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The monarchs look at each other. They discuss very quickly between themselves in hushed tones and silent words. After their brief exchange they look back to the Pathfinders.
"You have wisdom in your words and ways, Quiselle says while motioning her hand forward, "for the sake of the forest you have my,support."
Vallahk stands to address you. "Here is my verdict. The fey under my rule will aid you with a price. Either you will return the dragons head to me or yours. May the hunt favor you with our blessing."

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Enezial congratulates you all as she takes you back out of the Fey Court. "I can't believe you did it, those two almost never agree on what to do." She escorts the party towards the Kobold tunnels. "This is where they make their home. If you go,in there you,must be careful of traps."
She then points further down the path to the right. "But also down that way is where they take the wildlife to be fed to,the dragons. Whichever way you go you should be careful."
Choice Time.
Face Kobolds in the tunnels or stop them from stealing the wildlife.

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Skye turns to Enzial. "Thank you for introducing us to Vallahk and Quiselle. An amazing experience, I won't soon forget."
His eyes take in the snow-covered trees and the vast, beautiful mountainous landscape.
"In return for your help, I'd like to help you stop the theft of the wild creatures of the forest."

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Fung looks towards the tunnels. Ever since his control of the elemental air has grown to the extent that even subconsciously, he can keep himself afloat in the air, small places start to feel claustrophobic to him. He knows eventually that they have to delve into the tunnels, but for now, staying out in the open calls to him more.
Besides, Skye has it right. The dryad has helped them, and it is only right to return the favour. "I agree."

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The forest path leads northeast, where dense evergreens give way to steep, rocky foothills. Several intersecting trails lead up to the cave system’s main entrance partway up the Tusk Mountains.
The raised outcroppings in this area are about 10 feet tall, and scaling one requires a successful DC 12 Climb check. The frozen ground
is not difficult terrain, but it does impose a –2 penalty on Acrobatics checks.
Further up the path you hear the sounds of roaring and yapping. When the sight of it comes into view, you spot Kobolds torturing a large white bear. It looks extremely agitated and ready to attack anything looking at it wrong.
Polar Bear, Large N Animal. This large bear is completely white save for small black eyes and black lips hiding huge, glistening teeth.
1 Question @20, 2 Questions @25

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***OVERSEER ANNOUNCEMENT***
The kobolds continue to mount a frustrating defense, luring Pathfinders into cramped and trap-filled tunnels and unleashing captive monsters on unsuspecting agents. Even so, the kobolds are losing ground with each battle. As another skirmish echoes from elsewhere in the caverns, a tremendous roar reverberates through the cave complex, rattling stalactites and causing snowdrifts to slide down the outside slopes. As the sound dissipates, the voice of a massive creature booms from deep within the kobolds’ warren.
“Long ago my ancestor Grathatonhakis ruled here, and a meager dwarf challenged his might only to become his trophy. Both were fools, and both are now dead. I am neither, and your paltry attacks shall not change that. Fall back, kobolds of the Shiverscale tribe! Let these intruders die in sight of the last fool to challenge Horralydax, the master of the Tusk Mountains. Rally to me, my children. Today we dine on adventurers!”
The kobolds kowtow to the booming voice, scramble to their feet, and begin retreating deeper into the caves. For once they aren’t covering their tracks, so the way to the dragon’s lair is clear. Table GMs, please move to the encounter in area N swiftly.

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Rallas rushes forward, but stops short of getting too close to the bear. He yells at the kobolds.
Ya! Go on you little snakes!intimidate: 1d20 + 5 ⇒ (4) + 5 = 9double move and shout if i can...if not no biggie...on phone...cant move token.

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Skye joins his companions in pursuit of the kobolds withdrawing in accordance with their master's orders...

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Kitajo gives chase also.

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The mountain Kobold defenses have fallen and their retreat makes traversing the tunnels and caverns face little resistance. The tunnels eventually lead to a large circular chamber that stretches down into a central pit. Below you can see the frozen form of a figure trapped within ice and bones of dragons placed around it as some sort of shrine.
On the opposite end of the cavern sits a Dragon and some Kobolds, ready to challenge you to combat.
A Giant Juvenile White Dragon, Chaotic Evil. This dragon’s scales are a frosty white. Its head is crowned with slender horns, with a thin membrane stretched between them.
Initiative Roll Kitajo: 1d20 + 2 ⇒ (12) + 2 = 14
Initiative Roll Rallas: 1d20 + 10 ⇒ (5) + 10 = 15
Initiative Roll Malik: 1d20 + 4 ⇒ (6) + 4 = 10
Initiative Roll Shivalier: 1d20 + 4 ⇒ (10) + 4 = 14
Initiative Roll Xuan Fung: 1d20 + 3 ⇒ (3) + 3 = 6
Initiative Roll Skye: 1d20 + 6 ⇒ (14) + 6 = 20
Initiative Roll Dragon: 1d20 + 5 ⇒ (9) + 5 = 14
Initiative Roll Kobold Red: 1d20 + 4 ⇒ (8) + 4 = 12
Initiative Roll Kobold Green: 1d20 + 4 ⇒ (4) + 4 = 8
Initiative Roll Kobold Blue: 1d20 + 4 ⇒ (9) + 4 = 13
Round 1
Fey Allies
All PCs and companion creatures gain a single-use benefit they can use during Part 4. As a free action on its turn, a creature can use its benefit to gain either damage reduction equal to half the table’s APL (5) or cold resistance equal to the table’s APL until the end of that encounter. Each PC and companion creature can select a different benefit.
Skye(0,Fine)
Rallas(0,Fine)
Kitajo(0,Fine)
Shivalier(0,Fine)
Dragon(0,Fine)
Blue(0,Fine)
Red(0,Fine)
Malik(0,Fine)
Green(0,Fine)
Xuan Fung(0,Fine)

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Knowledge (arcana) DC18: 1d20 + 6 ⇒ (7) + 6 = 13
"Excuse me, Dragon? Do we have the pleasure of meeting Horralydax himself, or are you just one of his little sisters?" Skye needles the beast.
"Gesundheit! Bless you." Skye activates his wand.
(Allies gain a +1 morale bonus on attack rolls and on saves vs fear effects. 38 charges remaining)

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I am sure I made a post last night. Will post my actions
Kitajo moves up ready to engage the beasts once the party is ready. Once in position draws on his ki once again to toughen his skin barkskin for 40 minutes

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Hi guys, sorry I've not been well the last few days, and was mostly in bed, but am back in the saddle now.
Shiv draws a bead on the dragon with his bow.
"Well hello beastie. I've saved something for ya!"
Swift action smite evil on dragon.
attack roll, smite evil: 1d20 + 9 + 6 + 1 ⇒ (20) + 9 + 6 + 1 = 36
damage roll: 1d8 + 8 ⇒ (3) + 8 = 11
confirmation roll, smite evil: 1d20 + 9 + 6 + 1 ⇒ (8) + 9 + 6 + 1 = 24
damage roll: 2d8 + 16 ⇒ (7, 1) + 16 = 24

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Rallas rushes forward to stand beside Kitajo, and readies to close with the kobolds.
I am taking the cold resistance 5 benefit, ok? we are allowed to choose this now, right?

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I am taking the cold resistance 5 benefit, ok? we are allowed to choose this now, right?
Ofcourse you may! :D
Round 1
Fey Allies
All PCs and companion creatures gain a single-use benefit they can use during Part 4. As a free action on its turn, a creature can use its benefit to gain either damage reduction equal to half the table’s APL (5) or cold resistance equal to the table’s APL until the end of that encounter. Each PC and companion creature can select a different benefit.
Skye(0,Blessed)
Rallas(0,Blessed)
Kitajo(0,Blessed)
Shivalier(0,Blessed)
Dragon(35,Fine)
Blue(0,Fine)
Red(0,Fine)
Malik(0,Blessed)
Green(0,Fine)
Xuan Fung(0,Blessed)
The dragon roars in pain as the arrow stabs him in the chest, divine power punishing it for it's wicked ways.
"WRETCHED CREATURES! I WILL RIP YOUR SOUL FROM YOUR FLESH AND MAKE IT MY PLAY THING UNTIL THE END TIMES!"
It takes flight, soaring across the pit and then unleashes its deadly frozen breath upon the clustered adventurers.
Breath Weapon 40ft Cone Reflex DC20/Half: 8d4 ⇒ (4, 1, 3, 3, 1, 4, 1, 2) = 19
The kobolds draw their weapons, and move up to meet the Pathfinders in battle!
Red Attack VS Rallas: 1d20 + 11 ⇒ (1) + 11 = 12
Red Damage VS Rallas: 1d4 + 2 ⇒ (2) + 2 = 4
Blue Attack VS Kitajo: 1d20 + 11 ⇒ (18) + 11 = 29
Blue Damage VS Kitajo: 1d4 + 2 ⇒ (3) + 2 = 5
Blue Crit VS Kitajo: 1d20 + 11 ⇒ (18) + 11 = 29
Blue Crit Damage VS Kitajo: 1d4 + 2 ⇒ (1) + 2 = 3
The Kobolds make their assault, and while Rallas is able to deflect the blow, Kitajo takes a devestating hit! 8 Damage!

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Round 1
Fey Allies
All PCs and companion creatures gain a single-use benefit they can use during Part 4. As a free action on its turn, a creature can use its benefit to gain either damage reduction equal to half the table’s APL (5) or cold resistance equal to the table’s APL until the end of that encounter. Each PC and companion creature can select a different benefit.
Skye(0,Blessed, Reflex)
Rallas(0,Blessed)
Kitajo(8,Blessed)
Shivalier(0,Blessed, Reflex)
Dragon(35,Fine)
Blue(0,Fine)
Red(0,Fine)
Malik(0,Blessed, Reflex)
Green(0,Fine)
Xuan Fung(0,Blessed, Reflex)
Those with Reflex next to their name, please roll a Reflex VS DC 20
The Greenkobold draws an elixir and drinks it.

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If the cold resistance 5 benefit was still available, Skye would have activated it when he spotted the white dragon.
Reflex DC20: 1d20 + 3 ⇒ (4) + 3 = 7
Skye shivers under the dragon's freezing breath, flakes of ice falling to the stone floor. (19-5=14 points of cold damage.)

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Fung would similarly take the cold resistance 5. Separately, he would have been flying when he entered, and if possible, started 30ft above ground level.
reflex, elemental overflow, breath: 1d20 + 10 + 1 + 2 ⇒ (15) + 10 + 1 + 2 = 28
The constant swirling wind around Fung repels part of the blast, and together with the protection from the fey, Fung is only slightly chilled.(19/2-5=4 dmg)
He allows himself to drift higher from the ground as he releases a powerful bolt of electricity into the back of the dragon below him.
move: 5-foot step, gather power, standard: electric blast
Burn: Empower Metakinesis (+1), Thundering Infusion (+1), Gather Power (-1), Infusion Specialist (-1)
vs dragon: Elemental Overflow, Empowered, +2 Dex, +2 Con, PBS
empowered electric blast vs TAC: 1d20 + 8 + 2 + 1 + 1 ⇒ (19) + 8 + 2 + 1 + 1 = 31
electric dmg: 3d6 + 2 + 4 + 1 + 1 ⇒ (5, 6, 6) + 2 + 4 + 1 + 1 = 25 Total dmg = 25+12=37
Fort DC19 or deafened: 20% spell failure with verbal components.

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Reflex: 1d20 + 10 ⇒ (19) + 10 = 29
Element(s) fire or water; Type utility (Sp); Level 1; Burn 0
You are constantly protected by endure elements against cold temperatures only.
You gain cold resistance equal to twice your current amount of burn.
I'll take the 7 damage. No biggie.
Malik covers himself from the blast, moves to use a convenient rock to shield himself from future breath attacks, instead of using a convenient Xuang, and decides to return the favor.
Physical Blast, Bless, Point Blank: 1d20 + 10 ⇒ (2) + 10 = 123d6 + 10 ⇒ (3, 2, 2) + 10 = 17
That is NOT vs touch. Just FYI
Desire does not always equal reality, however. His attack hits a cave wall (likely). He curses under his breath and observes the scene.

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Round 1
Fey Allies
All PCs and companion creatures gain a single-use benefit they can use during Part 4. As a free action on its turn, a creature can use its benefit to gain either damage reduction equal to half the table’s APL (5) or cold resistance equal to the table’s APL until the end of that encounter. Each PC and companion creature can select a different benefit.
Skye(14,Blessed)
Rallas(0,Blessed)
Kitajo(8,Blessed)
Shivalier(0,Blessed, Reflex)
Dragon(72,Bloodied)
Blue(0,Fine)
Red(0,Fine)
Malik(7,Blessed)
Green(0,Fine)
Xuan Fung(4,Blessed)
Xuan's counter attack lands a devastating blow against the dragon, and it seems to be holding itself on its last breaths. With another assault like that, the dragon won't stand much of a chance.

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Rallas brings his sword down on the kobold in front of him.
attack: 1d20 + 11 + 1 + 1 ⇒ (4) + 11 + 1 + 1 = 171d10 + 7 + 6 + 1 ⇒ (7) + 7 + 6 + 1 = 21power attack...no penalty and studied target as a move action as well

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Still shivering and standing far too close to the dragon, Skye realizes he forgot his morning ablutions, which always include false life and other preparations. He takes a few steps back toward the tunnel entrance and casts the spell.
Temporary HP: 1d10 + 5 ⇒ (10) + 5 = 15

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Nice work Blue Kobold.
Drawing back his fist Kitajo launches a cluster of punches and elbows at the blue kobold. The final strike is to the jaw of the kobold with the aim of stunnign it into inaction Stunning fist, DC16 Fort save or become stunned
Flurry Unarmed Strike 1: 1d20 + 10 ⇒ (5) + 10 = 15 Damage: 1d8 + 5 ⇒ (4) + 5 = 9
Elbow Smash: 1d20 + 5 ⇒ (9) + 5 = 14 Damage (Non-Lethal): 1d8 + 5 ⇒ (2) + 5 = 7Jabbing Style Damage (Non-Lethal): 1d6 ⇒ 3
Flurry Unarmed Strike 2: 1d20 + 10 ⇒ (20) + 10 = 30 Damage: 1d8 + 5 ⇒ (1) + 5 = 6 Jabbing Style Damage: 1d6 ⇒ 5
Elbow smash damage applies if the punch prior hits. Jabbing style damage applies if I have hit the target this round.

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Shiv would also be taking the cold resistance benefit since he knows there's a white dragon in the house.
reflex: 1d20 + 11 ⇒ (12) + 11 = 23 Taking 9-5=4 cold damage
"Barely felt that, mate. You even tryin?" he grins as he shoots another arrow.
attack roll, smite, bless: 1d20 + 9 + 6 + 1 ⇒ (13) + 9 + 6 + 1 = 29
damage roll, smite: 1d8 + 4 ⇒ (6) + 4 = 10

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Oh yeah, Kitajo, cold resist please

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Round 2
Fey Allies
All PCs and companion creatures gain a single-use benefit they can use during Part 4. As a free action on its turn, a creature can use its benefit to gain either damage reduction equal to half the table’s APL (5) or cold resistance equal to the table’s APL until the end of that encounter. Each PC and companion creature can select a different benefit.
Skye(14,Blessed)
Rallas(0,Blessed)
Kitajo(8,Blessed)
Shivalier(4,Blessed, Reflex)
Dragon(82,Bloodied)
Blue(11,Fine)
Red(0,Fine)
Malik(7,Blessed)
Green(0,Fine)
Xuan Fung(4,Blessed)
Flurry Unarmed Strike 2: 1d20 + 10 ⇒ (20) + 10 = 30 Damage: 1d8 + 5 ⇒ (1) + 5 = 6 Jabbing Style Damage: 1d6 ⇒ 5
Botting Potential Critical...
Kitajo Crit Chance: 1d20 + 10 ⇒ (10) + 10 = 20Crit failed to confirm.
The Dragon, now infuriated and seething with rage, moves closer to make an attack against the bold adventurers that dare to stand against it!
Fly forward 10ft, Bite VS Xuan
Bite Attack VS Xuan: 1d20 + 15 ⇒ (6) + 15 = 21
Damage VS Xuan: 2d6 + 10 ⇒ (2, 4) + 10 = 16
But in its rage, the dragon misses the Kineticist right in front of him. It roars its frustration.
The kobold locked in a duel with Kitajo continues pressing the attack against the monk!
Attack Roll VS Kitajo: 1d20 + 11 ⇒ (12) + 11 = 23
Damage Roll VS Kitajo: 1d4 + 2 ⇒ (1) + 2 = 3
It manages another strike against the monk! 3 Damage.

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Round 2
Fey Allies
All PCs and companion creatures gain a single-use benefit they can use during Part 4. As a free action on its turn, a creature can use its benefit to gain either damage reduction equal to half the table’s APL (5) or cold resistance equal to the table’s APL until the end of that encounter. Each PC and companion creature can select a different benefit.
Skye(14,Blessed)
Rallas(0,Blessed)
Kitajo(11,Blessed)
Shivalier(4,Blessed, Reflex)
Dragon(82,Bloodied)
Blue(11,Fine)
Red(0,Fine)
Malik(7,Blessed)
Green(0,Fine)
Xuan Fung(4,Blessed)
The redKobold attacking Rallas makes his own display of weaponry!
Attack VS Rallas: 1d20 + 11 ⇒ (13) + 11 = 24
Damage VS Rallas: 1d4 + 2 ⇒ (2) + 2 = 4
The kobold is quite skilled at fencing as it manages a blow against Rallas!4 Damage.
The greenKobold in the back moves up to the fight30ft and draws its weapon along the way. Then it looks over to Malik and spits a fiery ball from its mouth!
Elixir of Fire Breath ReflexDC13=Half: 4d6 ⇒ (1, 3, 2, 5) = 11

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Round 2
Fey Allies
All PCs and companion creatures gain a single-use benefit they can use during Part 4. As a free action on its turn, a creature can use its benefit to gain either damage reduction equal to half the table’s APL (5) or cold resistance equal to the table’s APL until the end of that encounter. Each PC and companion creature can select a different benefit.
Skye(14,Blessed)
Rallas(4,Blessed)
Kitajo(11,Blessed)
Shivalier(4,Blessed)
Dragon(82,Bloodied)
Blue(11,Fine)
Red(0,Fine)
Green(0,Fine)
Malik(7,Blessed,Reflex)
Xuan Fung(4,Blessed)
Adjusting initiative to make it very quick for posting.
Malik was breathed upon by a Kobold that drank some strange elixir! He will need to try to dodge the flames being bellowed up at him!DC13 Reflex/Half, 11 Damage Full

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Rallas swings his blade again as he curses in Sylvan.
attack: 1d20 + 11 + 1 + 1 ⇒ (14) + 11 + 1 + 1 = 271d10 + 6 + 7 + 1 ⇒ (1) + 6 + 7 + 1 = 15

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Skye calls upon the aid of the Tender of Dreams♫♫♮♪♬. Stardust materializes around the white wyrm, causing the dragon to shed light like a giant candle.
[Stardust (Sp) - The creature takes a –2 penalty on attack rolls and sight-based Perception checks for 2 rounds.]

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GM, Did the blue Kobold pass the Fort save against stun?
Kitajo punches back at the Blue Kobold. Trading strikes back and forth.
Flurry Unarmed Strike 1: 1d20 + 10 ⇒ (19) + 10 = 29 Damage: 1d8 + 5 ⇒ (8) + 5 = 13
Elbow Smash: 1d20 + 5 ⇒ (12) + 5 = 17 Damage (Non-Lethal): 1d8 + 5 ⇒ (1) + 5 = 6Jabbing Style Damage (Non-Lethal): 1d6 ⇒ 5
Flurry Unarmed Strike 2: 1d20 + 10 ⇒ (5) + 10 = 15 Damage: 1d8 + 5 ⇒ (5) + 5 = 10 Jabbing Style Damage: 1d6 ⇒ 4
Elbow smash damage applies if the punch prior hits. Jabbing style damage applies if I have hit the target this round.

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Reflex vs : 1d20 + 10 ⇒ (17) + 10 = 27
Dodging another direct hit from the elements, Malik looks at the kobold that spat at him, and points at the attacker. "What did I do to you, little dude?", he questions the creature's motives, and steps from behind the rock to hurl a blast at the dragon once more.
Physical Blast, Bless, Point Blank: 1d20 + 10 ⇒ (8) + 10 = 183d6 + 10 ⇒ (2, 1, 4) + 10 = 17

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GM, Did the blue Kobold pass the Fort save against stun?
Nope. I'll redact your damage.

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Round 2
Fey Allies
All PCs and companion creatures gain a single-use benefit they can use during Part 4. As a free action on its turn, a creature can use its benefit to gain either damage reduction equal to half the table’s APL (5) or cold resistance equal to the table’s APL until the end of that encounter. Each PC and companion creature can select a different benefit.
Skye(14,Blessed)
Rallas(4,Blessed)
Kitajo(8,Blessed)
Shivalier(4,Blessed)
Dragon(82,Bloodied,Twilight)
Blue(24,Bloodied)
Red(15,Bloodied)
Malik(7,Blessed,Reflex)
Green(0,Fine)
Xuan Fung(4,Blessed)
Malik's blast was unable to connect with the Dragon!
Kitajo manages his first blow against the Kobold, but the rest fail to contact. The Kobold's blood is rushing down his forehead.
Rallas manages a firm impact against the Kobold that dueled so deftly against him!
Skye lights the dragon up, and now it glows so bright the room has no more shadows.
Xuan and Shivalier may still yet end the battle!

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Shiv fires again, this time from point blank range! And I do have precise shot too.
attack roll, bless, smite, PBS, precise shot: 1d20 + 9 + 6 + 1 + 1 ⇒ (17) + 9 + 6 + 1 + 1 = 34
damage roll: 1d8 + 4 + 1 ⇒ (5) + 4 + 1 = 10

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Tto clarify, Fung would be about 35ft off the ground. Not a biggie since the dragon can fly.
Having a giant reptilian head in front on him gnashing his teeth is not where Fung intends to be, even if he was lucky enough to dodge out of the way of one attack. He tries to weave through the air dodge out of its way, while putting some distance from him.
acrobatics, elemental overflow, vs dragon CMD: 1d20 + 12 + 1 ⇒ (13) + 12 + 1 = 26
Once he is out of reach, he releases a hasty bolt at the dragon, without the time to gather more energy into the attack.
move, standard: electric blast
Burn: Thundering Infusion (+1), Infusion Specialist (-1)
vs dragon: Elemental Overflow, +2 Dex, +2 Con, PBS
electric blast vs TAC: 1d20 + 8 + 2 + 1 + 1 ⇒ (20) + 8 + 2 + 1 + 1 = 32
electric dmg: 3d6 + 2 + 4 + 1 + 1 ⇒ (6, 1, 3) + 2 + 4 + 1 + 1 = 18
crit?: 1d20 + 8 + 2 + 1 + 1 ⇒ (7) + 8 + 2 + 1 + 1 = 19
electric dmg: 3d6 + 2 + 4 + 1 + 1 ⇒ (3, 4, 6) + 2 + 4 + 1 + 1 = 21
Fort DC19 or deafened: 20% spell failure with verbal components.

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Round 2
Fey Allies
All PCs and companion creatures gain a single-use benefit they can use during Part 4. As a free action on its turn, a creature can use its benefit to gain either damage reduction equal to half the table’s APL (5) or cold resistance equal to the table’s APL until the end of that encounter. Each PC and companion creature can select a different benefit.
Skye(-1,Blessed)
Rallas(4,Blessed)
Kitajo(8,Blessed)
Shivalier(4,Blessed)
Dragon(131,Dying,Twilight)
Blue(24,Bloodied)
Red(15,Bloodied)
Green(0,Fine)
Malik(11,Blessed)
Xuan Fung(4,Blessed)
Fall Damage 10ft: 1d6 ⇒ 1
Stabilize Check DC10: 1d20 + 6 - 20 ⇒ (7) + 6 - 20 = -7
Attack Roll VS Kitajo: 1d20 + 11 ⇒ (11) + 11 = 22
Damage Roll VS Kitajo: 1d4 + 2 ⇒ (2) + 2 = 4
Attack Roll VS Rallas: 1d20 + 11 ⇒ (1) + 11 = 12
Damage ROll VS Rallas: 1d4 + 2 ⇒ (1) + 2 = 3
Fire Breath VS Malik Reflex DC13/Half Damage: 4d6 ⇒ (5, 6, 3, 5) = 19
The dragon lets out one last bellow, as it falls into the pit below. The fall is not enough to completely kill it, however. The kobolds look as though they will not surrender.
The redkobold makes an attack against Kitajo and lands a hit!4 Damage
The Bluekbold makes an attack against Rallas, yet fails to connect!

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Round 2
Fey Allies
All PCs and companion creatures gain a single-use benefit they can use during Part 4. As a free action on its turn, a creature can use its benefit to gain either damage reduction equal to half the table’s APL (5) or cold resistance equal to the table’s APL until the end of that encounter. Each PC and companion creature can select a different benefit.
Skye(-1,Blessed)
Rallas(4,Blessed)
Kitajo(12,Blessed)
Shivalier(4,Blessed)
Dragon(133,Dying,Twilight)
Blue(24,Bloodied)
Red(15,Bloodied)
Green(0,Fine)
Malik(12,Blessed)
Xuan Fung(4,Blessed)

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Skye moves back into the cavern, stopping near the edge of the pit.
Again he calls upon the Song of Spheres. His eyes turn pitch black, and the colors around him drain for a moment. Stardust materializes around the green kobold, causing the wicked little humanoid to shed silvery light like a candle.
[Stardust (Sp) - The creature takes a –2 penalty on attack rolls and sight-based Perception checks for 2 rounds.]

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Kitajo attacks the blue kobold again.
Flurry Unarmed Strike 1: 1d20 + 10 ⇒ (3) + 10 = 13 Damage: 1d8 + 5 ⇒ (8) + 5 = 13
Elbow Smash: 1d20 + 5 ⇒ (3) + 5 = 8 Damage (Non-Lethal): 1d8 + 5 ⇒ (6) + 5 = 11Jabbing Style Damage (Non-Lethal): 1d6 ⇒ 3
Flurry Unarmed Strike 2: 1d20 + 10 ⇒ (10) + 10 = 20 Damage: 1d8 + 5 ⇒ (6) + 5 = 11 Jabbing Style Damage: 1d6 ⇒ 5

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Rallas sees the dragon fall and tries to capitalize on the kobold's slight hesitation. He rauses his blade menacingly trying to demoralize his foe.
attack: 1d20 + 11 + 1 ⇒ (16) + 11 + 1 = 281d10 + 7 + 6 + 1 ⇒ (2) + 7 + 6 + 1 = 16intimidate: 1d20 + 5 ⇒ (13) + 5 = 18

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"Yes!" Fung exclaims in restrained glee in taking down the dragon. He shifts his attention to the kobolds. He drifts closer and from above their heads, this time he is able to spend a moment pulling in more static electricity from the environment before releasing a bolt into the midst of kobolds.
move: 5-foot step, gather power, standard: electric blast
Burn: Empower Metakinesis (+1), Thundering Infusion (+1), Gather Power (-1), Infusion Specialist (-1)
vs red: Elemental Overflow, Empowered, +2 Dex, +2 Con, PBS
empowered electric blast vs TAC: 1d20 + 8 + 2 + 1 + 1 ⇒ (10) + 8 + 2 + 1 + 1 = 22
electric dmg: 3d6 + 2 + 4 + 1 + 1 ⇒ (4, 3, 1) + 2 + 4 + 1 + 1 = 16 Total dmg = 16+8=24
Fort DC19 or deafened: 20% spell failure with verbal components.
Fung is 35 ft overhead, so should have a clear shot? i.e. not cover bonus.

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Reflex vs 13: 1d20 + 10 ⇒ (2) + 10 = 12
19 it is.
This time, Malik eats a full blast of fiery breath. He's not comfortable with the situatio and quickly starts putting out his robes. He also taps one of the bigger wounds to mend it.
Kinetic healer, taking 1 burn: 3d6 + 8 ⇒ (5, 5, 2) + 8 = 20
"Now that's just rude, burping on people like that. Also- HOLY CRAP! What did you have for lunch?"
He makes sure to put out the fox pelt that's over his shoulders.

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Shiv walks over to the edge of the pit, ready to shoot one of the kobolds, but when he notices the dragon's chest heave just a little as it draws breath, he decides it would be best to finish it off once and for all - rather than risk one of the kobolds somehow administering healing to bringing it back to consciousness.
attack roll, bless, smite, PBS, precise shot: 1d20 + 9 + 6 + 1 + 1 ⇒ (16) + 9 + 6 + 1 + 1 = 33
damage roll: 1d8 + 4 + 1 ⇒ (8) + 4 + 1 = 13

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Round 2
Fey Allies
All PCs and companion creatures gain a single-use benefit they can use during Part 4. As a free action on its turn, a creature can use its benefit to gain either damage reduction equal to half the table’s APL (5) or cold resistance equal to the table’s APL until the end of that encounter. Each PC and companion creature can select a different benefit.
Skye(-1,Blessed)
Rallas(4,Blessed)
Kitajo(12,Blessed)
Shivalier(4,Blessed)
Dragon(146,Dead)
Blue(48,Dead)
Red(31,Dying)
Malik(12,Blessed)
Green(0,Twilight)
Xuan Fung(4,Blessed)
Rallas seizes the opportunity of the dragon's fall. His redkobold opponent looks away, distracted for just a moment, but it was all that Rallas needed. With a swift swing he lands the blade into the Kobold's neck, and it falls to the ground blood gushing profusely.
Kitajo's assault fails to connect with the blueKobold, it having understood his combat methods and knowing when to parry and dodge. It seems to have a big toothy smile on its face, but then a powerful lightning bolt slams into it. The kobold does not even have time to register what happened, it crumbles into a limp pile of burning flesh.
Shiv realizes the possibility of the dragon returning is a threat the Pathfinders would not want to face. Smiting evil for the last time today, he draws upon his powers and launches another arrow into the dragon, ending its miserable life once and for all.
As Malik decides to patch himself of the burns that the greenKobold kept pounding on him, Skye lights up the kobold with his shamanistic powers! The effects of the shaman's lights seem to blind the kobold, and it tries to fire its last breath at anyone.
1d3 ⇒ 3
Fire Breath Reflex Save for Half DC13: 4d6 ⇒ (2, 3, 2, 4) = 11
It manages to see the vague form of Skye and launches its fire breath at him!

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Round 3
Fey Allies
All PCs and companion creatures gain a single-use benefit they can use during Part 4. As a free action on its turn, a creature can use its benefit to gain either damage reduction equal to half the table’s APL (5) or cold resistance equal to the table’s APL until the end of that encounter. Each PC and companion creature can select a different benefit.
Skye(-1,Blessed,Reflex)
Rallas(4,Blessed)
Kitajo(12,Blessed)
Shivalier(4,Blessed)
Dragon(146,Dead)
Blue(48,Dead)
Red(31,Dying)
Malik(12,Blessed)
Green(0,Twilight)
Xuan Fung(4,Blessed)

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Fung grins in satisfaction that the group is on the verge of taking down the threat. He drifts closer to the remaining kobold, while drawing energy from the atmosphere around, before releasing a bolt straight at glittering reptilian.
move: 5-foot step, gather power, standard: electric blast
Burn: Empower Metakinesis (+1), Thundering Infusion (+1), Gather Power (-1), Infusion Specialist (-1)
vs green: Elemental Overflow, Empowered, +2 Dex, +2 Con, PBS, Bless
empowered electric blast vs TAC: 1d20 + 8 + 2 + 1 + 1 + 1 ⇒ (14) + 8 + 2 + 1 + 1 + 1 = 27
electric dmg: 3d6 + 2 + 4 + 1 + 1 ⇒ (4, 1, 2) + 2 + 4 + 1 + 1 = 15 Total dmg = 15+7=22
Fort DC19 or deafened: 20% spell failure with verbal components.

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Round 3
Fey Allies
All PCs and companion creatures gain a single-use benefit they can use during Part 4. As a free action on its turn, a creature can use its benefit to gain either damage reduction equal to half the table’s APL (5) or cold resistance equal to the table’s APL until the end of that encounter. Each PC and companion creature can select a different benefit.
Skye(-1,Blessed,Reflex)
Rallas(4,Blessed)
Kitajo(12,Blessed)
Shivalier(4,Blessed)
Dragon(146,Dead)
Blue(48,Dead)
Red(31,Dying)
Malik(12,Blessed)
Green(22,Bloodied,Twilight)
Xuan Fung(4,Blessed)
The greenKobold takes the blow, looking worse for wear. It will not likely last long.

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Reflex DC13: 1d20 + 3 ⇒ (17) + 3 = 20
The stardust-encased green kobold's fiery goober strikes Skye, but he dodges the worst of the flames. (5 fire damage)
The shaman gives the green kobold the stink-eye, points his pinky finger at the ill-mannered humanoid, and targets him with a hexes.
[Slumber Hex (Su): Will DC17 or fall asleep for 5 rounds.]