Granta's Evergreen Arc #9 (Inactive)

Game Master Granta

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Grand Lodge

NG human Inquisitor 1 | AC 18, T 14, FF 14 | 8/8 hp | Fort +2, Ref +4, Will +4 | Init +4 (+6 in surprise round) | Percep +7 | CMD 15

Recognizing the foul creatures, Dragos glances ruefully at his arrows. "Really need to get some blunt arrows..." Instead of using his bow, he instead reaches into his pack and draws out the holy water he took from Janira's bag. He throws it at the skeleton right next to him.

Rolls:

Know(Local): 1d20 + 6 ⇒ (13) + 6 = 19
Know(Religion): 1d20 + 5 ⇒ (18) + 5 = 23

Targeting green. It is my understanding, from this FAQ, that that point blank shot bonuses (both attack and damage) apply to the direct target of a splash weapon, but not the splash damage hitting the adjacent targets. Please adjust if that is not the case.
Ranged touch attack, bless, PBS: 1d20 + 4 + 1 + 1 ⇒ (12) + 4 + 1 + 1 = 18
Damage, PBS: 2d4 + 1 ⇒ (4, 2) + 1 = 7
If it hits, yellow should take 1 splash damage

Sovereign Court

@Brady: Please hide your rolls behind a spoiler.

GM Rolls:
AoO (green): 1d20 + 2 ⇒ (3) + 2 = 5 Damage: 1d4 + 2 ⇒ (2) + 2 = 4
Claw 1 (yellow): 1d20 + 4 ⇒ (9) + 4 = 13 Damage: 1d4 + 2 ⇒ (4) + 2 = 6
Claw 2 (yellow): 1d20 + 4 ⇒ (18) + 4 = 22 Damage: 1d4 + 2 ⇒ (2) + 2 = 4
Claw 1 (purple): 1d20 + 4 ⇒ (10) + 4 = 14 Damage: 1d4 + 2 ⇒ (3) + 2 = 5
Claw 2 (purple): 1d20 + 4 ⇒ (10) + 4 = 14 Damage: 1d4 + 2 ⇒ (4) + 2 = 6

Maps

Round 2-3
Effects bless

  • Yellow - 1 damage
  • Purple -
  • Dragos -
  • Valtyra -
  • Liao - 2 damage
  • -----Round 3-----
  • Brady - 6 damage
  • Grazet - 15 damage, dying

Dragos' flask of water somehow separates the undead abomination from whatever evil force had animated it, but Valtyra's spell is far less effective. Liao spell brings a fortunate blessing to his companions, though.

Brady takes out one more of the beasts, while Grazet almost drops his sword. And things only get worse, as both skeletons begin ripping the half-orc into green and red ribbons of flesh.

Everybody is up. Keep in mind that I resolve in initiative order, so if somebody brings Grazet back to consciousness, he can take a full round on his turn.

Grand Lodge

NG human Inquisitor 1 | AC 18, T 14, FF 14 | 8/8 hp | Fort +2, Ref +4, Will +4 | Init +4 (+6 in surprise round) | Percep +7 | CMD 15

Seeing Grazet fall, Dragos' eyes widen and he immediately reacts. His hand shoots back into his pack, withdrawing another item Janira had given him, a wand. "Really glad she left us this stuff!" he says, as he takes a small step forward and activates the wand, touching the tip to Grazet's fallen form.

Rolls:

Move action to get out the CL3 wand of CLW
5-foot-step to get next to Grazet
Standard action to trigger the wand
CLW, CL3: 1d8 + 3 ⇒ (8) + 3 = 11

Grand Lodge

CG Male Half-orc mesmerist (vexing daredevil) 1 | AC 14 /t:11 /f:13 | hp 9/9 | F: +1 R: +3 W: +2 | CMD 14 | init: +1 | Perc +0 Darkvision 60' | Ferocity 1/1 | Conditions: none

Grazet's AC was 16 for fighting defensively. I don't think purple hit. If they did, Grazet will use his Orc Ferocity to stay standing.

Grazet looks down at the scratch on his chest, then swings his falchion at yellow with a snarl.

Spoiler:

Attack: 1d20 + 3 + 1 ⇒ (17) + 3 + 1 = 21
Damage: 2d4 + 4 ⇒ (4, 2) + 4 = 10

@Dragos, thanks for healing either way

Grand Lodge

Male CG Human (Tien) Oracle (Pei Zin Practicioner) 1 | HP: 9/9 | AC: 15 (11 Tch, 14 Fl) | CMB: +0, CMD: 11 | F: +0, R: +1, W: +4 | Init: +1 | Perc: +2, SM: +6 | Speed 30ft | Healer's Way: 6/6 | Spells: 1st 4/4 | Active conditions: None.

rolls:

spear,bless: 1d20 + 1 ⇒ (19) + 1 = 20 for 1d8 ⇒ 7 piercing damage.

Liao steps forward with his longspear, attempting to strike the remaining skeleton, catching a bone squarely with a lucky hit, doing some damage before the spear deflects off the hard surface.

Dark Archive

Female NG Peri-Blooded Aasimar (Emberkin) Arcanist 4 | HP 22/22 | AC 16, T 11, FF 15 | CMB +0 | CMD 11 | Fort +2, Ref +3, Will +5 | Prec +4 (Darkvision 60 ft) | Init +1 | Resist Acid 5, Cold 5, Electricity 5 | Speed 30 | Arcane Reservoir 7/7 | Consume Spells 3/3 | Active Conditions:

Actions:
I move forward 10 feet and cast Ray of Frost.

Rolls:
Ray of Frost vs. Yellow touch AC: 1d20 + 3 ⇒ (3) + 3 = 6
Cold Damage: 1d3 ⇒ 3

I stride forward and send another bolt of cold lancing out against the nearest creature.

Sovereign Court

I'll give it a day for retcons, since my mistake on Grazet's AC potentially affects multiple actions. And remember that Brady needs to be botted.

Grand Lodge

NG human Inquisitor 1 | AC 18, T 14, FF 14 | 8/8 hp | Fort +2, Ref +4, Will +4 | Init +4 (+6 in surprise round) | Percep +7 | CMD 15

Can I just use the same action (and same roll) from the wand of CLW, but target one of the skeletons instead?

Sovereign Court

@Dragos: Yes, but that requires an attack roll. And Brady still needs to be botted.

Grand Lodge

NG human Inquisitor 1 | AC 18, T 14, FF 14 | 8/8 hp | Fort +2, Ref +4, Will +4 | Init +4 (+6 in surprise round) | Percep +7 | CMD 15

Touch Attack, bless: 1d20 + 1 + 1 ⇒ (16) + 1 + 1 = 18

Grand Lodge

NG human Inquisitor 1 | AC 18, T 14, FF 14 | 8/8 hp | Fort +2, Ref +4, Will +4 | Init +4 (+6 in surprise round) | Percep +7 | CMD 15

Boting the bot of the bot-times
Brady lunges at the nearest skeleton with a quick punch.

Attack, bless: 1d20 + 5 + 1 ⇒ (14) + 5 + 1 = 20
Damage: 1d4 + 4 ⇒ (1) + 4 = 5

Sovereign Court

Status:
  • Liao - 2 damage
  • Brady - 6 damage
  • Grazet - 4 damage

The magic from Dragos' wand explodes the nearest skeleton in a brilliant flash of light. Liao spears the remaining creature, but the point of his polearm skips off the bones and through the ribcage, doing little damage.

However, Brady easily batters the skeleton into individual bones.

Heal up, and let me know what/how you want to search.

Dark Archive

Female NG Peri-Blooded Aasimar (Emberkin) Arcanist 4 | HP 22/22 | AC 16, T 11, FF 15 | CMB +0 | CMD 11 | Fort +2, Ref +3, Will +5 | Prec +4 (Darkvision 60 ft) | Init +1 | Resist Acid 5, Cold 5, Electricity 5 | Speed 30 | Arcane Reservoir 7/7 | Consume Spells 3/3 | Active Conditions:

Action:
Seeing the last of the creatures go down Valtyra will cast Detect Magic to be sure that nothing is trying to hide in plain sight within this chamber.

"That was fine work by you all." Valtyra sifts through the remains of the skeletons and casting glances into other parts of the room in hopes of spotting something useful.

Valtyra Roll:
Perception: 1d20 + 1 ⇒ (2) + 1 = 3

Grand Lodge

CG Male Half-orc mesmerist (vexing daredevil) 1 | AC 14 /t:11 /f:13 | hp 9/9 | F: +1 R: +3 W: +2 | CMD 14 | init: +1 | Perc +0 Darkvision 60' | Ferocity 1/1 | Conditions: none

"I could use a touch of the healing magic, if you have it."

4 damage

Grand Lodge

Male CG Human (Tien) Oracle (Pei Zin Practicioner) 1 | HP: 9/9 | AC: 15 (11 Tch, 14 Fl) | CMB: +0, CMD: 11 | F: +0, R: +1, W: +4 | Init: +1 | Perc: +2, SM: +6 | Speed 30ft | Healer's Way: 6/6 | Spells: 1st 4/4 | Active conditions: None.

Liao examines the wounds and grabs some things from his pouch. He crushes some herbs and pours water into the mixture. He applies some of the resulting mixture onto the wounds. "This should help."

lay on hands: 1d6 ⇒ 1

-Posted with Wayfinder

Grand Lodge

Male CG Human (Tien) Oracle (Pei Zin Practicioner) 1 | HP: 9/9 | AC: 15 (11 Tch, 14 Fl) | CMB: +0, CMD: 11 | F: +0, R: +1, W: +4 | Init: +1 | Perc: +2, SM: +6 | Speed 30ft | Healer's Way: 6/6 | Spells: 1st 4/4 | Active conditions: None.

second lay on hands: 1d6 ⇒ 4

-Posted with Wayfinder

Grand Lodge

NG human Inquisitor 1 | AC 18, T 14, FF 14 | 8/8 hp | Fort +2, Ref +4, Will +4 | Init +4 (+6 in surprise round) | Percep +7 | CMD 15

Dragos stows Janira's wand back in his pack, then walks over to investigate the fallen dhampir.

Rolls:

Perception: 1d20 + 7 ⇒ (20) + 7 = 27

Sovereign Court

Status:
  • Liao - 2 damage
  • Brady - 6 damage

detect magic + DC 20 Spellcraft:
amulet of natural armor +1

detect magic + DC 20 Spellcraft:
ring of protection +1

Valtyra finds two magical auras, on the dhampir's necklace and ring; and Dragos finds a secret tunnel, as well as a note on the body detailing plans to start an army of undead made from the “fish people” who have been frequenting this cave.

Identify and divide up the loot, then choose a path: secret tunnel or backtrack to the one you skipped earlier?

Dark Archive

Female NG Peri-Blooded Aasimar (Emberkin) Arcanist 4 | HP 22/22 | AC 16, T 11, FF 15 | CMB +0 | CMD 11 | Fort +2, Ref +3, Will +5 | Prec +4 (Darkvision 60 ft) | Init +1 | Resist Acid 5, Cold 5, Electricity 5 | Speed 30 | Arcane Reservoir 7/7 | Consume Spells 3/3 | Active Conditions:

Valtyra spends a short time concentrating over and studying the two found objects.

Rolls:
Spellcraft #1: 1d20 + 12 ⇒ (3) + 12 = 15
Spellcraft #2: 1d20 + 12 ⇒ (13) + 12 = 25

Holding up the first object. "I am unsure of this objects purpose but this ring will provide a protective aura to its wearer."

Grand Lodge

NG human Inquisitor 1 | AC 18, T 14, FF 14 | 8/8 hp | Fort +2, Ref +4, Will +4 | Init +4 (+6 in surprise round) | Percep +7 | CMD 15

Dragos holds out his hand for the ring. "Can I have a look?" He examines the ring to see if he can tell anything about it.

Rolls:

Spellcraft: 1d20 + 5 ⇒ (14) + 5 = 19
So close - can someone else perform an aid another to bump it over? Perhaps Valtyra?

He frowns, as if struggling to grasp a thought just out of reach...

Grand Lodge

Male CG Human (Tien) Oracle (Pei Zin Practicioner) 1 | HP: 9/9 | AC: 15 (11 Tch, 14 Fl) | CMB: +0, CMD: 11 | F: +0, R: +1, W: +4 | Init: +1 | Perc: +2, SM: +6 | Speed 30ft | Healer's Way: 6/6 | Spells: 1st 4/4 | Active conditions: None.

rolls:

If Aid will be allowed...otherwise I'll try to identify it myself.
Aid:Spellcraft: 1d20 + 5 ⇒ (14) + 5 = 19

Liao looks at the aura of the object in an attempt to help Dragos identify it.

Grand Lodge

CG Male Half-orc mesmerist (vexing daredevil) 1 | AC 14 /t:11 /f:13 | hp 9/9 | F: +1 R: +3 W: +2 | CMD 14 | init: +1 | Perc +0 Darkvision 60' | Ferocity 1/1 | Conditions: none

Grazet turns his magical gaze to the amulet, "Wearing this will toughen your skin, providing a small measure of protection against attack."

Spoiler:

Spellcraft: 1d20 + 5 ⇒ (19) + 5 = 24

The Exchange

Male N Half-Orc Brawler 6 | HP: 52/52 | AC: 22 (14 Tch, 18 Fl) | CMD: 24 (20 Fl) | F: +8, R: +9, W: +6 | Init: +6 | Perc: +11, SM +11 | Speed 30ft | Active conditions: none | Martial Flexibility: none

Brady is still down 6 hp.

Brady rubs his raw knuckles, embracing the low pain from pummeling bone to bits. He then rubs the shoulder that was hit by the skeleton. "I took a good hit there; I could use some healing. Janira left us a wand in the bag, didn't she?"

Assuming someone can use the wand to heal Brady:

clw: 1d8 + 1 ⇒ (3) + 1 = 4

When the items are identified, Brady expresses his interest. "I'm only ever going to be fighting on the front line. That amulet sounds mighty nice to me. Wouldn't mind wearing that ring either, though I'd hate to be greedy. Anything helps."

When the party attempts to determine which way to go, the brawler expresses little interest directly, but seems to have a little more enthusiasm for the secret path.

Dark Archive

Female NG Peri-Blooded Aasimar (Emberkin) Arcanist 4 | HP 22/22 | AC 16, T 11, FF 15 | CMB +0 | CMD 11 | Fort +2, Ref +3, Will +5 | Prec +4 (Darkvision 60 ft) | Init +1 | Resist Acid 5, Cold 5, Electricity 5 | Speed 30 | Arcane Reservoir 7/7 | Consume Spells 3/3 | Active Conditions:

"Let me see if I can make this thing work for you Brady."

Spoiler:
Use Magic Device, DC 20: 1d20 + 7 ⇒ (5) + 7 = 12
"Well it doesn't seem to want to activate for me. Perhaps someone else will have better luck."

Valtyra will hand off the wand to someone else for them to try it. Turning to her companions. "That tunnel sounds like as good an option as any to go explore. Let us see where it leads."

Grand Lodge

NG human Inquisitor 1 | AC 18, T 14, FF 14 | 8/8 hp | Fort +2, Ref +4, Will +4 | Init +4 (+6 in surprise round) | Percep +7 | CMD 15

Dragos will use the wand to heal Brady.

The wand is CL3, so it is 1d8+3. Using Brady's roll, that would be 6hp healed, bringing him back up to full, yeah?

"Makes more sense to go forward than back now, I'd say. Tunnel sounds good to me. Anybody else need healing before we go?"

Sovereign Court

Brady is at full health and wearing both items, since nobody else spoke up.

GM Rolls:
Initiative (Brady): 1d20 + 4 ⇒ (15) + 4 = 19
Initiative (Grazet): 1d20 + 1 ⇒ (11) + 1 = 12
Initiative (Liao): 1d20 + 1 ⇒ (3) + 1 = 4
Initiative (Dragos): 1d20 + 4 ⇒ (4) + 4 = 8
Initiative (Valtyra): 1d20 + 1 ⇒ (5) + 1 = 6
Initiative (GM): 1d20 ⇒ 13

Maps

Round 1
Effects none

  • Brady -
  • Minotaur -
  • Janira -
  • Grazet -
  • Dragos -
  • Valtyra -
  • Liao - 2 damage

The light of the surface world above provides a welcome reprieve from the blue and green fungus of the caverns below, and the light illuminates a stream whose water is hastened by runoff from a recent storm further up the mountains. A ledge to the west rises up to the nearby forest canopy.

Janira and the minotaur suddenly appear again, obviously exhausted and still fighting each other.

Brady is up.

Sovereign Court

GM Rolls:
Greataxe 1: 1d20 + 7 ⇒ (16) + 7 = 23 Damage: 2d6 + 4 ⇒ (5, 6) + 4 = 15
Greataxe 2: 1d20 + 2 ⇒ (17) + 2 = 19 Damage: 2d6 + 4 ⇒ (5, 6) + 4 = 15
Gore: 1d20 + 4 ⇒ (18) + 4 = 22 Damage: 1d6 + 2 ⇒ (5) + 2 = 7
Janira: 1d20 + 1 ⇒ (1) + 1 = 2

Maps

Round 1-2
Effects none

  • Minotaur -
  • Janira - 30 damage
  • Grazet -
  • Dragos -
  • Valtyra -
  • Liao - 2 damage
  • -----Round 2-----
  • Brady -

Startled to see Janira still running from the minotaur, Brady freezes up a moment in shock. Just then, the beast cuts Janira twice with its axe, dropping her in a bloody pool that looks like it might have left the halfling in more than one piece.

Everybody is up.

The Exchange

Male N Half-Orc Brawler 6 | HP: 52/52 | AC: 22 (14 Tch, 18 Fl) | CMD: 24 (20 Fl) | F: +8, R: +9, W: +6 | Init: +6 | Perc: +11, SM +11 | Speed 30ft | Active conditions: none | Martial Flexibility: none

Sorry about that. I thought I'd posted my action, but it appears not. My bad.

Brady quickly recovers and charges towards the minotaur, uttering no sound or cry.

Action:

Double move action towards the minotaur.

Grand Lodge

NG human Inquisitor 1 | AC 18, T 14, FF 14 | 8/8 hp | Fort +2, Ref +4, Will +4 | Init +4 (+6 in surprise round) | Percep +7 | CMD 15

Dragos tracks south at a quick pace, going for the high ridge. As he goes, he smoothly pulls out an arrow. Anger lights up his eyes, as he begins to call out "Vile beast! Your needless violence will hurt no more people!" He lets loose a long shot, sending his arrow streaking toward the huge creature.

Crunchy Bits:

Move action to move south
Swift action to activate Judgment of Sacred Destruction (+1 damage for the rest of this combat)
Standard action to attack
Attack: 1d20 + 4 ⇒ (14) + 4 = 18
Damage, Judgment: 1d8 + 1 ⇒ (4) + 1 = 5

Grand Lodge

CG Male Half-orc mesmerist (vexing daredevil) 1 | AC 14 /t:11 /f:13 | hp 9/9 | F: +1 R: +3 W: +2 | CMD 14 | init: +1 | Perc +0 Darkvision 60' | Ferocity 1/1 | Conditions: none

Grazet takes off toward the stream, "Janira!"

Grand Lodge RPG Superstar Season 9 Top 16

"This does not look favorable." Liao moves out of the cave and begins throwing some kind of herbs into the wind.

crunch:

Move out of the cave and cast bless.

Dark Archive

Female NG Peri-Blooded Aasimar (Emberkin) Arcanist 4 | HP 22/22 | AC 16, T 11, FF 15 | CMB +0 | CMD 11 | Fort +2, Ref +3, Will +5 | Prec +4 (Darkvision 60 ft) | Init +1 | Resist Acid 5, Cold 5, Electricity 5 | Speed 30 | Arcane Reservoir 7/7 | Consume Spells 3/3 | Active Conditions:

"Well, well. This is an interesting turn of events." Valtyra steps out of the cave tunnel and into the light of day pulling a scroll out as she does so. I hope this works.

Action and Rolls:
Valtyra pulls out of the Scroll of Entangle that had been in Janira' backpack and attempts to cast the spell.
Use Magic Device, DC 21: 1d20 + 7 ⇒ (10) + 7 = 17

Sovereign Court

@Liao: What happened to your tag line?

GM Rolls:
Javelin: 1d20 + 5 ⇒ (17) + 5 = 22 Damage: 1d8 + 4 ⇒ (3) + 4 = 7
Janira: 1d20 + 1 ⇒ (15) + 1 = 16

Maps

Round 2-3
Effects bless

  • Minotaur - 5 damage
  • Grazet -
  • Dragos -
  • Valtyra -
  • Liao - 2 damage
  • -----Round 3-----
  • Brady - 7 damage

Grazet rushes forward, heading for melee combat, while Dragos hangs back a little and feathers a shaft into the minotaur's hide from a safe distance. Valtyra tries to active one of Janira's scrolls, but can't quite remember the correct pronunciation of several words.

Liao blesses his companions, and Brady charges forward with Grazet. The enemy beast charges up to the river, launching a javelin at Brady.

Everybody is up.

Dark Archive

Female NG Peri-Blooded Aasimar (Emberkin) Arcanist 4 | HP 22/22 | AC 16, T 11, FF 15 | CMB +0 | CMD 11 | Fort +2, Ref +3, Will +5 | Prec +4 (Darkvision 60 ft) | Init +1 | Resist Acid 5, Cold 5, Electricity 5 | Speed 30 | Arcane Reservoir 7/7 | Consume Spells 3/3 | Active Conditions:

With a huff Valtyra drops the scroll and refocuses her efforts on the beast. Valtyra points her finger towards the minotaur. "Take this you beast."

Action and roll:
Valtyra casts Magic Missile (CL1) at the minotaur.
Magic Missile (1 missile), Orc Bloodline: 1d4 + 1 + 1 ⇒ (3) + 1 + 1 = 5

Grand Lodge

NG human Inquisitor 1 | AC 18, T 14, FF 14 | 8/8 hp | Fort +2, Ref +4, Will +4 | Init +4 (+6 in surprise round) | Percep +7 | CMD 15

Dragos continues to head up to the high ground, while drawing out another arrow. He looses again, the new arrow streaking off to try to join the old one in the beast's hide.

Cap'n:

I shoot arrows at it!
Move action to move south, following the ledge
Standard action to fire
Attack, bless: 1d20 + 4 + 1 ⇒ (9) + 4 + 1 = 14
Damage, judgment: 1d8 + 1 ⇒ (3) + 1 = 4

Grand Lodge

CG Male Half-orc mesmerist (vexing daredevil) 1 | AC 14 /t:11 /f:13 | hp 9/9 | F: +1 R: +3 W: +2 | CMD 14 | init: +1 | Perc +0 Darkvision 60' | Ferocity 1/1 | Conditions: none

Grazet steps forward, drawing falchion. He levels his gaze at the creature and and assumes a defensive stance. "Come and get us, buddy!"

Spoiler:

move: draw weapon
standard:total defense
swift: hypnotic stare

AC 18

The Exchange

Male N Half-Orc Brawler 6 | HP: 52/52 | AC: 22 (14 Tch, 18 Fl) | CMD: 24 (20 Fl) | F: +8, R: +9, W: +6 | Init: +6 | Perc: +11, SM +11 | Speed 30ft | Active conditions: none | Martial Flexibility: none

Brady hustles up onto the log, trying to stay upright as he completes his move towards the minotaur. He let's his momentum carry through into a powerful punch at the large beast's gut.

Action:

Move action to move
Standard action to attack

Unarmed Strike, bless: 1d20 + 5 + 1 ⇒ (18) + 5 + 1 = 24
Damage, B, lethal: 1d6 + 4 ⇒ (4) + 4 = 8

Grand Lodge

Male CG Human (Tien) Oracle (Pei Zin Practicioner) 1 | HP: 9/9 | AC: 15 (11 Tch, 14 Fl) | CMB: +0, CMD: 11 | F: +0, R: +1, W: +4 | Init: +1 | Perc: +2, SM: +6 | Speed 30ft | Healer's Way: 6/6 | Spells: 1st 4/4 | Active conditions: None.

Liao moves around the periphery of the field, looking for the best location to cross and attend to Janiera...if se is somehow alive. He finds the cover of a tree a short distance from a narrow part of the river.

cruch:
Double move.

Grand Lodge

CG Male Half-orc mesmerist (vexing daredevil) 1 | AC 14 /t:11 /f:13 | hp 9/9 | F: +1 R: +3 W: +2 | CMD 14 | init: +1 | Perc +0 Darkvision 60' | Ferocity 1/1 | Conditions: none

Grazet flinches as Brady crosses to the minotaur, but keeps his eyes on the beast's.

If Brady Hit:
Grazet activates his Painful Stare class ability, causing the punch to do 1 additional point of damage.

Sovereign Court

GM Rolls:
AoO: 1d20 + 7 ⇒ (13) + 7 = 20 Damage: 2d6 + 4 ⇒ (4, 3) + 4 = 11
Javelin: 1d20 + 5 ⇒ (13) + 5 = 18 Damage: 1d8 + 4 ⇒ (8) + 4 = 12

Maps

Round 3-4
Effects bless

  • Minotaur - 14 damage, -2 Will
  • Grazet - 12 damage, dying
  • Dragos -
  • Valtyra -
  • Liao - 2 damage
  • -----Round 4-----
  • Brady - 18 damage, dying

Grazet goes on the defensive, while Dragos grazes the minotaur with another arrow, and Valtyra hits it with a translucent missile. Liao takes a sweeping path around the battle, toward their downed mentor. Brady takes the more direct approach, and looks poised to drive his fist deep into the beast's gut. Unfortunately, he can't keep his guard up while rushing in so fast, and the axe drops him unconscious. The minotaur then draws a javelin and throws it clear through Grazet's body and several inches out his backside.

Everybody is up. If anybody knows dice voodoo, now is the time to curse my dicebot.

Grand Lodge

NG human Inquisitor 1 | AC 18, T 14, FF 14 | 8/8 hp | Fort +2, Ref +4, Will +4 | Init +4 (+6 in surprise round) | Percep +7 | CMD 15

Watching in horror as the beast almost casually drops two more of his companions, Dragos continues to circle around as he sends yet another shot sailing in towards their large enemy.

Spoiler:

Move and attack
Could really use some higher damage dice...
Attack, bless: 1d20 + 4 + 1 ⇒ (9) + 4 + 1 = 14
Damage, judgment: 1d8 + 1 ⇒ (3) + 1 = 4
If Brady doesn't stabilize on his own this turn, next turn I can be close enough to cast stabilize on him.

The Exchange

Male N Half-Orc Brawler 6 | HP: 52/52 | AC: 22 (14 Tch, 18 Fl) | CMD: 24 (20 Fl) | F: +8, R: +9, W: +6 | Init: +6 | Perc: +11, SM +11 | Speed 30ft | Active conditions: none | Martial Flexibility: none

Brady moved up to attack because he thought the minotaur--having just thrown a javelin with no description of drawing another weapon--was unarmed and couldn't AoO.

CON DC 10, stabilize: 1d20 + 2 - 6 ⇒ (5) + 2 - 6 = 1

Grand Lodge

Male CG Human (Tien) Oracle (Pei Zin Practicioner) 1 | HP: 9/9 | AC: 15 (11 Tch, 14 Fl) | CMB: +0, CMD: 11 | F: +0, R: +1, W: +4 | Init: +1 | Perc: +2, SM: +6 | Speed 30ft | Healer's Way: 6/6 | Spells: 1st 4/4 | Active conditions: None.

Seeing the Minotaur so easily working it's way through the party, Liao sprinkles some flower petals into the wind, blowing them in the direction of Grazet, before finding another tree to take cover behind.

crunch:

Cast stabilize on Grazet. Then move to another tree to keep myself concealed/covered.

Sovereign Court

@Brady: He never dropped the axe from round 1, he just held it in the other hand while throwing the javelin. I will confer with some other GMs before deciding though, as this is a pretty significant factor in the fight.

Dark Archive

Female NG Peri-Blooded Aasimar (Emberkin) Arcanist 4 | HP 22/22 | AC 16, T 11, FF 15 | CMB +0 | CMD 11 | Fort +2, Ref +3, Will +5 | Prec +4 (Darkvision 60 ft) | Init +1 | Resist Acid 5, Cold 5, Electricity 5 | Speed 30 | Arcane Reservoir 7/7 | Consume Spells 3/3 | Active Conditions:

"Noooooo!" Valtyra screams out in horror at seeing so many of her companions drop so quickly.

Valtyra points once more at the beast and a shimmering arrow sails unerringly at it.

Action and Roll:
Valtyra casts Magic Missile
Vs. Spell Resistance: 1d20 + 1 ⇒ (7) + 1 = 8
Damage: Force, Orc Bloodline: 1d4 + 1 + 1 ⇒ (3) + 1 + 1 = 5

Grand Lodge

CG Male Half-orc mesmerist (vexing daredevil) 1 | AC 14 /t:11 /f:13 | hp 9/9 | F: +1 R: +3 W: +2 | CMD 14 | init: +1 | Perc +0 Darkvision 60' | Ferocity 1/1 | Conditions: none

Grazet stays conscious long enough to inflict one more sting of pain on the beast, then drags himself closer to Liao before collapsing.

Spoiler:
Used orc ferocity, moved. As a free action off turn, used Painful Stare to do 1 pt damage to minotaur if Dragos hit.

Sovereign Court

@Brady: I'm converting the attack to a gore, so you're not negative by quite as much.

GM Rolls:
Strength: 1d20 + 4 ⇒ (13) + 4 = 17

Maps

Round 4-5
Effects bless

  • Minotaur - 24 damage, -2 Will (2/3 javelins)
  • Dragos -
  • Grazet - 13 damage, stabilized
  • Valtyra -
  • Liao - 2 damage
  • -----Round 5-----
  • Brady - 14 damage, dying

Dragos hits the minotaur yet again, but just can't get enough force behind the arrows. Grazet drags himself over to Liao before collapsing, while Valtyra hits the beast with a magical energy, and Liao makes sure Grazet won't die just yet.

Everybody is up.

Grand Lodge

Male CG Human (Tien) Oracle (Pei Zin Practicioner) 1 | HP: 9/9 | AC: 15 (11 Tch, 14 Fl) | CMB: +0, CMD: 11 | F: +0, R: +1, W: +4 | Init: +1 | Perc: +2, SM: +6 | Speed 30ft | Healer's Way: 6/6 | Spells: 1st 4/4 | Active conditions: None.

rolls:

clw: 1d8 + 1 ⇒ (1) + 1 = 2

Liao quickly removes the javelin from Grazet, grabs some a large leaf from his pouch, and rubs a sticky gel on it before applying it to the open wound. "This should help. It is a deep wound. I hope it is enough. " Cure light wounds for 2 healing

The Exchange

Male N Half-Orc Brawler 6 | HP: 52/52 | AC: 22 (14 Tch, 18 Fl) | CMD: 24 (20 Fl) | F: +8, R: +9, W: +6 | Init: +6 | Perc: +11, SM +11 | Speed 30ft | Active conditions: none | Martial Flexibility: none

Stabilize:

CON DC10: 1d20 + 2 - 2 ⇒ (2) + 2 - 2 = 2
Brady takes 1 hp damage as he continues dying

Grand Lodge

NG human Inquisitor 1 | AC 18, T 14, FF 14 | 8/8 hp | Fort +2, Ref +4, Will +4 | Init +4 (+6 in surprise round) | Percep +7 | CMD 15

Obviously torn for a moment between the minotaur and Brady's fallen state, Dragos glances back and forth between the two for a moment. Liao is close enough to help if Brady gets worse, better to try to end this quicker... His eyes snap back to the beast, and he lets another arrow fly.

Crunch:

Attack, bless: 1d20 + 4 + 1 ⇒ (4) + 4 + 1 = 9
Damage, judgment: 1d8 + 1 ⇒ (5) + 1 = 6

How high up is the ledge I'm on? Is it something I could safely jump down from?

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