There is no sign of the elemental. There is an open archway to your left and right and a closed door to the front
I've updated the map, so you can see:
Female Human Ranger 3 (HP 28/28, AC 17/14/13, F+5 R+7 W+3, CMD 19)
underwater:
Talia gestures towards the left side alcove and starts swimming towards it. While doing that, she keeps looking all around in case the elemental is behind one of the pillars.
Male Human, AC17/12/15; HP 24; F+4, R+2, W+7; CMD 13, CMB +1 Druid 3 (Dragon Shaman)
Parnell follows Talia's example. He then searches the bottom to see if there are any signs of disturbance on the floor of the chamber. If not he will lead the way to the right opening.
Peering into a small room. You see the water elemental spinning in an angry vortex. Below it, caught in the swirling water is the rotted remains of a long dead man.
Female Human Ranger 3 (HP 28/28, AC 17/14/13, F+5 R+7 W+3, CMD 19)
Talia rope seems to move about before a single tug is felt.
Underwater:
As it is distracted by Hector and Parnel, Talia tries to finish the creature with a thrust to the center on the vortex attack:1d20 + 4 ⇒ (15) + 4 = 19, damage:1d6 + 2 ⇒ (4) + 2 = 6
@Talia: Good catch, I forgot about the mage armour.
Talia ends the threat with a thrust of her sword.
Searching the room you find the gnawed remains of a long dead corpse, its bones cracked and split. Nearby, you find the missing red lantern. Amoung the scraps of the corpse's leather armour, you find the familiar star insignia, common to all the dead in this area. Nearby the glint of a short sword's shining steel pokes out of a ruined scabbard.
Istvan is seeing the next piece of this puzzle. Come, let us rest and recover from this overly wet excursion. Istvan thinks we should be well prepared befire unsealing the next area.
Female Human Ranger 3 (HP 28/28, AC 17/14/13, F+5 R+7 W+3, CMD 19)
Talia comes out of the water, half-dragged by Elvar.
"Hey, I was swimming back, you did not need to haul me back like that!!!!"
Taking a few deep breath, she sits on the stairs and relates their expedition. "It's a shower room with three openings. We've been into one whe the elemental was trying to hide and thants to Parnel and Hector, killed it. There was in this small room an body with the swod and red lantern and with a star pendant like the other ones we found."
She hands the sword and lantern to Istvan for inspection. Then she frowns, recalling something.
"We need to go back and explore the second side opening and the passage behind the stone doors. But I'm worried about something. The body down there was all gnawed with broken and split bones. I haven't seen a mouth on the elemental. Do you think something else could have caused that?"
Male Human, AC17/12/15; HP 24; F+4, R+2, W+7; CMD 13, CMB +1 Druid 3 (Dragon Shaman)
Parnell approaches Hector and notices his limp now that he is on dry land. "Are you going to be OK buddy". "That thing gave you a nasty twist...but you gave better than you got". Parnell then gives the lizard a hunk of smelly meat for his work.
1d20 + 8 ⇒ (16) + 8 = 24 To inspect, and comfort Hector's wound.
Male Human, AC17/12/15; HP 24; F+4, R+2, W+7; CMD 13, CMB +1 Druid 3 (Dragon Shaman)
GM Fanguar wrote:
@Parnel: handle animal I take it?
** spoiler omitted **
Sorry that was a Heal check
Parnel pauses in putting back on his armor, at Talia's words. "Hmmm". "I hadn't thought of that". "Tie the rope back on". "I'm going back and bring a few of those bones back to inspect more closely".
While investigating the bones, you are surprised by a figure in tattered robes with a dark cloak fluttering about it. It's eyes glow with a dark malevolence, as it reaches for you with clawed hands.
Knowledge (Religion) DC12:
It's a ghast. Its attacks cause paralysis.
Surprise round:
The gast moves and attacks 1d3 ⇒ 1 Talia:
Claw:1d20 + 5 ⇒ (14) + 5 = 19 Damage:1d6 + 3 ⇒ (6) + 3 = 9DC15 Fort save or paralyzed for 1d4 + 1 ⇒ (1) + 1 = 2 rounds
Male Human, AC17/12/15; HP 24; F+4, R+2, W+7; CMD 13, CMB +1 Druid 3 (Dragon Shaman)
Parnell's eyes widen as he urgently tugs on his line twice and starts swimming at full speed towards the opening. He pulls on Talia's line as well if she's withing arm's reach.
Female Human Ranger 3 (HP 28/28, AC 17/14/13, F+5 R+7 W+3, CMD 19)
Fort save 1d20 + 5 ⇒ (18) + 5 = 23
With Parnell in full retreat, and half-stunned by the monster, Talia hesitates briefly. Not knowing if the thing is faster than her, she opts for facing it to cover Parnel. She tugs twice on her line and tries a desperate blow in direction of the creature.
Talia scores a vicious blow to the undead monstrosity, but it fails to fall. At her tug on the rope, those topside scramble to reel in her line. She's pulled past the monster and it lashes out as she slides by: