Gestalt Carrion Hill (Inactive)

Game Master Just a Mort

Carrion Hill backdrop

Slipper Market

Sunless grove Pt 1

Sunless grove Pt 2

Rupman's Vat

Elm's Way Church

The Great Filth

Asylum map

Crove Asylum Lv 1

Crove Asylum Basement


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Strange Aeons Grp 2 |

There would be no time. You were pursued all the way to the Asylum. The module stated the moment the last Keeper fight occurs, the time you have left. I already stretched it by letting you pick the location.


round 1 will drink the potion of owl wisdom, (standard action)
round 2 cast shield of faith (standard action)
round 3 Cast hedging weapon (standard action) Judgement: Protection(swift action)

while doing buffs
Not sure how I feel about being 'canon fodder' Staying fairly close to Howard he ask, "So there is no way we can kill this thing, Or is it that you gentleman don't want to Kill it?"

Dark Archive

Male Human Conjuror (Spirit Binder) / Summoner (Synthesist) 17 (HP 173+123.5/173+123.5) (AC 52/15/47) (CMD 39) (Fort +22, Ref +23, Will +24 (+32 Vs Enchantment; additional +3 Vs Mind-affecting) (Init +17) (Perception +42)

Oh! In that case, Mage Armor, Shield, and Heroism on Hastur.
Hastur downs a Potion of Owl's Wisdom, and a Potion of CMW (2d8 + 3 ⇒ (7, 5) + 3 = 15), and also takes a standard action to 'turn off' his amulet.

Howard frowns.

"The answer to that question, is 'maybe'. I honestly think it is worth taking a shot on this plan first, though. That said, we can probably soften it up a bit (since we will need to hold it off for about a minute)..."


Strange Aeons Grp 2 |

While the party buffs up

The asylum becomes deathly silent, like how a jungle might become when an alpha predator is on the prowl.

”Scroll..?”Crove mutters distractedly as he pulls out a scroll from one of his apron pockets. ”Check. Gem?” There is a loud crash from above, like the sound of a door wrung off its hinges, by some immensely strong creature.Crove returns the scroll to his pocket and pulls out a black opal lined with fiery veins, and hurriedly continues, ”Check.. Bottle?” He pulls out a rune etched glass bottle from another pocket.”Check.” Thunderous footsteps can be heard pounding from the celling, and for a moment the party wonders if the celling will not collapse under its weight. There is a horrible, nauseating stench coming from the stairs. Similar to the black slime you earlier encountered, except more overpowering this time

”Everything’s in order. We’re ready, and it’s coming. Howard, once I utter the words of binding, use the wand of suggestion, and get Myre to do the same. ” He is surprisingly calm, his eyes glowing with mad eagerness, as if he has waited all his life for this moment.

Myre, on the hand is a nervous wreck. ”Oh gods above…if I live through this, I promise I’ll never EVER deal with this stuff ever again, ” as he tries to pray to his long forgotten gods.”Please, please, undo these bindings so I can run for the hills if that thing gets near me.” He tries one last ditch attempt to beg Howard.

Crove’s Init: 1d20 + 0 ⇒ (6) + 0 = 6
Myre’s init: 1d20 - 1 ⇒ (12) - 1 = 11
Spawn’s init: 1d20 + 6 ⇒ (3) + 6 = 9
2Hs init: 1d20 + 3 ⇒ (5) + 3 = 8
Angus Init: 1d20 + 11 ⇒ (9) + 11 = 20

Spawn hasn't come down yet, it will come down this round. Angus, Spawn, Myre, 2 Hs, and Crove


'so we have a coward and a mad man, I'm standing here with a pistol and it sounds like I will need a cannon, so I wonder what does that make me.' Angus looks at Hastur and then back to Howard and Crove, "So any last minute recommendations on killing this thing?"


Strange Aeons Grp 2 |

"Killing, why would we do such a thing?"Crove sounds affronted. "Such a waste of potential it would be." He nearly spits on the ground(and possibly ruining the diagram) but catches himself in time. "Short sighted fool that you are, can't you see this is but the next leap of discovery for mankind?" He scoffs.

Myre ventures hesitantly, "Baskerwhel's magic scimitar seemed to do something. Well that was before the Spawn drained him dry."


'Baskerwhel's magic scimitar, that must have been the one we sold for the potions and scrolls.' Angus breaths a heavy sigh, looking at Hastur, "I think I disagree with Howards friend on the importance of keeping this think alive."


Strange Aeons Grp 2 |

"I don't think it needs to be a specific weapon...the weapon just needs to be magical."Myre suggests helpfully. "I can't do anything, I'm all tied up here!" He adds as an afterthought,"Don't let it grab you!"

Dark Archive

Male Human Conjuror (Spirit Binder) / Summoner (Synthesist) 17 (HP 173+123.5/173+123.5) (AC 52/15/47) (CMD 39) (Fort +22, Ref +23, Will +24 (+32 Vs Enchantment; additional +3 Vs Mind-affecting) (Init +17) (Perception +42)

"Got it. Use magical attacks, and don't let it grab you. I promise to cut your bonds as soon as you have used the wand."

For the record, Hastur's attacks *do* count as magical.


Strange Aeons Grp 2 |

The party hears the northern stairs collapse under the weight of the Spawn, then the Spawn, made visible by the magic lining the walls, appears in its terrifying glory. It is a  6 legged squirming mass lined with glowing red eyes and many gaping maws. A head that bares uncanny resemblance to the deceased Keeper Baskerwhel except with its cheeks and eyes sunken, its wispy hair hanging like a cowl over its head, sticks out of the top of the squirming mass. Its mouth is open, and instead of where teeth should be, there are only razor-sharp fangs. Tentacles rise lazily from the squirming mass, poised to strike. There is an indescribably foul stench coming from its body. Everyone make a Fort save DC 22, on failure, sickened 10 rounds

It raises its human like head and gives a deafening roar of incomprehensible syllables.”Mae fy breuddwydio dod i ben ... Eich hunllef dechrau ...”

Aklo:

My dreaming ends…Your Nightmare begins…

Myre squirms on the ground, try to edge away from the Spawn.


fort. oh well, looks like I guessed the wrong save
fort: 1d20 + 7 ⇒ (13) + 7 = 20

’ugh, that thing is really ugly, good thing we didn’t stop for lunch instinctively stepping back Angus calls on his ability to use bane and his hands moving faster than the natural eye can follow he fires two quick shots at the slithering nightmare.

Will + 10, AC 28 (23+ 3 deflection + 2 sacred bonus), 5 ft step, Full-Attack: +1 pistol, point blank, rapid shot, bane
attack: 1d20 + 11 + 1 - 2 + 2 ⇒ (9) + 11 + 1 - 2 + 2 = 21 for damage: 1d8 + 4 + 1 + 2d6 ⇒ (5) + 4 + 1 + (1, 1) = 12
attack: 1d20 + 11 + 1 - 2 + 2 ⇒ (13) + 11 + 1 - 2 + 2 = 25 for damage: 1d8 + 4 + 1 + 2d6 ⇒ (2) + 4 + 1 + (5, 2) = 14


Strange Aeons Grp 2 |

Crove's Fort: 1d20 + 7 ⇒ (20) + 7 = 27
Myre's fort: 1d20 + 6 ⇒ (18) + 6 = 24

The Spawn raises its head and tries to bite Hastur.
vital strike, bite: 1d20 + 11 ⇒ (17) + 11 = 28
Dmg: 2d8 + 8 ⇒ (5, 1) + 8 = 14

Angus steps backwards attempting to get out of the way. The Spawn, however, is lightning quick in its reflexes. You just found out it has 10 ft reach.

bite: 1d20 + 11 ⇒ (2) + 11 = 13
bite: 1d20 + 11 ⇒ (1) + 11 = 12

Guided by Pharasma, you easily dodge its vicious strikes, and deal it two heavy shots.


? ?

Fort(Hastur): 1d20 + 10 ⇒ (15) + 10 = 25.

Hastur calmly regards the thing, and responds in kind.

"Cyfarchion nai. Nid eich amser. Bydd y byd yn perthyn i'r Brenin mewn Melyn; Nid yw ar gyfer pobl fel chi!"

Aklo:
""Greetings nephew. It is not your time. This world will belong to the King in Yellow; it is not for the likes of you!"

He then attempts to subdue it.

Claw: 1d20 + 7 + 2 ⇒ (19) + 7 + 2 = 28, for 1d6 + 9 ⇒ (3) + 9 = 12 damage.
Claw: 1d20 + 7 + 2 ⇒ (8) + 7 + 2 = 17, for 1d6 + 9 ⇒ (4) + 9 = 13 damage.
Bite: 1d20 + 7 + 2 ⇒ (13) + 7 + 2 = 22, for 1d6 + 9 ⇒ (3) + 9 = 12 damage.

Dark Archive

Male Human Conjuror (Spirit Binder) / Summoner (Synthesist) 17 (HP 173+123.5/173+123.5) (AC 52/15/47) (CMD 39) (Fort +22, Ref +23, Will +24 (+32 Vs Enchantment; additional +3 Vs Mind-affecting) (Init +17) (Perception +42)

Fort: 1d20 + 5 ⇒ (17) + 5 = 22.

Meanwhile, Howard grits his teeth, and tosses a Glitterdust at the fiend (Will DC 18 negates), all the while tightening his grip on the wand.

I am unclear: *when* during the casting of the Binding do I have to use the Suggestion? At the start? During? On the final round?


Strange Aeons Grp 2 |

Anytime during.

One claw and a bite of Hastur bounces off the squirming hide that is the spawn.

will: 1d20 + 6 ⇒ (2) + 6 = 8

"Ydych chi'n credu y byddai eich hud marwol puny effeithio arnaf i?"It growls, as it starts sparkling.

Aklo:

"Do you think your puny mortal magic can affect me?"

Howard is pretty sure that it should be neatly blinded, yet somehow it doesn't rely on just mundane sight...


Strange Aeons Grp 2 |

Crove's caster level v DC 17: 1d20 + 6 ⇒ (12) + 6 = 18

"Erbyn yr arwydd Elder, gan y incantation Vach-Viraj, a chan y gem Tikkoun, yr wyf yn rhwymo ti cynhwysydd hwn."Crove chants, his voice revebrating the room, while simultaneously holding both scroll and bottle at the same time.

Aklo:

By the Elder sign, by the Vach-Viraj incantation, and by the Tikkoun gem, I bind thee to this container.

Maybe it seemed a trick of the light, but did the Spawn look a bit worrired at Crove?

"Hurry up and pass the wand to me. Then I'll be done here and you can cut my bindings."Myre urges you.

10 rounds countdown starts now.


’don’t know if I should be happy or sad that I can’t understand what it is saying.’ Continuing to slowly step back, Angus repeats the baneful attack, quickly loading and firing two more shots at the vile nightmare.

Will + 10, AC 28 (23+ 3 deflection + 2 sacred bonus), Full-Attack: +1 pistol, point blank, rapid shot, bane, 2 of 4
attack: 1d20 + 11 + 1 - 2 + 2 ⇒ (10) + 11 + 1 - 2 + 2 = 22 for damage: 1d8 + 4 + 1 + 2d6 ⇒ (4) + 4 + 1 + (6, 1) = 16
attack: 1d20 + 11 + 1 - 2 + 2 ⇒ (20) + 11 + 1 - 2 + 2 = 32 for damage: 1d8 + 4 + 1 + 2d6 ⇒ (5) + 4 + 1 + (6, 5) = 21
confirm crit:?: 1d20 + 11 + 1 - 2 + 2 ⇒ (15) + 11 + 1 - 2 + 2 = 27 for damage: 3d8 + 12 + 3 + 6d6 ⇒ (4, 1, 7) + 12 + 3 + (6, 1, 3, 3, 4, 2) = 46
does bane stack with critical, I went ahead and assumed it did, if not please change

Dark Archive

Male Human Conjuror (Spirit Binder) / Summoner (Synthesist) 17 (HP 173+123.5/173+123.5) (AC 52/15/47) (CMD 39) (Fort +22, Ref +23, Will +24 (+32 Vs Enchantment; additional +3 Vs Mind-affecting) (Init +17) (Perception +42)

@Angus: Like precision damage, Bane does *not* get multiplied on a crit.

Howard curses under his breath, activates the Suggestion wand, then passes it to Myre.


? ?

"Dyna gragen trwchus sydd gennych; peidiwch â phoeni, serch hynny - yr wyf yn siŵr y byddwch yn gwneud tegan 'n bert y tu mewn y botel, unwaith y byddwch wedi cael eu darostwng. Dyna un tynged fy mod wedi llwyddo i osgoi; mewnosod corfforol llawn i realiti hwn yn dod ag ef bob math o broblemau..."

Aklo:
"That is a thick shell you have; don't worry, though - I am sure you will make a pretty bauble inside that bottle, once you have been subdued. That is one fate that I have managed to avoid; full physical insertion into this reality brings with it all sorts of problems..."

Hastur hisses, and unleashes a measured flurry of blows on the creature.

Claw: 1d20 + 7 + 2 ⇒ (5) + 7 + 2 = 14, for 1d6 + 9 ⇒ (6) + 9 = 15 damage.
Claw: 1d20 + 7 + 2 ⇒ (15) + 7 + 2 = 24, for 1d6 + 9 ⇒ (1) + 9 = 10 damage.
Bite: 1d20 + 7 + 2 ⇒ (1) + 7 + 2 = 10, for 1d6 + 9 ⇒ (3) + 9 = 12 damage.


Strange Aeons Grp 2 |

The Spawn turns to Hastur.

"Eich bod yn clymu i byd hwn oherwydd marwol. Ac maen nhw mor wan, onid yw?" As it stares meaningfully at Howard.

Aklo:

You're tied to this world because of a mortal. And they are so weak, are they not?

Then it turns onto Angus and unleashes its full fury on him.
tentacle trip: 1d20 + 13 ⇒ (10) + 13 = 23
tentacle trip: 1d20 + 13 ⇒ (1) + 13 = 14
tentacle trip: 1d20 + 9 ⇒ (4) + 9 = 13
tentacle trip: 1d20 + 9 ⇒ (3) + 9 = 12
bite: 1d20 + 7 ⇒ (6) + 7 = 13

It tries to drag Angus down but only manages to trip itself up.


Strange Aeons Grp 2 |

Angus pumps one bullet, and follows up with a shot to its heart, then Hastur rips into it, it gives a dying wail,"Byddaf yn ôl ... nodwch fy ngeiriau ..."

Aklo:

I'll be back...mark my words...

Then its flesh rapidly melts until nothing but a crusty stain remains.

Crove is looking very angry."You ruined everything, you blithering idiots!All those years of work gone to waste!"He races down the south corridor.

Myre is secretly trying wiggle off.


Don't know if this is a continuation of combat or a surprise round

'There is still one more problem to solve' Angus turns quickly and fires two shots at Myre, then turning and glaring in the direction that Crove ran."Myre was the necromancer correct?"

Full Attack: +1 pistol, point blank, rapid shot
attack: 1d20 + 11 + 1 - 2 ⇒ (20) + 11 + 1 - 2 = 30 for damage: 1d8 + 4 + 1 ⇒ (6) + 4 + 1 = 11
attack: 1d20 + 11 + 1 - 2 ⇒ (11) + 11 + 1 - 2 = 21 for damage: 1d8 + 4 + 1 ⇒ (6) + 4 + 1 = 11
confirm crit: 1d20 + 11 + 1 - 2 ⇒ (18) + 11 + 1 - 2 = 28 for damage: 3d8 + 12 + 3 ⇒ (1, 6, 6) + 12 + 3 = 28


Strange Aeons Grp 2 |

Angus shoots Myre once in the chest, and he stops moving. A trickle of blood flows down his mouth. The second shot hits his abdomen, but there is no movement from the body.


Strange Aeons Grp 2 |

Howard's up.


? ?

Just to be clear, If the spawn dropped, Hastur would *not* have kept attacking it - the idea was to make it unconscious, not kill it.

That said, if the attack that KO'ed it took it below negative Con, well, that's just unfortunate.

Hastur shrugs.

"Maen nhw wedi eu defnyddio. Yr wyf yn meddwl eich bod hefyd yn tanamcangyfrif yn union pa mor ystwyth y gallant fod, gyda'r cyfarwyddyd priodol."

Aklo:
"They have their uses. I think you are also under-estimating just how pliable they can be, with the proper instruction."


Strange Aeons Grp 2 |

Next time please use non lethal^^

Dark Archive

Male Human Conjuror (Spirit Binder) / Summoner (Synthesist) 17 (HP 173+123.5/173+123.5) (AC 52/15/47) (CMD 39) (Fort +22, Ref +23, Will +24 (+32 Vs Enchantment; additional +3 Vs Mind-affecting) (Init +17) (Perception +42)

Sure. If it's Con was less than 10, well, sucks to be it!

Howard pinches the bridge of his nose, and sighs.

"That... was unfortunate. Yes, Myre was the Necromancer. I owe Crove enough loyalty to not want to kill him, and I have a feeling that he is in a mood to force my hand, after this. Come on - let's get out of here."


Strange Aeons Grp 2 |

I treated it like a summoned entity. Once it hits 0 = return to home plane.


I's just as well, Angus would have kept putting bullets in it. As far as he was concerned he was hired by the mayor to kill it, not incapacitate it ;)

'Loyalty to that mad man? The best thing to do would be to lock him in his own asylum.' Angus nods his head as he reloads his pistol. As they leave he asks Howard "Shall we go speak to the Mayor, that way we can finish this business? Once we part ways I intend to go back to Rupman's Vats and destroy the remaining zombies."


Strange Aeons Grp 2 |

The party heads of the stairs, coming to the first floor where the Spawn had left a trail of flattened bodies in its wake. Behind one of the iron doors lies the body of the officious orderly, squashed flat, his eyes bulging out in death.

As the party exits the Asylum, they are treated to a clear night sky, with the moon, now its normal colours and the stars sparkling brightly above.

They hear a greater noise from the skies above Carrion Hill as wheeling storms of crows descend back to the city’s rooftops, cawing and shrieking and cackling in a cacophony that lasts for hours. Howard figures it could mean two things, the crows were nothing more than a final act of a world glad to be rid of such an unclean blight, or perhaps it is a precursor to an increase in activity in the area of the worshipers of the Old Gods.

The party returns to Mayor Heggry, trimphant in their victory over the Spawn of Yog Sothoth. Even though the city is in dire need of repairs, Mayor Heggry not only pays the party the agreed sum, he increases the payout by another 3000 gold pieces.  The party is hailed as heroes, and a large party is thrown in their honor.

Howard has heard that his former master, Waldur Crove has shut down the Asylum and left the city. His destination remains unknown.

When Angus finds the time to return to the Vats, all he finds are dead bodies, their faces at peace, the foul magic that kept them up unravelled with Myre's death. GM fiat - real animate dead doesn't work that way


GM Mort wrote:
When Angus finds the time to return to the Vats, all he finds are dead bodies, their faces at peace, the foul magic that kept them up unravelled with Myre's death. GM fiat - real animate dead doesn't work that way

Maybe not, but it's a good ending, thanks for running the game GM Mort!

Dark Archive

Male Human Conjuror (Spirit Binder) / Summoner (Synthesist) 17 (HP 173+123.5/173+123.5) (AC 52/15/47) (CMD 39) (Fort +22, Ref +23, Will +24 (+32 Vs Enchantment; additional +3 Vs Mind-affecting) (Init +17) (Perception +42)

Howard gratefully accepts the reward from the Mayor, and politely plays along with the party, smiling at all of the appropriate points.

However, his mind is elsewhere - attempting to reconcile what he has learned from the books he recently acquired, with what he already knows.

I will not make Crove's mistakes...

I think that is nice and ominous ;-)

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