Gm Draxx's - Master Of The Fallen Fortress

Game Master Draxxan

The ruined siege castles outside Absalom have long beckoned adventurers looking to make a name for themselves. Now an earthquake has cracked open one of these fabled ruins, and its lost mysteries and fantastic treasures lie exposed for the first time



Welcome Adventurers!
I am Draxx, a newish GM. I have run several games, however this is my first one running as a pbp.
I am looking for 4-5 players for the Module - Master of the Fallen Fortress.
I am starting with this and hope to continue with great adventures from there with additional paizo modules. Looking for characters that can post daily.

Character Guidelines:
1st level

15 point buy 
in
Average gold

Core Races & Class’ are preferred.

Pathfinder Core Rulebook and the Advanced Player’s Guide in play. 

No ultimate guides at this time.

Characters can be of any Good or Neutral alignment. No evil alignments will be allowed.

Module Overview:

The ruined siege castles outside Absalom have long beckoned adventurers looking to make a name for themselves. Now an earthquake has cracked open one of these fabled ruins, and its lost mysteries and fantastic treasures lie exposed for the first time in centuries. But the tower's empty halls once more echo with living footfalls, and a new master has claimed the Fallen Fortress as his own. Can the PCs find a way to get inside its shattered walls? What ancient dangers and fresh threats will they encounter inside its crumbling chambers? And will the PCs be able to defeat the current Master of the Fallen Fortress?
This adventure is set outside the great and eclectic city of Absalom, the birthplace of heroes and gods.

Any questions, let me know.


what level does this moduel end at and when you mean perferred do you mean that you'd be open to other races from bestiary that have the same strength as player races like Aasimar, Tiefling (or as Morte the skull calls them, Fiendlings) and so on?


Count me in as interested. I would like to submit a Standard Bearer cavalier.

Are traits being used?

Oops, I think Standard bearer is in an ultimate.


I'm definitely interested as well. I designed a Halfling Cleric I'd like to try.


I have a dwarven mad-bomber type alchemist that hasn't received any love . . .


. . . . and here he is. I created him for another game that never went, and would be willing to give him a shot. Actually, I've been waiting for a one-off game. Everyone wants to run APs, but in PBP format they take roughly 6 months longer than forever to play. One offs need to be run more often.

edit: I think I need to adjust his stats. That was a 20 point buy if I remember correctly.

Scarab Sages

Count me in as interested.


2 traits for this adventure.


DM Aron Marczylo wrote:
what level does this moduel end at and when you mean perferred do you mean that you'd be open to other races from bestiary that have the same strength as player races like Aasimar, Tiefling (or as Morte the skull calls them, Fiendlings) and so on?

This is a first level module and may take the group to second level. I will consider a aasimar or Tiefling. (but may have lots of questions.)


billy277 wrote:
I'm definitely interested as well. I designed a Halfling Cleric I'd like to try.

billy post the Halfing cleric when you get a chance.

Scarab Sages

I have a ranger with the guide archetype in mind... working on it


I would like to introduce Ro'an.

He's of Mwangi decent.
Tall, dark tan skin. Raised around and studied "civilized" life, but rejects it as false.
Battle ax is weapon of choice.
A mash-up of Tarzan and Kull with a bit of Conan rage for good measure. Not a dumb kill-it-all barbarian, but you still don't want to get on the wrong side of his ax!


Look forward to seeing it DragonBelow.


This is Berenwyr, a first level elf wizard that I made for a Rise of the Runelords campaign that sadly fell by the wayside. I've tweaked his background a bit, but he should be good to go.


@DM Aron: This is a really small time adventure mod. It's been a while but I think it was one of those giveaways on "Free RPG day" at your local comic store.

If not, it's pretty much equivalent. Took us about 3 to 4 months, respectively. We didn't make second level, but having said that, our DM just ran it as is. (Who knows what Draxx is gonna bring at you!) ;) He was running it for new people on the boards so he didn't change anything. As is, it's possible you could level up at the end of it, but I don't know.

Good gaming to you all!


Javell DeLeon wrote:

@DM Aron: This is a really small time adventure mod. It's been a while but I think it was one of those giveaways on "Free RPG day" at your local comic store.

If not, it's pretty much equivalent. Took us about 3 to 4 months, respectively. We didn't make second level, but having said that, our DM just ran it as is. (Who knows what Draxx is gonna bring at you!) ;) He was running it for new people on the boards so he didn't change anything. As is, it's possible you could level up at the end of it, but I don't know.

Good gaming to you all!

Javell is correct - I think this was a free RGP day give away. This is just to get my feet wet then move onto the next adventure after that.


interested! Thinking up a character.


Alright, here's what I have for my character. Keep in mind, this is the first character I've created from start to finish from scratch, so try not to laugh if it needs some serious work.

I left out some stuff until after the character is finalized, such as his homeland and the exact gear he's carrying. That can all be fleshed out a bit later, I think.

Basics

Spoiler:
Name: Colin Credric
Male Halfling Cleric 1
Neutral Good, Deity - Erastil, Domains - Animal, Community
Age - 22, Height - 3'6", Weight - 42 pounds
Hair - Brown, Eyes - Green, Skin - Fair
Languages - Common, Elven, Goblin, Gnome, Halfling

Abilities

Spoiler:
Str - 10 (0)
Dex - 10 (0)
Con - 11 (0)
Int - 14 (+2)
Wis - 15 (+2)
Cha - 14 (+2)

Fortitude +3
Reflex +1
Will +5

AC - 11
CM Bonus - -1
CM Defense - 10
HP - 8
Base Attack +0
Initiative +2
Speed - 20 feet

Skills

Spoiler:
Acrobatics +2
Appraise +2
Bluff +2
Climb +2
Diplomacy +6 (1)
Disguise +2
Fly +2
Heal +6 (1)
Intimidate +2
Knowledge (Nature) +7 (1)
Linguistics +6 (1)
Perception +4
Sense Motive +2
Spellcraft +6 (1)
Stealth +4
Survival +2

Feats, Traits & Flaws

Spoiler:
Armor Proficiency (Light)
Armor Proficiency (Medium)
Shield Proficiency
Simple Weapon Proficiency
Combat Casting

Devotee of the Green: Knowledge (Geography)
Reactionary

Special Abilities

Spoiler:
Aura
Channel Positive Energy 1d6 (5/day, DC 12)
Fearless
Spontaneous Casting
Calming Touch (5/day)
Speak with Animals (4 rounds/day)

Gear, Weapons and Armor

Spoiler:
Longbow - Ranged, Both Hands, +1, 1d6, Crit 20/x3, Range 100', P
Unarmed Strike +1, 1d2, 20/x2, B, Nonlethal

Leather Armor, +2, Max Dex +6, Light

Current Cash 65 GP

Total Weight 10.3, Light Load


I'm interested in trying this - this character is one I've made for a previous campaign which did not get very far. She'd probably complement the other characters so far quite well.


I'll throw together a Barbarian tonight.


Javell DeLeon wrote:

@DM Aron: This is a really small time adventure mod. It's been a while but I think it was one of those giveaways on "Free RPG day" at your local comic store.

If not, it's pretty much equivalent. Took us about 3 to 4 months, respectively. We didn't make second level, but having said that, our DM just ran it as is. (Who knows what Draxx is gonna bring at you!) ;) He was running it for new people on the boards so he didn't change anything. As is, it's possible you could level up at the end of it, but I don't know.

Good gaming to you all!

Makes sense. I'll bow out of it and give others a chance who really need to get that rp fix :p


I'd love to play! Is there still room?


AdriaticSoup wrote:
I'd love to play! Is there still room?

Adriatic, There is still room open. Post a character that you would like to play.

I am going to start choosing from the selections I have then determine how to best round out the party.


Oh yeah, I am CST.

Shadow Lodge

If there still time i would like to submit Zelasny, CG, human and bard. Maybe an archer with arcane dualist archetype or a whip specialist.


I would like to offer spots to:

Ro'an
Berenwyr
Colin Credric
Gareth Hillen

I think I would like to round out the group with a ranger or rogue.


Cool! Thanks. I'll adjust Gareth's stats and keep an eye out for the game threads.


Let me introduce to Teodor, he will be your guide on this trip.

If you see an error in my character, I blame my session timing out, I had to retype everything from memory :P


Awesome, thanks Draxx!

Scarab Sages

realized I have not picked up Traits yet


Hoping to make final discussion tonight on the last spot.

Should have the game thread opening by tomorrow evening. Can't wait to start!


Final spot goes to Teodor Skov.

I hope to have the game thread started tomorrow and will let everyone know it is up.

Thanks everyone who presented a character.


Adventurers:
Here is the link to the Discussion Thread for the Game.

Discussion Thread

Please check in here and make sure your character sheets are up to date with all your provisions, weapons, traits, etc.

I will have the game started by tomorrow evening.

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