Hadassa's Legacy of Fire

Game Master jhpace1

Encounter Maps
Ruins of Kelmarane, Old Monastery, Kelmarane Hinterlands, Pale Mountain Region
Adventure Log, Loot, Components, WBL


801 to 850 of 10,335 << first < prev | 12 | 13 | 14 | 15 | 16 | 17 | 18 | 19 | 20 | 21 | 22 | next > last >>

CN Medium Humanoid Female; Bard (Dervish Dancer 1); Fort +1, Ref +4, Will +2; AC 14, touch 12, flat-footed 12; hp 10 (1d8+2)

You find the monestary exactly as you left it. The only place you have not explored on the surface is A8, but you feel it can wait...If what the Gnolls say is true, exploring the crypt cannot wait. Following Yazi you make your way to the statue near and down the secret stairs she found. It is pitch black down here. You are likely to be eaten by a grue. MAP UPDATED. what do you do?


Hajar's Consumables Male(Human) Paladin 3 Oracle 9 (Abbot Protector of Kelmerane) | HP86| AC/Touch/Flat 22/11/21 | Fort/Ref/Will +14/+11/+14| Init: +1 | Percep: +8

Does anyone have torches or a cantrip of illumination? Hajar says, peering into the darkness.


Female CG Human Oracle 3 (Life Mystery) | AC 13, Touch 11, FF 12 | HP25/25 | INIT: +1; Fort +1, Ref +2, Will +5

"Son of a stupid camel!" Anjali mutters as they descend into inky darkness. She stretches a free arm out to wave in front of her, hoping to keep from bumping into anything. But more than likely she blindly swipes at other people in front of her.

"I should have thought to bring a torch," she says tightly while groping along for a wall. "Maybe this place already has some and we only need to light them."

Perception: 1d20 + 2 ⇒ (6) + 2 = 8


Human Male Human (Varisian) Magus 7/Rogue 2/Arcane Trickster 3 | HP 72/72 [13 TEMP] | AC/Touch/Flat 19 23/14/15 | Fort/Ref/Will +8/+11/+6 | Arcane pool 5/5 | Impromptu sneak 1/1 | Init: +5 | Percep: +7

Bartan casts light on his belt, as well as on whatever item the others hold out for him. In the case of Anjali, he specifically casts the light spell on her headband, making it look like she has a halo on. I'm making the assumption that she's wearing a headband, but if not then something toward the top of her head. LOL


Hajar's Consumables Male(Human) Paladin 3 Oracle 9 (Abbot Protector of Kelmerane) | HP86| AC/Touch/Flat 22/11/21 | Fort/Ref/Will +14/+11/+14| Init: +1 | Percep: +8

From the Prd:
You can only have one light spell active at any one time. If you cast this spell while another casting is still in effect, the previous casting is dispelled. If you make this spell permanent (through permanency or a similar effect), it does not count against this limit. Light can be used to counter or dispel any darkness spell of equal or lower spell level.

Watching Bartan illuminate the area Hajar says I will go forward, stay close to me. and he moves down the stairs into the crypt.


CN Medium Humanoid Female; Bard (Dervish Dancer 1); Fort +1, Ref +4, Will +2; AC 14, touch 12, flat-footed 12; hp 10 (1d8+2)

MAP UPDATED. 30ft light radius. You are definitely in a crypt.

The monastery’s undercrypt is a series of ten-foot-wide rough-hewn passages dug into bedrock. You seem to be in an east-west passage. A few off side passages can be seen in the glow of Bartan's magic light (and Anjali's glowing head).

An eerie silence pervades the cool subterranean funerary network, which must contain the bodies of scores—if not hundreds—of honored worshipers of Sarenrae in shallow niches carved into the walls of every passage.

if exploration starts to bog down the game I'll move it forward. But who knows what kind of RPing we can squeeze out here I guess:)


Human Male Human (Varisian) Magus 7/Rogue 2/Arcane Trickster 3 | HP 72/72 [13 TEMP] | AC/Touch/Flat 19 23/14/15 | Fort/Ref/Will +8/+11/+6 | Arcane pool 5/5 | Impromptu sneak 1/1 | Init: +5 | Percep: +7

Thanks for the catch on light Hajar, i'll just stick with Anjali the Angel. :-D

"We should explore these side passages as we pass them, so as to not let something come up behind us." Bartan says, heading toward the first passage to the South.


Male Male(Human) Class Level Fighter 12 Weapon Master | HP 93/122| AC/Touch/Flat 24/15/19 | Fort/Ref/Will 8/8/6| Init: +6 | Percep: +12 BAB 12 | CMB +17 | CMD 30 (33 if kukri related)

Khayal will stick close to Anjali and Bartan. Attempting to intercept any thing that tries to get near them.


Female CG Human Oracle 3 (Life Mystery) | AC 13, Touch 11, FF 12 | HP25/25 | INIT: +1; Fort +1, Ref +2, Will +5

Anjali smiles at Khayal, grateful for his comforting presence. She positions herself at the intersection of the main hallway and the first two passages.

While Bartan heads down the southern passage, the healer glances apprehensively down the northern passageway. "Ai! I am a child of the sun and the sands. I do not abide by dark places such as this." Anjali vigorously rubs at her arms to ward off the chill.

So, who has the light now? If it's Anjali, then I think that band around her neck would be the light source.


Human Male Human (Varisian) Magus 7/Rogue 2/Arcane Trickster 3 | HP 72/72 [13 TEMP] | AC/Touch/Flat 19 23/14/15 | Fort/Ref/Will +8/+11/+6 | Arcane pool 5/5 | Impromptu sneak 1/1 | Init: +5 | Percep: +7

Yep, Anjali will be our literal light in the darkness.

Bartan moves cautiously down the passage, trying (probably in vain) to see any threats. Perception: 1d20 - 1 ⇒ (13) - 1 = 12

Silver Crusade

HP: 106 | AC: 20/12/18; CMD: 25 | F: + 10; R: +6; W: +5 | Initiative +3
Skills:
Perception +25
Rage 24/24 Resolve 5/5 Wild Nights 2/2 Carry the Burden 2/2

To Hajar:
"That maybe, but she is also all that girl has left. If you could find a way to bring her into the light then the little one would probably gladly follow."

---

Upon entering the crypt Yazi and Doc will carefully follow the group, staying on guard and keeping an eye out for anything as the spelunk. Just a reminder that Yazi has Low-Light Vision so she sees twice as far down here as everybody else.
Perception: 1d20 + 14 ⇒ (2) + 14 = 16
Doc Assisting: 1d20 + 7 ⇒ (6) + 7 = 13


CN Medium Humanoid Female; Bard (Dervish Dancer 1); Fort +1, Ref +4, Will +2; AC 14, touch 12, flat-footed 12; hp 10 (1d8+2)

Down here Bartan and the rest of you find an ominous thing: a large boulder has crushed a body. The body is old, in the juicy skeletal phase. But the boulder that fell on his head was obviously a trap at one time. This poor sod must have set it off 10 or 15 years ago by your estimates. You wonder what other traps might have been set by the "peaceful" monks of saranrae.

On the juicy skeleton's finger is a iron ring.


Human Male Human (Varisian) Magus 7/Rogue 2/Arcane Trickster 3 | HP 72/72 [13 TEMP] | AC/Touch/Flat 19 23/14/15 | Fort/Ref/Will +8/+11/+6 | Arcane pool 5/5 | Impromptu sneak 1/1 | Init: +5 | Percep: +7

Detect magic is the ring magical?


CN Medium Humanoid Female; Bard (Dervish Dancer 1); Fort +1, Ref +4, Will +2; AC 14, touch 12, flat-footed 12; hp 10 (1d8+2)

It is magical. You experience a Moderate divination aura.


Human Male Human (Varisian) Magus 7/Rogue 2/Arcane Trickster 3 | HP 72/72 [13 TEMP] | AC/Touch/Flat 19 23/14/15 | Fort/Ref/Will +8/+11/+6 | Arcane pool 5/5 | Impromptu sneak 1/1 | Init: +5 | Percep: +7

Spellcraft to identify: 1d20 + 7 ⇒ (14) + 7 = 21

Yay a decent roll! On the assumption that it doesn't look cursed to Bartan, he takes the ring off the corpse, announces to the party what it is, and starts moving back to the North hallway.

"My friends, we obviously must be cautious here, in case there are more traps like that one."

Bartan peers into the North-Eastern-most hallway. Perception: 1d20 - 1 ⇒ (1) - 1 = 0

He perceives LITERALLY nothing. He's essentially struck blind. Wow.


Male Human (Taldan) Sorcerer 3 | HP 18/18 | AC 12/16 (+2 dex, +4 MA) | F +2 / R +3 / W +3 | Init +2 | Perc +1

Dhavyn follows others into the crypt, staying near the back. He adds a brief incantation ליכט and his necklace starts glowing, adding its own light to Anjalis.

Traps and creatures too. Remember what the Gnoll said.

Remembering how the Gnoll managed to strike his unprotected flesh he also utters מאַגע פאנצער and shrouds himself in the armor of force.

I hope I'm not missing anything but hopping directly to crypt scene. I'll read the backlog when I got abit more time. Cast: Light (20 mins), Mage Armor (2 hours). Remaining 1st level spells: 2/day. Remaining fire rays 5/day.


Female CG Human Oracle 3 (Life Mystery) | AC 13, Touch 11, FF 12 | HP25/25 | INIT: +1; Fort +1, Ref +2, Will +5

Anjali steps into the passageway to the north to shine light into it. She also looks around to see if there is anything of interest.

Perception: 1d20 + 2 ⇒ (3) + 2 = 5

Oh dear lord, both Bartan and Anjali are terrible at this.

Silver Crusade

HP: 106 | AC: 20/12/18; CMD: 25 | F: + 10; R: +6; W: +5 | Initiative +3
Skills:
Perception +25
Rage 24/24 Resolve 5/5 Wild Nights 2/2 Carry the Burden 2/2

It might work better if Yazi just caries one of you around like a flashlight.


Female CG Human Oracle 3 (Life Mystery) | AC 13, Touch 11, FF 12 | HP25/25 | INIT: +1; Fort +1, Ref +2, Will +5

Anjali is probably the smallest, making her a convenient portable flashlight?


CN Medium Humanoid Female; Bard (Dervish Dancer 1); Fort +1, Ref +4, Will +2; AC 14, touch 12, flat-footed 12; hp 10 (1d8+2)

Forgive me for retro-ing this guys, I promise not to do this much, but the ring doesn't come off the corpses finger so easily!

As Bartan tugs the iron ring it refuses to come off. A bit harder tug and suddenly the whole hand and forearm bones dislodge from the skeleton. Bartan is left standing there holding the ring by the index and thumb fingers, with the juicy hand and forearm bones hanging from it!!! ick

Bartan Spellcraft:
seeing the ring refusing to come off Bartan can easily tell that this is "Prisoner's Dungeon Ring" (see Ultimate Equipment).

Should I add it to the loot log? lol!


Human Male Human (Varisian) Magus 7/Rogue 2/Arcane Trickster 3 | HP 72/72 [13 TEMP] | AC/Touch/Flat 19 23/14/15 | Fort/Ref/Will +8/+11/+6 | Arcane pool 5/5 | Impromptu sneak 1/1 | Init: +5 | Percep: +7

Bartan gets very squeamish when the arm comes off, and drops it. "This ring cannot be removed except by the owner of its sister ring. If we find that ring, we can come back and retrieve this... otherwise it's worthless anyway."

No problem, Hadassa, it wasn't much of a ret-con. :) So what do we see in the other hallway?


CN Medium Humanoid Female; Bard (Dervish Dancer 1); Fort +1, Ref +4, Will +2; AC 14, touch 12, flat-footed 12; hp 10 (1d8+2)

You further explore the side passages, finding no treasure. The monks are laid out in the walls with names and dates. Eventually you come to area A20a (MAP UPDATED). There is a shrine here with a sarcophagus. The form reliefed on the cover stone stone is a women in nun habit. The inscription reads: Sister Shaherizad the Youngest, Incorruptible. Youngest Sister of The Order. The date on the inscription is over 300 years ago.

Knowledge DC13:
any type of knowledge. Of course you will have to explain how that kind would allow you to know this, haha! An incorruptible is a special term for a saint who has died and who's body is miraculously preserved for long periods of time...link...their shrines are usually accompanied by a supernatural smell of roses or other flowers.

The smell of Roses fills the air.


Male Human (Taldan) Sorcerer 3 | HP 18/18 | AC 12/16 (+2 dex, +4 MA) | F +2 / R +3 / W +3 | Init +2 | Perc +1

Dhavyn holds the necklace aloft shedding light to the room and the sarcophagi. He takes a deep breath as the smell of roses hit his nose.

"I don't know about you but it doesn't feel particularly dangerous here. Perhaps the crypt monster was just a story to scare us..."

He thinks for a moment and adds "This is a crypt though. I wish there was a way to determine if there are any undead nearby..."

He goes around the room investigating for clues and holding the shining necklace before him.

Perception: 1d20 + 1 ⇒ (16) + 1 = 17


Human Male Human (Varisian) Magus 7/Rogue 2/Arcane Trickster 3 | HP 72/72 [13 TEMP] | AC/Touch/Flat 19 23/14/15 | Fort/Ref/Will +8/+11/+6 | Arcane pool 5/5 | Impromptu sneak 1/1 | Init: +5 | Percep: +7

Bartan sniffs, appreciating the smell of roses, but then his look hardens. "I worry that this beautiful smell in a place like this could be a trick of some type. Stay on your guard, everyone."

Bartan leads the group into the South corridor.


CN Medium Humanoid Female; Bard (Dervish Dancer 1); Fort +1, Ref +4, Will +2; AC 14, touch 12, flat-footed 12; hp 10 (1d8+2)

As you turn to leave the alcove of the incorruptible you hear behind you the sound of stone grinding on stone...


CN Medium Humanoid Female; Bard (Dervish Dancer 1); Fort +1, Ref +4, Will +2; AC 14, touch 12, flat-footed 12; hp 10 (1d8+2)

Whirling around you see the sarcophogus slide open. A pale white hand reaches up and wraps it's fingers around the side of the coffin. Then a VERY young girl sits up. Mabe 7 years old. Her eyes remain closed and she sits motionless.


Female Human Female Human Bar3 | HP 29/45 | AC/Touch/Flat 18/12/16| Fort/Ref/Will +6/+2/+0 | Init: +1 | Percep: +2

Avenka stands ready to fight, thinking to herself poor girl, so young...


Human Male Human (Varisian) Magus 7/Rogue 2/Arcane Trickster 3 | HP 72/72 [13 TEMP] | AC/Touch/Flat 19 23/14/15 | Fort/Ref/Will +8/+11/+6 | Arcane pool 5/5 | Impromptu sneak 1/1 | Init: +5 | Percep: +7

Bartan jumps back, clearly scared of this child-thing. "What... is that? Is she alive?!"


Female CG Human Oracle 3 (Life Mystery) | AC 13, Touch 11, FF 12 | HP25/25 | INIT: +1; Fort +1, Ref +2, Will +5

Anjali steps back, swallowing hard. "That is an excellent question." Something tugs at the very edges of her memory, as if a new bit of knowledge struggles to break free.

Staring hard at the pale girl, she gives in to the feeling. Mouthing a few words, Anjali extends a hand toward the sarcophagus and its young occupant.

Casting a new spell of Anjali - Detect Undead.


CN Medium Humanoid Female; Bard (Dervish Dancer 1); Fort +1, Ref +4, Will +2; AC 14, touch 12, flat-footed 12; hp 10 (1d8+2)

It opens it's eyelids, looks around with a glassy stare. Mother Saranrae? Is that you?


CN Medium Humanoid Female; Bard (Dervish Dancer 1); Fort +1, Ref +4, Will +2; AC 14, touch 12, flat-footed 12; hp 10 (1d8+2)

darn Oracles of life!!! Curses.

You detect moderate undead aura coming from the girl.


Hajar's Consumables Male(Human) Paladin 3 Oracle 9 (Abbot Protector of Kelmerane) | HP86| AC/Touch/Flat 22/11/21 | Fort/Ref/Will +14/+11/+14| Init: +1 | Percep: +8

By all that is holy. How could this happen! Hajar cries his hands going for his weapons.
Detect Evil


CN Medium Humanoid Female; Bard (Dervish Dancer 1); Fort +1, Ref +4, Will +2; AC 14, touch 12, flat-footed 12; hp 10 (1d8+2)

Detect Evil:
Some kind of evil aura coming from beyond the sarcophagus...recessed into the wall where an Icon of saranrae is set. Correction, was set. It's been knocked to the ground. And there in it's place - An unholy graven image of Urgathoa! this monestary truly has been defiled...

As Hajar speaks the girl looks toward the sound of his voice. With an eerie hollow "Helen Keller" stare she searches for him...Father? Is that you? She holds her arms out to Hajar. Father, where are you? Hold me!


Female CG Human Oracle 3 (Life Mystery) | AC 13, Touch 11, FF 12 | HP25/25 | INIT: +1; Fort +1, Ref +2, Will +5

Anjali shrinks back even farther from the blank eyed stare of the little girl. "S-she is not...is not exactly alive," she says in horror, her hand flying to her throat.

Silver Crusade

HP: 106 | AC: 20/12/18; CMD: 25 | F: + 10; R: +6; W: +5 | Initiative +3
Skills:
Perception +25
Rage 24/24 Resolve 5/5 Wild Nights 2/2 Carry the Burden 2/2

Yazi's face is one of sadness as she watches the girl get up from her resting place, but soon becomes one of anger as she sees the Icon of Urgathoa. Disease encrusted whore! She manages to hold the insult towards the Corpse Goddess inside as to not disturb the girl as she attempts to gets around her and return the Icon of Sarenrae to its rightful place.


Male Male(Human) Class Level Fighter 12 Weapon Master | HP 93/122| AC/Touch/Flat 24/15/19 | Fort/Ref/Will 8/8/6| Init: +6 | Percep: +12 BAB 12 | CMB +17 | CMD 30 (33 if kukri related)

Khayal is uncertain of what to do so he simply tightens his grip on his kukris.


Human Male Human (Varisian) Magus 7/Rogue 2/Arcane Trickster 3 | HP 72/72 [13 TEMP] | AC/Touch/Flat 19 23/14/15 | Fort/Ref/Will +8/+11/+6 | Arcane pool 5/5 | Impromptu sneak 1/1 | Init: +5 | Percep: +7

Bartan whispers a prayer to Irez, and draws a card from his harrow deck.
Card: 1d54 ⇒ 12 -> The Juggler (Chaotic Good, Dexterity)
"The Juggler indicates that the gods are surely toying with us, sending such a creature to confuse and unnerve us." he says, in a hushed breath. The he speaks up, "If this is an undead creature, she must unfortunately be destroyed. There cannot be any good in her."


CN Medium Humanoid Female; Bard (Dervish Dancer 1); Fort +1, Ref +4, Will +2; AC 14, touch 12, flat-footed 12; hp 10 (1d8+2)

Yazi perception: 1d20 + 12 ⇒ (12) + 12 = 24 You didn't see it comin' until it was too late...as you reach out to touch the idol it triggers a trap!

channel negative energy!: 2d6 ⇒ (6, 1) = 7 Radius 30 ft from the wall next to Yazi (MAP UPDATED) you only took half if you make a DC15 will save. Could everyone update their current HP on the map for us? I'll update your's Khayal. Are you at 18?

The undead girls' head twists unnaturally 180 degrees to face Yazi. Her jaw drops open 7 inches wide and she screams an undead blood curdling scream! (The Sarcophogus is basically on the letter A)

Silver Crusade

HP: 106 | AC: 20/12/18; CMD: 25 | F: + 10; R: +6; W: +5 | Initiative +3
Skills:
Perception +25
Rage 24/24 Resolve 5/5 Wild Nights 2/2 Carry the Burden 2/2

Will: 1d20 ⇒ 16
"Who boobytraps an Icon!?!?"


Female CG Human Oracle 3 (Life Mystery) | AC 13, Touch 11, FF 12 | HP25/25 | INIT: +1; Fort +1, Ref +2, Will +5

Anjali lets out a high pitched scream of terror as the girl's head turns completely around.

Will: 1d20 + 5 ⇒ (15) + 5 = 20

Is half rounded up or down for damage? I think it's down.

Silver Crusade

HP: 106 | AC: 20/12/18; CMD: 25 | F: + 10; R: +6; W: +5 | Initiative +3
Skills:
Perception +25
Rage 24/24 Resolve 5/5 Wild Nights 2/2 Carry the Burden 2/2

Upon seeing the girl's head twisted all the way around Yazi will draw her sword. "Yeah, that ain't right." And she swings. Very. Hard.
Attack: 1d20 + 6 ⇒ (14) + 6 = 20
Damage: 2d6 + 4 ⇒ (6, 6) + 4 = 16


Male Male(Human) Class Level Fighter 12 Weapon Master | HP 93/122| AC/Touch/Flat 24/15/19 | Fort/Ref/Will 8/8/6| Init: +6 | Percep: +12 BAB 12 | CMB +17 | CMD 30 (33 if kukri related)

will save: 1d20 + 0 ⇒ (5) + 0 = 5
After negative energy damage he is at 11 HP.
If he can get next to the girl Khayal jumps into action. Swinging his kukri.
Kukri: 1d20 + 9 ⇒ (6) + 9 = 151d4 + 4 ⇒ (1) + 4 = 5


Male Human (Taldan) Sorcerer 3 | HP 18/18 | AC 12/16 (+2 dex, +4 MA) | F +2 / R +3 / W +3 | Init +2 | Perc +1

Dhavyn cries out from pain as the unholy wave tears through his body shriveling the flesh where it hits it. He staggers back from the creature withdrawing towards others.

Will save: 1d20 + 3 ⇒ (11) + 3 = 14

"By the gods destroy that thing!" he shouts his eyes hazy and voice filled with pain.

Updated HP on the map. Withdrawing away. Also updated my AC to reflect the mage armor, and fixed the will save bonus which was one too low.


Hajar's Consumables Male(Human) Paladin 3 Oracle 9 (Abbot Protector of Kelmerane) | HP86| AC/Touch/Flat 22/11/21 | Fort/Ref/Will +14/+11/+14| Init: +1 | Percep: +8

Will: 1d20 + 5 ⇒ (10) + 5 = 15

Yaarrgh Hajar's yell of inarticulate rage fills the dark corridor as he moves forward to put an end to the undead monstrosity.

Falchion: 1d20 + 6 ⇒ (10) + 6 = 16 Damage: 2d4 + 4 ⇒ (2, 2) + 4 = 8

From my ipad so can someone update my HP and if possible Hajar's location. He is gonna attack.


Human Male Human (Varisian) Magus 7/Rogue 2/Arcane Trickster 3 | HP 72/72 [13 TEMP] | AC/Touch/Flat 19 23/14/15 | Fort/Ref/Will +8/+11/+6 | Arcane pool 5/5 | Impromptu sneak 1/1 | Init: +5 | Percep: +7

Will save: 1d20 + 2 ⇒ (2) + 2 = 4 7 damage, ouch!

I moved myself back to that area, since we didn't actually get to leave the corridor before the thing came out.

Bartan puts a hand over his partial harrow deck, charging the cards with arcane energy. Swift action using arcane pool to enhance cards.

He then casts a spell while pulling a card from the deck.
Card: 1d32 ⇒ 23 The Desert (Chaotic Good, Constitution)

"May the desert dry you out until you're an evil husk!
Bartan throws the card, and in midair it looks to dry the air around it, while simultaneously taking on a caustic green color. By the time it gets to the vile undead creature, it looks like a mini sandstorm.

Casting acid splash and using Harrowed Spellstrike to deliver it.

Card throw: 1d20 + 6 ⇒ (18) + 6 = 24
Damage: 1d4 + 4 ⇒ (3) + 4 = 7 plus acid splash: 1d4 ⇒ 4 acid


Hajar's Consumables Male(Human) Paladin 3 Oracle 9 (Abbot Protector of Kelmerane) | HP86| AC/Touch/Flat 22/11/21 | Fort/Ref/Will +14/+11/+14| Init: +1 | Percep: +8

In addition to my above actions

Kn:Religion: 1d20 + 5 ⇒ (14) + 5 = 19


Female Human Female Human Bar3 | HP 29/45 | AC/Touch/Flat 18/12/16| Fort/Ref/Will +6/+2/+0 | Init: +1 | Percep: +2

Will save: 1d20 - 1 ⇒ (14) - 1 = 13
I assume the undead girl is where Yazi is ? She doesn't have any icon... Also : no initiative ?

Avenka goes to attack her.
Attack: 1d20 + 8 ⇒ (1) + 8 = 9
Damage: 1d10 + 7 ⇒ (3) + 7 = 10

Silver Crusade

HP: 106 | AC: 20/12/18; CMD: 25 | F: + 10; R: +6; W: +5 | Initiative +3
Skills:
Perception +25
Rage 24/24 Resolve 5/5 Wild Nights 2/2 Carry the Burden 2/2

Might just be a haunt or a trap.


Female CG Human Oracle 3 (Life Mystery) | AC 13, Touch 11, FF 12 | HP25/25 | INIT: +1; Fort +1, Ref +2, Will +5

Anjali hugs the wall, shrinking away from the ghastly undead being as she rushes after Dhavyn. A quick glance reveals that the others have also felt the wave of pain. She wastes no time in countering the burst of negative energy with a healing one of her own.

Standing like a beacon of light, Anjali thrusts her fist up toward the ceiling, her lips moving in the familiar incantation. A surge of positive energy fills the area, bringing with it a comforting warmth and the sweet, powdery scent of heliotrope.

Channel Energy, healing: 1d6 ⇒ 6


CN Medium Humanoid Female; Bard (Dervish Dancer 1); Fort +1, Ref +4, Will +2; AC 14, touch 12, flat-footed 12; hp 10 (1d8+2)

Okay, we are not going in to combat here, I'm just going to roll and do some math to figure out how all your actions resolve...

init:

init:
Anjali: 1d20 + 1 ⇒ (3) + 1 = 4
Dhavyn: 1d20 + 2 ⇒ (3) + 2 = 5
Yazi: 1d20 + 2 ⇒ (5) + 2 = 7
Bartan: 1d20 + 4 ⇒ (17) + 4 = 21
Hajar: 1d20 + 1 ⇒ (16) + 1 = 17
Avenka: 1d20 + 1 ⇒ (12) + 1 = 13
Khayal: 1d20 + 4 ⇒ (9) + 4 = 13
Haunt acts at init 10 so the haunt beats the channel

First, there is the scream. You all react as you posted then Harjar, Bartan, Avenka and Khayal make their attacks...

little girl concentration check: 1d20 + 6 ⇒ (9) + 6 = 15

...and disrupt the haunted girl's spell. Yazi makes a final strike against the poor girl's body.

Then Anjali channel's energy ending the haunt. The girl howls and screams and snarls, then finally falls back. There is silence for a moment as you lean in to see the girl's limp body...then the demonic being posessing her bursts forth from her body, laughing, and flys down the hallway past Khayal, Bartan, Dhavyn, and off into the darkness like this

801 to 850 of 10,335 << first < prev | 12 | 13 | 14 | 15 | 16 | 17 | 18 | 19 | 20 | 21 | 22 | next > last >>
Community / Forums / Online Campaigns / Play-by-Post / Hadassa's Legacy of Fire All Messageboards

Want to post a reply? Sign in.