| GM Toothy |
Regarding the Portuguese stuff, so far I've not noticed any really weird or specially funny stuff from Paizo, just a couple names/surnames that English speakers choose to sound exotic that sounds funny, like Kavallina (similar to a small female horse) or Shiruba (sounds like a pretty ugly orgy).
| Elriel |
Just a quick question before posting... will you want to RP the buying/selling process? Since only Rukzha will be dealing with this part, I think the general answer will be no, so as an alternative I propose for we to settle what will be bought/sold in the Discussion thread and then I make a post describing the whole sale.
This sounds fine to me.
| Arrika Telryn Neverrun |
GM Toothy wrote:Just a quick question before posting... will you want to RP the buying/selling process? Since only Rukzha will be dealing with this part, I think the general answer will be no, so as an alternative I propose for we to settle what will be bought/sold in the Discussion thread and then I make a post describing the whole sale.This sounds fine to me.
Seconded. Reviewing the list in a bit.
| Rukzha Kerzuk |
No cure light wand is pretty funny. But it sorta makes sense, healing is what's used the most. Sadly it was also the wand we wanted the most... It seems like we got pretty much everything else we wanted though, so I shouldn't complain. I'll calculate more closely later today.
@Elriel: How much do you want those darkvision potions? They could be useful for scouting (certainly needed if scouting in the dark). Scouting is risky though (not to mention it might leave the rest of us low on activity) and 300 gp a pop is expensive.
@Arrika: I think the summon monster II wand would be really cool, if quite pricy. We could both use it. The price for 19 charges is expensive, but I think we might still be able to afford it. What do you think about it? It'll give us something to do if we run out of other useful spells.
| Elriel |
@Elriel: How much do you want those darkvision potions? They could be useful for scouting (certainly needed if scouting in the dark). Scouting is risky though (not to mention it might leave the rest of us low on activity) and 300 gp a pop is expensive.
Yeah, scouting in PBP is 'challenging' but I was thinking of using them when an enemy cast darkness on us so to be used for fighting and not for scouting.
| Brevon Sabor |
Dealing with gear over here is fine, though I'm confused by what all the rolls mean. I'll buy the Lucerne hammer and deduct the cost in a while.
| Rukzha Kerzuk |
The rolls are to determine if we are able to find the item in question and how many charges the items have.
@Toothy, all: Did we really leave all the money in the library as well? It isn't very heavy to carry, at least the more expensive valutas. Not that it is a lot of money (about 500 GP), but it would make the math easier if we had it.
As a sidenote, I really should wait with spreadsheeting until I can use something other than my phone.
| Rukzha Kerzuk |
He did say it was a 75% chance of finding an item earlier, so he's using a d100 to determine it. 0-75: It's available. 76-100: it's not.
| Rukzha Kerzuk |
Here is a spreadsheet over what I suggest we should buy and sell. We'll end up buying the following:
- Leather Lamellar +1
- Chain Shirt +1
- MW Cold Iron Lucene Hammer
- Wand of Invisibility (11 charges)
- Wand of Summon Monster (19 charges)
- Wand of Protection from Evil (17 charges)
- Pearl of Power
- Quick Runner's Shirt
This lets us keep both darkvision potion, all the cure light wounds potion, though sell one of the cure moderate potions. Brevon also gets one of the breastplates. I have sold all three of Elriel's daggers, with the idea that he gets the two cold iron daggers from loot instead. I haven't bought any cold iron bolts for Brevon, he could get some from either Rukzha or Arrika, though they are quite cheap so it's probably fine to just buy a quiver as well.
I marked a few lines I'm unsure of for Toothy to go over. If those don't work out, I might have to reconsider a few things.
It's a consideration to get something more permanent rather than all these wands, but for one we are getting quite a good deal on the wands and secondly the adventure probably assume that we'll use quite a bit of consumables as well. As such I think we should just be happy we can get something nice to use :).
| GM Toothy |
I'm pretty OK with everything. I'll make a post about the buying part and move us along once more!
I'll also update the loot sheets. About the gold, yeah, you left it in the library but I think you already figured out everything and it wasn't necessary in the end (for now of course).
| Brevon Sabor |
So Brevon is acquiring the lucerne hammer. Is it masterwork or standard? Also, what's the "breastplate" you're referring to Rukzha? I'm a dim bulb, I know.
So Toothy, you're okay with us discussing strategy OOC in discussion?
We have three different proposed courses of action. I'm hesitant to walk into their shop, as that gives them the home court advantage. If a fight is to happen, I think Elriel is right to draw them out into the open. Assuming they'd come out.
Rukzha's plan is better if we know the enemy is likely to hole itself up inside the building, which we don't yet know. I think we've established that Brevon's code doesn't prevent him from using sneaky tactics against sneaky opponents, but we don't know anything about what's happening inside...thoughts?
| Rukzha Kerzuk |
The hammer is masterwork, you can see it's labeled "MW" and got 300 GP added to the price tag.
The breastplate is one we carried with us from the encouter before we met you (well two before). I'm suggesting that you use it since it's better than your current armor.
While in some games there is such a thing as "home court advantage", I'm not aware of such a mechanic for pathfinder. The closest you get is the fact that you can't full attack while moving, but that's very minor at this stage.
Initiative is key to winning fights. Gaining an extra surprise round on the enemy is the best way to gain an initiative advantage.
My suggestion is hence to still leave us the ability to gain that advantage by scouting ahead invisible. Of course this is probably not such a hard fight that it's worth spending 5 full charges on it, but by spending one we stand a lot higher chance of finding out if that's the case.
Sure in general there can be traps, but are they really going to be setting up traps while busy looting the place? I don't think that's something we should factor in to this.
Edit: Home court advantage can be gained by combat reflexes and reach weapons. However I doubt they have that here and we can find out by scouting, besides that advantage is nullified by invisibility anyway.
| Elriel |
Toothy, you're not having another birthday, are you? :)
| GM Toothy |
Sorry for the delay... yesterday was a mix between no internet, sickness, a f2f game, and a headache! I'm good to move on now!
| GM Toothy |
Since they have not noticed you, there is nothing I can 'reasonably' do to push you (of course I could make one of them to look through the door but that would not be fair to your good rolls) so I'm patiently waiting for your move!
| Elriel |
Since they have not noticed you, there is nothing I can 'reasonably' do to push you (of course I could make one of them to look through the door but that would not be fair to your good rolls) so I'm patiently waiting for your move!
We agreed that Brevon was going to call them out while a couple of us went into 'hiding' and see what these 'looters' do.
| Rukzha Kerzuk |
Ideally Rukzha would ready an action to slumber whoever came up to Brevon first... But that might not be possible since again it's outside of combat.
| GM Toothy |
I'm completely OK with you taking 20 in this situation since you have plenty of reasons to think there is something more about this place.
The whole 'take 20' rule gets a bit annoying when the group decides to always take 20 on every opportunity that the rules allow it but you haven't done that also.
| Rukzha Kerzuk |
For situations where taking 20 (or even taking 10) is an option, I prefer to not know the DC in advance. If we do know the DC it feels a bit cheap to automatically make it. Though that means we'll have to wait much longer to get the result, which can slow things down... So maybe it's better to know in advance and just accept that sometimes we'll automatically make it...
| Rukzha Kerzuk |
How does Brevon know how to cast light? I can't find it on his sheet. I thought paladins didn't get spells until 4th level? Though that post is really cool...
Luckily Arrika got it... I don't have it prepared for today. It would be nice if I could swap out one of the cantrips I haven't used so far today, but it's probably too much to ask...
| Arrika Telryn Neverrun |
I didn't think paladins got orisons at all...unless they get light as a first level spell instead. But Rukzha's right...it is a neat post. :P I'm planning to keep light as one of my cantrips, so we'll have it at hand.
| Brevon Sabor |
Oh shoot i'm confusing him with another character, heh. I almost ways play spellcasters. Brevon was previously an oracle, then a cleric. Disregard light. substitute with a torch
| Rukzha Kerzuk |
Well, a torch is kinda a waste for you to carry since you need both hands to fight. Rukzha can carry one though. Of course Arrika 's light is probably sufficient.
| Rukzha Kerzuk |
Then you'll risk putting things on fire or even worse extinguishing it. But uh, no reason why we should do the discussion here rather than IC. Updates are always slow over the weekend so we might as well get some RP in.
What's out marching order? Front Elriel-> Brevon -> Rukzha-> Arrika-> Kelumarion back? That way both Elriel and Brevon can attack if we encounter danger in front of us and similar for Arrika and Kelumarion in the back? Of course, assuming we have to single file...
I suggest we stop every 10 feet or so to look for traps.
| Brevon Sabor |
Then you'll risk putting things on fire or even worse extinguishing it.
Yes, that's part of the fun :)... Imagine Brevon's response when the flame goes out.
I'll put up an IC response, then.
| Elriel |
FYI: I have two days of 'field work' ahead of me but I'll still be able to post in the mornings (brief?) and later in the evening/night. However, don't expect anything from me during the day for the next two days.
| Rukzha Kerzuk |
I almost never post during the day... What dead time I have at work I usually manage to fill with other tasks, or try to come up with ways to reduce the dead time itself. There is always more to do than there is time.
What do you all work as? Myself I'm a programmer/developer and consultant.
| Arrika Telryn Neverrun |
High-end security - it's my job to watch computer screens. I volunteer for a lot of make-life-better tasks on top of what I'm assigned and usually end up with more than enough to keep me busy (more so lately than ever), but in-between times I figure I'm better off doing something that keeps me alert and focuses my attention on my screens than just staring blankly until my attention inevitably wanders and I lose focus.
| Brevon Sabor |
I'm an estates attorney. I am gradually moving away from law practice, though. I have been adjunct teaching in an undergrad legal program, and last year decided to go back to school and am working on my med school application. I took the MCAT last week! I also might start a part time healthcare research gig soon, but that's TBD. Things are very much in flux right now.
| Rukzha Kerzuk |
Law and medicine, now that's two quite different fields. How come you've changed things up so drastically?
| Brevon Sabor |
I'm a glutton for punishment :).
No really, I just enjoy learning and school, and I've found that legal work is very two-dimensional. I'd like to pursue medicine to bring more "life" into my work, maybe one day finding a comfortable intersection between policy, medicine, and education? I'm not quite sure, but I'm excited about the possibilities.
| GM Toothy |
@Brevon: Do not know what you are talking about... it was there the whole time lol! Fixed now.
| Rukzha Kerzuk |
Lucikly this gave me the time to post before you, hence letting you take advantage of the fortune :).
Btw, I don't think the current positions makes the most sense. Arrika should be within the room to give light to Elriel's work with the trap, probably in Brevon's current position. Brevon could be 1S of his current position and Rukzha should probably be 1E (on the other side of the wall), preparing to scan the room for magic. What do you think about arranging people like that instead?
| GM Toothy |
Regarding the position, I think it actually makes sense:
The trap and the sigils are on the south wall atop the table and the trigger for the magic mouth effect that Elriel detected/disabled would have triggered if anyone got near 15ft from the chest/table/sigil... this is why Elriel asked you to remain behind and what happened after was to quick for you to move around the room.
I used the provided marching order (Elriel->Brevon->Rukzha->Arrika) and since Brevon was still carrying his torch, Elriel would have plenty light and low-light vision to do his moves. Oh, and this was before you joined our this game but usually Arrika casts the light spell on Elriel so she can stay behind.
We'll keep this positions as they are this time.
| Rukzha Kerzuk |
Fair enough, your explanations all makes sense. I must admit that I somehow had forgotten about the torch, that fixes the major problem. Arrika did mention that she tied the headband around her own head this time I believe.
| Elriel |
What do you all work as? Myself I'm a programmer/developer and consultant.
I work as a consulting engineer (civil/environmental) so I get to sit behind a computer for most of my days but I'll have to get out to a site and spend a day or two outside in the field every once in a while.
Game on!
| Rukzha Kerzuk |
My field work consists of meeting the people who uses the people who are using the programs I make, which of course also happens in front of a computer...
| GM Toothy |
Forgot to answer about my job! I'm an industrial engineer but I work with my family in our own business, a fine cheese dairy-farm.
| Rukzha Kerzuk |
Tripple damage on a critical is nasty...
Do you get to use your engineering skills at the farm?
| Rukzha Kerzuk |
The more I think about it, the more I think it makes sense to not get the DCs of secrets in advance. It kills most of the suspense if we know if there is something to look for or not. I'm pretty sure the writers of the AP did not intend for the party to find all secrets, but when we know when to look it's a lot easier to justify actually looking... Though it does carry the severe disadvantage that it might slow things down a bit... I dunno, what do people think?
| Elriel |
The more I think about it, the more I think it makes sense to not get the DCs of secrets in advance. It kills most of the suspense if we know if there is something to look for or not. I'm pretty sure the writers of the AP did not intend for the party to find all secrets, but when we know when to look it's a lot easier to justify actually looking... Though it does carry the severe disadvantage that it might slow things down a bit... I dunno, what do people think?
I like having the DCs for things so you can then incorporate the information into your posts.
I also like to take 20 on perception ALL the time unless we are being chased or we are in a hurry.
With regards to perception for traps, you still have to roll that. Because searching means moving things around, touching, etc. and that is ONE action, which needs to be rolled in case you failed, which usually means you triggered the trap.
| GM Toothy |
Do you get to use your engineering skills at the farm?
Sometimes yes... in the end, it is an industry so there is always engineering to make but not as much as in an actual 'classic manufacturing plant'. I could have just took a business administration degree but I always wanted to do engineering so industrial engineering was the closest of the two worlds!
Regarding the DCs... it is a tricky thing. It really does kill a bit of the suspense but not doing so would slow us down too much. Putting the DCs there, you can most of the time react accordingly in you next post instead of just rolling and waiting for the result of the check since without a DC, there is no sense in putting the actual info in the spoiler and I'd just be posting "Make me a Perception check".
Perhaps we could do a little different if you are not really attached with the dice rolling thing... I could always roll "passive perceptions" for you and only reveal the results IF any of you found anything, the same way I'm doing for traps. You'll always be able to do a full search by taking 20 whenever you want and you'll have no idea if there is anything to be found or not.
| Arrika Telryn Neverrun |
I don't have a problem with secrets being posted under skill DC spoilers...although I agree that doing the GM-rolled Perception checks might be even better. That just means I need to make sure to keep my skill modifiers current. ;)
| Rukzha Kerzuk |
I like the secret rolling idea (same for sense motive). I've never felt that forcing the players to roll adds to the game. Though others might feel differently. Though it's not a huge issue, if others prefer the current method we can stay with that.
It won't allow for using guidance and such, but those things can be used when you are actively looking for something anyway (we don't have to take 20, though the two can be combined)
For keeping things current we can just help each other remember when we level up.
| Elriel |
PERCEPTION ISSUE
I propose that the GM does NOT roll for perception unless for a special circumstance.
Otherwise, the modus operandi of our group should be to explore 'everything' and take the time to do so. So that means take 20 on perception and spend the required game time, which seems to be 1 minute. I usually GM it that taking 20 means spending 10 minutes to search and I know that's against the rules.
Special circumstances are: a) we have no time (being chased, or chasing someone, for example) or b) there's a trap or something where a failure in perception has an adverse result.
Just my $0.02.