
GM Xzaral |

This is a recruitment thread for Pathfinder Society's First Steps series Part 2 - To Delve the Dungeon Deep. Thus far I have two PCs who finished part 1 and would like to continue (a paladin and an alchemist). Thus I am recruiting 4 more individuals for Part 2.
Rules are Pathfinder Society, level 1. If you have any questions, let me know and I'll do my best to help you out. The first four with completed characters I will be accepting. Thank you in advance.

Oterisk |

Are you looking for characters that are built to PFS specifications, or is there something more that needs to be done. I think I remember something about registration or some such thing. I would be happy to jump in on something like this if you need a player. I've played the first part in a home game but we never went past that.

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Hi GM Xzaral,
Below are my brand-new PFS character's background and statistics (I hope it's all okay, as I created it with Herolab, but of course feel free to amend and/or make remarks :-).
Amadeo Noskero looks like his alias.
I hope to make it into this game, as that would be my first PFS participation !
Amadeo was born in Lastwall, and all his youth he was educated with stories of good deeds and duty.
His mother was a paladin and his father a cleric of Iomedae.
Both his parents loved him dearly, though they hadn't much time for family life.
His older brother, Stavro, was a skilled fighter, which he greatly admired.
One day, his mother disappeared while on an expedition beyond the Wardstones which guard the ruined realm of Sarkoris, now subsumed into the abyssal pit of the Worlwound.
His father wanted to go in search of her spouse, but Lastwall's military command forbade it, because they feared a major assault was coming from the demonic forces and they needed all the able-bodied men they could get to defend the city walls.
So his father stayed in the city and prepared for battle.
But Amadeo's older brother couldn't resolve himself to abandon all hope, so he set off alone in a desperate expedition to rescue their mother.
Amadeo wanted to come with him, but Stavro sneaked alone under the cover of the night to prevent it.
Then the demonic assault came, and Amadeo did his part. The demons were repelled, but many were killed, and his own father was grievously wounded.
His father summoned his son to his deathbed to bid him goodbye.
"I wish you wouldn't die" said Amadeo.
"I give my life to the greater good" answered his father. And then he died.
That night, while Amadeo was awake mourning the remains of his father, an eldritch vortex opened and he saw coming out from it an evil apparition in the likeness of his mother.
She taunted him, saying she had flayed Stavro out of his skin when he came to rescue her, before eating him alive, and that she was now a good whore servicing the mighty demon lords of the Abyss.
"Iomedae, save my mother !" pleaded Amadeo.
The goddess didn't respond to his pleas, but Lastwall's soldiers, summoned by his cries, ran to the scene and were able to destroy his mother.
Amadeo didn't sleep for a full week after all that horror.
Finally, he was able to fall asleep only after a singular train of thought had bore itself deeply into his foggy mind.
There's no greater good.
Only the good you do to yourself, and to those whom you are loyal to.
These have been the core tenets of his personal philosophy of life until now.
After he left Lastwall, Amadeo wandered across Avistan, coming soon across Scarzni, who, although they were not always savory individuals, were able to provide him with a sense of family, of belonging, of taking care of their own.
He learned their language, theirs customs - and finally their criminal trade.
After some years of the wandering life, Amadeo learned of the Pathfinder Society, and its fabled headquarters in Absalom.
Although he was doing good for himself at that time, he felt he needed to aspire to some greater ideal.
The bizarre and self-centered nature of the Pathfinder Society members, as well as their dreams of wealth and immortality through fame and recounting of daring tales of adventure, appealed to him, and he boarded a ship in the harbor of Korvosa, en route for the great City at the Center of the World.
He's just arrived and he is anxious to tread the path of high adventure - as long as his Scarzni fellows guard his back a little bit.
Personality hints:
Amadeo likes to live the good life, and is a little bit obsessed with amassing wealth.
Besides that, he appears as a charming and laid-back tolerant criminal. He is however fiercely loyal to members of his Pathfinder faction.
Owing to the peculiarities of his education, Amadeo is still a very religious man, and of late a worshiper of Calistria.
He has a strange sacred/casual relationship to his goddess, which could be summarized as: "I scratch your back and you scratch mine."
AMADEO NOSKERO CR 1/2
Male Human (Taldan) Rogue 1
LN Medium Humanoid (Human)
Init +4; Senses Perception +3
--------------------
DEFENSE
--------------------
AC 17, touch 14, flat-footed 13 (+3 armor, +4 Dex)
hp 11 (1d8+3)
Fort +0, Ref +6, Will -1
--------------------
OFFENSE
--------------------
Spd 30 ft.
Melee Dagger +4 (1d4+1/19-20/x2) and
Rapier +4 (1d6+1/18-20/x2) and
Unarmed Strike +4 (1d3+1/20/x2)
Ranged Shortbow +4 (1d6/20/x3)
Special Attacks Sneak Attack +1d6
--------------------
STATISTICS
--------------------
Str 13, Dex 18, Con 10, Int 13, Wis 9, Cha 14
Base Atk +0; CMB +1; CMD 15
Feats Rogue Weapon Proficiencies, Toughness +3, Weapon Finesse
Traits Armor Expert, Charming
Skills Acrobatics +8, Climb +5, Diplomacy +6, Disable Device +9, Escape Artist +8, Perception +3, Sense Motive +3, Sleight of Hand +8, Stealth +8, Use Magic Device +6
Languages Common, Varisian
SQ Trapfinding +1
Combat Gear Arrows (20), Dagger, Rapier, Shortbow, Studded Leather;
Other Gear Backpack (5 @ 10 lbs), Caltrops (2), Flint and steel, Pouch, belt (2 @ 1.86 lbs), Rope, silk (50 ft.), Thieves' tools, Torch, Waterskin
Wealth 26 gp
--------------------
SPECIAL ABILITIES
--------------------
Armor Expert -1 Armor check penalty.
Charming +1 Bluff/Diplomacy/save DC for a language-dependent spell vs. targets who could be sexually attracted to you.
Sneak Attack +1d6 damage if you flank your target or your target is flat-footed.
Trapfinding +1 to find or disable traps.

GM Xzaral |

Hi,
I'd very much like to try- i've played 6 months of irregular pathfinder society but never a play-by-post campaign.
Just out of curiosity- do play-by-post campaigns offer society-sanctioned XP?
I can offer a halfelf/oracle or a halfelf/summoner.
Thanks very much,
Arkwright
Play-by-post does count for Pathfinder Society, indeed. You will receive a chronicle sheet and award just like a home game.

GM Xzaral |

Hi GM Xzaral,
Below are my brand-new PFS character's background and statistics (I hope it's all okay, as I created it with Herolab, but of course feel free to amend and/or make remarks :-).
Amadeo Noskero looks like his alias.
I hope to make it into this game, as that would be my first PFS participation !
** spoiler omitted **...
Looks good, Amadeo. I still need two things, your Pathfinder Society number with character slot, and an email address to I can email you the chronicle sheet when the adventure is completed. I'd prefer you send them in a PM, makes it easier for me to find them. Otherwise, I'd say you're in.

GM Xzaral |

Any objection to a gunslinger? If none, I will tinker with this one a bit, register, and do the crunch.
I have no problems with a Gunslinger, they are Pathfinder Society legal. Just make sure you read all the rules regarding firearms and Pathfinder Society and check the resources allowed for them. They recently made changes in how they work in the society, which I'm not entirely familiar with at present (but will be when we start).

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Here is Amadeo Noskero's story, strictly the same as before, but with (hopefully) fewer typos and grammar blunders.
Amadeo was born in Lastwall, and all his youth he was educated with stories of good deeds and duty.
His mother was a paladin and his father a cleric of Iomedae.
Both his parents loved him dearly, though they hadn't much time for family life.
His older brother, Stavro, was a skilled fighter whom he greatly admired.
One day, Amadeo's mother disappeared while on an expedition beyond the Wardstones which guard the ruined realm of Sarkoris, now subsumed into the abyssal pit of the Worlwound.
His father wanted to go in search of his wife, but Lastwall's military command forbade it, because they feared a major assault was coming from the demonic forces and they needed all the able-bodied men they could get to defend the city's walls.
So his father stayed in the city and prepared for battle.
But Amadeo's older brother couldn't resolve himself to abandon all hope, so he set off alone in a desperate expedition to rescue their mother. Amadeo wanted to come with him, but Stavro sneaked alone under the cover of night to prevent it.
Then the demonic assault came, and Amadeo did his part. The demons were repelled, but many defenders were killed, and his own father was grievously wounded.
His father summoned his son to his deathbed to bid him goodbye.
"I wish you wouldn't die" said Amadeo.
"I give my life to the greater good" answered his father.
And then he died.
That night, while Amadeo was awake and mourning the remains of his father, an eldritch vortex opened and he saw coming out of it an evil apparition in the likeness of his mother.
She taunted him, saying she had flayed Stavro out of his skin when he came to rescue her, before eating him alive, and that she was now a good whore servicing the mighty demon lords of the Abyss.
"Iomedae, save my mother !" pleaded Amadeo.
The goddess didn't respond to his pleas, but Lastwall's soldiers, summoned by his cries, ran to the scene and were able to destroy his mother.
Amadeo couldn't sleep for a full week after all that horror.
Finally, he was able to fall asleep only after a singular train of thought had bore itself deeply into his foggy mind.
There's no greater good.
Only the good you do to yourself, and to those whom you are loyal to.
These have been the core tenets of his personal philosophy of life until now.
After he left Lastwall, Amadeo wandered across Avistan, coming soon across the Scarzni, who, although they were not always savory individuals, were able to provide him with a sense of family, of belonging and of taking care of their own. He learned their language, their customs - and finally their criminal trade.
After some years of the wandering life, Amadeo learned of the Pathfinder Society, and its fabled headquarters in Absalom.
Although he was doing good for himself at that time, he felt he needed to aspire to some greater ideal.
The bizarre and self-centered nature of the Pathfinder Society members, as well as their dreams of wealth and immortality through fame and recounting of daring tales of adventure, appealed to him, and he boarded a ship in the harbor of Korvosa, en route for the grand City at the Center of the World.
He's just arrived and he is anxious to tread the path of high adventure - as long as his Scarzni fellows guard his back a little bit.
Personality hints:
Amadeo likes to live the good life, and is a little bit obsessed with amassing wealth.
Besides that, he appears as a charming, tolerant and laid-back criminal. He is however fiercely loyal to members of his Pathfinder faction.
Owing to the peculiarities of his education, Amadeo is still a very religious man, and of late a worshiper of Calistria.
He has a strange sacred/casual relationship to his goddess, which could best be summarized as:
"I scratch your back and you scratch mine."

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Hey,
Not sure if you're saying i'm allowed to join, but i'll assume you did :)
I have to offer a half-elf summoner.
.
NATHANIEL
Male Half-Elf (Shadow Lodge) Summoner (Synthesist) 1
Init -2; Senses Low-Light Vision
--------------------
DEFENSE
--------------------
AC 10, touch 8, flat-footed 12 (+2 armor, -2 Dex)
hp 8
Fort +0, Ref -2, Will 4
--------------------
OFFENSE
--------------------
Spd 30 ft.
Melee Earthbreaker (2d6-2/x3)
--------------------
STATISTICS
--------------------
Str 6, Dex 6, Con 9, Int 18, Wis 15, Cha 19
Base Atk +0; CMB -2; CMD 8
Feats Earthbreaker Proficiency, Power Attack
Traits Magical Lineage, Eyes and Ears of the City
Skills Craft +8, Handle Animal +8, K. Arcana +8, Perception +9, Spelcraft +8
Languages Common, Elven, Infernal, Terran, Celestial, Sylvan
Combat Gear Leather;
Other Gear
Wealth 600 gp
--------------------
SPELLS
--------------------
0: Detect Magic
0: Guidance
0: Open/Close
0: Read Magic
1: Enlarge Person
1: Lesser Rejuvenate Eidolon
--------------------
SPECIAL ABILITIES
--------------------
Fused Eidolon
Fused Link
Summon Monster I x7
NATHANIEL- FUSED WITH EIDOLON
Init 1; Senses Darkvision 60ft
--------------------
DEFENSE
--------------------
AC 15, touch 11, flat-footed 14 (+4 nat armor, 1 Dex)
hp 10, temp hp 6
Fort 1, Ref 1, Will 4
--------------------
OFFENSE
--------------------
Spd 30 ft.
Melee Earthbreaker (+5/2d6+6/x3)
Claws x2 (-2/1d4/x2)
--------------------
EVOLUTIONS
--------------------
1: Improved Natural Armor
2: Ability Advance (Str)

GM Xzaral |

Wuse Guy, the only thing I'm seeing wrong at present is that the trait Foul Belch is from Goblins of Golarion, which I don't see on the resouce list, thus not legal for play. If someone can prove otherwise, I'm fine with that, just doesn't look like it is.
Also if you would, please create a Pathfinder Society alias (one of the green ones, it helps when registering your character). If you need help doing so, let me know. I did receive your email and pathfinder society number.

GM Xzaral |

Arkwright, I am unable to determine how you did your character.
You have two stats at 6 on a half-elf. I can't figure out how you did that.
You have two feats to start (earthbreaker proficiency and power attack). Not sure how on that one either.
I'll need some type of explanation, as I can't figure these two out specifically before I can accept.

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Hey- Able to explain, it's a society character.
Aging Effects- character is middle-aged, causing -1 for physical stats and +1 for mental stats.
First feat is a result of the 'Ancestral Arms' Half-Elf trait/choice. One can substitute the 'skill focus' feat for Ancestral Arms which allows you proficiency in one simple/martial/exotic weapon.

Oterisk |

Hey- Able to explain, it's a society character.
Aging Effects- character is middle-aged, causing -1 for physical stats and +1 for mental stats.First feat is a result of the 'Ancestral Arms' Half-Elf trait/choice. One can substitute the 'skill focus' feat for Ancestral Arms which allows you proficiency in one simple/martial/exotic weapon.
Just so you know, aging effects don't work in Pathfinder society. It's in chapter two of the guide that the GM linked to earlier in the thread.

GM Xzaral |

Characters can be of any age, but do not alter their ability scores as a result of this roleplaying choice.
So those stats won't be legal for play.
Ancestral Arms is fine, just wasn't sure how you got it.
Another thing I noticed is you have 600gp. If this is a new character, you get 150gp for starting funds.

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"Characters can
be of any age, but do not alter their ability scores as a result
of this roleplaying choice."
Damnation. Apologies, I didn't notice that sentence. Sadly I'm still not perfect at this :P
I'll alter the character forthwith.
It is a new character, but because i've played We Be Goblins I got to apply a cert to the character, gaining 500gp and 1xp.

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Male Half-Elf (Shadow Lodge) Summoner (Synthesist) 1
Init -2; Senses Low-Light Vision
--------------------
DEFENSE
--------------------
AC 10, touch 8, flat-footed 12 (+2 armor, -2 Dex)
hp 9
Fort +0, Ref -2, Will 4
--------------------
OFFENSE
--------------------
Spd 30 ft.
Melee Earthbreaker (2d6-2/x3)
--------------------
STATISTICS
--------------------
Str 7, Dex 7, Con 10, Int 16, Wis 14, Cha 19
Base Atk +0; CMB -2; CMD 8
Feats Earthbreaker Proficiency, Power Attack
Traits Magical Lineage, Eyes and Ears of the City
Skills Craft +8, K. Arcana +8, Perception +9, Spelcraft +8
Languages Common, Elven, Infernal, Terran, Celestial
Combat Gear Leather;
Other Gear
Wealth 600 gp
--------------------
SPELLS
--------------------
0: Detect Magic
0: Guidance
0: Open/Close
0: Read Magic
1: Enlarge Person
1: Lesser Rejuvenate Eidolon
--------------------
SPECIAL ABILITIES
--------------------
Fused Eidolon
Fused Link
Summon Monster I x7
NATHANIEL- FUSED WITH EIDOLON
Init 1; Senses Darkvision 60ft
--------------------
DEFENSE
--------------------
AC 15, touch 11, flat-footed 14 (+4 nat armor, 1 Dex)
hp 10, temp hp 6
Fort 1, Ref 1, Will 4
--------------------
OFFENSE
--------------------
Spd 30 ft.
Melee Earthbreaker (+5/2d6+6/x3)
Claws x2 (-2/1d4/x2)
--------------------
EVOLUTIONS
--------------------
1: Improved Natural Armor
2: Ability Advance (Str)

GM Xzaral |

The six I'll be taking are below. If I don't hear from them in 48 hours, I will begin to look for replacements. Everyone else, thank you for your interest, and good luck in all your games.
Daniel Von Dorn
Jericho Daskin
Amadeo Noskero
Wuse Guy
Talor Blackstone
Astarton Columnbridge
Those selected please move on to the discussion thread.