Heathy's Isle of Dread Thread

Game Master Heathansson


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I AM THE LORD OF ALL HELLFIRE!!!!!

I never run those either; I liked the one where they're going across the tundra with dogsleds though....that one stuck in my mind. That and the cover. I love chraal.


I AM THE LORD OF ALL HELLFIRE!!!!!

Stiggy's foe smashes him, hitting once for 20 h.p. bludgeoning, and 4 h.p. cold damage.

Gjetost's opponent smashes the giant twice, 48 h.p. bludgeoning, and 7 h.p. cold damage.

Elgan's foe shifts 10 feet, Elgan gets an aoo but it's out of the scirocco and in kl 7-8 now;
it swipes Elgan with the club, missing.

the one in the sirocco at hi 2-3 runs out to the west; Hnoss scores an aoo on it, and it's....out of sight.

Then Stiggy and Hnoss get hit by a breath weapon of cold from the now unseen chraal...they each take 23 h.p. damage, reflex save d.c. 23 for half.

Groups attack!


Male Human Wizard 17 (Conjuration specialist)

I think my first Dungeon is #82 or something like that. So I just missed that one. Good looking cover, though.


I AM THE LORD OF ALL HELLFIRE!!!!!

Vilya:

Spoiler:

You head east, into the woods. It's gloomy. Silent.
A quartet of crows appears, landing in branches nearby,....watching you expectantly.
The sun starts disappearing, pulled down by jagged branches clawing it from the sky, sinners grabbing the ankles of the old lady in The Onion.
And it's darkening...in the woods...
wolves howl, and snow starts falling in the twilight.


I AM THE LORD OF ALL HELLFIRE!!!!!
Altai Iscarni wrote:
I think my first Dungeon is #82 or something like that. So I just missed that one. Good looking cover, though.

I got that one; I think at that time every adventure had to have at least ONE succubus in it.


I AM THE LORD OF ALL HELLFIRE!!!!!
Mammy Mæch'Hæmmær wrote:
Vilya the Taker wrote:

James Jacobs must hate your character.

Stig is the sum of all dwarf cliches--I mean if you're gonna go with a cliche, you might as well go all the way.

<Stig sees the shimmering visage of Mammy Mach'Hammar through the driving snow.>

"Ye fa' useless drunken sack ay jobby! That's reit. Tak' some warmin comfort frae th' fact 'at if ye stumble it intae th' snaw an' freeze tae death yoo'll hae achieved far mair than Ah ever expected ay ye."

heh heh...


I AM THE LORD OF ALL HELLFIRE!!!!!

huzzah!!!


Advanced flesh golem shield guardian

Claw slowly pulls himself off the ground.

Sloooooow...

Gjetost unloads on the odd ice-thing in front of him.

While these guys are probably evil, do their attacks count as Evil?

Attack 1: 11+19+1(haste)-3(power attack)=AC 28, damage 9+16+9(power attack)=34. Attack 2: 12+14+1-3=AC 24, damage 4+16+9=29. Attack 3(bonus from Haste): 13+19+1-3=AC 30, damage 10+16+9=35. If the first attack drops the chraal, he moves to KL 9-10.


Male Human Wizard 17 (Conjuration specialist)
dungeonmaster heathy wrote:
Altai Iscarni wrote:


Huh. Are they some sorta golems? Knowledge (arcana)12+23=35.

They are.....ch'raal.

What do I know about these creatures? And can I see any of them from the (now structurally unsound) dome? I should be able to draw a bead on the one in KL 7-8 through the sirocco, right?


I AM THE LORD OF ALL HELLFIRE!!!!!
Claw the Golem wrote:

Claw slowly pulls himself off the ground.

Sloooooow...

Gjetost unloads on the odd ice-thing in front of him.

While these guys are probably evil, do their attacks count as Evil?

Attack 1: 11+19+1(haste)-3(power attack)=AC 28, damage 9+16+9(power attack)=34. Attack 2: 12+14+1-3=AC 24, damage 4+16+9=29. Attack 3(bonus from Haste): 13+19+1-3=AC 30, damage 10+16+9=35. If the first attack drops the chraal, he moves to KL 9-10.

No; their attacks don't count as evil.

Gjetost hits two of his three attacks; the chraal is nearing death, but.....not quite.


I AM THE LORD OF ALL HELLFIRE!!!!!
Altai Iscarni wrote:
dungeonmaster heathy wrote:
Altai Iscarni wrote:


Huh. Are they some sorta golems? Knowledge (arcana)12+23=35.

They are.....ch'raal.
What do I know about these creatures? And can I see any of them from the (now structurally unsound) dome? I should be able to draw a bead on the one in KL 7-8 through the sirocco, right?

Yeah; you can see kl 7-8; he's next to the steaming vortex of desert wind.

They're formed ice elementals, formed when a really evil fogger dies on the elemental plane of air or water, and they love to kill the warm.
They like their summoner if they're allowed to hunt and kill; really sick muffugs.

When they die, they blow up, and it is painful to anybody next to them.....everything else of any note prolly has been gained through interaction with them by blade and fire.


I AM THE LORD OF ALL HELLFIRE!!!!!

Oh, and apparently they can see just fine in a blizzard;
that's my embellishment, but it made sense, and the combat would not have made sense if they too were snowblind....


Male Human Wizard 17 (Conjuration specialist)
dungeonmaster heathy wrote:

Yeah; you can see kl 7-8; he's next to the steaming vortex of desert wind.

Hah! He's getting it with all three barrels! Scorching ray, three rays. Ray 1: Attack roll 11+10+1(haste)=touch AC 22, damage 17 fire. Ray 2: Attack roll 12+10+1(haste)=touch AC 23, damage 18 fire. Ray 3: Attack roll 10+10+1(haste)=touch AC 21, damage 15 fire. No save, but it does get SR.


I AM THE LORD OF ALL HELLFIRE!!!!!

Three rays is all it takes for Altai to blast the thing into oblivion....ONE DOWN!!!


I AM THE LORD OF ALL HELLFIRE!!!!!

Stiggy, Elgan, Pip, (Hnoss), Beldan up to bat.


I AM THE LORD OF ALL HELLFIRE!!!!!

back in an hour...


I AM THE LORD OF ALL HELLFIRE!!!!!

back in an hour...


I AM THE LORD OF ALL HELLFIRE!!!!!

huzzah!!!


I AM THE LORD OF ALL HELLFIRE!!!!!
Altai Iscarni wrote:
Beldan Vale wrote:

...The only thing missing is a penchant for songs about gold...

You had to go there, didn't you? A singing Stig... *shudder*

you asked for it...


Altai Iscarni wrote:
Beldan Vale wrote:

...The only thing missing is a penchant for songs about gold...

You had to go there, didn't you? A singing Stig... *shudder*

I posted a Stig song early on. I've been remiss. And I guess I'll have to tone up the gold thing, it's in his bio, though. My thought has always been that Stig is really too smashed and too much of an alcoholic to actaully do something about his inherent dwarven greed. I igure one of the reasons he drinks is because he's a failure at smithing and getting gold... that and his mother.


Beldan Vale wrote:
But yeah, James Jacobs would probably still hate him.

As if Pathfinder doesn't engage in cultural appropriation or stereotyping.... *cough*... Anyway, my feeling was when I made Stig that there's something about playing a Greyhawk campaign that begs for D&D race cliches.

dungeonmaster heathy wrote:
Then Stiggy and Hnoss get hit by a breath weapon of cold from the now unseen chraal...they each take 23 h.p. damage, reflex save d.c. 23 for half.

reflex 1d20 + 8 ⇒ (12) + 8 = 20


I AM THE LORD OF ALL HELLFIRE!!!!!

I think it fits the Xena/Evil Dead vibe of the whole game. If the campiness wasn't there i.e. if the whole thing was run straight faced, I don't think that the epic f+*%ing LULZ and ROFLSAURUS REX'S would be quite as possible.


Am I still engaged with something... alive? Or do I need to move?


I AM THE LORD OF ALL HELLFIRE!!!!!

Yeah; there's one right in front of ye; there must also be one behind and to the right of that one, seeing as it just blasted you with a cone of ice cold breath weapon.


Go ahead and add in any 5 foot steps needed to keep Stig engaged.

"Ets!"

att-1 1d20 + 3 + 20 ⇒ (20) + 3 + 20 = 43
dam-1 2d6 + 24 ⇒ (5, 5) + 24 = 34

"Clobbarin'!"

att-2 1d20 + 3 + 15 ⇒ (20) + 3 + 15 = 38
dam-2 2d6 + 24 ⇒ (4, 6) + 24 = 34

att-3 1d20 + 3 + 10 ⇒ (4) + 3 + 10 = 17
dam-3 2d6 + 24 ⇒ (6, 4) + 24 = 34

"Tayme!"

att-haste 1d20 + 3 + 20 ⇒ (16) + 3 + 20 = 39
dam-haste 2d6 + 24 ⇒ (5, 4) + 24 = 33


First crit:
crit1 1d20 + 3 + 20 + 4 ⇒ (18) + 3 + 20 + 4 = 45
damx2 2d6 + 24 ⇒ (6, 2) + 24 = 32
damx3 2d6 + 24 ⇒ (5, 3) + 24 = 32

Second crit:
crit2 1d20 + 3 + 15 + 4 ⇒ (11) + 3 + 15 + 4 = 33
damx2 2d6 + 24 ⇒ (3, 5) + 24 = 32
damx3 2d6 + 24 ⇒ (2, 6) + 24 = 32

MUAUAUAUAHAHAHAHAH!!!


I AM THE LORD OF ALL HELLFIRE!!!!!

He explodes under the Hammer of the Stig.

20 h.p. piercing; 20 h.p. cold damage; d.c. 20 reflex save for half....
oh; the one that Altai wasted does the same thing to Elgan.

(edit)
Hnoss stays put; amps a jesus bomb to heal herself, Elgan, and Stiggy.
5d6 ⇒ (6, 3, 1, 2, 3) = 15 hit points restored from the splosion.

Elgan, Pip, and Beldan up to bat.


dungeonmaster heathy wrote:
20 h.p. piercing; 20 h.p. cold damage; d.c. 20 reflex save for half....

1d20 + 8 ⇒ (1) + 8 = 9


DOH


I AM THE LORD OF ALL HELLFIRE!!!!!

ouch.....


I AM THE LORD OF ALL HELLFIRE!!!!!
Stigwold Mæch'Hæmmær wrote:
dungeonmaster heathy wrote:
20 h.p. piercing; 20 h.p. cold damage; d.c. 20 reflex save for half....
1d20+8

Well, she got you 15 h.p. back.....


Male Wild Elf Druid 16 (Shifter version, PHBII)

YAY for stoneskin! ;P


Male Human Rogue 14

The one that Beldan is flanking is still standing right?


dungeonmaster heathy wrote:
Hammer of the Stig.

Ya. That's gonna be the next Elaine Cunningham novel. Yup.

Stigwold Mæch'Hæmmær wrote:
dungeonmaster heathy wrote:
20 h.p. piercing; 20 h.p. cold damage; d.c. 20 reflex save for half....
1d20+8

<Brushing shards from his beard.>

"Thanks wifey."


Female Human
dungeonmaster heathy wrote:

Spoiler:

You head east, into the woods. It's gloomy. Silent.
A quartet of crows appears, landing in branches nearby,....watching you expectantly.
The sun starts disappearing, pulled down by jagged branches clawing it from the sky, sinners grabbing the ankles of the old lady in The Onion.
And it's darkening...in the woods...
wolves howl, and snow starts falling in the twilight.

Spoiler:
Seeing the sun going down, Vilya decides to make for shelter, if there is any to be found. She mumbles to herself, reflecting on her lack of proper gear.

"This was supposed to be a one-day fetch mission. I'm not cut out for this f#@%ing weather. Why couldn't that little bastard have sent us off to find the Three Unholy Skulls of the Mummy Lord. At least that would have been warm..."


Bard 8/ Troubadour of Stars 9 Epic Shredder

Quick pop in. Going to be hit or miss the next few days, so just have Pip do his combat support, and feel free to use him as a healbot if neccessary

Pip fires up a morale-boosting song

"Though the weather outside is frightful,
The fire's so delightful,
And as long as we've axe and bow,
Let it snow, let it snow, let it snow .."

+3 ATK/DAM/CHARM/FEAR


Male Human Rogue 14

As far as I can tell it is still standing, so …

Unaware of what is going on near the hut, Beldan concentrates on trying to take down the ice creature that he flanks.

Hasted full attack. I’ll assume I can’t hear Pip’s inspire courage song.
# 1: 1d20 + 20 ⇒ (4) + 20 = 24, Damage: 1d6 + 1 + 6d6 ⇒ (3) + 1 + (4, 4, 5, 4, 4, 5) = 30
# 2: 1d20 + 20 ⇒ (9) + 20 = 29, Damage: 1d6 + 1 + 6d6 ⇒ (6) + 1 + (1, 4, 4, 2, 2, 6) = 26
# 3: 1d20 + 15 ⇒ (6) + 15 = 21, Damage: 1d6 + 1 + 6d6 ⇒ (2) + 1 + (2, 5, 1, 5, 5, 5) = 26
It also takes 6 points of bleed damage if applicable – probably not.


Male Human Wizard 17 (Conjuration specialist)

I just blew up that one. There's one fighting Gjetost and one off Stig and Hnoss somewhere. However, you should have enough movement to flank and stab Gjetost's opponent.


Female Human

Going to be hit or miss myself, starting Saturday until the Monday after Thanksgiving.


Male Wild Elf Druid 16 (Shifter version, PHBII)

Completely lost myself, as usual. Just tell me when I get close enough to hit one (if the one I'm fighting was the same as Altai zapped) I'll double check if you want me too, but with both my Stoneskin & Prot/Energy running, I don't think I've taken any dmg from the dying gasp. (NICE monsters btw, I vaguely remember that cover!) I have a decent collection of Dragon mags. But only a few sporadic Dungeons, usually when they tied into a Dragon mag!

Elgantree hums happily along, in tune with both Pip's frantic playing and the pitch of the storm, as he happily whacks at the walking glacier,...

3X whack-a-cube!
1d20 + 21 ⇒ (9) + 21 = 301d8 + 21 + 1d6 + 1d6 ⇒ (3) + 21 + (2) + (1) = 271d20 + 21 ⇒ (12) + 21 = 331d8 + 21 + 1d6 + 1d6 ⇒ (2) + 21 + (4) + (2) = 291d20 + 21 ⇒ (10) + 21 = 311d8 + 21 + 1d6 + 1d6 ⇒ (4) + 21 + (5) + (6) = 36


Male Human Rogue 14
Altai Iscarni wrote:
I just blew up that one. There's one fighting Gjetost and one off Stig and Hnoss somewhere. However, you should have enough movement to flank and stab Gjetost's opponent.

It is Gjetost's opponent I meant, that's the one I was flanking, the one south of the hut.


I AM THE LORD OF ALL HELLFIRE!!!!!
Beldan Vale wrote:
Altai Iscarni wrote:
I just blew up that one. There's one fighting Gjetost and one off Stig and Hnoss somewhere. However, you should have enough movement to flank and stab Gjetost's opponent.
It is Gjetost's opponent I meant, that's the one I was flanking, the one south of the hut.

Yeah; he was still standing.

Then Beldan knifes him up....
and he explodes in a cloud of razor sharp ice and cold....
d.c. 23 reflex for half dmg (or no damage for Bel) Bel and Gjetost or they get 20 piercing, 20 cold damage....


I AM THE LORD OF ALL HELLFIRE!!!!!
Vilya the Taker wrote:
dungeonmaster heathy wrote:
** spoiler omitted **
** spoiler omitted **

Vilya:

Spoiler:
gimme a survival roll....
and she starts missing the halforc ranger, as much of an ass as he was.


Male Human Rogue 14

Reflex: 1d20 + 15 ⇒ (7) + 15 = 22


I AM THE LORD OF ALL HELLFIRE!!!!!
Vilya the Taker wrote:
Going to be hit or miss myself, starting Saturday until the Monday after Thanksgiving.

Right on; I might...delay your first contact with the party a bit longer then.


I AM THE LORD OF ALL HELLFIRE!!!!!
Beldan Vale wrote:
Reflex: 1d20 + 15

ouch...


Male Human Rogue 14
Beldan Vale wrote:
Reflex: 1d20 + 15

Doh!

"Argh!"

Down to 20 hit points.


I AM THE LORD OF ALL HELLFIRE!!!!!
Elgan Dreadwood wrote:

Completely lost myself, as usual. Just tell me when I get close enough to hit one (if the one I'm fighting was the same as Altai zapped) I'll double check if you want me too, but with both my Stoneskin & Prot/Energy running, I don't think I've taken any dmg from the dying gasp. (NICE monsters btw, I vaguely remember that cover!) I have a decent collection of Dragon mags. But only a few sporadic Dungeons, usually when they tied into a Dragon mag!

Elgantree hums happily along, in tune with both Pip's frantic playing and the pitch of the storm, as he happily whacks at the walking glacier,...

3X whack-a-cube!
1d20+21; 1d8+21+1d6+1d6; 1d20+21; 1d8+21+1d6+1d6; 1d20+21; 1d8+21+1d6+1d6

Elgan cruises over Stiggy's way; Stig points off into the blizzard; Elgan stumbles forward (well he's a tree, so it's not that bad.)

and The thing aoo's him, and misses.

Elgan is at de 6-7. Able to attack once, hit once.

It retorts;

Elgan is throttled twice with the club; 28 h.p. damage and 7 cold damage;

Group's attack!!!


I AM THE LORD OF ALL HELLFIRE!!!!!
Beldan Vale wrote:
Beldan Vale wrote:
Reflex: 1d20 + 15

Doh!

"Argh!"

Down to 20 hit points.

Woah; you usually make those...


dungeonmaster heathy wrote:
I think it fits the Xena/Evil Dead vibe of the whole game. If the campiness wasn't there i.e. if the whole thing was run straight faced, I don't think that the epic f@~&ing LULZ and ROFLSAURUS REX'S would be quite as possible.

Speaking of the game vibe. How I miss the gay wizard.

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