Homebrew AP: Mercenaries (Inactive)

Game Master Duboris

Chul'Galbrann, the sky city of heroes, is the home to many mercenaries and great men and women. Join our handful of heroes as they discover great mysteries, fell legends, and defeat unparallelled odds.

They might also do some plumbing.


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male kitsune rogue 3/arcanist 3 | hp 15/22 | AC 18, ff 15, touch 13, CMD 17 | Fort +1, Ref +7, Will +5 | Init +3, Perception +9, low-light vision

Bluff: 1d20 + 17 ⇒ (2) + 17 = 19

DC 19 Sense Motive:
You realize that he's really not out-of-breath nor particularly concerned about his subject of speech.

Disguise: 1d20 + 27 ⇒ (4) + 27 = 31
DC 31 Perception:
You realize that he's wearing a disguise, and that he isn't in his natural form.

Out of the crowd runs an out-of-breath, brown-haired human, wearing a beret and a brown uniform. "Oh my gods! I'm so glad that you're here. We need a group of accomplished mercenaries - there have been several goblin attacks recently and the militia here isn't equipped at all to handle it."

He leans close to Rose and Illenara, too (separately if they aren't standing next to each other), and whispers, "And there's another issue that I can't out in this crowd but the people at the Aruda Monastery have requested your aid."

The man is wearing, over his brown guild uniform, a strange piece of armor. It's leather lamellar, but made of what looks like large, cured brown fern leaves. He carries a sheathed dagger at one hip and a crossbow bolt quiver at the other him, and resting on his back in a masterfully-crafted mahogany crossbow. Leaning off of his back because he's only wearing it over one shoulder is a simple-looking backpack.

Once you get a second look at his face, you realize that it's a very, very nice one, with defined bone structure and a prominent chin, and that his hair is done to perfection even underneath the hat. Beneath his breathlessness and concern is what appears to be a constant grin.


Vitals:
AC 18, touch 13, flat-footed 15 hp 48/48 CMB +7; CMD 22 DR 1 Intimidate +6, Perception +6, Survival +9
Offense:
Melee +1 falcata +4 (1d8+9/19-20/×3) and +1 falcata +4 (1d8+5/19-20/×3)

"HA!" Rova scoffs at the mention of goblins. "Rova will destroy them and rend their bones to a fine dust and sprinkle said dust with salt over the ground so as nothing ever grows where puny goblins fell! Not fit to feed worms are the little ankle biters!"


M Catfolk Bard / 5 AC 17 / 13 /14 HP 37 F +2 / R +7 / W +3 Init. +3, Perc +5, Diplo./Sense Mot. +22

Sense Motive: 1d20 + 22 ⇒ (20) + 22 = 42

Jahl'ra - recovering from the fall as he was - couldn't help but laugh at Rova's quip. "Well, don't hold your breath for it to happen again anytime soon, Rova."

He surveyed the crowd; they have seen this show before. However frequently aerial visitors came the bard could not say, but it was not as much of a scare as a spectacle.

The gentleman that ran out to greet them was something else altogether - a charlatan. Jahl'ra folded his arms across his chest. "As our friend Rova indicates, we're very well-equipped. But what is it worth to ... who again needs our service?" The man's armor was odd, but there was no mistaking his feigning of fatigue; having grown in the desert, Jahl'ra knew immediately all the telltale signs of one out-of-breath.


Tiefling Cleric of Nethys (Ecclesitheurge) 5 / Empyreal Sorcerer 1

The crowd takes Deylar by surprise. Adventurers falling from the sky cannot be that normal an occurrence and in the tiefling's experience most people run away from the unusual.

He tries to take it all in, not even realizing the man has run out and addresses the group until the man is already speaking.
SM, untrained: 1d20 + 5 ⇒ (1) + 5 = 6

Content to let Jahl'ra speak for the group, Deylar closes his eyes and again reaches out for the reassuring touch of Nethys to settle his nerves after their unorthodox arrival.

cast Prestidigitation, he needs a fix!


male kitsune rogue 3/arcanist 3 | hp 15/22 | AC 18, ff 15, touch 13, CMD 17 | Fort +1, Ref +7, Will +5 | Init +3, Perception +9, low-light vision

Saru looks the catfolk up and down before responding, "The higher-ups with the Wyvern's Soul sent me over. They told me that you'd be arriving and to send you on your way to the things that needed killing."

"That is your job, yeah? Killing things?"


Male Strix Fighter 1 | HP 13/13 | AC 17 | T 13 | FF 14 | CMD 17 (+2 vs trip/disarm/dirty trick/reposition/steal) | Fort +4 | Ref +4 | Will +1 | Init +4 | Perc +7

Aviz folds his arms with a frown. He normally keeps his trap shut when it came to things like this, but Saru was getting on his nerves. "If we need to, but no, 'killing things' is not our primary objective."


Tiefling Cleric of Nethys (Ecclesitheurge) 5 / Empyreal Sorcerer 1

His attention now fully on this new arrival, he nods his head briskly at Aviz's response. "Although I find it unlikely that there is much to learn from a venture against goblins, being members of the Guild is certainly a learning opportunity too good to pass up. So we do what we must."

He glances over at Rova. "And of course, that means the dust and the salt and all that."


M Catfolk Bard / 5 AC 17 / 13 /14 HP 37 F +2 / R +7 / W +3 Init. +3, Perc +5, Diplo./Sense Mot. +22

Jahl'ra smiled internally. Die, will I? "Never mind his modesty - of course it is! We're the scions of slaughter. In fact, just before our fall to the ground, Aviz here was inquiring as to my preferred method of demise." The bard's response to Saru was more energized than he usually was. "There's nothing we like more. Look at that vicious strix. See the orc? He's practically slavering at the mouth for some gore."


male kitsune rogue 3/arcanist 3 | hp 15/22 | AC 18, ff 15, touch 13, CMD 17 | Fort +1, Ref +7, Will +5 | Init +3, Perception +9, low-light vision

Saru raises an eyebrow at Jahl'ra's sudden burst of energy and sarcastic-ness. "Well, you are mercenaries, yes? I thought it would be a good thing for you to know about the goblins to the north, and the caravan."

"They've become a local problem after taking over the fort to the north, and have recently attacked a cavavan moving through the area. I'm sure there'd be...rich compensation for anyone that wants to.."

His eyes flicker to the orc. "..dust and salt and all that."

He looks back to Jahl'ra, though. "If not, though...you don't seem like a man of violence. Neither am I. See the sights! Sleep with another cat's wife! Cheat at dice! Plenty to do when you don't want to be fighting."


Rose turns to look at the man with a rather heightened brow, given the circumstances. Not only had she just met him, but she was rather miffed that she'd have to actually walk, on orders, all the way there. Fortunately, Illenera piped up and claims that she wishes to go as well, as Rose going alone would be as boring as it was dangerous, and she felt more comfortable around the woman rather than the rambunctiousness of the others.

Regardless, she would still end up spending the morning with the group to learn how things were likely going to go before catching a caravan to the east with her elven companion. "Atleast it's a Monastary..." she openly claims, sighing with discomfort. It was slightly annoying, after all.

With that, the crowd disperses as the 5 of you begin to talk amonst yourselves, throwing casual conversation and witty remarks at each other. Even if it does, however, that's more reason for the local guard to take notice of you, and one in particular, after a handful of them begin to look towards you with both concern and confusion, comes towards you.

Your average Chelaxian guard is fitted well, despite his lack of adventure. Sporting a breastplate and a Longspear, what they lack in shields they make up for in reach and precision, and even then, their breastplates are nothing to snuff at. That said, the guard that approaches you doesn't seem to exactly be green at all, and in fact seems to carry a bit of authority with him as he comes towards you, bedecked in a suit of half-plate and sporting a Galea helmet with a black fringe, compared to the grunt's normal red.

"Guildsmen. State your business." he demands, placing his hand on the longsword at his hip. "My name is Avery, captain of the guard. I came here as soon as I saw the ship in the sky." he points out.

Rose sighs as soon as he arrives, to which the guard glances over. Primarily his gaze falls on Aviz and Jahl'ra, or Rova, as Cheliax will be Cheliax. He doesn't seem to Sawu, Rose, or Illenara any mind, however.


Vitals:
AC 18, touch 13, flat-footed 15 hp 48/48 CMB +7; CMD 22 DR 1 Intimidate +6, Perception +6, Survival +9
Offense:
Melee +1 falcata +4 (1d8+9/19-20/×3) and +1 falcata +4 (1d8+5/19-20/×3)

"Slavering? Rova is no slave!" the misunderstanding orc burst out.

He turns the new human you're in human form right now yes Saruwatari? "Why Jahl'ra automatically only get cat wife? Why not human or elf or orc wife? Why he cheat and not just play dice?" he puts an arm over the shoulder of his catfolk companion. "That is the subtle racism of lowered expectations." he points out with a toothy grin.

Turning to the guard captain "Well met Avery captain of the guard. I am Rova the Strong, initiate of Wyrven's Soul. Herald and Vessel of the Destroyer, member of the Murdered Child tribe of Belkzan and rightful king of the Orcs. Pleasure to meet you." he says sticking out a giant hand for the guard to shake.


male kitsune rogue 3/arcanist 3 | hp 15/22 | AC 18, ff 15, touch 13, CMD 17 | Fort +1, Ref +7, Will +5 | Init +3, Perception +9, low-light vision

Yup! I'm in human form, just not my own. I'm in "random messenger boy" form."

"Excuse me, then. I didn't know that cats were capable of cross-species breeding like humans are." Saru says, nodding his head at Rova. When the captain of the guard approaches and eyes the beastfolk in the party, Saru attempts to slip away, backwards through the the group, before letting himself be taken up by the crowd. He holds up a single finger to his lips at any questioning group members.

Once in the back, he tries to get into a nearby shadowy space, somewhere he can shift forms without attracting attention.


With the guards astutely distracted with the rest of the crowd, Saruwatari finds no issue finding a place to switch into his natural form, though he does almost get caught, though the guards seem particularly keen on keeping an eye on the people admid the slowly devolving circle.

Of the few things that Rova just said, none of them particularly leap out towards the guard as good things, and therefore does nothing to dissuade him of suspicions, but that was genuinely how most meetings with the eccentrics from Chul'Galbrann went. Presenting his hand to the orc rather timidly, keeping his other on his longsword, the guard reluctantly shakes the hand of Rova while the other guardsmen look at each other nervously.

You clearly hear one in the back ask the other "Did that Orc just say he worshiped Rovagug?" and the other to his side replies with "All I heard was murdered children."

Releasing his hand, Avery looks towards the others nervously, not really knowing who to ask what, and so far the group's spokesperson had done nothing to assist with the slowly rising amount of questions. Snapping out of it, he asks simply. "You'd do well to keep statements like that a little lower on the volume. Apart from falling from the sky you've done nothing wrong, yet, but I still need to know what you're here for." he points out.

DM rolls:

Stealth: 1d20 + 13 + 2 ⇒ (8) + 13 + 2 = 23 Distraction Bonus
Guard Perception: 1d20 + 11 ⇒ (10) + 11 = 21 Distracted
Sense Motive: 1d20 + 11 ⇒ (3) + 11 = 14


Tiefling Cleric of Nethys (Ecclesitheurge) 5 / Empyreal Sorcerer 1

Deylar hangs back, part of him recoiling from the chaos but part of him wanting to study it, determine what pattern lies beneath the patternless. He watches Rose and Illenara and their reaction to the news of their new orders, wondering if he should be feeling more emotion over losing companions so soon. I just met them.....should I be sadder than this? As always, his discomfort leads him to reach out to the arcane energies around him. Even the simple act of cleaning the dirt from his cloak is enough to settle his nerves, remind him that the energies are right there waiting to answer his call.

Once his nerves are settled his senses come back into focus on the exchange taking place between the guardsman and Rova. More nervous about the escalating situation than speaking up, he steps forward.

"Apologies, Captain. As you say, we are guildsmen, but this is our first time....", he looks up at the sky again, "being transported by skyship. A bit....unsettling, as you might imagine."

"We are looking to meet up with another guildsman that might be in the area, maybe he was here on his way to the fort up north? If I heard that other man properly there's been some goblin trouble from up that way....?"

The tiefling pauses, sure someone else could do this better but at least hopeful that he was not making things worse. Goblins taking the fort, goblins attacking here, a goblin word was the last thing the guild heard through Arcturus' sender.......being called 'killers' is a harsh assessment but it looks like our mission and that man's request are strongly connected.


male kitsune rogue 3/arcanist 3 | hp 15/22 | AC 18, ff 15, touch 13, CMD 17 | Fort +1, Ref +7, Will +5 | Init +3, Perception +9, low-light vision

Now that he's in the shadows and out of the prying eyes of the guardsmen, Saru takes on a new shape - one that he's just learned. He shifts his features to match, exactly, those of Captain Avery. Then, he shifts his clothing, using his magical sleeves, to match the uniform and livery of the same Captain.

He puffs his chest out, curls his lip over to give a grumpy impression, and comes out of the shadows. He walks with some force and points right in the Captain's face when he gets up there. "The real question," he asks, loudly, "is...What are YOU doing here, imposter? Guards, arrest him!"

He turns to the group of mercenaries, "I'm sorry for this inconvenience, folks."


Vitals:
AC 18, touch 13, flat-footed 15 hp 48/48 CMB +7; CMD 22 DR 1 Intimidate +6, Perception +6, Survival +9
Offense:
Melee +1 falcata +4 (1d8+9/19-20/×3) and +1 falcata +4 (1d8+5/19-20/×3)

"DOPPELGANGER!!" Rova screams pulling both of his falcatas from his back with whooshing sound. He drops into a combat stance and steps back from the Averies.

"Deylar! What is happening?!?!" the confused half-orc asks with an anger that only the ignorant can feel.

He begins to eye the crowd with an expression of imminent death on his face. They all no doubt feel VERY close to the situation at hand.


Tiefling Cleric of Nethys (Ecclesitheurge) 5 / Empyreal Sorcerer 1

Rova's scream echoes his own emotions. There are many explanations for what they are seeing and the list of divine spells able to help determine the truth start running through his head...but most are beyond his current abilities even if he had time to pray for them.

Resorting to the quickest and easiest tool, he casts a detection spell to identify what auras surround each of the two captains as a way to start piecing the puzzle together.

Cast Detect Magic looking for illusion or alteration magic that might give a clue....


M Catfolk Bard / 5 AC 17 / 13 /14 HP 37 F +2 / R +7 / W +3 Init. +3, Perc +5, Diplo./Sense Mot. +22

Jahl'ra rolls his eyes at Rova's vocabulary and jokes. This will be a long trip.

And no shorter with these parlor tricks. "Captain, is this supposed to be some sort of test? Very well ..." Jahl'ra looks to both "captains" and asks them a simple question:

"Which one of you is the real Captain Avery?"

Perception: 1d20 + 5 ⇒ (4) + 5 = 9

Sense Motive: 1d20 + 22 ⇒ (5) + 22 = 27


Male Strix Fighter 1 | HP 13/13 | AC 17 | T 13 | FF 14 | CMD 17 (+2 vs trip/disarm/dirty trick/reposition/steal) | Fort +4 | Ref +4 | Will +1 | Init +4 | Perc +7

Aviz looks between the two guards suspiciously, trying to find any differences between them. Posture, voice, equipment, anything that sets them apart.


Vitals:
AC 18, touch 13, flat-footed 15 hp 48/48 CMB +7; CMD 22 DR 1 Intimidate +6, Perception +6, Survival +9
Offense:
Melee +1 falcata +4 (1d8+9/19-20/×3) and +1 falcata +4 (1d8+5/19-20/×3)

"Trial by combat." the muscle bound orc states. "Last man alive is the real captain Avery."


male kitsune rogue 3/arcanist 3 | hp 15/22 | AC 18, ff 15, touch 13, CMD 17 | Fort +1, Ref +7, Will +5 | Init +3, Perception +9, low-light vision

"It's he that's the imposter!" shouts Saru, pointing at the real Captain Avery and arching his eyebrows imperiously. "What did I tell you? Guards, arrest him!"


The situation at hand grows increasingly strange as a new captain Avery emerges from what appears to be nowhere. The 2 are completely identical in terms of atire, but one wields a longsword and the other has no immediately visible weapon, but that's not enough to cut to conclusions. Avery looks at the man with a ridiculous amount of surprise, growing more flustered by the minute.

Avery does, however, unbeknownst to the others, know fully well what the doppleganger is attempting to do here. The guards themselves don't fully comprehend the situation either, and stand at the ready to attack, but don't do so. Multiple civilians stand at the ready as well, curious as to what's going on with the slowly developing scene.

Looking towards Jahl'ra, he rolls his eyes and replies with "Let's not be foolish."

Avery finally finds the words for the situation, turning from the others that are here and draws his longsword, which glows with a light red sheen. "Drop this foolish act this instant, imposter, and I just may let you off easy if this is just some common trick." he points out, looking towards Rova with a bit of concern at his proposition.

Jahl'ra:
Captain avery doesn't seem to be at all worried about the situation at hand, and seems even less so when he draws his apparently magical longsword.

Deylarr:
You can make the spellcraft for this in your sleep, but the new Avery's armor brims with illusion magic while his skin and flesh do not. Avery himself has a notable amount of magic on his person, particularly his armor and sword, though he has no trinkets that do so.

Perception 26:
it's not particularly hard to notice, despite the new Avery's point of making it unnoticable, that between the 2, the newest of the Avery's lacks the Longsword of the original captain before you.

Continuing, he muses. "I know of the guilds, and I know from messages that another of "Wyvern's Soul" is already here, so I suggest you cut the act and comply, or I will cut you down.' he points out.


M Catfolk Bard / 5 AC 17 / 13 /14 HP 37 F +2 / R +7 / W +3 Init. +3, Perc +5, Diplo./Sense Mot. +22

Jahl'ra had a hunch to the correct one, but he had no problem with Rova's suggestion. "On the other hand, the rough one's servant has a good idea. Let's have a spectacle! Bets are allowed here yes? I have seven silvers on the one with the fancy sword."


Male Strix Fighter 1 | HP 13/13 | AC 17 | T 13 | FF 14 | CMD 17 (+2 vs trip/disarm/dirty trick/reposition/steal) | Fort +4 | Ref +4 | Will +1 | Init +4 | Perc +7

"Can't say I've ever seen a captain without a weapon on him." Aviz laughs regardless at the whole situation. "We should be getting down to business though."


M Catfolk Bard / 5 AC 17 / 13 /14 HP 37 F +2 / R +7 / W +3 Init. +3, Perc +5, Diplo./Sense Mot. +22

"I'd like to know who's in charge here - and who is pretending to be - first."


male kitsune rogue 3/arcanist 3 | hp 15/22 | AC 18, ff 15, touch 13, CMD 17 | Fort +1, Ref +7, Will +5 | Init +3, Perception +9, low-light vision

Saru's pinched-up, official face suddenly relaxes into a lazy grin. His eyes slowly begin to shift, from the dull brown of the guard captain into a dazzling, bright golden colour. The armor and raiments of the guard fade away, leaving a set of bright, fashionable and airy clothing topped by a set of woven leaves, hardened into armor. A crossbow sits across his back and a dagger at his belt. The helmet of the guard fades away, to be replaced by rippling auburn hair.

He holds up his hands, grinning. "Just showing off, sir. No need for cutting down here."

"A bit of fun, is all."


Captain Avery shakes his head and somewhat seems relieved as he is upset. "If I didn't have more important matters to attend to, you'd have not gotten off so easily for impersonation you ignorant lout." he says as he sheathes his sword. Waving you over to the rest of the group, he smirks before continuing. "If you're all a member of the same party, then I'd advise you get to your business and out of Cheliax as fast as possible. We don't want the story to spread any more than it has." he points out.

The guards around him sigh a bit of relief, but keep their weapons drawn as if they were supposed to have them out anyway. Avery turns to the guards and waves his hands in a particular fashion, at which point the local guardsmen spend the next minute or two clearing the area of civilians. All the while this is happening he walks up to Deylarr, who by far seems to have had the most sense among them, if he was going by first impressions. "Yes, there is a goblin problem, and it's larger than you'd expect. The Cheliax military is more than capable of handling a goblin threat, under normal circumstances, but we aren't about to spare an entire regiment to take out a single tribe. We have appearances to maintain, after all." he points out. "Atleast, that's what the brass tells me." he says in an unbelieving fashion.

"If i had a choice in the matter I'd simply have this slaughtered under cover of nightfall." he muses.


Tiefling Cleric of Nethys (Ecclesitheurge) 5 / Empyreal Sorcerer 1

The priest gives the Captain another brief nod, the confusion of the situation resolving itself peacefully much to his relief. If the guild truly had work for them to do it would serve no purpose to cause conflict with the local authorities. Not at all the right first impression to make. Gods, we haven't even been on the ground more than a few moments! And is this illusionist the other guild member?

"Your goblin problem is not our mission, but it sounds likely that they are connected. I am sure that in the course of our investigation there will be...." He glances over at Rova. ".....collateral damage among the goblins."

Deylar pauses a moment, trying to weigh the need for knowledge with the guild's expectations of secrecy. Deciding to push the envelope a bit he pushes forward. "Any word on other Wyvern Soul members in the city? There was another mission here recently, we are here to finish the work they started. Anything you can tell us about that party would be helpful."

"Especially their connection to the goblins...."

Do we have a way to communicate back with the guild? The salesman in me says the Guild wont like if we clear out goblins for free so Im betting theres a contract/fee here that needs to be negotiated.


M Catfolk Bard / 5 AC 17 / 13 /14 HP 37 F +2 / R +7 / W +3 Init. +3, Perc +5, Diplo./Sense Mot. +22

Daylar took care of the more obvious points, but Jahl'ra felt it necessary to point-out the less overt: "An entire regiment to squash but a single tribe? Your soldiers must be as good with their swords as they are spotting duplicity," thrusts the bard, alluding to Yoshihiko's ruse earlier.


Vitals:
AC 18, touch 13, flat-footed 15 hp 48/48 CMB +7; CMD 22 DR 1 Intimidate +6, Perception +6, Survival +9
Offense:
Melee +1 falcata +4 (1d8+9/19-20/×3) and +1 falcata +4 (1d8+5/19-20/×3)

"Yes! I will kill them! Drive them before me! Hear the lamentations of their women!" Rova roars out.

Rova takes a moment to discern north, then begins to jog in said direction at a healthy pace. "Onward Wyverns!"

He then burst into a song about killing goblins.

"There once was a village called called Bray
Surrounded by Gobs oh every which way
They danced an' played
A violent cascade
'Til ne'er was there hope for good folk
The gobs with choppers handing out pokes
Led by a green ear called Nik
A ferocious beasty that had killed lots of children
Beaten them over and over with sticks!
They came to me to say
Oh do we pray
That you can save us our poor troubled Bray.
So I set off to track down Nik
Found him dancing and prancing around with his stick
I said 'Hey Nik' and I hit him again and again with a brick
And now he's not dancing and prancing no more!
And now they all say
I'm the Hero of Bray
I'll ne'er let a stinking slimy puke livered worm of a goblin rat bastard get away!"


Giving a signal once again, 2 guards immediately stop Rova from leaving the area, albeit reluctantly. They place the wooden shafts of their halberds across your chest and are obviously slightly worried about doing so, which speaks volumes about Avery's leadership. Avery smirks, as well. "I'll admire his enthusiasm but I can't let a fanatic loose in this city unchecked..." he points out as he turns to Deylarr.

"I was informed primarily of only 1 other member, besides the lot of you that are. I didn't have the luxury of meeting him, but he went off towards the fort with a caravan." he points out.

At the prospect of a quasi-insult to the chelaxian military, Avery raises a brow. "Listen closely, cat folk. I've not learned enough of them yet, but the northern fort was fortified enough to withstand an attack from a warring nation. Goblins should not have been able to take it over, let alone in just a single night. Rest assured, foul play is involved, and your other guild member is likely in the center of it." he points out rather brashly.

Reaching into his side pocket, he mumbles something curse-like under his breath, and then retrieves a small note. Handing it to Deylarr he continues. "One of the men from a recent caravan attack was brought back worse for ware. He's currently in a comatose state, and no one's been able to get him conscious to hear anything from him. When you start poking your nose around this business, go to this address." he says as he hands you the note.

Crossing his arms, he takes on a rather trademark scowl. "Though it pains me to do it, I'm aware that guilds don't work for free. A reward will be in tow for you depending on what you do, but understand I can't offer you any guards to combat the situation without rousing suspicion and causing a ruckus. I'm also not at liberty to discuss how you'll be compensated, but I can arrange for free lodging at the local inn." he points out.


Male Strix Fighter 1 | HP 13/13 | AC 17 | T 13 | FF 14 | CMD 17 (+2 vs trip/disarm/dirty trick/reposition/steal) | Fort +4 | Ref +4 | Will +1 | Init +4 | Perc +7

Aviz folds his arms, stifling his chuckling. "We won't promise anything, but I see no harm in dicing through some goblins while we're here."


Avery shrugs. "The way I see it, if you're here for the red haired fellow, he's going to be in the smack middle of the goblins. The fort fell just recently. If you're lucky, he's only been tortured a little bit. That said, you're going to be dealing with them all the same, and it's only natural to pay the lot of you, assuming you actually manage to deal with the threat." he says.

"The goblin tribe is called the "Stone Thieves Tribe" originally. Up till now they were a minor nuisance, and stuck mainly to making old ruins off the roadsides their own. The caravans would normally just find out where they were prior and avoid them. They aren't prone to taking survivors.." he says as he pulls out a scroll. Glancing over it he raises an eye. "The most recent caravan to fall to them was just the other day, and it had 2 survivors... technically." he points out with a sigh. "The first was the man in the coma, and the other was some Noble, but he's since skipped town after the trauma of the event, or so I'm told."


Vitals:
AC 18, touch 13, flat-footed 15 hp 48/48 CMB +7; CMD 22 DR 1 Intimidate +6, Perception +6, Survival +9
Offense:
Melee +1 falcata +4 (1d8+9/19-20/×3) and +1 falcata +4 (1d8+5/19-20/×3)

The senseless guards block Rova's path mid-song and he roars, like a lion, directly in one's face.

"Only goblins would be stupid enough to steal stones. Stupid Goblins." Rova vocalizes.

"So we must stay in this town to speak to a man in the dead sleep? We cannot simply be on our goblin shredding way?"


M Catfolk Bard / 5 AC 17 / 13 /14 HP 37 F +2 / R +7 / W +3 Init. +3, Perc +5, Diplo./Sense Mot. +22

The catfolk laughed heartily. "My tribe is not as advanced as your cities, yet we could defend ourselves from a horde of goblins. This fort of yours was to hold back a nation? It seems to have been defeated by but a hamlet."

The captain was clearly displeased, but the man's pride did need to take a backseat if they were to have latitude. "It speaks well of the guild a handful of us are called to do what an army of yours could - or would - not. Rova here would clearly be more capable than the lot of them." Even with Jahl'ra's distaste for combat, he could tell the guards were not fearless, instead flinching in the beastial orc's presence. Good.

"But let us entertain your suspicions for a moment. What foul play is involved other than an abject failure of this land's soldiers?"


Looking to Rova with a raised brow, he seems to actually not worry too much about what he does in particular. "Going in blind just doesn't feel as safe as it should, I'll be honest." he points out.

Avery smirks at the slight jab at his pride in the chelaxian army, but seems to let it slide. "Caravans were... attacked regularly, before the fort was taken. The goblins would consistently pick off caravans here and there, and nothing more, and the guards would always kill a good number of the gray bastards." he points out.

"However there were never survivors, and we could never pinpoint the whole tribe, so we could never attack them accurately. I suspect someone helped the goblins sneak in, which they're good at.. But we can't be sure until someone goes and has a look. Most scouting crews are attacked and killed when they go through the surrounding forest to get to it, however, so we can't be sure of anything."

He seems obviously frustrated at the conversation material, but only as a result of his own shortcomings.


male kitsune rogue 3/arcanist 3 | hp 15/22 | AC 18, ff 15, touch 13, CMD 17 | Fort +1, Ref +7, Will +5 | Init +3, Perception +9, low-light vision

"I have a suggestion.", pipes up the charlatan. "You say there's no survivors, ever, and this is the primary cause of your frustration."

Saru raises an eyebrow at Captain Avery. "And then you send us in to take care of your problem. Yes? What if we requested a grant, to receive something that might help at least one of us escape?"

"Say, a teleportation scroll? I think at least a few of us can use it. I know I can."

Also, I just realized that as long as I see one first, I can impersonate a goblin.


M Catfolk Bard / 5 AC 17 / 13 /14 HP 37 F +2 / R +7 / W +3 Init. +3, Perc +5, Diplo./Sense Mot. +22

"While that may help, if it is true someone helped the goblins sneak in, it's likely the person is one of your own; an imsider would know your routines and weaknesses best, no?"


Tiefling Cleric of Nethys (Ecclesitheurge) 5 / Empyreal Sorcerer 1

Deylar nods his agreement with Jahl'ra. "Meaning you and your men are probably being watched, and its possible this entire conversation is helping them just as much as it is helping us." An insider? Did the taking of the fort happen after our quarry was lost, or is it possible he is involved.....?

He returns his attention to the Captain. "Sounds like talking to those survivors bore little fruit. Any other clues like strange wounds or lingering dweomers that might shed light on the situation? If not, I fear I must agree with Rova that the best course of action might be to simply get started."

The tiefling waits until the conversation round him starts up again before casting his detection spell again. He looks around the area, not truly expecting to find any traces of scrying magics or invisible spies but better safe than sorry.

not sure what/if you want rolls, so.....
Spellcraft: 1d20 + 8 ⇒ (15) + 8 = 23
Perception: 1d20 + 6 ⇒ (19) + 6 = 25


Avery scowls. "The clerics, particularly those of Sarenrae-" he says with a hint of discomfort, "-attempted to heal him, but could simply not do so. We've determined that the cause is wound weal, but we've no clerics on hand that are capable of curing them, and the family can't afford the miracle of removing it." he points out.

"That's a nice assumption, by the way." he says as he wipes the sweat from the Chelaxian sun off of his brow. "No one from the fort has returned, and all of the people that were on their way to the fort were killed, and their bodies, accounted for." he points out.

He shrugs at the prospect. "If you wish to go in blind and believe coldly in your physical and prowess and magical aptitude, you're more than welcome to attempt the feat." he says. Looking over to Saruwatari, he shakes his head. "The military, at best, could give you Dimension door, or whatever it happens to be called. That's the best you'll manage." he quips.


Vitals:
AC 18, touch 13, flat-footed 15 hp 48/48 CMB +7; CMD 22 DR 1 Intimidate +6, Perception +6, Survival +9
Offense:
Melee +1 falcata +4 (1d8+9/19-20/×3) and +1 falcata +4 (1d8+5/19-20/×3)

Rova still sulking from his immediate removal from the musical venue, shrugs and says in a sullen tone, "Let's have this door open them."

He pulls his swords from their sheaths at his side rolls his shoulders in socket loosening up.


Male Strix Fighter 1 | HP 13/13 | AC 17 | T 13 | FF 14 | CMD 17 (+2 vs trip/disarm/dirty trick/reposition/steal) | Fort +4 | Ref +4 | Will +1 | Init +4 | Perc +7

"Better than sitting around. I'm with Rova on this one."


M Catfolk Bard / 5 AC 17 / 13 /14 HP 37 F +2 / R +7 / W +3 Init. +3, Perc +5, Diplo./Sense Mot. +22
Duboris wrote:


He shrugs at the prospect. "If you wish to go in blind and believe coldly in your physical and prowess and magical aptitude, you're more than welcome to attempt the feat." he says. Looking over to Saruwatari, he shakes his head. "The military, at best, could give you Dimension door, or whatever it happens to be called. That's the best you'll manage." he quips.

"Remember, captain: You manage at best as well as we do. I doubt your superiors would be happy if another mark against your forces came at your hands. Your underlings though ... well, they seem to not know you so well anyway," prodded the bard, reminding the captain of is mens' failed recognition.

"Yes, let us proceed."


male kitsune rogue 3/arcanist 3 | hp 15/22 | AC 18, ff 15, touch 13, CMD 17 | Fort +1, Ref +7, Will +5 | Init +3, Perception +9, low-light vision

"A dimension door spell would work just as well as anything." said the charlatan, continuing "I'm not really looking to go far, just far enough to get away from any potential foes. Where could we procure such an item?"


"One of my men could very easily seek a single use of the scroll for you before you reached the gate to start towards the fort. It's just a matter of when you're going, and judging from the way you're all talking, as well as the Orc's eagerness, I'm going to assume you wish to leave abruptly. No skin off my back, of course, I'll send the order immediately." he says.

Saying that he immediately gives the order, via a wave of his hand to one of the guards. "A soldier will present you with one scroll upon arrival, but let me remind you, the goblins aren't as foolish as you might think. I wish you the very best of luck." he says, saluting you all before leaving and disappearing into the crowd. The guards quickly follow suit.


Male Strix Fighter 1 | HP 13/13 | AC 17 | T 13 | FF 14 | CMD 17 (+2 vs trip/disarm/dirty trick/reposition/steal) | Fort +4 | Ref +4 | Will +1 | Init +4 | Perc +7

"Well, let's get on with it. First let's establish ourselves in that inn that was mentioned. What was the name of it?"


M Catfolk Bard / 5 AC 17 / 13 /14 HP 37 F +2 / R +7 / W +3 Init. +3, Perc +5, Diplo./Sense Mot. +22

"I disrecollect, but our haste is needed to beat that of whatever informant they have here. Let us be off."


Tiefling Cleric of Nethys (Ecclesitheurge) 5 / Empyreal Sorcerer 1

I swear I posted over the weekend, but looks like it didn't take.....sorry!

"That is part of the reason for the haste, that and the need to catch up with the other Guild member who is out there somewhere. And," Deylar turns his attention back to the Captain, "there does not seem to be much reason to delay if there are no clues to explore and the survivors have no information to give us."

The tiefling turns to face his companions. "Its not bloodlust that makes us want to move quickly, its a desire to get the job started without unnecessary delays."

He turns back toward Captain Avery. "Unless, sir, I am missing something.......?" Unfortunately the captain is already leading his troops away and Deylar is merely talking to the man's back.

Unable to shake the feeling that this is no where as straightforward as it appears, the priest resigns himself to the fact that he will probably learn soon enough. And hopes he survives it.

"Yes, let's."


With the situation at the square curtly thwarted and made presentable, the group walks to the nearby aforementioned inn. While it's nothing compared to Wyvern soul's tavern, the "Drinky Crow" is still a presentable tavern, and also, in a matter of convenience, is actually toward the prior destination of the northern gate, where the scroll will be waiting. It takes only a half hour to venture towards this place.

Avery is not seen again, but fortunately, as you walk inside, you can't help but notice the illustrious Oswald, right beside the entrance to the door, whom curtly throws a hand on high to wave your welcome, though he ceases once Rova walks through the door.

"Well nyow. You actuallly shyowed up, eh?" he asks in a sarcastic tone. "I Fyinished earlier than I thyought I would and came straight hyere. "So what have you lyearned?" he asks as the group sits down.

He looks about for a moment, a bit surprised. "Seems you've lost a few myembers already. Shyame that." he says, as Rose and Illenara have already left on their own venture.


Male Strix Fighter 1 | HP 13/13 | AC 17 | T 13 | FF 14 | CMD 17 (+2 vs trip/disarm/dirty trick/reposition/steal) | Fort +4 | Ref +4 | Will +1 | Init +4 | Perc +7

For a second I thought you really rushed the post with all the spelling errors haha.

Aviz shakes his head at the talk of leaving members. "Unreliable. Can't believe they made it this far." Aviz goes over what they learned, not leaving anything out.

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