /W: +3 | CMB +7 | CMD +18 | Speed 20 | Init. +2

No worries I realy like playing him so far. Those creatures were kind of crazy. Should have taken a reach weapon as well :)


Female Gnome Cleric/3;HP 27/27; AC 17 T 13 FF 15; Fort +6; Ref +3 Will +6; CMB -1; CMD 11; Per +10; Init +2; Spd 20ft.

Probably good that I added lesser restoration then...I can also pray for Make Whole, just in case...


HP 8/11 | Panache 2/3 | =^._.^= Swashbuckler 1 AC/FF/T 18/14/14 | F+1 R+6 W-1 | Init +4 | Perc +3 +Scent

Ooh this is awesome. Felicia was seriously gimped waiting on slashing grace at lvl 3, so now I have it and my new deeds. I'm now a seerious melee contender.

-Posted with Wayfinder


HP 8/11 | Panache 2/3 | =^._.^= Swashbuckler 1 AC/FF/T 18/14/14 | F+1 R+6 W-1 | Init +4 | Perc +3 +Scent

so I gather your rule is choose between a Roll: 1d10 + 1 ⇒ (2) + 1 = 3 or Avg +1?

I guess I'll take the avg+1, giving 7 total.


HP 24/24 | AC: 18 /T: 12 /FF: 16 | Perc. +4 | F: +6 / R: +2 /W: +3 | CMB +7 | CMD +18 | Speed 20 | Init. +2

I just took half +1 but if we get a roll might as well see what BoB gets.

1d10 ⇒ 8

So that would give BoB 2 more HP will wait on confirmation before adding.


HP 8/11 | Panache 2/3 | =^._.^= Swashbuckler 1 AC/FF/T 18/14/14 | F+1 R+6 W-1 | Init +4 | Perc +3 +Scent

Ok, so, leveling complete I think. Took Slashing Grace So that now my finesse applies to my Falcata, as does my DEX to it's Damage!

GM TRO, Please note that my initiative bonus has gone up by two if you roll that. Also, I'd appreciate a heads up anytime we're up against something that doesn't take precision damage, as I get some of that with every strike :3

Oh and so that Eveyone knows, I don't get a huge number of skill points every level, but my primary focus is to intimidate because I get a free one of those with every hit. I'll put secondary's on Perception to augment my scent ability, acrobatics because I'm good at it, and either of my class knowledge skills if they're needed.


GM FOC Battle Map | | CTHX Battle Map | | GGWW Battle Map

Lesser restoration is robably gonna be your best bet. Unless someone knows of a powerful Androffan medical device located in the ruins ;)

@BoB @Felicia Actually I prefer HP average +1 instead of rolling!

@Felicia, how did it go up by two!?


HP 8/11 | Panache 2/3 | =^._.^= Swashbuckler 1 AC/FF/T 18/14/14 | F+1 R+6 W-1 | Init +4 | Perc +3 +Scent

Swashbuckler Initiative (Ex): At 3rd level, while the swashbuckler has at least 1 panache point, she gains a +2 bonus on initiative checks.

:3 levels 3, 7, 11, and 15 are big for me because of panache deeds that I unlock.

-Posted with Wayfinder

By the bye, are there any other house rules you employ that I should know about? And I never asked whether we should begin with more or less than our class gold in gear.


Female Human Arcanist 3 |HP: 14/14 |Arcane Reservoir: 4/6 |Create Gear: 6/7|AC 12, 12T, 10F |Saves: +1F, +3R, +3W || Init: +2 | Senses: Normal | Perception: +0 | Concentration: +5

@GM, I wonder... Jean can search for that, but let's see how to roleplay it..

-Posted with Wayfinder


GM FOC Battle Map | | CTHX Battle Map | | GGWW Battle Map

@jean if only there was a computer terminal somewhere that Fijit was using a few minutes ago. If only!!!!


HP 24/24 | AC: 18 /T: 12 /FF: 16 | Perc. +4 | F: +6 / R: +2 /W: +3 | CMB +7 | CMD +18 | Speed 20 | Init. +2

Cool, Half +1 was my assumption.


Female Human Arcanist 3 |HP: 14/14 |Arcane Reservoir: 4/6 |Create Gear: 6/7|AC 12, 12T, 10F |Saves: +1F, +3R, +3W || Init: +2 | Senses: Normal | Perception: +0 | Concentration: +5

LOL hopefully that Perception roll won't be needed.

Anyway, I took the Dimensional Slide exploit. Also, I now have Craft Wondrous Items ;)

-Posted with Wayfinder


Female Human (Kellid) Slayer (Vanguard) 3; HP 31/5 (1 Con damage); AC 17 T 13 FF 14; Fort +5; Ref +6 Will +2 (+4 vs fear/emotion); CMB +5; CMD 18; Per +6; Init +6; Spd 20ft.

Sorry for delay. Leveling up now if I can

Okay.

Change log:

+1 Will save

+ 9 HP (half + 1 = 6) + 1 FC, + 2 Con.

Sneak Attack

Feat: Hurtful

Skills: Ranks in Acrobatics, Bluff, Heal, Intimidate, Perception, Stealth, Survival, Sense Motive


M Tiefling Breaker 3 | AC 18/12/16, | HP 14/33 | FORT5 /REF3/WILL1 | 20ft.| INIT 4 PER 6 |

I forgot how many hit points that I was down before I leveled up. I know 3 for sure but probably more.


M Tiefling Breaker 3 | AC 18/12/16, | HP 14/33 | FORT5 /REF3/WILL1 | 20ft.| INIT 4 PER 6 |

I didn't pay attention to skill points either. Hero lab makes one lazy. :/


GM FOC Battle Map | | CTHX Battle Map | | GGWW Battle Map

@kaad you can always look back in the posts, if not, be as accurate as possible ;) a wise GM once forbade me from using an automatic program. He said if you had to do all the works yourself you'll understand the game and your character much butter. He was right ;)

@fijit, I'm sure the party members would appreciate it if you would remember to use the wand of CLW on them when they need it ;^.^


M Tiefling Breaker 3 | AC 18/12/16, | HP 14/33 | FORT5 /REF3/WILL1 | 20ft.| INIT 4 PER 6 |

I agree. Hero lab helps me plan though. I can quickly make several versions of a character build that I am interested in. I do miss the old paper character sheets though. Or the binder of notebook characters I used to keep. Memories.


Female Gnome Cleric/3;HP 27/27; AC 17 T 13 FF 15; Fort +6; Ref +3 Will +6; CMB -1; CMD 11; Per +10; Init +2; Spd 20ft.

I asked if anyone needed healing.


GM FOC Battle Map | | CTHX Battle Map | | GGWW Battle Map

Ah, well Everyone please be more direct if you need a hit of CLW!


Female Gnome Cleric/3;HP 27/27; AC 17 T 13 FF 15; Fort +6; Ref +3 Will +6; CMB -1; CMD 11; Per +10; Init +2; Spd 20ft.

I don't mind being the band-aid, just throw a rock at me or something :P


M Tiefling Breaker 3 | AC 18/12/16, | HP 14/33 | FORT5 /REF3/WILL1 | 20ft.| INIT 4 PER 6 |

I'm enjoying the new addition and the fight that we just had, but I'm confused about where I am supposed to be to get poison cured and then move back into bloody hallway? Also, weren't we introduced to the new characters?


GM FOC Battle Map | | CTHX Battle Map | | GGWW Battle Map

@Kaad, There are several options for this.
1. Hole up in the mountain and rest until your stats have recovered (Which BoB had hilarious started doing)
2. Return to town and rest at the Foundry Tavern
3. Return to town and have someone heal you
4. Have your party healer fix you
5. Listen to Jean and follow her to some sort of healing room in the cave

I don't understand your second question.. You were sort of introduced? It's really up to your character how they would like to introduce themselves to the new strangers. Felicia has been asking where she is, and what's going on. BoB stated that he was sent from Dolga, it's Kaad's business what he says to them. The only stipulation is that they are party members now and you must all work together, flavor it and interact how you wish.


Inactive

^Palo responded to Felicia but I think it might have gotten lost in the shuffle. Not to mention at this point she's resigned herself to her inevitable doom so she's taking the appearance of the two new companions oddly better than she might have otherwise :P


GM FOC Battle Map | | CTHX Battle Map | | GGWW Battle Map

Phew! About everyone has posted so we can move on, but unfortunately I'm on a short trip so I can't edit the map to show what's next! T.T Ishould be able to update tomorrow morning my time, if not the next day ;) happy Friday!


Inactive

Just wanna comment while Palo/Relas wait for their turns and say that I <3 Fijit so much :D


Female Human Arcanist 3 |HP: 14/14 |Arcane Reservoir: 4/6 |Create Gear: 6/7|AC 12, 12T, 10F |Saves: +1F, +3R, +3W || Init: +2 | Senses: Normal | Perception: +0 | Concentration: +5

Rolling a 1 with all those penalties... XD

-Posted with Wayfinder


Female Gnome Cleric/3;HP 27/27; AC 17 T 13 FF 15; Fort +6; Ref +3 Will +6; CMB -1; CMD 11; Per +10; Init +2; Spd 20ft.

I'm going by stat-lines for hp levels. If you're in need, call out.


GM FOC Battle Map | | CTHX Battle Map | | GGWW Battle Map

@RELAS I accidentally posted the mace damage twice! please subtract 9 damage!! You should still be up!

@jean, that was the lowerst roll ever haha.


HP 8/11 | Panache 2/3 | =^._.^= Swashbuckler 1 AC/FF/T 18/14/14 | F+1 R+6 W-1 | Init +4 | Perc +3 +Scent

I'll post tomorrow, sorry if I've delayed

-Posted with Wayfinder


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@Felicia, anytime, don't leave the party hanging, they're gonna need the extra firepower!

@Askra, eayh, it's that enemy, plus I've taken the liberty of adding a template or two. Good luck ;)


GM FOC Battle Map | | CTHX Battle Map | | GGWW Battle Map

@Felicia can you explain your spoiler post:

Felicia wrote:


Parry and Riposte:

Opposing Attack: 1d20 + 8 ⇒ (20) + 8 = 28
Riposte: 1d20 + 8 ⇒ (5) + 8 = 13
damage: 1d8 + 4 + 3 ⇒ (3) + 4 + 3 = 10

Did you mean for the "Opposing Attack" to be the robot's and the Riposte to be your parry check? And the damage is your damage dealt if your parry had been successful?


HP 8/11 | Panache 2/3 | =^._.^= Swashbuckler 1 AC/FF/T 18/14/14 | F+1 R+6 W-1 | Init +4 | Perc +3 +Scent

No, the robot attacks me with its own roll, I make the first attack to parry (if my roll is higher the attack is negated)

If successful, I basically get an op attack. The latter rolls were that attack.

-Posted with Wayfinder


GM FOC Battle Map | | CTHX Battle Map | | GGWW Battle Map

@Felicia oohhhh for the previous attack, OKay sounds good, please keep your HP and stats updated!


HP 8/11 | Panache 2/3 | =^._.^= Swashbuckler 1 AC/FF/T 18/14/14 | F+1 R+6 W-1 | Init +4 | Perc +3 +Scent

Yeah, I can't do that from my phone, but I'll look back as soon as I get to my laptop tomorrow and update.

-Posted with Wayfinder


HP 8/11 | Panache 2/3 | =^._.^= Swashbuckler 1 AC/FF/T 18/14/14 | F+1 R+6 W-1 | Init +4 | Perc +3 +Scent

I believe it'll just be easier to ask you to read these from my class features, GM. sorry about the confusion!

Dodging Panache (Ex):

At 1st level, when an opponent attempts a melee attack against the swashbuckler, the swashbuckler can as an immediate action spend 1 panache point to move 5 feet; doing so grants the swashbuckler a dodge bonus to AC equal to her Charisma modifier (minimum 0) against the triggering attack. This movement doesn't negate the attack, which is still resolved as if the swashbuckler had not moved from the original square. This movement is not a 5-foot step; it provokes attacks of opportunity from creatures other than the one who triggered this deed. The swashbuckler can only perform this deed while wearing light or no armor, and while carrying no heavier than a light load.

Most of my other GM's concede that I must declare the move beforehand, but my character could spot a pitiful attack (one that misses me by a certain amount) and not have to burn the panache or move.

Opportune Parry and Riposte (Ex):
: At 1st level, when an opponent makes a melee attack against the swashbuckler, she can spend 1 panache point and expend a use of an attack of opportunity to attempt to parry that attack. The swashbuckler makes an attack roll as if she were making an attack of opportunity; for each size category the attacking creature is larger than the swashbuckler, the swashbuckler takes a –2 penalty on this roll. If her result is greater than the attacking creature's result, the creature's attack automatically misses. The swashbuckler must declare the use of this ability after the creature's attack is announced, but before its attack roll is made. Upon performing a successful parry and if she has at least 1 panache point, the swashbuckler can as an immediate action make an attack against the creature whose attack she parried, provided that creature is within her reach.

I burn the Panache to parry, the riposte attack is free so long as I have some Panache left.


M Tiefling Breaker 3 | AC 18/12/16, | HP 14/33 | FORT5 /REF3/WILL1 | 20ft.| INIT 4 PER 6 |

GM, do all of the doors require swipe cards?


GM FOC Battle Map | | CTHX Battle Map | | GGWW Battle Map

@Felicia thanks, I was reading those earlier, I think i get it now!

@Kaad, no, not all doors. All doors that require cards on this level have been opened except for the closet in the previous large room


M Tiefling Breaker 3 | AC 18/12/16, | HP 14/33 | FORT5 /REF3/WILL1 | 20ft.| INIT 4 PER 6 |
TheRiverOcean wrote:

@Felicia thanks, I was reading those earlier, I think i get it now!

@Kaad, no, not all doors. All doors that require cards on this level have been opened except for the closet in the previous large room

Ok, thanks.


HP 8/11 | Panache 2/3 | =^._.^= Swashbuckler 1 AC/FF/T 18/14/14 | F+1 R+6 W-1 | Init +4 | Perc +3 +Scent

I swear this AP is cursed

-Posted with Wayfinder

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