Iron Gods Campaign (Inactive)

Game Master Daniel Penfold 351

A run through of the Iron Gods campaign.

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Male High Azlanti DM

Rhaym, you don't think its possible to put the android back together, its been here too long and the connections do not seem like they would really work, it may be possible to communicate directly with the android's brain.

The corpse now you look closer looks like it was destroyed by a swarm of nanites that ravaged the body in seconds.

The robot in the corner appears to be a though harvester robot, they are vulnerable to electricity and their attacks can do intelligence drain


Male Human (Azlanti) Alchemist (Chirurgeon) L10 | AC16 (T13FF13) | hp 55/55 | Saves: F7R10W4 | Init: +3 | Percep: +13 | Bombs: 18/18 | Status:

Rhaym examined the android as closely as possible, thinking about various ways he could put her back together... until smoke-Posh's continuous vapor interference trod upon his last nerve.
"Master Poshment!" He exploded, stepping back from the table. "You will cease your antics! As you feel the need to peck at me incessantly, I will stuff your immaterial body into one of my bottles until the feeling goes away! Perhaps in a month or three!" He gritted out.
He reached into his bag and pulled out an Ehrlenmyer flask by way of demonstration.


Male High Azlanti DM

There is the sound of creaking coming from the thought harvester robot.


Gnome Cleric of Milani 8 | HP: 64/89 | AC: 20 T: 13 FF: 18 CMD: 16 | F+10 R+4 W+9 +2 fear/despair/death, +4 disease/poision | Init +2 | Perception +4; Darkvision
Tracked Resources:
1Reroll 1/1; Reach 3/3; Extend 3/3; Restorative Touch 6/6; Liberation 7/7 ; Freedom 8/8; Channel Positive 6/9; Spells: 1st 3+1/5+1 2nd 2+1/4+1 3rd 2+1/4+1 4th 2+1/3+1

The once widely dispersed Poshment-cloud immediately begins to concentrate behind Wencit's sturdy back. A tendril of Poshment-atoms occasionally reaches forward as if to compel the Dwarf towards Rhaym.
________
XD Also, the android sounds like it is about to release said nanite swarm... do we have stuffs to fight that, or are we better off turning tail and coming back more prepared?


Male Human (Azlanti) Alchemist (Chirurgeon) L10 | AC16 (T13FF13) | hp 55/55 | Saves: F7R10W4 | Init: +3 | Percep: +13 | Bombs: 18/18 | Status:

Dr. Rhaym froze. Turning his head towards the Thought Harvester robot he said; "Perhaps we could hold this discussion in the next room, behind closed doors." He said, sidling towards the door.


Male (Blessings 8/8 DC 19 - +2 on Saves, +2 on AC 1 min); (Melee weapon can bypass Hardness and DR for 1 min);(Aura of Protection 30' Resistance 10 to all 1 min); (Fevour 9/9 Rounds +2 Enhance Stackable)(Armour +1 Enhance Stackable 9 Min / Day); Dwarf Warpriest 10; HP 85/85, (AC 22, T12, FF 21, CMD 24); Saves (F 11, R 5, W 12; +4 vs Spell/SLA, +2 vs Poison)

Alright, in the other room it is

Wencit turns and stumbles slightly over the tendril of poshment.

He shakes his head and regains his balance in the other room.

As soon as everyone is out of the room, he closes the door.


NG | Male Ratfolk Alchemist (Gun Chemist/Toxicant) 8/ Gunslinger (Gulch Gunner) 1 | HP 62/62 | AC 28-17-22 | F+13, R+17, W+6 | Per +19, Sense M +3, Init +9

Zimdoz's fur stands on end at the obvious thought of a nanite swarm, "I don't have too much left - in terms of ammo. Haven't had a chance to shop recently, but I can face it with what I've got." He seems like he's trying to put a brave face on.


Male High Azlanti DM

As you turn to leave the robot starts to move more agressively, at the same time a swirling misty shape forms that looks like the wizrd Furkas.

thought harvester robot initiative: 1d20 + 6 ⇒ (14) + 6 = 20

Furkas Xoud initiative: 1d20 + 2 ⇒ (11) + 2 = 13

Zimdoz initiative: 1d20 + 9 ⇒ (2) + 9 = 11

Wencit initiative: 1d20 + 5 ⇒ (15) + 5 = 20

Rhaym initiative: 1d20 + 3 ⇒ (2) + 3 = 5

Poshment initiative: 1d20 + 2 ⇒ (4) + 2 = 6

Narek initiative: 1d20 + 4 ⇒ (9) + 4 = 13

Alldur initiative: 1d20 + 12 ⇒ (14) + 12 = 26

Initiative order:
Block 1: Alldur and Wencit
Block 2: Thought harvester robot
Block 3: Narek
Block 4: Furkas Xoud
Block 5: Zimdoz, Rhaym and Poshment
So block 1, your actions


Male High Azlanti DM

Forget to say you can have knowledge religion checks on Furkas Xoud


Wizard(metal elementalist) 7 Technomancer 2
Spoiler:
| Init +12 | Perc +12 | AC 12 T 12 FF 10 CMB +3 CMD 15| HP 48/48 (40/40) | F +4(-1) R +5 W+9| Iron Skin 8/8 2 CON Damage

Alldur draws a wand of haste and casts it over the party.

Don't forget your haste actions and stuff for the next 5 rounds!


Male (Blessings 8/8 DC 19 - +2 on Saves, +2 on AC 1 min); (Melee weapon can bypass Hardness and DR for 1 min);(Aura of Protection 30' Resistance 10 to all 1 min); (Fevour 9/9 Rounds +2 Enhance Stackable)(Armour +1 Enhance Stackable 9 Min / Day); Dwarf Warpriest 10; HP 85/85, (AC 22, T12, FF 21, CMD 24); Saves (F 11, R 5, W 12; +4 vs Spell/SLA, +2 vs Poison)

Haste, got it

Wencit quickly checks his quiver, and grabs the most important ones for fighting something like this.

Bow attack: 1d20 + 6 + 1 + 1 ⇒ (7) + 6 + 1 + 1 = 15
BAB, DEX, Magic
Damage: 1d8 + 5 + 1 ⇒ (5) + 5 + 1 = 11
STR, Magic, Adamantine blanched
Bow Second Attack: 1d20 + 11 + 1 ⇒ (6) + 11 + 1 = 18
BAB, DEX, Magic
Damage: 1d8 + 5 + 1 ⇒ (6) + 5 + 1 = 12
STR, Magic, Adamantine blanched

Going off the principle that I fired at the same time as the haste was cast, so I am not taking the benefit this round.


Male High Azlanti DM

Who are you firing at Wencit?


Male (Blessings 8/8 DC 19 - +2 on Saves, +2 on AC 1 min); (Melee weapon can bypass Hardness and DR for 1 min);(Aura of Protection 30' Resistance 10 to all 1 min); (Fevour 9/9 Rounds +2 Enhance Stackable)(Armour +1 Enhance Stackable 9 Min / Day); Dwarf Warpriest 10; HP 85/85, (AC 22, T12, FF 21, CMD 24); Saves (F 11, R 5, W 12; +4 vs Spell/SLA, +2 vs Poison)

Sorry should have made that clear. The robot, thus the Adamantine Blanched arrows.


Male High Azlanti DM

Wencit's arrows bounce off the armour of the robot.

The thought harvester moves across to attack Wencit.

claw: 1d20 + 19 ⇒ (7) + 19 = 26

damage: 1d6 + 6 ⇒ (1) + 6 = 7

Narek, your action


Gnome Cleric of Milani 8 | HP: 64/89 | AC: 20 T: 13 FF: 18 CMD: 16 | F+10 R+4 W+9 +2 fear/despair/death, +4 disease/poision | Init +2 | Perception +4; Darkvision
Tracked Resources:
1Reroll 1/1; Reach 3/3; Extend 3/3; Restorative Touch 6/6; Liberation 7/7 ; Freedom 8/8; Channel Positive 6/9; Spells: 1st 3+1/5+1 2nd 2+1/4+1 3rd 2+1/4+1 4th 2+1/3+1

Just giving a wee bump here, three times over the past few days I logged in and got the maintenance notification!


Male High Azlanti DM

Narek, over to you.


Male High Azlanti DM

Narek casts haste on everyone.

Furkas Xoud casts a spell and a bank of yelowish green fog appears, centred on Alldur and spreading out in a 20 foot radius (Cloudkill - Fort 19

Block 5, your actions


Male Human (Azlanti) Alchemist (Chirurgeon) L10 | AC16 (T13FF13) | hp 55/55 | Saves: F7R10W4 | Init: +3 | Percep: +13 | Bombs: 18/18 | Status:

Realizing it was time to fight, Rhaym rapidly grabbed up two bomb shells, popped the catalizers in and lobbed one at the thought eater bot and one at the feet of the wizard-cloud.

bomb 1 touch attack vs robot: 1d20 + 10 + 1 ⇒ (7) + 10 + 1 = 18 for 5d6 + 6 ⇒ (2, 2, 1, 6, 1) + 6 = 18 fire damage. Also 5'r. splash for 11hp fire damage, ref save for half DC20.

bomb 2 touch attack at ground of wizard-cloud: 1d20 + 5 + 1 ⇒ (4) + 5 + 1 = 10 to do splash damage to the cloud for 11hp fire, Ref save DC20 for half.


Male High Azlanti DM

Furkas Xoud reflex save: 1d20 + 7 ⇒ (1) + 7 = 8

robot reflex save: 1d20 + 6 ⇒ (16) + 6 = 22

Rhaym's bomb fails to hit Furkas, however he does hit the robot, although not all of the damage gets through.

Zimdoz and Poshment your actions


NG | Male Ratfolk Alchemist (Gun Chemist/Toxicant) 8/ Gunslinger (Gulch Gunner) 1 | HP 62/62 | AC 28-17-22 | F+13, R+17, W+6 | Per +19, Sense M +3, Init +9

fort save: 1d20 + 13 ⇒ (7) + 13 = 20

Zimdoz shakes off the effect of the cloud, then moves away. He quickly moves closer to the wizard, and loads a smoking hot paper cartridge into his dragon pistol, and it looks like he's waiting for something.

Readied Action if Furkas casts a spell:

ranged touch buffed, haste, pbs: 1d20 + 18 + 1 + 1 ⇒ (3) + 18 + 1 + 1 = 23
dragon pistol damage, entangling ordnance, pbs: 1d4 + 4 + 4d6 + 6 + 1 ⇒ (1) + 4 + (5, 3, 5, 1) + 6 + 1 = 26

Might miss! If the ranged touch hits, the wizard will have to make a concentration check or lose their spell - however, they are incorporeal (I think) so I think all their damage taken is halved. I don't think that it can be entangled, though, so that won't help.


N | Robot Variant Clockwork Soldier | HP 68/72 | AC 21-12-19 | F+2, R+4, W+2 | Per +13, Sense M +13, Init +6

Riot suppressor bot moves up and attacks thought harvester bot!

warhammer, haste: 1d20 + 18 + 1 ⇒ (18) + 18 + 1 = 37
warhammer damage: 1d8 + 9 ⇒ (1) + 9 = 10
warhammer, haste: 1d20 + 13 + 1 ⇒ (3) + 13 + 1 = 17
warhammer damage: 1d8 + 9 ⇒ (1) + 9 = 10
warhammer haste attack, haste: 1d20 + 18 + 1 ⇒ (16) + 18 + 1 = 35
warhammer damage: 1d8 + 9 ⇒ (8) + 9 = 17

5' step if possible and full attack.


Male High Azlanti DM

Riot supressor bot pounds into the thought harvester robot

Block 1, back to you.


Male (Blessings 8/8 DC 19 - +2 on Saves, +2 on AC 1 min); (Melee weapon can bypass Hardness and DR for 1 min);(Aura of Protection 30' Resistance 10 to all 1 min); (Fevour 9/9 Rounds +2 Enhance Stackable)(Armour +1 Enhance Stackable 9 Min / Day); Dwarf Warpriest 10; HP 85/85, (AC 22, T12, FF 21, CMD 24); Saves (F 11, R 5, W 12; +4 vs Spell/SLA, +2 vs Poison)

Stepping back, Wencit drops his bow, and draws out his axe.

Alright you overgrown tin plated miserable misbegotten idjit. Lets see how you like a taste of the makers wrath.

Wencit taps himself on the bicep as he brings his axe around into a guard position.

Free Action=Drop bow, Move equivalent=draw axe as part of 5'step, Standard=Blessing Crafters Wrath (Artifice)

HP 71/78; Crafters Wrath 10/10 rounds.


Wizard(metal elementalist) 7 Technomancer 2
Spoiler:
| Init +12 | Perc +12 | AC 12 T 12 FF 10 CMB +3 CMD 15| HP 48/48 (40/40) | F +4(-1) R +5 W+9| Iron Skin 8/8 2 CON Damage

Fortitude: 1d20 + 4 ⇒ (7) + 4 = 11

Alldur coughs and hacks at the offending cloud of gas spilling out from under his feet. He aims a finger at the center of the spell and makes a slashing motion, hoping to remove the spell.

Targetted dispel magic on the cloudkill.

Caster Level: 1d20 + 8 ⇒ (16) + 8 = 24 vs 11+caster level of the spell, so that would clear a spell cast by up to a 13th level caster


Gnome Cleric of Milani 8 | HP: 64/89 | AC: 20 T: 13 FF: 18 CMD: 16 | F+10 R+4 W+9 +2 fear/despair/death, +4 disease/poision | Init +2 | Perception +4; Darkvision
Tracked Resources:
1Reroll 1/1; Reach 3/3; Extend 3/3; Restorative Touch 6/6; Liberation 7/7 ; Freedom 8/8; Channel Positive 6/9; Spells: 1st 3+1/5+1 2nd 2+1/4+1 3rd 2+1/4+1 4th 2+1/3+1

Faster than lightning, Poshment attaches what appears to be a hefty mish-mash of cloth across his nose and mouth. A muffled shout of "NUFFIN' GEHS FROUGH HERE!" is all that manages to escape. Just playing up his racial trait here!

"MIWANI MAKE IH DIE QWUICK!" he beseeches the ceiling. Answering his prayer, everyone feels a little more... fervor.
________
Fort (Nosophobia), DC 19: 1d20 + 10 + 4 ⇒ (9) + 10 + 4 = 23
Blessing of Fervor on everyone! Don't forget to choose your bonus each round! :D


Male High Azlanti DM

Coughing, Alldur casts a spell and the air around you clears.

The thought harvester robot tries to attack riot suppressor bot.

claw: 1d20 + 19 ⇒ (15) + 19 = 34

damage: 1d6 + 6 ⇒ (3) + 6 = 9

nanite injector: 1d20 + 19 ⇒ (5) + 19 = 24

damage: 1d4 + 6 ⇒ (2) + 6 = 8

nanite injector: 1d20 + 19 ⇒ (2) + 19 = 21

damage: 1d4 + 6 ⇒ (4) + 6 = 10

Narek, back to you.


Wizard(metal elementalist) 7 Technomancer 2
Spoiler:
| Init +12 | Perc +12 | AC 12 T 12 FF 10 CMB +3 CMD 15| HP 48/48 (40/40) | F +4(-1) R +5 W+9| Iron Skin 8/8 2 CON Damage

I think you also owe me 1d4 con damage for my failed save.


Male High Azlanti DM

con damage: 1d4 ⇒ 2


Male (Blessings 8/8 DC 19 - +2 on Saves, +2 on AC 1 min); (Melee weapon can bypass Hardness and DR for 1 min);(Aura of Protection 30' Resistance 10 to all 1 min); (Fevour 9/9 Rounds +2 Enhance Stackable)(Armour +1 Enhance Stackable 9 Min / Day); Dwarf Warpriest 10; HP 85/85, (AC 22, T12, FF 21, CMD 24); Saves (F 11, R 5, W 12; +4 vs Spell/SLA, +2 vs Poison)

Wencit taps himself once again on the bicep, and feels the strength of the maker flow into him.

He then charges into the fray with the thought harvester.

attack: 1d20 + 6 + 5 + 1 + 1 + 2 - 2 + 2 ⇒ (5) + 6 + 5 + 1 + 1 + 2 - 2 + 2 = 20
BAB, STR, Focus, Magic, Charge, Power, Bull Strength
damage: 1d10 + 8 + 6 + 1 ⇒ (10) + 8 + 6 + 1 = 25
2H STR, Power, Magic

Crafters Wrath 9/10 (Bypass Hardness), Swift=Fervor Bull Strength, Standard=Partial Charge, Bull Strength 90/90 Rounds


Male High Azlanti DM

Wencit tries to attack the thought harvester but his blow fails to penetrate the creature's armour.

Narek, your action


Male (Blessings 8/8 DC 19 - +2 on Saves, +2 on AC 1 min); (Melee weapon can bypass Hardness and DR for 1 min);(Aura of Protection 30' Resistance 10 to all 1 min); (Fevour 9/9 Rounds +2 Enhance Stackable)(Armour +1 Enhance Stackable 9 Min / Day); Dwarf Warpriest 10; HP 85/85, (AC 22, T12, FF 21, CMD 24); Saves (F 11, R 5, W 12; +4 vs Spell/SLA, +2 vs Poison)

Mind you a roll of 5 on the attack. . .yea that wouldn't hit jack. however, I get a hell of a roll for damage, but a crappy to hit. .. story of my life on these boards. So an AC>20


Human (Kellid) sorcerer 9 CN Medium humanoid (human) | Spells 1st 3/8 2nd 5/7 3rd 5/7 4th 4/5
Stat:
| Init +4 | Perc +7 | AC 20 T 15 FF 16 CMB +8 CMD 18| HP 65/65 | F +6 R +7 W+8| Nanite Surge 2/2
Mirror Image 7/7

Narek shakes off the fugue that had been effecting him. he backs away and casts a handful of magic shards at the foe.

Magic Missile: 5d4 + 5 ⇒ (1, 4, 2, 4, 2) + 5 = 18


Male High Azlanti DM

[i]Narek's bolt fly through the air, striking the thought harvester robot.

Furkas casts a spell centred on Wencit (Fireball - 20 ft radius- reflex 17)

damage: 10d6 ⇒ (2, 5, 5, 5, 6, 1, 6, 6, 3, 1) = 40

Block 5, your actions


Male (Blessings 8/8 DC 19 - +2 on Saves, +2 on AC 1 min); (Melee weapon can bypass Hardness and DR for 1 min);(Aura of Protection 30' Resistance 10 to all 1 min); (Fevour 9/9 Rounds +2 Enhance Stackable)(Armour +1 Enhance Stackable 9 Min / Day); Dwarf Warpriest 10; HP 85/85, (AC 22, T12, FF 21, CMD 24); Saves (F 11, R 5, W 12; +4 vs Spell/SLA, +2 vs Poison)

reflex: 1d20 + 5 + 4 ⇒ (20) + 5 + 4 = 29

Catching the fireball in the face, Wencit relies upon his innate dwarven hardiness to weather the blast.

He then looks at Furkas. With smoke rising from his singed beard and the tips of his warriors braid.

You're next you misbegotten son of a worm

He then goes back to attempting to hammer upon the robot.

HP 51/78; Crafters Wrath 9/10 rounds remaining.


Gnome Cleric of Milani 8 | HP: 64/89 | AC: 20 T: 13 FF: 18 CMD: 16 | F+10 R+4 W+9 +2 fear/despair/death, +4 disease/poision | Init +2 | Perception +4; Darkvision
Tracked Resources:
1Reroll 1/1; Reach 3/3; Extend 3/3; Restorative Touch 6/6; Liberation 7/7 ; Freedom 8/8; Channel Positive 6/9; Spells: 1st 3+1/5+1 2nd 2+1/4+1 3rd 2+1/4+1 4th 2+1/3+1

Poshment unleashes a muffled scream as the fireball engulfs him. Unfortunately for his skin, he spends more time protecting his mask than himself.

He radiates holy light to embolden his allies in response!
________
Reflex, DC 17: 1d20 + 4 ⇒ (8) + 4 = 12
Channel Positive (Heal Living, Beacon of Hope, Selective): 4d6 ⇒ (4, 6, 2, 3) = 15
Blessing of Fervor Don't forget to choose your bonus each round! Little P chooses the +2 on attack rolls, AC and Reflex Saves. Beacon of Hope nets everyone an additional +2 morale bonus on saving throws, attack rolls, ability checks, and skill checks for the next four rounds! Also, you know, heals or whatever :P


Male High Azlanti DM

Zimdoz and Rhaym, your actions


Male Human (Azlanti) Alchemist (Chirurgeon) L10 | AC16 (T13FF13) | hp 55/55 | Saves: F7R10W4 | Init: +3 | Percep: +13 | Bombs: 18/18 | Status:

Ref save DC17 vs fireball: 1d20 + 9 ⇒ (10) + 9 = 19 Ducking back, he only took half of the blast of fire, which was still agonizing.

Rhaym grabbed up another two bomb shells, popped the catalizers in and lobbed one at the thought eater bot and one at the feet of the wizard-cloud.

bomb 1 touch attack vs robot: 1d20 + 10 + 1 ⇒ (13) + 10 + 1 = 24 for 5d6 + 6 ⇒ (1, 6, 4, 6, 5) + 6 = 28 fire damage (no save).
Also 5'r. splash for 11hp fire damage, ref save for half DC20. (He made sure to exempt the squares his allies were standing in.)

bomb 2 touch attack at ground of wizard-cloud: 1d20 + 5 + 1 ⇒ (1) + 5 + 1 = 7 to do splash damage to the cloud for 11hp fire, Ref save DC20 for half.


NG | Male Ratfolk Alchemist (Gun Chemist/Toxicant) 8/ Gunslinger (Gulch Gunner) 1 | HP 62/62 | AC 28-17-22 | F+13, R+17, W+6 | Per +19, Sense M +3, Init +9

Any chance that my interrupt worked?


Male High Azlanti DM

I'd forgotten about that

concentration check: 1d20 + 10 + 4 ⇒ (19) + 10 + 4 = 33

Furkas manages to oivercome the damage to cast his spell, but does take some damage.

Rhaym's bombs strike both the robot and Furkas

robot reflex save: 1d20 + 6 ⇒ (10) + 6 = 16

Furkas reflex save: 1d20 + 7 ⇒ (18) + 7 = 25

Back to block 1


Wizard(metal elementalist) 7 Technomancer 2
Spoiler:
| Init +12 | Perc +12 | AC 12 T 12 FF 10 CMB +3 CMD 15| HP 48/48 (40/40) | F +4(-1) R +5 W+9| Iron Skin 8/8 2 CON Damage

Alldur casts a spell over himself and he winks from existence. The soft padding of feet can be heard manuevering towards Furkas.

invisibility and then move up next to Furkas


Male (Blessings 8/8 DC 19 - +2 on Saves, +2 on AC 1 min); (Melee weapon can bypass Hardness and DR for 1 min);(Aura of Protection 30' Resistance 10 to all 1 min); (Fevour 9/9 Rounds +2 Enhance Stackable)(Armour +1 Enhance Stackable 9 Min / Day); Dwarf Warpriest 10; HP 85/85, (AC 22, T12, FF 21, CMD 24); Saves (F 11, R 5, W 12; +4 vs Spell/SLA, +2 vs Poison)

All right you over grown tin can, lets see how things go from here.

Attack: 1d20 + 6 + 5 + 1 + 1 - 2 + 2 ⇒ (19) + 6 + 5 + 1 + 1 - 2 + 2 = 32
BAB, STR, Focus, Magic, Power, Bull Strength
damage: 1d10 + 8 + 6 + 1 ⇒ (9) + 8 + 6 + 1 = 24
2H STR, Power, Magic

Attack 2: 1d20 + 1 + 5 + 1 + 1 - 2 + 2 ⇒ (14) + 1 + 5 + 1 + 1 - 2 + 2 = 22
BAB, STR, Focus, Magic, Power, Bull Strength
damage: 1d10 + 8 + 6 + 1 ⇒ (8) + 8 + 6 + 1 = 23
2H STR, Power, Magic

HP 51/78, Crafters Wrath 8/10 (Bypass Hardness), Bull Strength 89/90 Rounds


N | Robot Variant Clockwork Soldier | HP 68/72 | AC 21-12-19 | F+2, R+4, W+2 | Per +13, Sense M +13, Init +6

Whoops, we skipped over Zimdoz's/RSB's action, which is below

Riot suppressor bot attacks thought harvester bot!

warhammer, haste: 1d20 + 18 + 1 ⇒ (14) + 18 + 1 = 33
warhammer damage: 1d8 + 9 ⇒ (2) + 9 = 11
warhammer, haste: 1d20 + 13 + 1 ⇒ (20) + 13 + 1 = 34
warhammer damage: 1d8 + 9 ⇒ (6) + 9 = 15
warhammer haste attack, haste: 1d20 + 18 + 1 ⇒ (14) + 18 + 1 = 33
warhammer damage: 1d8 + 9 ⇒ (8) + 9 = 17


NG | Male Ratfolk Alchemist (Gun Chemist/Toxicant) 8/ Gunslinger (Gulch Gunner) 1 | HP 62/62 | AC 28-17-22 | F+13, R+17, W+6 | Per +19, Sense M +3, Init +9

Zimdoz loads his last bullet into his gun, and readies again. I know his init changes theoretically, but it seems fussy to do that, so I'm pre-emptively rolling stuff.

Readied Action if Furkas casts a spell:

ranged touch buffed, haste, pbs: 1d20 + 18 + 1 + 1 ⇒ (3) + 18 + 1 + 1 = 23
dragon pistol damage, entangling ordnance, pbs: 1d4 + 4 + 4d6 + 6 + 1 ⇒ (4) + 4 + (4, 6, 2, 4) + 6 + 1 = 31

Might miss! If the ranged touch hits, the wizard will have to make a concentration check or lose their spell - however, they are incorporeal (I think) so I think all their damage taken is halved. I don't think that it can be entangled, though, so that won't help.


Male (Blessings 8/8 DC 19 - +2 on Saves, +2 on AC 1 min); (Melee weapon can bypass Hardness and DR for 1 min);(Aura of Protection 30' Resistance 10 to all 1 min); (Fevour 9/9 Rounds +2 Enhance Stackable)(Armour +1 Enhance Stackable 9 Min / Day); Dwarf Warpriest 10; HP 85/85, (AC 22, T12, FF 21, CMD 24); Saves (F 11, R 5, W 12; +4 vs Spell/SLA, +2 vs Poison)

Forgot the haste bonus attack

Haste Attack: 1d20 + 6 + 5 + 1 + 1 - 2 + 2 + 1 ⇒ (10) + 6 + 5 + 1 + 1 - 2 + 2 + 1 = 24
BAB, STR, Focus, Magic, Power, Bull Strength, Haste
damage: 1d10 + 8 + 6 + 1 + 1 ⇒ (10) + 8 + 6 + 1 + 1 = 26
2H STR, Power, Magic, Haste


Male High Azlanti DM

Wencit and riot suppressor unleash a flurry of blows onto the thought harvester robot, shattering it into several pounds of smashed and warped metal.

Anyone else?


Gnome Cleric of Milani 8 | HP: 64/89 | AC: 20 T: 13 FF: 18 CMD: 16 | F+10 R+4 W+9 +2 fear/despair/death, +4 disease/poision | Init +2 | Perception +4; Darkvision
Tracked Resources:
1Reroll 1/1; Reach 3/3; Extend 3/3; Restorative Touch 6/6; Liberation 7/7 ; Freedom 8/8; Channel Positive 6/9; Spells: 1st 3+1/5+1 2nd 2+1/4+1 3rd 2+1/4+1 4th 2+1/3+1

I'm assuming you mean in this block?


Male High Azlanti DM

Yeah in this block


Male (Blessings 8/8 DC 19 - +2 on Saves, +2 on AC 1 min); (Melee weapon can bypass Hardness and DR for 1 min);(Aura of Protection 30' Resistance 10 to all 1 min); (Fevour 9/9 Rounds +2 Enhance Stackable)(Armour +1 Enhance Stackable 9 Min / Day); Dwarf Warpriest 10; HP 85/85, (AC 22, T12, FF 21, CMD 24); Saves (F 11, R 5, W 12; +4 vs Spell/SLA, +2 vs Poison)

Who are we waiting on?


Male High Azlanti DM

Narek, your action


Human (Kellid) sorcerer 9 CN Medium humanoid (human) | Spells 1st 3/8 2nd 5/7 3rd 5/7 4th 4/5
Stat:
| Init +4 | Perc +7 | AC 20 T 15 FF 16 CMB +8 CMD 18| HP 65/65 | F +6 R +7 W+8| Nanite Surge 2/2
Mirror Image 7/7

Sorry Thought I was the next block

Narek gathers his power, and waits to unleash it to try and disrupt Furkas' casting.

Ready Magic Missile if he casts. Taking the +2 to AC

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