
Parnel Grunt |

My bad. I was having trouble opening the map on my phone. It is safe to assume that both Hector, and Parnell would move out of the threatened range at any opportunity, after casting the spell going forward. He'd have to have an INT of about 5 to stand there and let them crawl all over him :-)
1d20 + 4 ⇒ (9) + 4 = 13 Fortitude Save
1d20 + 4 ⇒ (10) + 4 = 14 Hector's Fortitude save.
"Ouch, Ouch, Ouch". "That hurts". "That's all I've got folks".
Hector and Parnell then retreat 30 feet away from the swarm.

Talia Virn |

As no one seems to be ready to light any oil she could throw, Talia takes out her second and last flask of oil and with a bith of twine and some cloth, prepares a fuse. Then she steps back 5 foot.
Setting a fuse for an oil flask is a full round action according to the SRD.

GM Fanguar |

@Talia: That is correct, though I ignore the 50% to ignite rule, because it's excessively punitive
randomizer: 1d100 ⇒ 10 There is a fresh burst of flames as Talia's mining lantern succumbs to the fire.
Big bug moves to engage and Istvan hits it with his prepared spell,
Fort Save: 1d20 + 3 ⇒ (8) + 3 = 11
Nauseating it and causing it not want to engage anyone, though it does lumber up next to Istvan.
Swarms: AC17/T17/FF14 HP 1:6/9, 2:dead/9
Big Bug: AC15/T13/12 HP:22/26
Ok, Garish and Harold to finish off the round.

GM Fanguar |

@Garish: No worries
Round 3:
21+ Swarm 1
21+ Swarm 2 dead
21- Parnell
18 Elvar
10 Talia
9 Istvan
8 Big Bug
5 Garish
2 Harold
Round 3: init 21
The swarm heads for the nearest prey, covering Istvan and the other beetle in its blood frenzy
damage: 1d6 ⇒ 4
acid: 1d4 ⇒ 1 dc11 fort for half
dc11 fort or nauseated.
save nausea bug: 1d20 + 4 ⇒ (14) + 4 = 18
Swarms: AC17/T17/FF14 HP 1:6/9, 2:dead/9
Big Bug: AC15/T13/12 HP:17/26
Parnel, Elvar, Talia and Istvan, you're up

Istvan Masterson |

Fort Save: 1d20 + 2 ⇒ (16) + 2 = 18
Reeling from the insect bites, Istvan hurries away from the swarm.
Withdraw action, move straight back 30'.
HP: 2/9
AC: 12/12/10
Acid Cloud: 3/7
Effects: Full Defense
Spells Memorized: mage armor, grease(2)

Talia Virn |

@Talia: I assume you're going to delay your action until Istvan's turn?
You are correct. :)
Once Istvan has cleared the way, Talia lights and throws her improvised firebomb on the square occupied by the swarm and big bug. Then she takes a 5 foot step back.
Throw splash weapon (Point blank shot) vs AC 5, 1d20 + 5 + 1 - 2 ⇒ (7) + 5 + 1 - 2 = 11, damage 1d6 ⇒ 5 *1.5= vs swarm.

GM Fanguar |

Talia's 2nd flaming bomb disperses the 2nd swarm.
Swarms: AC17/T17/FF14 HP 1:dead/9, 2:dead/9
Big Bug: AC15/T13/12 HP:17/26
The big bug scuttles forward and attacks Talia:
Attack 1: 1d20 + 6 ⇒ (15) + 6 = 21
Damage: 1d8 + 1 ⇒ (2) + 1 = 3
Attack 2: 1d20 + 6 ⇒ (6) + 6 = 12 miss
Harald and Garish to finish the round

Talia Virn |

When the last standing bug falls, Talia relaxes only slightly. Reaching the spot where she dropped her lamp, she prods it with her foot. "15 GP gone, I can't believe I did this."
Kicking it away, she adds. "I don't have any oil left, and if we want to go down this well, we need to be better equipped. Some of us at least need to go back to town and come bakc with oil flask. If we prepare them ahead, the next swarm that comes will be roasted."

Parnel Grunt |

Today's Spell Selection:
Druid (Dragon Shaman) Spells Prepared (CL 1, 1 melee touch, 2 ranged touch):
1 (2/day) Produce Flame, Magic Stone (DC 15)
0 (at will) Know Direction, Detect Poison, Enhanced Diplomacy

GM Fanguar |

You all go back down the elevator and Istvan quickly clears a path through the mould revealing another side chamber.
The ceiling of this large chamber glows with what looks like natural sunlight illuminating a series of worktables, vises, spinning wheels, and blocks of unfinished marble that identify the room as a sculptor's workshop. A huge unfinished statue of an imposing bare-chested warrior wielding a staff-like rod in its left hand dominates the north wall. The hair-less figure looks similar to the bas-relief on the sarcophagus upstairs, but is clearly meant to be a different person. A short red metal pedestal against the south wall displays what appears to be a jet-black stone egg the size of a small boulder. A gold glyph - an equilateral triangle with short hash marks through each leg - marks the face of the egg.

Elvar Potter |

Elvar whistles appreciatively as he surveys the room, it must have belonged to someone commanding grat respect is it's gearing was any indicator.
Seeing the egg Elvar goes over and looks at the rune without touching it first.
linguistics: 1d20 + 6 ⇒ (1) + 6 = 7
Then he inspects the pedestal for any tricks.
perception: 1d20 + 4 ⇒ (8) + 4 = 12
Then he casts detect magic and inspects the egg.
spellcraft: 1d20 + 6 ⇒ (10) + 6 = 16
Any relevant knowledge checks?

GM Fanguar |

@Elvar: The egg is not magical, nothing in the room is for that matter. The pedastle has go surprises, but you've never seen the material it's made of before.
@Garish: You recognize the rune as derived from the Terran language.
Know(planes)Istvan: 1d20 + 8 ⇒ (15) + 8 = 23
Istvan recognizes the symbol as the personal device of Ogremoch, a legendary elemental price of evil, that was said to have served on the side of the Queen of Chaos at the great battle of Pesh that ended the primordial war between Law and Chaos.

Elvar Potter |

appraise: 1d20 + 6 ⇒ (20) + 6 = 26
Eyeing the egg with a critical eye Elvar tries to estimate it's worth before sticking it into his pack.
"So far so good guys! Two statuettes and now this egg besided the magic items we've found plus we're all alive and well! Awesome work guys! Let's see what else we can dig up!"
On a side thought Elvar casts Detect Secret Doors and scans the room.

GM Fanguar |

@Elvar: You never seen anything like it, as such, the sky is the limit depending on what a buyer would be willing to pay for it.
At Elvar's touch, the stone egg begins to quiver. It's smooth exterior shifts and in a matter of moments there is a small stone humanoid figure standing where the egg once was. He rumbles something at you in a foreign tongue.
"Who are you? Where is Nadroc?