
GM Hmm |

You remove him prior to your fight... But yeah, then you don't have the fast healing hitpoint battery that is the Protective Tumor Familiar! There's always trade-offs.
And I would totally allow empathic link yes-no emotional pings. Just realize that it is hard to get from there to the information: "You need to kill these things on Tuesdays with Good-aligned Silver Weapons that were blessed by Linda Zayas-Palmer*."
Hmm
____
* Linda, there are statblocks like that in PFS, right? I'm totally sure there are.

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You remove him prior to your fight... But yeah, then you don't have the fast healing hitpoint battery that is the Protective Tumor Familiar! There's always trade-offs.
And I would totally allow empathic link yes-no emotional pings. Just realize that it is hard to get from there to the information: "You need to kill these things on Tuesdays with Good-aligned Silver Weapons that were blessed by Linda Zayas-Palmer*."
Hmm
____
* Linda, there are statblocks like that in PFS, right? I'm totally sure there are.
^_^ You think I have time to bless that many silver weapons?

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Howdy folks, I'm just letting y'all know that I will be experiencing a period of limited internet connectivity until the 15th. I'll try to post as much as possible, but it's likely to be sporadic at best.

GM Hmm |

Been dealing with some family matters that have hit my S.O. Will be catching up with you and sending you all off to Saringallow soon. Thanks for your patience.
Hmm

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Been dealing with some family matters that have hit my S.O. Will be catching up with you and sending you all off to Saringallow soon. Thanks for your patience.
Hmm
Real life always comes first, I'm sure I speak for everyone when I say we understand.

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My feeling, but deferring to Hmm in any case, of course, is that one can always make a Knowl' check but that we are capped at DC 10 if you are not trained in the skill.
It sometimes can be worth doing so anyhow (for simple enemies, you might at least recognize if they are undead, outsiders etc.).

GM Hmm |

There are also Diplomacy rolls in there that you could just do... Otherwise, yes, rolls cap out at a 10.
Hmm

GM Hmm |

So here’s a question that I’m going to ask because we have some new folks. Can everyone find the Gallows of Madness Maps and Handouts in my header? More to the point, on the first page are some minis for all of you. Can you move them around? I just want to make sure that everyone can handle the slides.
Hmm

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"Prince wanted to peek behind the green and purple doors! I bashed him on the head"
All fine for me: can move minis and see slides, thanks a lot

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Can do :)

GM Hmm |

Also, my internet at home has been down since Friday, which has made posting here trickier than it would normally be. I'll be leaving work a little early today to deal with Comcast customer service :/
That is a pity! I know how busy you are at work... But we’ll delight in your appearances and hope that things settle out for you.
You guys are doing great!
Hmm

GM Hmm |

Hey Wetbeard,
I just caught a problem with your character, though it looks like an easy fix. I noticed you have the Primalist archetype for Bloodragers. Alas, that one has never been allowed in PFS play. However, regular Bloodragers are still plenty strong, so the rest of your build (including Wanda) should be still plenty viable.
Hugs,
Hmm

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Hey Wetbeard,
I just caught a problem with your character, though it looks like an easy fix. I noticed you have the Primalist archetype for Bloodragers. Alas, that one has never been allowed in PFS play. However, regular Bloodragers are still plenty strong, so the rest of your build (including Wanda) should be still plenty viable.
Oops! Thanks for the spot Hmm, I appreciate it!
Hugs,
Hmm

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Hey Wetbeard,
I just caught a problem with your character, though it looks like an easy fix. I noticed you have the Primalist archetype for Bloodragers. Alas, that one has never been allowed in PFS play. However, regular Bloodragers are still plenty strong, so the rest of your build (including Wanda) should be still plenty viable.
Hugs,
Hmm
Oops! Thanks for the spot Hmm, I appreciate it!

GM Hmm |

Thanks for taking the correction well!
Hmm

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Yay, I now have access to a fully functioning internet connection again! My posting should be back to normal now :)

GM Hmm |

Real life comes first, Wetbeard. You’ve been doing great so far. Braggett and Sprout, good to have you both back! I hope everyone’s having fun so far!
Hmm

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Me too! *high five* ^_^
Woop! *high five*
I'm certainly having fun, Hmm! I just found out my valiant knight has a decent set of pipes on him. If the heroic stuff doesn't work out, at least now he has a backup plan :)

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Sorry, I just realised I put a +6 for my first perform roll instead of the correct +3. I'm not sure what happened there :(

GM Hmm |

What happened was that the awesomeness of your filk caused the dice roller to spontaneously give you an RP bonus.
___
Shall I just move you on to Petrello’s?
Hmm

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Hello all!
Tomorrow morning I'm off to Austria. Will be working a few days outside Vienna, and then moving to Vienna for a couple nights.
Should have Internet all the time, and be able to post twice a day, but, since I'm travelling for a week you never know what might wrong: in case I disappear that'd be the explanation.

GM Hmm |

I’ve been loving the group chemistry here.

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I'm trying my best to keep chemistry with others, I know group interaction is what moves a good campaign to a great campaign. It's hard to tell the quality of my posts though, sometimes I feel like I'm playing Wetbeard in a vacuum, not interacting with the other members enough.
Hard to judge your own writing, so they say.

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We're a weird bunch, for sure.
If you want to make an effort to interact with other characters, I suggest outlining Wetbeard's relationship/thoughts about each other character here in discussion. You have to think about your character's reactions and everyone else can see what you are thinking and write to it.
I've been struggling with interaction myself, so I'll start:
- Zakhar sees Wetbeard's blood as doubly tainted, and he holds it against him. A display of courage in combat will likely earn Zakhar's respect.
- Lord Braggett styles himself a noble, and thus a fool. Pharasma teaches to abstain from luxury, plus most of the ones back home worship demons. Though gnomes are friendly enough, and he did win over a tavern of common folk. He might be an okay guy.
- Prince and Zakhar may end up in an intense theological discussion at the temple. And Princess is a bit too close to undead for comfort.
- Not sure about Castiel. He might be too inclined toward mercy for witches.
- Kragrak and Oat Sprout are an unusual pair. Zakhar likes Kragrak's general stoicism and seeks to please the nature spirit, though he expected the leshy to offer more woods wisdom and profound advice about the dangerous vices of modern civilization.
How do you see your character in relation to the others?

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How do you see your character in relation to the others?
"Bunch of idiots, the lot of them... oh, maybe that Lord Braggart has some cousin who's a prince but I doubt it".

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I'm trying my best to keep chemistry with others, I know group interaction is what moves a good campaign to a great campaign. It's hard to tell the quality of my posts though, sometimes I feel like I'm playing Wetbeard in a vacuum, not interacting with the other members enough.
Hard to judge your own writing, so they say.
For what it's worth, I think you're doing a sterling job so far as Wetbeard! There are always going to be a few posts where you feel as though you aren't interacting much with the others, either because you are trying to push the story forward or because you just can't think of anything to say. What I always try to do is keep my eyes open for hooks in other peoples posts, pick one or two that I think will be fun for my character to react to, and then try to go from there. If I'm having trouble thinking of how my character would react to something, I try to acknowledge it in some other way in the text (or even just favourite the other person's post), and post something I find enjoyable in the hopes that someone else picks on something I said instead. You obviously have a solid idea of your character in your head (something that always takes me at least 3 games to do), so I'm sure you'll have no trouble if you want to interact even more.
If you want to make an effort to interact with other characters, I suggest outlining Wetbeard's relationship/thoughts about each other character here in discussion. You have to think about your character's reactions and everyone else can see what you are thinking and write to it.
That seems like an interesting exercise, here's my attempt.
- Braggett sees Wetbeard as an interesting fellow who can probably take care of himself in close combat, and as such has his respect. Braggett also feels particularly handsome when standing next to him, which is always a plus :)
- Zakhar has stroked Braggett's ego a couple of times, so he likes him a lot! He may consider making Zakhar an honorary squire if he keeps it up.
- Prince is seen as actual royalty, so Braggett treats him with deference. He'd feel the same about Princess, but she's far too disconcerting with all that shouting.
- Castiel and Braggett haven't talked much, but the man has a noble, confident presence that may make Braggett feel like he needs to impress the Paladin a bit too much.
- He's a little grumpy with Oak Sprout because she made fun of his name, and revealed Kibble as the big softy that he is (Kibble Loooves her, by the way). He likes Kragrak, though, and can't help wondering if having a cactus growing on ones shoulders would be helpful in the heat of combat.

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You're doing great, Wetbeard!
I, um, kinda went overboard on my character opinions, so spoilered. It was a really fun and useful exercise.
Lord Braggett and Kibble: Kragrak sees Lord Braggett as a noble and upstanding gentleman with strong moral character and a desire to help others, while receiving ample credit and building his own reputation. Kibble seems to be a loyal companion, but Kragrak is concerned that the wolf might unintentionally hurt Sprout. Oak Sprout sees Braggart as blustering and overconfident, but useful to have around. After all, if Kibble likes him, he must be OK, and Kibble's awesome! She is projecting her own insecurities about seeming too blustery onto him, but she doesn't have the wisdom to realize it.
Wetbeard and Wanda: Kragrak realizes that Wetbeard has probably had to deal with a lot of discrimination in his life—it can't have been easy to have tentacles and Wanda sprouting out of his belly. Between that and half-orc prejudice, people probably assume he's brutish, which must really be terrible for someone with such a kind spirit. He's a bit worried that Oak Sprout will take advantage of his generosity, particularly after that whole “Kragrak doesn't give me food” speech. Best to keep an eye on Sprout to make sure that doesn't happen. He'd like to drink with Wetbeard again—it's always nice to find someone who can appreciate real alcohol and not diluted fruit-water. Oak Sprout sees Wetbeard as a rugged, generous man with a good sense of humor. She imagines him out in a garden lovingly tending to baby plants while cursing like a sailor about the weeds. Seeing him interact with Wanda makes her wonder if Kragrak's cacti will ever be able to walk around and talk to her. That would be awesome! She's still confused about why he cared so much about dirty laundry, though. Maybe it's for Wanda?
Castiel: Kragrak has a lot of respect for paladins, and Castiel is certainly no exception. He seems like he would be quite good at rallying people together for a common cause, and cutting through crap when he sees it. Definitely someone good to have on the team when the chips are down.
Oak Sprout tends to think that paladins are too stuffy. She kinda baited him with the comment that Kragrak may be “too worried about getting in trouble” to see if he would launch into a moralizing speech. She was happy that he didn't, and she now thinks that they could maybe be friends.
Zahkar: Kragrak admires Zahkar's dedication to the mission, and thinks it was very kind of him to step up to the plate (not sorry for the pun) and help serve people at the tavern. He's dependable, and he's skilled at communicating without getting all flowery in his speech, which Kragrak sees as a virtue. He'd be a good person to spend time with, because unlike many other people Kragrak has met since leaving his home among a dwarven clan, he probably wouldn't expect Kragrak to engage in a constant stream of meaningless small talk instead of reflecting and appreciating the moment. As is the case for pretty much everyone Kragrak would describe with the word “dependable” (as well as Kragrak himself), Oak Sprout thinks Zahkar should loosen up. She's debating whether or not to pull a prank on him to see if she can get him to laugh.
Prince and Princess: Kragrak thinks that Prince is thoughtful and wise. He's particularly curious about the story behind the strange spirit following him—surely it's not undead, since he's a priest of Pharasma. He wonders if it is a lost soul of some sort, but there may be too much personal history there, so he's hesitant to ask. He could be a famous grippli who would be offended at such questions if he actually is a prince, and not just a person named Prince, which is really too hard to tell. Kragrak's never met a grippli before.
The rest of Oak Sprout's opinion of Prince is overshadowed by how amazing it was when he grabbed that rock from across the room. She wonders if she could convince him to prank Zahkar with her. She doesn't really know what to make of Princess—she just seems to follow Prince around and yell mean things at him. If she doesn't like him, why doesn't she just leave?

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I'm going to be moving across the country via car over the next 4 days. My posts will be sparse, if at all, and Botting is encouraged. Sorry for the inconvenience.
When I get the chance though, I'll throw my hat in for this exercise!

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Sorry. Was in the process of writing out a post conveying the SM info' RP-wise and the hotel WiFi went down... so could not submit my rewritten post.

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I put a suggested order on the slideshow:
Braggett, Castiel, Wetbeard, Prince, Kragrak, Zakhar
Of the four combatants, Braggett has the highest flat-footed armor class. Zakhar doesn't mind being rearguard. It's quieter in the back.

GM Hmm |

Thank you. I’ve given you a slight lead in, since you actually have someone who can talk to plants... With two Seattle players, I probably should be using the names of Washington Apples, but I’ll admit that in addition to common national ones I’m also using Varieties grown in Minnesota here. Hope you guys don’t mind.
The rest of you can feel free to chatter amongst yourselves in character, but I figure this conversation is primarily Sprout’s show.

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Hehe, I love the talking trees! It's like Alice in wonderland, but on a grander scale :)

GM Hmm |

I’ve GMed this three times... But this is the first time with someone who can talk to trees! I had to think about this.
Hmm

GM Hmm |
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VACATION NOTICE
My spouse is kidnapping me to San Antonio for our 20th Wedding Anniversary, and apparently we're leaving tomorrow!
Will I be able to do posts from the hotel in San Antonio? I have no idea. I may be able to advance the game at a post a day, or I may go into radio silence.
We'll be gone from October 22-27.
No matter what, we'll roar back into business on Friday October 27!
Hmm

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Have fun, and congrats on your 20th!!!

GM Hmm |

Linda, can you answer a question that I have long been curious about? I have started developing the theory that most modules have a powder-puff token combat near the beginning so that players new to their characters can learn how their characters work before they raise the challenge level. Is this part of the overall plan of the longer modules?

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I haven't personally developed a module, but in Pathfinder Society scenarios, we consider a party of 1st level new players when developing Tier 1-2 and 1-5's. Among other things, we have guidelines for encounter difficulty based on tier (distribution of easy, average, challenging hard, and epic). Higher tiers have more challenging encounters relative to APL.

GM Hmm |

This is just something that I have found interesting because just about every longer module that I have GMed, including a tier 8-10, has had a softball first combat. PFS scenarios keep the difficulty level more even.
Sometime, I would love to see or learn more about adventure design. Maybe I should write that Taste Test of Triune adventure that I teased Thurston with. It would be fun to try to create a mock adventure, put in balance points and RP, and see what I could create in the structure.

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Hot damn 15 new Gameplay posts, gotta pop in and see what's new. I just got settled into my new place and will be regularly posting again. I apologize for the absence!
I hope you have an amazing vacation Hmm, enjoy it!