GM Toothy's Wrath of the Righteous (Inactive)

Game Master Sir Longears

Current Map | Ruined Kenabres Map | Overland Locations | Loot!

Party Conditions:

Arrika [68/68 - grazed]
Brevon [61/61 - healthy]
Elriel [55/55 - healthy]
Hedda [63/63 - healthy]
Kelumarion [50/50 - healthy]
Rukzha [46/46 - healthy]

NPC:
Aron Kir
Nurah Dendiwhar
Sosiel Vaenic

Party Exp: 23920/35000
Units of Food/Water: 32 (army's consumption/day: 5)
Additional Resources: 5 Goods


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Female Human HP 68/68 | AC 16 | FF 14 | T 12 | Per +0 | F: 4 | R: 4 | W: 5 | Init +2
Skills:
Craft (alc) +4 | Diplo +7 | Know (hist) +5 | Know (plan, rel) +4 | Ling +4 | Spell +4 | UMD +7
Unchained summoner 6 (Guardian/Archmage tier 1)

Maybe, if Sabrina doesn't want to use the banded mail we found, we could propose a straight-across trade for another set? It'd free up more purchasing power for everyone else (although I'm fine with whatever Sabrina chooses and Isadore is willing to do).


Current Map | Loot | Critical-Fumble Generator

I think getting back to the Blacking to take the crusader's banded mail and exchange it would take too much time... Sabrina said she would not wear it and so far mentioned nothing regarding new armor for her so we'll go with the following:

Mw cold iron longspear (310 gp)
2 mw cold iron shortswords (640 gp)
2 quivers of cold iron arrows (4 gp) (for Anevia and Elriel)
3 quivers of cold iron bolts (6 gp) (for Arrika, Rukzha, and Sabrina)
2 vials of alchemist's fire (40 gp) (for Rukzha)


Female Half-orc Witch (Scarred Witch Doctor) 6 Archmage1 | Init +1 | Perc +9 SM +7 | AC 15 T 11 FF 14 CMD 13 | HP 47/47 | F +6 R +5 W +7 | SPen:11(15 vs demons) Concent:13 | MP: 5/5 | Active: Mage Armor[6hrs] |Spells prep: 2xHero, MajorI, Glitter, 2xWeb, MirrorI WBolt, Enlarge, EScre

Did we simply leave the armor behind then?

I think Elriel should have the flasks, he got much better dex, though I can RP that IC I guess. Can he sneak attack with them? I think unchained rogue can.

I guess we are ready to move on then.


Current Map | Loot | Critical-Fumble Generator

The armor was left at the Blackwing along much of your gear since you mentioned you were traveling light. Elriel has already 3 vials of alchemist's fire and Arrika has one of them.

I see no issues about Sneak Attacking with them, but it would apply just for the main target of course.

Silver Crusade

LG Female half Celestial angel-blooded aasimar (angelkin) paladin 11/Marshal 6 HP 214 / 214 | AC: 30, T: 17, FF: 25, CMD: 38 | Saves F +26, R +21, W +25 | Init +13 | Darkvision 60 ft.; Perception +13 | LoH left: 20/day | Status: Normal

true about the armor, Sabrina will get better armor in time. it is really a role-playing thing.

do not worry about Sabrina's take from this haul.


Female Human HP 68/68 | AC 16 | FF 14 | T 12 | Per +0 | F: 4 | R: 4 | W: 5 | Init +2
Skills:
Craft (alc) +4 | Diplo +7 | Know (hist) +5 | Know (plan, rel) +4 | Ling +4 | Spell +4 | UMD +7
Unchained summoner 6 (Guardian/Archmage tier 1)

By the way, I'm leaving this morning to visit family - I will have Internet and should still be able to post once a day, but if I go quiet at any point over the next few days, that's why.


Female Half-orc Witch (Scarred Witch Doctor) 6 Archmage1 | Init +1 | Perc +9 SM +7 | AC 15 T 11 FF 14 CMD 13 | HP 47/47 | F +6 R +5 W +7 | SPen:11(15 vs demons) Concent:13 | MP: 5/5 | Active: Mage Armor[6hrs] |Spells prep: 2xHero, MajorI, Glitter, 2xWeb, MirrorI WBolt, Enlarge, EScre

I said to ready the action again if there was time. If there isn't, then no problem. I agree that readying actions outside of combat is kinda iffy. Surprise rounds are kinda meant to cover that "get a jump on the enemy factor". If you don't get a surprise round, why would you get a readied action?

Might be nice if you roll the saves when you have time, before everyone have posted, so the others have more information to use in order to make decisions for their turns. Hopefully with all of them shaken Rukzha will be able to get them both...

Also, wow did they do a lot of damage :o.

Silver Crusade

LG Female half Celestial angel-blooded aasimar (angelkin) paladin 11/Marshal 6 HP 214 / 214 | AC: 30, T: 17, FF: 25, CMD: 38 | Saves F +26, R +21, W +25 | Init +13 | Darkvision 60 ft.; Perception +13 | LoH left: 20/day | Status: Normal

I am ok as well, I just thought to ask the question really. I'll go with whatever. ( I go last, pretty much as usual)


Current Map | Loot | Critical-Fumble Generator

Hey guys, just to let you know, I've started a recruitment for Reign of Winter if any of you are interested!

Silver Crusade

LG Female half Celestial angel-blooded aasimar (angelkin) paladin 11/Marshal 6 HP 214 / 214 | AC: 30, T: 17, FF: 25, CMD: 38 | Saves F +26, R +21, W +25 | Init +13 | Darkvision 60 ft.; Perception +13 | LoH left: 20/day | Status: Normal

already in two of them for now sorry.

but If you were to run it for PFS credit I could re-consider


Female Human HP 68/68 | AC 16 | FF 14 | T 12 | Per +0 | F: 4 | R: 4 | W: 5 | Init +2
Skills:
Craft (alc) +4 | Diplo +7 | Know (hist) +5 | Know (plan, rel) +4 | Ling +4 | Spell +4 | UMD +7
Unchained summoner 6 (Guardian/Archmage tier 1)

Whew - that trip suddenly took off on me! Back now, though, and I'll get caught up. A good time was had. :)

I'm really tempted on Reign of Winter...but I don't need another game...it's taking enough brainpower to maintain what I've got. Now if I can only keep my brain convinced of that. ;)


Current Map | Loot | Critical-Fumble Generator

Just to let you know, a couple of these encounters happen with unnamed people but I decided to give a face to them so I can sneak some lore about the setting, for example Hulrun and the witch hunt. I hope you are enjoying!


Female Half-orc Witch (Scarred Witch Doctor) 6 Archmage1 | Init +1 | Perc +9 SM +7 | AC 15 T 11 FF 14 CMD 13 | HP 47/47 | F +6 R +5 W +7 | SPen:11(15 vs demons) Concent:13 | MP: 5/5 | Active: Mage Armor[6hrs] |Spells prep: 2xHero, MajorI, Glitter, 2xWeb, MirrorI WBolt, Enlarge, EScre
GM Toothy wrote:
Just to let you know, a couple of these encounters happen with unnamed people but I decided to give a face to them so I can sneak some lore about the setting, for example Hulrun and the witch hunt. I hope you are enjoying!

A certain witch loves this twist!


Female Human HP 68/68 | AC 16 | FF 14 | T 12 | Per +0 | F: 4 | R: 4 | W: 5 | Init +2
Skills:
Craft (alc) +4 | Diplo +7 | Know (hist) +5 | Know (plan, rel) +4 | Ling +4 | Spell +4 | UMD +7
Unchained summoner 6 (Guardian/Archmage tier 1)

Oh, please - half my NPCs in my games are completely improvised, even in published material. :P


Female Half-orc Witch (Scarred Witch Doctor) 6 Archmage1 | Init +1 | Perc +9 SM +7 | AC 15 T 11 FF 14 CMD 13 | HP 47/47 | F +6 R +5 W +7 | SPen:11(15 vs demons) Concent:13 | MP: 5/5 | Active: Mage Armor[6hrs] |Spells prep: 2xHero, MajorI, Glitter, 2xWeb, MirrorI WBolt, Enlarge, EScre

Sorry for taking so long to respond to Arrika. I don't want to force the rest to wait while Rukzha and Arrika play this out. It's unlikely to affect much mechanically. Maybe we can proceed on while Arrika and Rukzha discuss things? Though of course, after we all are done discussing with Lora...


Female Human HP 68/68 | AC 16 | FF 14 | T 12 | Per +0 | F: 4 | R: 4 | W: 5 | Init +2
Skills:
Craft (alc) +4 | Diplo +7 | Know (hist) +5 | Know (plan, rel) +4 | Ling +4 | Spell +4 | UMD +7
Unchained summoner 6 (Guardian/Archmage tier 1)

I wouldn't've been able to respond before now anyway, so you certainly weren't hanging me up. As for the main story - please, feel free to keep going, don't hang up on my account. We can always handle the conversation in sidebar if need be.


CG Male Half-elf (Kyonin) Unchained rogue 5 / ranger (demonslayer) 1 / mythic 1 | HP 55/55 | AC 20 (14 Touch, 16 Flat-Footed) | CMB +5, CMD 18 | Fort. +6, Ref. +10, Will +5 | Init. +9 | Perc. +17/+19, Sense Motive +5 | Speed 30ft | Abilities: n/a | Spells: n/a | Active conditions: None.

I've returned from vacation and was thinking about my PC and his future development.

What do you guys think if I dip 2-3 levels of ranger?

Toothy's rules makes the endurance feat more favorable. Getting demons as favored enemies seems like the natural way to go.

The deceptive combat style seems like a great fit for Elriel as well.

Thoughts?


Female Human HP 68/68 | AC 16 | FF 14 | T 12 | Per +0 | F: 4 | R: 4 | W: 5 | Init +2
Skills:
Craft (alc) +4 | Diplo +7 | Know (hist) +5 | Know (plan, rel) +4 | Ling +4 | Spell +4 | UMD +7
Unchained summoner 6 (Guardian/Archmage tier 1)

Seems to me to fit pretty well. 2-3 levels of ranger is rarely a bad idea for any martial-type (and as you've said - in a campaign like this, favored enemy (demons) is a thing, even if it's not increasing). Really all you'd lose in the deal is one die of sneak attack, which for what you'd gain is probably worth it.

Is it Two-Weapon Feint you'd be picking up as your bonus feat? That seems the most useful to me of the options deceptive style gives you - it improves the feinting action economy a fair bit. (But of course, entirely your choice - Disengaging Feint seems like a fair option, too, to let you set up flanking.)


Female Half-orc Witch (Scarred Witch Doctor) 6 Archmage1 | Init +1 | Perc +9 SM +7 | AC 15 T 11 FF 14 CMD 13 | HP 47/47 | F +6 R +5 W +7 | SPen:11(15 vs demons) Concent:13 | MP: 5/5 | Active: Mage Armor[6hrs] |Spells prep: 2xHero, MajorI, Glitter, 2xWeb, MirrorI WBolt, Enlarge, EScre

Actually formulating Rukzha's response to the situation would be a lot easier if I knew what she knew due to the knowledge check.


Female Human HP 68/68 | AC 16 | FF 14 | T 12 | Per +0 | F: 4 | R: 4 | W: 5 | Init +2
Skills:
Craft (alc) +4 | Diplo +7 | Know (hist) +5 | Know (plan, rel) +4 | Ling +4 | Spell +4 | UMD +7
Unchained summoner 6 (Guardian/Archmage tier 1)

That's where I'm at, too.


Female Half-orc Witch (Scarred Witch Doctor) 6 Archmage1 | Init +1 | Perc +9 SM +7 | AC 15 T 11 FF 14 CMD 13 | HP 47/47 | F +6 R +5 W +7 | SPen:11(15 vs demons) Concent:13 | MP: 5/5 | Active: Mage Armor[6hrs] |Spells prep: 2xHero, MajorI, Glitter, 2xWeb, MirrorI WBolt, Enlarge, EScre

Do you feel like we are done with the interlude RP? I'm kinda curious about Arrika's reaction.

@Elriel: I don't think it's the worst idea, but multiclassing in pathfinder is generally poor. I generally only do it if it's something specific that would be way too costly to get otherwise or to qualify for a prestige class. You lose favored class bonus and any abilities that scale of rogue level will be worse. That said, I'm not sure how much rogue stuff actually do scale with level. The lost sneak attack can be gotten back with the feat accomplished sneak attacker.

After rogues were allowed to get advanced ninja tricks after the errata I've been thinking about the possibility to pick up Ki Pool + Vanishing Trick + Advanced Vanishing Trick for quickened greater invisibility (normally an 8th level spell). Sadly your wisdom is kinda low for that, but at least it's still positive. Maybe it's still possible, we'll get stat increases and items after all. It would save you from having to rely on feinting. Though thinking about it, I'm not sure if unchained rogue get access to those talents...

There are also mythic abilities to think about. There might be better way to get the opponents flat footed through those.


Female Human HP 68/68 | AC 16 | FF 14 | T 12 | Per +0 | F: 4 | R: 4 | W: 5 | Init +2
Skills:
Craft (alc) +4 | Diplo +7 | Know (hist) +5 | Know (plan, rel) +4 | Ling +4 | Spell +4 | UMD +7
Unchained summoner 6 (Guardian/Archmage tier 1)

Feel free to keep responding, as far as I'm concerned. Maybe in a spoiler if you don't want to interrupt flow, but I'm sure there's more to be done if you like.

Silver Crusade

LG Female half Celestial angel-blooded aasimar (angelkin) paladin 11/Marshal 6 HP 214 / 214 | AC: 30, T: 17, FF: 25, CMD: 38 | Saves F +26, R +21, W +25 | Init +13 | Darkvision 60 ft.; Perception +13 | LoH left: 20/day | Status: Normal

Also don't be afraid to include the rest of us in your conversation, we may even have more in common that you think


Female Half-orc Witch (Scarred Witch Doctor) 6 Archmage1 | Init +1 | Perc +9 SM +7 | AC 15 T 11 FF 14 CMD 13 | HP 47/47 | F +6 R +5 W +7 | SPen:11(15 vs demons) Concent:13 | MP: 5/5 | Active: Mage Armor[6hrs] |Spells prep: 2xHero, MajorI, Glitter, 2xWeb, MirrorI WBolt, Enlarge, EScre

@Arrika: I'm kinda waiting on you to respond before posting further.

@Sabrina: Feel free to jump in. I didn't really mean to exclude anyone nor to keep it secret, so it would be perfectly fine for you to drop back to talk imho.

Silver Crusade

LG Female half Celestial angel-blooded aasimar (angelkin) paladin 11/Marshal 6 HP 214 / 214 | AC: 30, T: 17, FF: 25, CMD: 38 | Saves F +26, R +21, W +25 | Init +13 | Darkvision 60 ft.; Perception +13 | LoH left: 20/day | Status: Normal

I know you didn't. I just wanted to be sure it was kind of public.

Sabrina is kind of quiet about her past though, she will seldom just divulge info unless there is a situation that brings it out.


Female Half-orc Witch (Scarred Witch Doctor) 6 Archmage1 | Init +1 | Perc +9 SM +7 | AC 15 T 11 FF 14 CMD 13 | HP 47/47 | F +6 R +5 W +7 | SPen:11(15 vs demons) Concent:13 | MP: 5/5 | Active: Mage Armor[6hrs] |Spells prep: 2xHero, MajorI, Glitter, 2xWeb, MirrorI WBolt, Enlarge, EScre

So, how do people feel about discussing strategies in games like this? I quite enjoy it, but I know some people dislike it. Either way I just want to have fun and be able to help each other figure thing out, I don't want to dictate the actions of others.

I realize that the optimal strategy for beating/surviving an encounter might not always align with the actions of the characters since they often have different motivation or insight into any given situation.

In this situation, I feel like focusing on the Quasit who broke free is the most important. It can easily turn invisible if we don't deal with it quickly. Meanwhile the one caught in the web is unlikely to escape and even if it does manage to turn invisible we'll still know where it is. Rukzha did point out their flight and invisibility beforehand and called out to take down the free one, but of course she doesn't carry much authority in the group, nor the charisma to pursue others so it's completely understandable if people chose to not listen to her.


CG Male Half-elf (Kyonin) Unchained rogue 5 / ranger (demonslayer) 1 / mythic 1 | HP 55/55 | AC 20 (14 Touch, 16 Flat-Footed) | CMB +5, CMD 18 | Fort. +6, Ref. +10, Will +5 | Init. +9 | Perc. +17/+19, Sense Motive +5 | Speed 30ft | Abilities: n/a | Spells: n/a | Active conditions: None.

I'm good discussing tactics as long as player and character knowledge are kept separate.

Make the post IC and it's even better. I'll start...


Female Half-orc Witch (Scarred Witch Doctor) 6 Archmage1 | Init +1 | Perc +9 SM +7 | AC 15 T 11 FF 14 CMD 13 | HP 47/47 | F +6 R +5 W +7 | SPen:11(15 vs demons) Concent:13 | MP: 5/5 | Active: Mage Armor[6hrs] |Spells prep: 2xHero, MajorI, Glitter, 2xWeb, MirrorI WBolt, Enlarge, EScre

I did post IC already, even if it was a bit terse:

Rukzha Kerzuk wrote:

... "Flying and invisible enemies is more than your sword can deal with. Take back your crossbow so you can hurt them if they try to fly away at least...

... I can try to trap them in web, that should hopefully prevent them from turning invisible and if not, we'll at least know where they are from the movement of the strands."
Rukzha Kerzuk wrote:

.... As one of the demon manages to get free. "Focus the free one." She says, as if something so obvious needs stating.

She moves forward and waits for her companions to fire before drawing on her powers yet again.

Silver Crusade

LG Female half Celestial angel-blooded aasimar (angelkin) paladin 11/Marshal 6 HP 214 / 214 | AC: 30, T: 17, FF: 25, CMD: 38 | Saves F +26, R +21, W +25 | Init +13 | Darkvision 60 ft.; Perception +13 | LoH left: 20/day | Status: Normal

guess we can talk strategy...

not sure what to say, I usually make the wrong choice, or get overruled anyway.

I have some other thoughts but this isn't the time or the place for it right now.


Female Half-orc Witch (Scarred Witch Doctor) 6 Archmage1 | Init +1 | Perc +9 SM +7 | AC 15 T 11 FF 14 CMD 13 | HP 47/47 | F +6 R +5 W +7 | SPen:11(15 vs demons) Concent:13 | MP: 5/5 | Active: Mage Armor[6hrs] |Spells prep: 2xHero, MajorI, Glitter, 2xWeb, MirrorI WBolt, Enlarge, EScre

We play this game for fun. It seems my presence in the game deducts from the fun of the rest of you, so maybe it's best I leave altogether. It certainly makes me feel atrocious to know I make the rest of you unhappy. A more detailed response (originally written as a reply to Sabrina):

Quote:

I'm sorry that you feel that way. I'm honestly just trying to help... Maybe it's better if I just quit this game. We are playing this game for fun and I'm obviously making the game less fun for you. Both by my suggestions and by the actions of my character.

I find discussing and understanding the choices made, both for my own as well as other characters, a fun part of the game. This is why I asked for input/suggestions for pretty much all my choices for level 2. I feel like we are/should be a team working together. Obviously you don't like this, but then please tell me so, I can't know without being told. I can deal with differing opinions, but silence is a bit harder to manage.

You seem to have a problem with the strength of my character's offensive spells/hexes. It's not related to spellcasters, Arrika is not causing this problem. She just as often spends her actions buffing Kelumarion as she does affecting the enemy and even when she does use it offensively it's not as devastating.

I understand where you are coming from with this. I've felt this before with Avril, my PFS character. One module we had over a dozen fights, but her actions weren't really relevant in any of them. Spellcasters and especially another summoner, focusing on summons, and also a slumber-focused witch, deal with all the enemies before she could do much. My character is stealing too much of the spotlight. I've tried to limit it by also taking on the role as the party's primary healer, but there is still plenty of power left.

Part of the reason for this is the way levelup/resting have worked so far. Toothy granting me the ability to instantly prepeare spells on levelup meant I've had a spell of the higest level ready for every encounter until now.

Another part of the reason is my spell selection. I've chosen spells that are good at neutralizing or at least seriously debuff several enemies. This is obviously quite powerful when you compare it to attacks where it often take many attacks to take out even a single enemy. This is even more felt when your character is built more for defense than for damage.

I do feel I'm justified in my choice. My reasoning is as follows:

Affecting a large number of enemies is fun, which goes back to the very first point I made in this, we play this game for fun.

It doesn't actually kill them, especially grapple only reduces the effectiveness of certain enemies, for example the dretches, but it can be crippling to others like these Quasits.

The effects won't always work, some enemies will make their saves, but I've been quite lucky so far. Of course this luck means it feels like the efforts of Sabrina and the others are less needed.

The spells are actually only usable a few times per day. I won't have them up for every fight, nor will I always have prepared the correct spell to deal with a situation.

The most important factor though is the weaknesses of my character itself. She's quite weak physically and will quickly go down if focused by enemies in melee. She needs strong teammates and teamwork to stay out of trouble and keep alive.

About the current situation... I feel like this is very much "an emergency" as you put it. Flying enemies are not easily defeated with swords alone, so using a crossbow might be necessary at times.

Perhaps it was wrong of me to suggest to use web, as it would limit your ability to attack them in melee just as it would hinder their ability to flee and cast spells.

I certainly did mean to give you the cold iron bolts as well. Sorry for not clearly pointing out my intention.

It certainly makes me sad to see things go this way as I felt like this was probably the best and most fun game I played in until this happened.


CG Male Half-elf (Kyonin) Unchained rogue 5 / ranger (demonslayer) 1 / mythic 1 | HP 55/55 | AC 20 (14 Touch, 16 Flat-Footed) | CMB +5, CMD 18 | Fort. +6, Ref. +10, Will +5 | Init. +9 | Perc. +17/+19, Sense Motive +5 | Speed 30ft | Abilities: n/a | Spells: n/a | Active conditions: None.
Rukzha Kerzuk wrote:
We play this game for fun. It seems my presence in the game deducts from the fun of the rest of you, so maybe it's best I leave altogether. It certainly makes me feel atrocious to know I make the rest of you unhappy. A more detailed response (originally written as a reply to Sabrina):

Please don't make such a decision just based on your interactions with Sabrina. The rest of us play as well. :)

I hate to see a dedicated and active roleplayer leave a game.

I'm sure we can work something out.


Current Map | Loot | Critical-Fumble Generator

Hum... looks like we have a big problem here...

I'd like to ask everyone to not take any harsh decisions that you could regret later. I've sent a PM to everyone of you so I can take a look about what is going on here.

I think we are all adults here and we are playing this to have fun and everything that kills it should be dealt as quick as possible and not letting boil under the surface.

Silver Crusade

LG Female half Celestial angel-blooded aasimar (angelkin) paladin 11/Marshal 6 HP 214 / 214 | AC: 30, T: 17, FF: 25, CMD: 38 | Saves F +26, R +21, W +25 | Init +13 | Darkvision 60 ft.; Perception +13 | LoH left: 20/day | Status: Normal

well, the GM and you all have decided. I will take my leave of this game as requested.

I'm sorry all, but the GM's word is final.


Current Map | Loot | Critical-Fumble Generator

As you can see by Sabrina's post, I've decided that it would be better if he left this game.

That being said, I'd like to say that, in the future, if we have any other misunderstood or request to each other, we use the discussion thread to make it public to everyone.

We are all adults and thus we should be able to reach in an agreement. I'd also like to ask you if there is anything that I've been doing that is not the like of any of you and encourage you to also tell everyone if there is anything one of the other three players is doing that is not of your liking.

I'll send words to another player to take Sabrina's place as soon as possible and in the meantime I'll make her an NPC until I find a proper ending for her.


Female Human HP 68/68 | AC 16 | FF 14 | T 12 | Per +0 | F: 4 | R: 4 | W: 5 | Init +2
Skills:
Craft (alc) +4 | Diplo +7 | Know (hist) +5 | Know (plan, rel) +4 | Ling +4 | Spell +4 | UMD +7
Unchained summoner 6 (Guardian/Archmage tier 1)

I'm sorry to hear it. It's always a drag when disagreements end that way.


Female Half-orc Witch (Scarred Witch Doctor) 6 Archmage1 | Init +1 | Perc +9 SM +7 | AC 15 T 11 FF 14 CMD 13 | HP 47/47 | F +6 R +5 W +7 | SPen:11(15 vs demons) Concent:13 | MP: 5/5 | Active: Mage Armor[6hrs] |Spells prep: 2xHero, MajorI, Glitter, 2xWeb, MirrorI WBolt, Enlarge, EScre

I'm sorry that things turned out this way. I wish it had been possible to work out a solution where everyone were happy. It's not possible to force someone to be happy though...

Thank you for a swift resolution and for your continued faith in me Toothy.


HP 61/61 | AC 25 T 12 FF 24 | F +9 R +6 W +7 | CMB +9 CMD 21 (20 FF) | Init +1 Perc +8 | Lay on Hands 6/7 (3d6) | Smite Evil 2/2 | Aura of Courage +4 | Channel (3d6 DC 15)

Hi everyone!

I was sad to learn of conflict in the game, as PbP should be an escape from life's troubles. Still, I'm excited to be invited to play with all of you (thank you Toothy!) as this group looks like a lot of fun. I think I've had experiences with all of you in some way. Even though I've never played with Rukzha, I've seen your contribution to the board on plenty of instances :).

So I say (even though I'm the newcomer) let's put the unpleasantness behind us and focus on having fun together. And by "fun" I mean battling the hellish forces of darkness =P.


Female Half-orc Witch (Scarred Witch Doctor) 6 Archmage1 | Init +1 | Perc +9 SM +7 | AC 15 T 11 FF 14 CMD 13 | HP 47/47 | F +6 R +5 W +7 | SPen:11(15 vs demons) Concent:13 | MP: 5/5 | Active: Mage Armor[6hrs] |Spells prep: 2xHero, MajorI, Glitter, 2xWeb, MirrorI WBolt, Enlarge, EScre

Welcome Brevon. It's a pleasure to get to play with you. Hopefully we'll all just have fun playing together.


Female Human HP 68/68 | AC 16 | FF 14 | T 12 | Per +0 | F: 4 | R: 4 | W: 5 | Init +2
Skills:
Craft (alc) +4 | Diplo +7 | Know (hist) +5 | Know (plan, rel) +4 | Ling +4 | Spell +4 | UMD +7
Unchained summoner 6 (Guardian/Archmage tier 1)

Ohai Wicked! :D


CG Male Half-elf (Kyonin) Unchained rogue 5 / ranger (demonslayer) 1 / mythic 1 | HP 55/55 | AC 20 (14 Touch, 16 Flat-Footed) | CMB +5, CMD 18 | Fort. +6, Ref. +10, Will +5 | Init. +9 | Perc. +17/+19, Sense Motive +5 | Speed 30ft | Abilities: n/a | Spells: n/a | Active conditions: None.
Arrika Telryn Neverrun wrote:
Ohai Wicked! :D

OK, I guess I have to greet the new player otherwise people will think I'm anti-social. :)

Welcome aboard!


Female Human HP 68/68 | AC 16 | FF 14 | T 12 | Per +0 | F: 4 | R: 4 | W: 5 | Init +2
Skills:
Craft (alc) +4 | Diplo +7 | Know (hist) +5 | Know (plan, rel) +4 | Ling +4 | Spell +4 | UMD +7
Unchained summoner 6 (Guardian/Archmage tier 1)

Don't worry - we all already know you're antisocial. ;)


Female Half-orc Witch (Scarred Witch Doctor) 6 Archmage1 | Init +1 | Perc +9 SM +7 | AC 15 T 11 FF 14 CMD 13 | HP 47/47 | F +6 R +5 W +7 | SPen:11(15 vs demons) Concent:13 | MP: 5/5 | Active: Mage Armor[6hrs] |Spells prep: 2xHero, MajorI, Glitter, 2xWeb, MirrorI WBolt, Enlarge, EScre

Well, there goes the last of Rukzha's offensive spells. I'm guessing this guy is likely too high level for Slumber to work anyway... Hopefully we won't encounter much high level monsters today as Rukzha won't be very helpful against those. She still has fortune and intimidate, but they obviously won't be nearly as effective.

I just saw that I somehow forgot to add the casting stuff, I'll edit that in momentarily.

I'm surprised to see the dretches run away from such a ragtag band, but I guess we are like a dozen armed people. Even the people rescued from the arena got weapons right?


CG Male Half-elf (Kyonin) Unchained rogue 5 / ranger (demonslayer) 1 / mythic 1 | HP 55/55 | AC 20 (14 Touch, 16 Flat-Footed) | CMB +5, CMD 18 | Fort. +6, Ref. +10, Will +5 | Init. +9 | Perc. +17/+19, Sense Motive +5 | Speed 30ft | Abilities: n/a | Spells: n/a | Active conditions: None.
Rukzha Kerzuk wrote:

Well, there goes the last of Rukzha's offensive spells. I'm guessing this guy is likely too high level for Slumber to work anyway... Hopefully we won't encounter much high level monsters today as Rukzha won't be very helpful against those. She still has fortune and intimidate, but they obviously won't be nearly as effective.

I just saw that I somehow forgot to add the casting stuff, I'll edit that in momentarily.

Hey, from one witch to another...

Which is better: web bolt or adhesive spittle?


Female Half-orc Witch (Scarred Witch Doctor) 6 Archmage1 | Init +1 | Perc +9 SM +7 | AC 15 T 11 FF 14 CMD 13 | HP 47/47 | F +6 R +5 W +7 | SPen:11(15 vs demons) Concent:13 | MP: 5/5 | Active: Mage Armor[6hrs] |Spells prep: 2xHero, MajorI, Glitter, 2xWeb, MirrorI WBolt, Enlarge, EScre

I sent you a pm about that.

We aren't waiting on anyone beside the NPCs now right? Though I'm guessing you probably don't have time/opportunity for a lengthy update now...


Female Human HP 68/68 | AC 16 | FF 14 | T 12 | Per +0 | F: 4 | R: 4 | W: 5 | Init +2
Skills:
Craft (alc) +4 | Diplo +7 | Know (hist) +5 | Know (plan, rel) +4 | Ling +4 | Spell +4 | UMD +7
Unchained summoner 6 (Guardian/Archmage tier 1)

I'm up too, I'll get a post in real quick.


Female Half-orc Witch (Scarred Witch Doctor) 6 Archmage1 | Init +1 | Perc +9 SM +7 | AC 15 T 11 FF 14 CMD 13 | HP 47/47 | F +6 R +5 W +7 | SPen:11(15 vs demons) Concent:13 | MP: 5/5 | Active: Mage Armor[6hrs] |Spells prep: 2xHero, MajorI, Glitter, 2xWeb, MirrorI WBolt, Enlarge, EScre

So, what's the deal with Sabrina's weapon? I assume it stopped glowing because she left us as a player? It would be nice if there was a way to "recover" it for use. Is that what the deal with the weapon that was in the case was about? Given the unexpectedness of what happened I think it would be fair if we retrofitted Arrika bringing it with her on this trip after all instead of leaving it at the library...


Current Map | Loot | Critical-Fumble Generator

It stop glowing because she somehow 'violated her vows' so she sword left her, returning its essence to the sword in the case. We could of course retrofit but I think it is not really necessary since you'll be able to take what you left in the library.


Female Half-orc Witch (Scarred Witch Doctor) 6 Archmage1 | Init +1 | Perc +9 SM +7 | AC 15 T 11 FF 14 CMD 13 | HP 47/47 | F +6 R +5 W +7 | SPen:11(15 vs demons) Concent:13 | MP: 5/5 | Active: Mage Armor[6hrs] |Spells prep: 2xHero, MajorI, Glitter, 2xWeb, MirrorI WBolt, Enlarge, EScre

How many healing potions do we have beside the two cure moderates?


male
Rukzha Kerzuk wrote:
How many healing potions do we have beside the two cure moderates?

The GM does a good job with the loot sheet that he has linked to the campaign...


Female Half-orc Witch (Scarred Witch Doctor) 6 Archmage1 | Init +1 | Perc +9 SM +7 | AC 15 T 11 FF 14 CMD 13 | HP 47/47 | F +6 R +5 W +7 | SPen:11(15 vs demons) Concent:13 | MP: 5/5 | Active: Mage Armor[6hrs] |Spells prep: 2xHero, MajorI, Glitter, 2xWeb, MirrorI WBolt, Enlarge, EScre

Right, sorry...

So Arrika has 3 potions of CLW, Elriel has 2, Rukzha has 1 Sabrina has 2 as well as a potion of cure moderate. That brings the total to 8 potions of cure light wounds and 3 of cure moderate. Yeah, I sure did go overboard on that healing.

Brevon has no cold iron weapons atm right?

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