Xukong
|
It might sound odd, but I think you can just attack it with your weapon. It may be grappling you, but I don't think that's quite as debilitating when it's something two size categories smaller than you.
Iddo Blackstone
|
Oh no... insects! The most terrible adversary we could face!
Iddo stares in horror as the stirge attaches itself to one of his companions, but manages to regain focus and use his bardic abilities.
"Do not fret, my allies! These are but blood-sucking monstrous insects! I'm sure we can kill them pretty quick. Right?"
Starting Inspire Courage, +1 Atk and Dmg, +1 vs. Fear (The latter does not stack with bless, I think).
Kitt Theos
|
Minor correction GM, the elemental took out the yellow stirge as per the map, but from your text it sounds like it took talondreals stirge. And eidolon is a her :) Xukong is right, just take it out with your weapon, like slapping a mosquito on yourself.
Kitt pumps his fist as he notes the eidolon gnaws and kills one of the threat. "Aww Yissss"
GM Tyranius
|
Gotcha Kitt
@Talondreal- As posted above you can still attack at a penalty, just not with anything 2-handed.
Iddo begins to inspire his allies with words of wisdom and tactics to defeat their foes.
Active Party Buffs
Bless
Inspire Courage +1
Round 1
-------------------------------------------
Stirge (Red Grappled)
-------------------------------------------
Mun
Iddo
Gillii
Talondreal (Grappled; -1 con)
Kitt
Xukong
Talondreal
|
I dont have anything that is not two handed. The armor should have gauntlets though right?
GM Tyranius
|
Talondreal tries to punch the stirge attached to him, though to no avail as he only batters his own body.
Steeping back Gilli snaps his whip at the stirge.
Whip: 1d20 - 1 + 1 + 1 ⇒ (20) - 1 + 1 + 1 = 21
Whip Confirm Crit: 1d20 - 1 + 1 + 1 ⇒ (13) - 1 + 1 + 1 = 14
Damage: 1d3 - 1 + 1 ⇒ (2) - 1 + 1 = 2
Crit Damage: 1d3 - 1 + 1 ⇒ (3) - 1 + 1 = 3
The whip snaps hard against the thorax of the stirge as it continues to suck blood from Talondreal's body.
Maintain Grapple vs CMD 14: 1d20 + 11 ⇒ (10) + 11 = 21 -1 Con
As the Stirge draws a bit more of Talondreal's blood it falls of to the ground unconscious and drained.
The remaining Stirge darts through the air at Mun. AoO from Mun if you have a weapon out.
Touch vs Mun AC Tch 13: 1d20 + 7 ⇒ (15) + 7 = 22 + Attach -1 Con
Mun finds himself in the same predicament as Talondreal as the stirge holds firmly on place.
Active Party Buffs
Bless
Inspire Courage +1
Round 2
-------------------------------------------
Stirge (Green grappled)
-------------------------------------------
Mun (Grappled)
Iddo
Gillii
Talondreal (-2 con)
Kitt
Xukong
Gillii
|
thanks for botting me... I was in class this morning
Gillii tries attacking the stirge on Mun.
whip: 1d20 + 1 + 1 + 1 ⇒ (11) + 1 + 1 + 1 = 14
dmg if hits: 1d3 + 1 + 1 ⇒ (1) + 1 + 1 = 3
Talondreal
|
The half-elf will attack the stirge that drained him.
Vile gnat! [/dice] while offering thanks to Gilli [b] You have my thanks
1d20 + 5 + 1 + 1 ⇒ (12) + 5 + 1 + 1 = 19
1d10 + 4 + 1 ⇒ (2) + 4 + 1 = 7
Kitt Theos
|
Assuming that the only stirge remaining is the one on Mun.
"Terra! It's not over! Come back here!" Kitt calls for his companion to assist Mun. And with lightning speed the creature comes back, and tries to bite the thing off Mun.
Bite,bless,power attack: 1d20 + 5 + 1 - 1 ⇒ (17) + 5 + 1 - 1 = 22
dmg: 1d6 + 4 + 3 ⇒ (4) + 4 + 3 = 11
Think that should kill it!
Kitt then looks to his companions, "yeah, you guys look like you need some help. Especially you!" He points out to Talondreal, and places his hand on him releasing a little energy.
Eidolon move action per map, and standard action attack. Kitt 5 foot step, and cast guidance on Talondreal.
Mun of Ashava
|
Attack of Opportunity, longspear, bless, inspire courage: 1d20 + 4 + 1 + 1 ⇒ (9) + 4 + 1 + 1 = 15
Damage, inspire courage: 1d8 + 3 ⇒ (2) + 3 = 5
With the stirge sucking his blood, Mūn drops his longspear and grips the flying beast with both hands, attempting to pull it out of him.
Grapple, bless, inspire courage: 1d20 + 3 + 1 + 1 ⇒ (13) + 3 + 1 + 1 = 18
GM Tyranius
|
Working together the group of Pathfinders completely overwhelms the lone Stirge, though the damage is already done as Mun isn't able to finish off the Stirge before it draws a good portion of his blood from the puncture wound on his neck.
You have two rounds of actions to heal, maneuver or buff as you wish. I am going to keep pushing onward. Just post the above 2 actions if you wish.
Kitt Theos
|
Unsure at the situation at hand, Kitt takes some precautions, and cast some divine guidance and on a Mun and the eidolon.
2 round actions cast guidance on eidolon and Mun.
Mun of Ashava
|
The only damage that Mun took from the stirge was 1 point of CON damage, correct? No hp damage?
"If anyone needs a spell cast from a divine wand, I can help." If nobody steps up, Mun follows Kitt's lead and casts guidance on Talondreal and Xukong.
GM Tyranius
|
Correct. Go ahead and continue with buffs if you wish for two rounds. I am going to push forward.
GM Roll: 1d4 ⇒ 1
From the shadows approach a trio of tengus. Each carries a heavy crescent shaped blade. The tengu initiates each lock eyes with you as they bow.
Kitt: 1d20 + 2 ⇒ (4) + 2 = 6
Xukong: 1d20 - 1 ⇒ (7) - 1 = 6
Giili: 1d20 + 2 ⇒ (8) + 2 = 10
Talondreal: 1d20 + 0 ⇒ (18) + 0 = 18
Iddo: 1d20 + 2 ⇒ (8) + 2 = 10
Mun: 1d20 + 3 ⇒ (13) + 3 = 16
tengu: 1d20 + 3 ⇒ (18) + 3 = 21
The tengu initiates are far faster than the group initially predicted as the birdmen dart forth from behind the pillars and attack the group of Pathfinders.
The red Tengu rushes past the earthern elemental and hooks his curved blade around Mun's leg.
Red Trip vs Mun CMD 13: 1d20 + 2 ⇒ (11) + 2 = 13
Mun's elven reflexes quickly get him out of the grasp as the other two Tengu initiates follow suit against Gilli and the earthen elemental.
Green Trip vs Earth Elemental CMD 12: 1d20 + 2 ⇒ (14) + 2 = 16
Yellow Trip vs gillii CMD 11: 1d20 + 2 ⇒ (6) + 2 = 8
Gilli catches on quick though Kitt's earthen companion crashes heavily to the ground.
Round 1
------------------------------------
Tengu
------------------------------------
Talondreal (-2 con)
Mun (-1 con)
Iddo
Gillii
Kitt (Eidolon-prone)
Xukong
Gillii
|
Gillii steps back and sings to inspire all his companions.
+1 hit and damage
Mun of Ashava
|
AoO, longspear, bless: 1d20 + 4 + 1 ⇒ (2) + 4 + 1 = 7
Damage: 1d8 + 3 ⇒ (4) + 3 = 7
Mun takes a 5' step back so that he can swing his longspear, and strikes forward at the same tengu that attacked him.
Longsprear, bless, inspire courage, guidance: 1d20 + 4 + 1 + 1 + 1 ⇒ (2) + 4 + 1 + 1 + 1 = 9
Damage, inspire courage: 1d8 + 3 + 1 ⇒ (5) + 3 + 1 = 9
Mun grumbles under his breath at his inability to land a strike.
Xukong
|
Xukong leaps forward, blade singing through the air!
+1 Bastard Sword, courage, guidance vs Yellow: 1d20 + 9 ⇒ (7) + 9 = 16
damage: 1d10 + 8 ⇒ (1) + 8 = 9
Talondreal
|
Moving up the paladin will engage the red tengu with his elven sword.
Have at you!
1d20 + 5 + 1 + 1 + 1 ⇒ (11) + 5 + 1 + 1 + 1 = 19
1d10 + 4 + 1 ⇒ (5) + 4 + 1 = 10
Kitt Theos
|
I probably should update in the eidolon stats that it's trip is CMD 16, since it is quadruped, four legs. But doesn't change that it was tripped!
Kitt notices his eidolon under distress comes towards her aid. "I'm coming Terra! Hang in there!" As soon as he's at her side, he places his hand on her and cast a magical shield upon her. The eidolon then attempts to get up to make a counter attack at the tengu.
Kitt 5 foot step, and cast shield on eidolon. Eidolon stands to provoke AoO at 20 AC, and bites the fella
bite green,power attack,guidance,bless: 1d20 + 5 - 1 + 1 + 1 ⇒ (9) + 5 - 1 + 1 + 1 = 15
dmg: 1d6 + 4 + 3 ⇒ (4) + 4 + 3 = 11
Eidolon AC is at 24 (shield, and mage armour), Kitt has 2/3 spells left
Iddo Blackstone
|
Iddo throws Gilli a perplexed look.
"I'm sorry, Mr. Gilli. I thought this was my job. Do go on."
The boy moves fifteen feet forward, drawing his bow and firing an arrow at the green tengu initiate.
Shortbow + PBS + Bardsong + Bless - into melee: 1d20 + 1 ⇒ (20) + 1 = 21, Confirm: 1d20 + 1 ⇒ (19) + 1 = 20 Gods! I'm sorry for stealing the good rolls, guys.
Damage: 1d6 + 2 ⇒ (1) + 2 = 3, Bonus Crit Damage: 2d6 + 4 ⇒ (5, 5) + 4 = 14
GM Tyranius
|
Talondreal quickly moves in beside Mun and knocks the red tengu unconscious with his elven sword as Mun can't seem to find an opening with his spear as the tengu initiates are simply too fast for him and nearly overpower him.
Iddo steps onto one of the trap doors which breaks underneath his weight.
Iddo Reflex: 1d20 + 4 ⇒ (14) + 4 = 18
Iddo quickly dives to the side, avoiding the fall and fires a well places arrow directly center on the green tengu's chest, dropping the monk in a single blow.
The black space is now a 20 foot pit.
Gillii begins to inspire each of his allies back into battle as Kitt shields his eidolon from harm so it can stand.
With the opposing tengu removed from the fight the earth elemental stands without recourse as Xukong boldly strides across the field and slices clean through the lone, remaining tengu monk.
A hand is raised, signaling for an immediate and short pause as the tengu are removed from the field of battle.
GM Roll: 1d2 ⇒ 1
You have 2 rounds to buff and heal if you wish.
As the pause is over another lone tengu steps from the shadows from across the arena. Locks eyes with Xukong and bows. This Tengu looks to be a bit bigger and stronger than the prior three.
Kitt: 1d20 + 2 ⇒ (1) + 2 = 3
Xukong: 1d20 - 1 ⇒ (12) - 1 = 11
Giili: 1d20 + 2 ⇒ (15) + 2 = 17
Talondreal: 1d20 + 0 ⇒ (12) + 0 = 12
Iddo: 1d20 + 2 ⇒ (19) + 2 = 21
Mun: 1d20 + 3 ⇒ (12) + 3 = 15
Tengu: 1d20 + 3 ⇒ (19) + 3 = 22
This Tengu monk is also just as fast as it easily closes the distance and slams a fist in Gillii's face.
Improved Unarmed Strike vs Gillii AC FF 12 (Stunning Fist): 1d20 + 6 ⇒ (13) + 6 = 19
Damage: 1d8 + 3 ⇒ (1) + 3 = 4
The blow rattle's Gillii's head. DC 13 Fort save or stunned.
The monk quickly assumes a more defensive posture as he has been watching the group of Pathfinders and knows them to be powerful.
Ki point spent for +4 AC
Round 1
------------------------------------
Tengu (+4 AC; 1 Ki spent)
------------------------------------
Iddo
Gillii (6/10)
Mun (-1 con)
Talondreal (-2 con)
Xukong
Kitt
Gillii
|
Gillii had stopped singing when the last monk went down...
fort save dc 13: 1d20 + 1 ⇒ (6) + 1 = 7
...for some reason he does not resume when the second one attacks him - he stands there stunned and unmoving... reeling from the blow.
Mun of Ashava
|
Mun spends the 2 rounds casting guidance on Kitt and Kitt's eidolon.
Ashava's servant moves around the pit, ready to strike at the tengu when the opportunity arises. Double move action
By my count we should have 3 rounds of Bless remaining, this round included.
- 2 rounds vs. stirges
- 2 rounds break
- 1 round vs. tengu
- 2 rounds break
Xukong
|
Xukong returns the tengu's bow, then leaps upon it in one unnatural motion!
Casting frostbite before engaging so as to avoid attack of opportunity and defensive casting - I know I can do that normally, I think I can do that with Spellstrike.
[dice=+1 Bastard Sword, bless, Spellstrike (frostbite)]1d20+8[/dice]
damage: 1d10 + 7 ⇒ (6) + 7 = 13 plus nonlethal cold: 1d6 + 2 ⇒ (6) + 2 = 8
Mun of Ashava
|
Xukong should also get a flanking bonus from that position; Mun uses a longspear, so is currently threatening the tengu.
Xukong
|
Okay then, make that an attack roll of '19.' Maybe I'll actually hit.
Kitt Theos
|
Two rounds, cast guidance Talondreal and Eidolon.
The eidolon without hestitation, moves with haste to assist the pathfinders to take out the current threat. Kitt cast another guidance on his water friend Gilli. "Hey you okay man?"
bite,bless,guidance,power attack: 1d20 + 5 + 1 + 1 - 1 ⇒ (14) + 5 + 1 + 1 - 1 = 20
dmg,power attack: 1d6 + 4 + 3 ⇒ (1) + 4 + 3 = 8
Eidolon AC is at 24 (shield, and mage armour), Kitt has 2/3 spells left, Shield last 17 more rounds
GM Tyranius
|
Correct Mun- 3 rounds remaining
Gillii drops everything he is carrying as he sways in place holding his head while Mun and Talondreal begin to make his way around the large pit to get closer.
Xukong moves in, his blade gleaming with frost and barely manages to get a blow in with his bastard sword. The chill from the blade takes hold as the tengu looks to be incredibly tired.
The earth elemental bites at the weakened and fatigued tengu and manages to take hold. The earthen stone drags flesh and cloth from the tengu monk's hip.
Active Buff reminder
Bless- 3 rounds remaining
Round 1
------------------------------------
Tengu (-21; 8 NL; +4 AC; 1 Ki spent; fatigued; staggered)
------------------------------------
Iddo
Gillii (6/10)
Mun (-1 con)
Talondreal (-2 con)
Xukong
Kitt
Iddo Blackstone
|
"Gilli? Gilli, are you going to continue singing?.. No? Alright then, um... keep ganging up on this fellow, and I'm sure we'll win the tournament in no time!"
Starting to inspire courage, 6/8 rounds remaining.
GM Tyranius
|
Iddo does what he can to inspire the group as the slower Tengu throws a fist at Xukong.
Stunning Fist Improved unarmed strike vs Xukong AC 19; fatigued: 1d20 + 6 - 1 ⇒ (19) + 6 - 1 = 24
Damage: 1d8 + 3 ⇒ (3) + 3 = 6
The powerful blow rocks Xukong's head as much as it did Gillii just a moment earlier. DC 13 Fort save or stunned for 1 round.
The tengu once again assumes a defensive stance to attempt to avoid the several attacks headed in his direction. Spend 1 Ki for +4 AC
Active Buff reminder
Bless- 2 rounds remaining
Round 2
------------------------------------
Tengu (-21; 8 NL; +4 AC; 2 Ki spent; fatigued; staggered)
------------------------------------
Iddo
Gillii (6/10)
Mun (-1 con)
Talondreal (-2 con)
Xukong (13/20)
Kitt
Mun of Ashava
|
Mūn, recognizing the tengu monk's superior combat skills, abandons his attempts to land a strike; he instead shifts his focus to distracting his opponent.
longspear, aid another, bless, inspire courage, flanking: 1d20 + 4 + 1 + 1 + 2 ⇒ (6) + 4 + 1 + 1 + 2 = 14 to grant +2 bonus to Xukong's next attack
Talondreal
|
The half elf will move over and attack
1d20 + 5 + 1 + 1 + 1 ⇒ (9) + 5 + 1 + 1 + 1 = 17
1d10 + 4 ⇒ (4) + 4 = 8
Gillii
|
If he's no longer stunned, Gillii takes a step back, pulls out his wand of cure light and taps himself with it.
clw on self: 1d8 + 1 ⇒ (8) + 1 = 9
Kitt Theos
|
The eidolon continues to gnaw on the threat, trying to take it out.
bite,bless,power attack: 1d20 + 5 + 1 - 1 ⇒ (7) + 5 + 1 - 1 = 12
dmg: 1d6 + 4 + 3 ⇒ (1) + 4 + 3 = 8
Kitt just stands there with his palm on his face as he notes his companions poor technique. He draws a weapon of his own and shoots. But not being a man of combat, his bolt flies into the stands."hmmm, that was an ineffective use of my time."
crossbow: 1d20 + 3 - 4 ⇒ (9) + 3 - 4 = 8
dmg: 1d8 ⇒ 8
Iddo Blackstone
|
"Now, Bird Monk Sir, prepare to be amazed by my magical spellcasting powers!"
Iddo makes some awkward hand gestures, and finishes by pointing at the tengu.
"Helem!"
A burst of light appears in front of the monk, trying to disorient and daze him.
Casting Daze, Will DC14. Also, Gilli, your flavor says you tap yourself with the wand but the roll says Xukong. Which is right?
Gillii
|
fixed... was originally gonna do it on Xukong, then remembered he's a dhampir and i don't know if cure light would heal him or harm him
Xukong
|
fixed... was originally gonna do it on Xukong, then remembered he's a dhampir and i don't know if cure light would heal him or harm him
It would harm Xukong. It showed you the infernal healing and inflict light wounds wands/potions it would have you use.
Also, Xukong's an "it" - it's sex is entirely concealed by mask and kimono.Fortitude save: 1d20 + 4 ⇒ (11) + 4 = 15
Xukong's mask nearly spins around on its head (and does that mean its head itself is spinning???) as it is struck, but it maintains its composure...
+1 Bastard Sword, bless, flank, aid, Spellstrike (frostbite): 1d20 + 12 ⇒ (1) + 12 = 13
...and misses horribly!
DM, would you say frostbite attacks 'survive' misses?
GM Tyranius
|
@Xukong-Your Frostbite spell was expended when you hit the tengu last right found Here. The spell doesn't continue to stay or are you casting it a second time in melee range which would provoke an AoO? But to answer your question yes, if you miss with spell strike the spell survives just as it normally would and continues to the next attack.
A small but intense light appears right next to the monk's face.
Will save: 1d20 + 5 + 2 ⇒ (9) + 5 + 2 = 16
The tengu monk closes his eyes just in time as he resists the dazzling effects.
Gilli steps backa nd tends to his wounds as Mun snaps his longspear at the monk's feet causing the birdman to leap into the air.
Talondreal and Xukong attack simultaneously and the Tengu blade is barely able to deflect both of the blows in time, narrowly avoiding the blades.
Neither Kitt nor his earthen companion fare any better as the tengu ducks and dives out of their reach.
"You will have to do better than that! *Caw*" The tengu chortles as if he is trying to teach a lesson though his voice sounds strained.
The monk continues to try and stun Xukong.
Stunning Fist vs Xukong AC 19: 1d20 + 6 - 1 ⇒ (18) + 6 - 1 = 23
Damage: 1d8 + 3 - 1 ⇒ (7) + 3 - 1 = 9
Xukong's helm continues to spin around blocking its view.
Dc 13 Fort save or stunned for 1 round.
The monk shifts its feet back and forth from an offensive posture to a more defensive one in an instant.
Active Buff reminder
Bless- 1 rounds remaining
Inspire Courage +1
Round 3
------------------------------------
Tengu (-21; 8 NL; +4 AC; 3 Ki spent; fatigued; staggered)
------------------------------------
Iddo
Gillii (10/10)
Mun (-1 con)
Talondreal (-2 con)
Xukong (4/20)
Kitt
Gillii
|
Gillii pulls out his whip and tries to snap it at the monk.
to hit: 1d20 - 1 ⇒ (20) - 1 = 19
dmg if hits: 1d4 - 1 ⇒ (1) - 1 = 0 [1 pt nonlethal]
Gillii
|
woohoo... crit threat!
to crit: 1d20 - 1 ⇒ (11) - 1 = 10
addl dmg if crits: 1d4 - 1 ⇒ (4) - 1 = 3
or not
Xukong
|
It's the same frostbite spell - apparently I've still got one attack with it left?
Fortitude save: 1d20 + 4 ⇒ (17) + 4 = 21
+1 Bastard Sword, bless, flank, Spellstrike (frostbite): 1d20 + 12 ⇒ (3) + 12 = 15
The Tengu's continued blows may not stop the driven Dhampir, but they take a toll nonetheless.
Now would be a good time for someone to heal me, folks - I've got my two wands and 3 potions by my side at all times.
Mun of Ashava
|
Mūn again strikes at the feet of the tengu, hoping to provide more aid to his ally.
longspear (aid another): bless, inspire courage, flanking: 1d20 + 4 + 1 + 1 + 2 ⇒ (2) + 4 + 1 + 1 + 2 = 10 to grant +2 bonus to Xukong's attack
He looks across at the mysterious warrior, clearly able to see that Xukong has taken a beating very quickly. I don't know if I can get there in time, but I need to try. I hope he can hold on! He? It could be she, I suppose, under that armor. You can't really tell.
@Xukong, it doesn't look like you added in the inspire courage bonus; combined with this aid another that means an additional +3 for an 18 attack roll. Hopefully that's enough to get your blade in there and end this.
After he and Xukong have both made their attacks, Mūn start circling around the tengu to get nearer to Xukong. Mūn's final position flanks with Kitt's eidolon, now.
Talondreal
|
The half elf takes a 5' step to attack the tengu
1d20 + 5 + 1 + 1 + 2 ⇒ (17) + 5 + 1 + 1 + 2 = 26
1d10 + 4 + 1 ⇒ (3) + 4 + 1 = 8
Xukong
|
@Xukong, it doesn't look like you added in the inspire courage bonus; combined with this aid another that means an additional +3 for an 18 attack roll. Hopefully that's enough to get your blade in there and end this.
In the event it is...
damage: 1d10 + 7 ⇒ (7) + 7 = 14 plus nonlethal cold: 1d6 + 2 ⇒ (5) + 2 = 7