GM Z..D.. Core Scions of the Sky Key part 2 and 3 (Inactive)

Game Master Z...D...

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Bryzaglo brings his falchion down again, not finding a target...

Celebdan's spear finds it mark, the yellow clad one ceases all movement....

Loni hangs back while his boar rams her tusk into the prone target once more....

With Will's final assault, the green clad one falls in a heap of tiny cuts and multiple punctures....

Combat Order-Round 5
Bold may Act
Status- +1 attack, +1 damage, +1 will save vs fear
Celebdan
Loni
Will Hawk
Tomren
Doodle

Red
Bryzaglo

gm notes:
red 5 hp; prone

Sovereign Court

Female Gnome Sorcerer 6/Silver Draconic Disciple 4 | AC (26)18/18/16 | HP 90/90 | F+10(12), R+8(10), W+11(13), (+2 vs. Illusions) | Init. +6 | Perception +13 | Lowlight Vision | Resist Cold 10

Doodle readies an action to slash at red,not wanting to deal with the magical Grease effect.

Dark Archive

Human Transmuter 5 - HP: 32/32 - Init: +2 - Fort/Ref/Will: +4/+4/+5 (+1 vs curse effects) - Perception: +0 - AC: 17, T: 13, FF: 15 - CMD: 15 - Telekinetic Fist: 9/9 - Current Active Spells: Mage Armor, Resist Energy (fire)

Tomren moves closer and into the vegetation flanking the trail while blasting the red lizardfolk with his wand.

Magic Missile: 1d4 + 1 ⇒ (3) + 1 = 4


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Tomren's final blast seems to take out the lizard man.....

The PC's search the lizardfolks possesions and the surrounding area.

on the lizard folks combined.
2 Masterwork Morningstars
2 Morningstars
2 sets of Masterwork leather armor
14 javelins
2 heavy wooden shields

2 potions-DC 17 spellcraft:
Potion of Cure Moderate

On the mangled body
a climber's kit
100ft of silk rope
a grappling hook
A masterwork composite longbow
20 arrows
potion-spellcraft DC 16:
Potion of Hide from Animals

2 coins-Spellcraft DC 27:
feather tokens(tree)

wand-Spellcraft DC 16:
Wand of Barkskin (12 Charges)

DC 15 heal:
The mangled body was freshly killed within the hour

DC 13 Survival:
You notice footprints of another humanoids heading up the hillside, with lizardfolk tracks following him. You also spot the huge footprint of a three toad saurian heading up the hillside as well

You are able to recover five eggs from the nest.

Make checks and determine who are carrying eggs and how many you are taking.

Dark Archive

Human Transmuter 5 - HP: 32/32 - Init: +2 - Fort/Ref/Will: +4/+4/+5 (+1 vs curse effects) - Perception: +0 - AC: 17, T: 13, FF: 15 - CMD: 15 - Telekinetic Fist: 9/9 - Current Active Spells: Mage Armor, Resist Energy (fire)

Spellcraftin':
2 potions: 1d20 + 13 ⇒ (20) + 13 = 33
potion: 1d20 + 13 ⇒ (9) + 13 = 22
2 coins: 1d20 + 13 ⇒ (10) + 13 = 23
wand: 1d20 + 13 ⇒ (7) + 13 = 20

Go ahead and open the spoilers i succeeded at.

Heal: 1d20 ⇒ 4
Survival: 1d20 ⇒ 10

How heavy are the eggs?

The Concordance

M Gnome Druid 4 (CORE) | HP 35/35 | AC 15 | T 12 | FF 14 | CMD 11 | Fort +7 | Ref +3 | Will +10 | +2 vs. illusion | +4 vs. fey and spells that target plants | Init +3 | Perception +14 (low-light vision) | Sense Motive +5 | Reroll 1/1 | Active Spells: Endure Elements

"Drootina, heel! Good girl!"

Wand of Cure Light (On Drootina): 1d8 + 1 ⇒ (3) + 1 = 4

Heal: 1d20 + 3 ⇒ (12) + 3 = 15

Loni inspects the corpse. "The mangled body here was killed within the past hour."

Survival: 1d20 + 9 ⇒ (13) + 9 = 22

Loni looks around the for any footprints he can find, almost burying his nose in the dirt while becoming one with the land. "There's some humanoid tracks that head away from here with lizardfolk tracks following them. There's also a huge footprint of a creature with three toes." He points it out to the group.

Player Status:
Bryzalgo - (-0) (swarm + bite + cure)
Doodle - (-2) (swarm)
Will - (-3) (swarm + cure + bite)
Drootina - (-0) (bite + cure)
Celebdan - (-0)
Loni - (-0)
Tomren - (-0)


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It does not give weight, one person can carry an egg.

The Concordance

M Gnome Druid 4 (CORE) | HP 35/35 | AC 15 | T 12 | FF 14 | CMD 11 | Fort +7 | Ref +3 | Will +10 | +2 vs. illusion | +4 vs. fey and spells that target plants | Init +3 | Perception +14 (low-light vision) | Sense Motive +5 | Reroll 1/1 | Active Spells: Endure Elements

"I could use that Wand of Barkskin." Would like to take wand, as it would give Loni something to do in battle as he is low on spells.

Liberty's Edge

Male Human Ranger 2/Rogue 4 | HP: 40/40| AC: 22 (16 Tch, 16 Fl) | CMD: 22/24 v disarm | F: +5, R: +12, W: +3 | Init: +3 | Perc: +9/+11 v Human, SM: +6/+8 v Human | Active conditions: none

Will watches the others snap things up, and secrets an egg among his own possessions. He also takes the climbing gear (to replace his own), and the bow if no one claims it.

Will also pulls out his wand of CLW and knits up his cuts.

CLW: 1d8 + 1 ⇒ (4) + 1 = 5

"Well, I say we follow these tracks and find out where the party is..."

Survival, Track: 1d20 + 8 ⇒ (9) + 8 = 17

Sovereign Court

Female Gnome Sorcerer 6/Silver Draconic Disciple 4 | AC (26)18/18/16 | HP 90/90 | F+10(12), R+8(10), W+11(13), (+2 vs. Illusions) | Init. +6 | Perception +13 | Lowlight Vision | Resist Cold 10

Doodle will take an egg, wanting to be sure it makes its way safely back to their destination.

Dark Archive

Human Transmuter 5 - HP: 32/32 - Init: +2 - Fort/Ref/Will: +4/+4/+5 (+1 vs curse effects) - Perception: +0 - AC: 17, T: 13, FF: 15 - CMD: 15 - Telekinetic Fist: 9/9 - Current Active Spells: Mage Armor, Resist Energy (fire)

"We might as well hedge our bets..."

Tomren collects an egg as well.


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A few hundred yards from the dinosaur nest, the ravine suddenly falls silent—no birds, monkeys, or other jungle creatures are audible. A few heartbeats later, a bellowing roar echoes through the ravine, causing countless small birds and animals to abandon their hiding places and scatter as quickly as possible. A series of great shuddering cracks herald the downfall of several trees in the distance, and a second thunderous roar pierces the air, followed by the frantic shouts of panicked humanoids. Suddenly, a massive dinosaur bursts out of the jungle to the southwest, pursuing a dozen leather-clad explorers through the ravine. The furious creature sweeps up a straggler into its massive jaws and flings the screaming victim off into the jungle, roars, and rushes toward its next target.

Rules of Chase:
I will give you two choices for the chase. You choose individually what you would like to do. Everyone rolls the individual check. I will take the highest roll. Everyone who gets above the 10 will aide the highest result. I will calculate the penalties if they apply. During the chase, I may present you with other options as they come up. If you are carrying an egg and roll a natural 1 on any check, you risk falling or dropping the egg, potentially breaking it. DC 15 reflex saves the egg.

Coming Through!: The rival agents flee in the face of the stampeding dinosaur, heading straight towards the PCs.

You can either out run them with an acrobatics check or knock them off the path with a CMD check.

Dark Archive

Human Transmuter 5 - HP: 32/32 - Init: +2 - Fort/Ref/Will: +4/+4/+5 (+1 vs curse effects) - Perception: +0 - AC: 17, T: 13, FF: 15 - CMD: 15 - Telekinetic Fist: 9/9 - Current Active Spells: Mage Armor, Resist Energy (fire)

How much does this chase deviate from the standard chase rules? Would we be able to cast spells, and will a speed of over 30 ft give us any bonusses?

The Concordance

M Gnome Druid 4 (CORE) | HP 35/35 | AC 15 | T 12 | FF 14 | CMD 11 | Fort +7 | Ref +3 | Will +10 | +2 vs. illusion | +4 vs. fey and spells that target plants | Init +3 | Perception +14 (low-light vision) | Sense Motive +5 | Reroll 1/1 | Active Spells: Endure Elements

"Uh oh."

Loni tries to run as fast as he can.

Acrobatics (20 ft. speed): 1d20 + 1 - 2 ⇒ (4) + 1 - 2 = 3

"Drootina, get them!"

Grand Lodge

Female Boar | Small Size | HD 4 | HP 30/30 | AC 26* | T 14 (18 incorporeal)* | FF 23* | CMD 17 (21 vs. trip) | Fort +7 | Ref +7 | Will +4 | Init +3 | Perception +5 (low-light vision, scent) | Active Spells: Endure Elements, Mage Armor(*)

Not sure if Drootina needs to participate, but gonna roll it.

Drootina tries to knock them off the path.

CMB (40 ft. speed): 1d20 + 1 + 2 ⇒ (12) + 1 + 2 = 15


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@ Tomren..yes that rule still applies. And drootina will have to roll as well unless you are carrying her/him

Dark Archive

Human Transmuter 5 - HP: 32/32 - Init: +2 - Fort/Ref/Will: +4/+4/+5 (+1 vs curse effects) - Perception: +0 - AC: 17, T: 13, FF: 15 - CMD: 15 - Telekinetic Fist: 9/9 - Current Active Spells: Mage Armor, Resist Energy (fire)

@GM: You never know... In that case:

Tomren enhances his paltry physical capabilities with a spell.
Casting Expeditious Retreat.

The Concordance

M Gnome Druid 4 (CORE) | HP 35/35 | AC 15 | T 12 | FF 14 | CMD 11 | Fort +7 | Ref +3 | Will +10 | +2 vs. illusion | +4 vs. fey and spells that target plants | Init +3 | Perception +14 (low-light vision) | Sense Motive +5 | Reroll 1/1 | Active Spells: Endure Elements
GM Z..D.. wrote:
@ Tomren..yes that rule still applies. And drootina will have to roll as well unless you are carrying her/him

There's no way that is happening. If anything, it would be the other way around. ;)

I'll just roll both.

The Exchange

Kyonin Half-Elf Bard/Paladin L2/2 | HP: 37/37 | AC:18 T:12 FF:17 | CMB:+5 CMD:17 | Saves F:10 R:9 W:11 (+2 enchantmt, +4 well-versed) | Init:+5 | Per:+8 | Spd: 30 | GM Reroll: 1/1 | Spells: L1 3/3 | Bardic Perf: 10/10 | Smite Evil: 1/1 | Lay On Hands: 5/5 | Conditions:

Would Celebdan's longstrider (1h) from before the swarm encounter still be on?

Celebdan picks up one of the eggs carefully, just went the thundering noises arise. Seeing the dinosaur attack, he quickly stuffs the egg into his backpack and turns tail to run. While doing so, he swings his longspear, attempting to knock one of the Aspis agents off the path.

CMB: 1d20 + 3 ⇒ (10) + 3 = 13

Liberty's Edge

Male Human Ranger 2/Rogue 4 | HP: 40/40| AC: 22 (16 Tch, 16 Fl) | CMD: 22/24 v disarm | F: +5, R: +12, W: +3 | Init: +3 | Perc: +9/+11 v Human, SM: +6/+8 v Human | Active conditions: none

"Me thinks it is time to scramble!"

Acrobatics: 1d20 + 10 ⇒ (6) + 10 = 16

Sovereign Court

Female Gnome Sorcerer 6/Silver Draconic Disciple 4 | AC (26)18/18/16 | HP 90/90 | F+10(12), R+8(10), W+11(13), (+2 vs. Illusions) | Init. +6 | Perception +13 | Lowlight Vision | Resist Cold 10

Doodle tries to knock the others out of her way.

CMB 1d20 + 3 ⇒ (18) + 3 = 21


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Doodle seems to hit the sweet spot on one of the agents and he falls to the ground.....

Falling Boulders: The dinosaur’s thunderous rampage causes some rubble to fall right in the PCs’ path.

You can either go around(Survival) or push them aside(Strength).

The Concordance

M Gnome Druid 4 (CORE) | HP 35/35 | AC 15 | T 12 | FF 14 | CMD 11 | Fort +7 | Ref +3 | Will +10 | +2 vs. illusion | +4 vs. fey and spells that target plants | Init +3 | Perception +14 (low-light vision) | Sense Motive +5 | Reroll 1/1 | Active Spells: Endure Elements

Loni looks for a way around.

Survival (20 ft. speed): 1d20 + 9 - 2 ⇒ (17) + 9 - 2 = 24

"Drootina, heel!"

Drootina doesn't have the Track trick or Work trick so can't make a check, so can't help this turn as it would take Loni too long to direct her.

Dark Archive

Human Transmuter 5 - HP: 32/32 - Init: +2 - Fort/Ref/Will: +4/+4/+5 (+1 vs curse effects) - Perception: +0 - AC: 17, T: 13, FF: 15 - CMD: 15 - Telekinetic Fist: 9/9 - Current Active Spells: Mage Armor, Resist Energy (fire)

Tomren darts forward and attempts to clear a path for the others.

Str, 60 ft speed: 1d20 + 6 ⇒ (7) + 6 = 13

Sovereign Court

Female Gnome Sorcerer 6/Silver Draconic Disciple 4 | AC (26)18/18/16 | HP 90/90 | F+10(12), R+8(10), W+11(13), (+2 vs. Illusions) | Init. +6 | Perception +13 | Lowlight Vision | Resist Cold 10

Doodle chooses to try to knock the boulders aside.

Strength 1d20 + 2 ⇒ (8) + 2 = 10

Liberty's Edge

Male Human Ranger 2/Rogue 4 | HP: 40/40| AC: 22 (16 Tch, 16 Fl) | CMD: 22/24 v disarm | F: +5, R: +12, W: +3 | Init: +3 | Perc: +9/+11 v Human, SM: +6/+8 v Human | Active conditions: none

Will picks his way through the rubble.

Survival: 1d20 + 5 ⇒ (9) + 5 = 14

The Exchange

Kyonin Half-Elf Bard/Paladin L2/2 | HP: 37/37 | AC:18 T:12 FF:17 | CMB:+5 CMD:17 | Saves F:10 R:9 W:11 (+2 enchantmt, +4 well-versed) | Init:+5 | Per:+8 | Spd: 30 | GM Reroll: 1/1 | Spells: L1 3/3 | Bardic Perf: 10/10 | Smite Evil: 1/1 | Lay On Hands: 5/5 | Conditions:

Celebdaon joins in the effort, putting his back against the rubble trying to clear a path through.

strength: 1d20 + 2 ⇒ (10) + 2 = 12

Sovereign Court

Male Half-Orc Paladin of Abadar 2 (CORE) | HP 9 / 20 | AC 18 (19 when fighting single opponent) , FF 17 , T 11 | F +9 R +5 W +7 | Init. +1 | Perception +0 | CMB +5 | CMD 16 | Speed 20ft
Special Abilities/Skills:
Smite Evil 1/1 (+3 to hit, +2 dam, +3 AC) .. Detect Evil (at will) .. Lay Hands 1d6 3/4 .. Orc Ferocity 1/1 Diplomacy +7, Sense Motive +4, Use Magic Device +9, Intimidate +5

Bryzaglo does not take a egg and as the large beast crashes thru the jungle he begins to run as fast as he can.

Acrobatics: 1d20 + 1 - 3 ⇒ (11) + 1 - 3 = 9 He is not wearing his armor but has a medium load.


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Loni leads the group through all the mess on the ground with relative ease.

She’s Right Behind Us!: A relatively open patch of ground gives the tyrannosaurus an opportunity to build up speed, and she draws dangerously close to the PCs.

You can either get off the road and hide(stealth) or you can fend her offAttack.

The Concordance

M Gnome Druid 4 (CORE) | HP 35/35 | AC 15 | T 12 | FF 14 | CMD 11 | Fort +7 | Ref +3 | Will +10 | +2 vs. illusion | +4 vs. fey and spells that target plants | Init +3 | Perception +14 (low-light vision) | Sense Motive +5 | Reroll 1/1 | Active Spells: Endure Elements

"Drootina, attack!"

Loni tries to sneakily get off the road.

Stealth (20 ft. speed): 1d20 + 5 - 2 ⇒ (17) + 5 - 2 = 20

Grand Lodge

Female Boar | Small Size | HD 4 | HP 30/30 | AC 26* | T 14 (18 incorporeal)* | FF 23* | CMD 17 (21 vs. trip) | Fort +7 | Ref +7 | Will +4 | Init +3 | Perception +5 (low-light vision, scent) | Active Spells: Endure Elements, Mage Armor(*)

Drootina obeys Loni's command and tries bravely to fend off the creature.

Attack (40 ft. speed): 1d20 + 4 + 2 ⇒ (12) + 4 + 2 = 18

Dark Archive

Human Transmuter 5 - HP: 32/32 - Init: +2 - Fort/Ref/Will: +4/+4/+5 (+1 vs curse effects) - Perception: +0 - AC: 17, T: 13, FF: 15 - CMD: 15 - Telekinetic Fist: 9/9 - Current Active Spells: Mage Armor, Resist Energy (fire)

Tomren runs off and finds a nice bush to hide in.

Stealth, 60 ft speed: 1d20 + 2 + 6 ⇒ (6) + 2 + 6 = 14

Sovereign Court

Female Gnome Sorcerer 6/Silver Draconic Disciple 4 | AC (26)18/18/16 | HP 90/90 | F+10(12), R+8(10), W+11(13), (+2 vs. Illusions) | Init. +6 | Perception +13 | Lowlight Vision | Resist Cold 10

Doodle also tries to fend off the creature as best as she could.

Attack 1d20 + 5 ⇒ (18) + 5 = 23

Sovereign Court

Male Half-Orc Paladin of Abadar 2 (CORE) | HP 9 / 20 | AC 18 (19 when fighting single opponent) , FF 17 , T 11 | F +9 R +5 W +7 | Init. +1 | Perception +0 | CMB +5 | CMD 16 | Speed 20ft
Special Abilities/Skills:
Smite Evil 1/1 (+3 to hit, +2 dam, +3 AC) .. Detect Evil (at will) .. Lay Hands 1d6 3/4 .. Orc Ferocity 1/1 Diplomacy +7, Sense Motive +4, Use Magic Device +9, Intimidate +5

Hearing the creature gaining on him and the others turn to fight or hide Bryzaglo draws his blade and turns to fight off the beast.

Attack: 1d20 + 7 ⇒ (19) + 7 = 26

Damage and Crit Rolls if needed:

Damage: 2d4 + 4 ⇒ (2, 2) + 4 = 8

Crit Confirm: 1d20 + 7 ⇒ (12) + 7 = 19
Crit Damage: 2d4 + 4 ⇒ (1, 1) + 4 = 6

The Exchange

Kyonin Half-Elf Bard/Paladin L2/2 | HP: 37/37 | AC:18 T:12 FF:17 | CMB:+5 CMD:17 | Saves F:10 R:9 W:11 (+2 enchantmt, +4 well-versed) | Init:+5 | Per:+8 | Spd: 30 | GM Reroll: 1/1 | Spells: L1 3/3 | Bardic Perf: 10/10 | Smite Evil: 1/1 | Lay On Hands: 5/5 | Conditions:

Celebdan stands beside Bruzaglo, waving his longspear to keep the dinosaur at bay.

attack: 1d20 + 4 ⇒ (14) + 4 = 18


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Bryzaglo swings his sword at the beast, making a thin slice across the beast snout....

Piranha Peril: A waterfall feeds a pool and stream that cut across a broad section of the ravine, and sharptoothed fish are leaping out of the water in anticipation of a meal.

You can attempt to jump the river(Acrobatics) or you can brave the water(Swim)

The Concordance

M Gnome Druid 4 (CORE) | HP 35/35 | AC 15 | T 12 | FF 14 | CMD 11 | Fort +7 | Ref +3 | Will +10 | +2 vs. illusion | +4 vs. fey and spells that target plants | Init +3 | Perception +14 (low-light vision) | Sense Motive +5 | Reroll 1/1 | Active Spells: Endure Elements

Loni tries to jump the river but doesn't do very well.

Acrobatics (20 ft. speed): 1d20 + 1 - 2 ⇒ (8) + 1 - 2 = 7

"Drootina, heel!"

Grand Lodge

Female Boar | Small Size | HD 4 | HP 30/30 | AC 26* | T 14 (18 incorporeal)* | FF 23* | CMD 17 (21 vs. trip) | Fort +7 | Ref +7 | Will +4 | Init +3 | Perception +5 (low-light vision, scent) | Active Spells: Endure Elements, Mage Armor(*)

Drootina follows orders and tries to swim across.

Swim (40 ft. speed): 1d20 + 5 + 2 ⇒ (8) + 5 + 2 = 15

Sovereign Court

Female Gnome Sorcerer 6/Silver Draconic Disciple 4 | AC (26)18/18/16 | HP 90/90 | F+10(12), R+8(10), W+11(13), (+2 vs. Illusions) | Init. +6 | Perception +13 | Lowlight Vision | Resist Cold 10

Doodle takes a quick dip and tries to swim across.

Swim 1d20 + 2 ⇒ (13) + 2 = 15

Dark Archive

Human Transmuter 5 - HP: 32/32 - Init: +2 - Fort/Ref/Will: +4/+4/+5 (+1 vs curse effects) - Perception: +0 - AC: 17, T: 13, FF: 15 - CMD: 15 - Telekinetic Fist: 9/9 - Current Active Spells: Mage Armor, Resist Energy (fire)

Tomren utilizes his enhanced speed to make mighty leap.

Acrobatics: 1d20 + 2 + 12 + 6 ⇒ (5) + 2 + 12 + 6 = 25

Sovereign Court

Male Half-Orc Paladin of Abadar 2 (CORE) | HP 9 / 20 | AC 18 (19 when fighting single opponent) , FF 17 , T 11 | F +9 R +5 W +7 | Init. +1 | Perception +0 | CMB +5 | CMD 16 | Speed 20ft
Special Abilities/Skills:
Smite Evil 1/1 (+3 to hit, +2 dam, +3 AC) .. Detect Evil (at will) .. Lay Hands 1d6 3/4 .. Orc Ferocity 1/1 Diplomacy +7, Sense Motive +4, Use Magic Device +9, Intimidate +5

Bryzaglo tries to get as much speed as he can before leaping the river.

Acrobatics: 1d20 + 1 - 3 ⇒ (9) + 1 - 3 = 7

He growls as his foot slips as he plants it to jump. ... guess I'll be swimming instead...

Liberty's Edge

Male Human Ranger 2/Rogue 4 | HP: 40/40| AC: 22 (16 Tch, 16 Fl) | CMD: 22/24 v disarm | F: +5, R: +12, W: +3 | Init: +3 | Perc: +9/+11 v Human, SM: +6/+8 v Human | Active conditions: none

Will finds a string of rocks and logs to use to traverse the river.

Acrobatics: 1d20 + 10 ⇒ (18) + 10 = 28

The Exchange

Kyonin Half-Elf Bard/Paladin L2/2 | HP: 37/37 | AC:18 T:12 FF:17 | CMB:+5 CMD:17 | Saves F:10 R:9 W:11 (+2 enchantmt, +4 well-versed) | Init:+5 | Per:+8 | Spd: 30 | GM Reroll: 1/1 | Spells: L1 3/3 | Bardic Perf: 10/10 | Smite Evil: 1/1 | Lay On Hands: 5/5 | Conditions:

Celebdan attempts to leap across the river but trips over a piece of rock and plunges into the pool instead.

acrobatics: 1d20 + 1 ⇒ (3) + 1 = 4


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Will nimbly jumps across the stones, leading the way for the others..

Hanging Around: The PCs spot the Aspis agents trying to cross a deep pit by swinging on vines.

The PCs can try to shoot the vinesRanged Attack and slow their rivals, or they can take a moment to find an easier path up the ravinePerception

The Concordance

M Gnome Druid 4 (CORE) | HP 35/35 | AC 15 | T 12 | FF 14 | CMD 11 | Fort +7 | Ref +3 | Will +10 | +2 vs. illusion | +4 vs. fey and spells that target plants | Init +3 | Perception +14 (low-light vision) | Sense Motive +5 | Reroll 1/1 | Active Spells: Endure Elements

Loni tries to find an easier path.

Perception (20 ft. speed): 1d20 + 10 - 2 ⇒ (11) + 10 - 2 = 19

"Drootina, heel!"

Drootina has to stay out of it again. No ranged attack, and doesn't have the Seek trick.

Dark Archive

Human Transmuter 5 - HP: 32/32 - Init: +2 - Fort/Ref/Will: +4/+4/+5 (+1 vs curse effects) - Perception: +0 - AC: 17, T: 13, FF: 15 - CMD: 15 - Telekinetic Fist: 9/9 - Current Active Spells: Mage Armor, Resist Energy (fire)

Tomren blasts the vines with a Telekinetic Fist.

Ranged Touch Attack: 1d20 + 5 ⇒ (13) + 5 = 18

Liberty's Edge

Male Human Ranger 2/Rogue 4 | HP: 40/40| AC: 22 (16 Tch, 16 Fl) | CMD: 22/24 v disarm | F: +5, R: +12, W: +3 | Init: +3 | Perc: +9/+11 v Human, SM: +6/+8 v Human | Active conditions: none

Will tries to fidn a shorter path, but boxes himself in and scrambles to get out of this mess.

Perception: 1d20 + 8 ⇒ (6) + 8 = 14

Sovereign Court

Female Gnome Sorcerer 6/Silver Draconic Disciple 4 | AC (26)18/18/16 | HP 90/90 | F+10(12), R+8(10), W+11(13), (+2 vs. Illusions) | Init. +6 | Perception +13 | Lowlight Vision | Resist Cold 10

Perception 1d20 + 8 ⇒ (18) + 8 = 26

Doodle looks for an easier way around.

The Exchange

Kyonin Half-Elf Bard/Paladin L2/2 | HP: 37/37 | AC:18 T:12 FF:17 | CMB:+5 CMD:17 | Saves F:10 R:9 W:11 (+2 enchantmt, +4 well-versed) | Init:+5 | Per:+8 | Spd: 30 | GM Reroll: 1/1 | Spells: L1 3/3 | Bardic Perf: 10/10 | Smite Evil: 1/1 | Lay On Hands: 5/5 | Conditions:

Celebdan looks around the foliage with his elven eyes but doesn't see very much.

peception: 1d20 + 5 ⇒ (7) + 5 = 12

Sovereign Court

Male Half-Orc Paladin of Abadar 2 (CORE) | HP 9 / 20 | AC 18 (19 when fighting single opponent) , FF 17 , T 11 | F +9 R +5 W +7 | Init. +1 | Perception +0 | CMB +5 | CMD 16 | Speed 20ft
Special Abilities/Skills:
Smite Evil 1/1 (+3 to hit, +2 dam, +3 AC) .. Detect Evil (at will) .. Lay Hands 1d6 3/4 .. Orc Ferocity 1/1 Diplomacy +7, Sense Motive +4, Use Magic Device +9, Intimidate +5

Bryzaglo draws his bow and fires a shot at the vines to try to slow the Aspis agents down.

Ranged Attack: 1d20 + 4 ⇒ (20) + 4 = 24

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