GM thunderspirit's Reign of Winter AP

Game Master thunderspirit

Baba Yaga's Hut

Encounter mode map

THE STORY SO FAR


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Five-star Hound of Tindalos. Er, GM. Whatever. | RoW Encounter Map | A Fistful of Flowers slides

Edward readies a shot while Ali lands a pair of blows — they hurt, but not critically!

[ooc[Paizo postmonster ate my previous post, which was a failed save for the drake. [/b]
The drake, not breathing, closes its eyes on the snowy ground!

Round 4
Ali (-31) — double hit
Frost Drake — dying
Vojtek (-26) — GO
Davosh (-19) — GO
Kappi — GO
Orange — TBD
Red — TBD
Edward (-13) — TBD

GM stuff:
drake (-4 to saves, suffocation: 3 saves missed, -1 hp, dying) -88
orange
red -84


Male Human Witch 9 (HP: 68/68), Init: +5, AC: 16 T: 15, FF: 15 | Perception +5 (9) | F: +5, R: +6, W: +6 | CMB: +3 | CMD: 14
Per Diem:
  • Rod of Grasping Hexes 3/3
  • Levitate 1/1
  • Flight Minutes 9/9
  • Healing Hex used: None
  • Icicle Wand: 22 Charges
  • Davosh floats another 20 feet upward. Above the tower now, he turns his Big Eye on the foe by Ali, "Leave my friend alone, or face your mortality!" He drills his Evil Eye into the enemy. Orange has a -4 to Hit for 11 Rounds. Will DC 22 to reduce to 1 round.


    male Human Rogue 9 HPs 69/69, AC 24, FF17 Touch19), Init +6, (fort +5, ref +13, wil +5), Trap Spotter +20

    Round 4

    The young rogue brings his double blade style to bear on his opponent. He smiles as he flanks with Ali.

    Attack 1d20 + 14 - 2 + 2 ⇒ (5) + 14 - 2 + 2 = 19
    +1 sh sword 1d6 + 7 + 5d6 ⇒ (5) + 7 + (3, 6, 5, 5, 1) = 32

    Offhand attack 1d20 + 14 - 4 + 2 ⇒ (3) + 14 - 4 + 2 = 15
    +1 sh sword 1d6 + 7 + 5d6 ⇒ (6) + 7 + (3, 6, 3, 2, 5) = 32

    2nd Attack 1d20 + 9 + 2 ⇒ (8) + 9 + 2 = 19
    Sh sword 1d6 + 7 + 5d6 ⇒ (6) + 7 + (3, 4, 6, 2, 1) = 29

    I added +2 for flanking, please remember my opponent had a -4 AC till end of round, a -2 AC to my comrades

    BUGGER! Some lackluster rolls. Maybe will hit with the Bewildered effect/-4 AC?


    Five-star Hound of Tindalos. Er, GM. Whatever. | RoW Encounter Map | A Fistful of Flowers slides

    DC 22 Will: 1d20 ⇒ 12
    Davosh's hex clouds the vision of Orange!

    Kappi finds this nut particularly tough to crack, but his last strike finds purchase, and it's enough to drop Red!

    Round 4
    Ali (-31) — double hit
    Frost Drake — dying
    Vojtek (-26) — GO
    Davosh (-19) — hex
    Kappi — kill
    Orange — TBD
    Red — TBD
    Edward (-13) — TBD

    GM stuff:
    drake (-4 to saves, suffocation: 3 saves missed, -1 hp, dying) -88
    orange (-4 to hit)
    red

    icy terrain: 2 rounds remaining


    Character Sheet | Tactical Map | XP

      Round the Fourth
    • Current HPs: 97 - 26 +1 (DR) = 72/129
    • Enragrified (29/32)

    Vojtek stnds beside Ali and tears into his foes with fearsome claws and fearsomer teeth. He snarls and bellows in a blood-frothed frenzy!

    Right Claw (Magic Weapon for the purposes of overcoming DR): 1d20 + 17 - 3 ⇒ (7) + 17 - 3 = 21 for Damage: 1d8 + 8 + 6 ⇒ (3) + 8 + 6 = 17.
    Left Claw (Magic Weapon for the purposes of overcoming DR): 1d20 + 17 - 3 ⇒ (7) + 17 - 3 = 21 for Damage: 1d8 + 8 + 6 ⇒ (3) + 8 + 6 = 17.

    Right Claw (Magic Weapon for the purposes of overcoming DR): 1d20 + 17 - 3 - 5 ⇒ (19) + 17 - 3 - 5 = 28 for Damage: 1d8 + 8 + 6 ⇒ (4) + 8 + 6 = 18.
    Left Claw (Magic Weapon for the purposes of overcoming DR): 1d20 + 17 - 3 - 5 ⇒ (15) + 17 - 3 - 5 = 24 for Damage: 1d8 + 8 + 6 ⇒ (5) + 8 + 6 = 19.

    And Wartooth Gnash!: 1d20 + 12 ⇒ (3) + 12 = 15 for Damage: 1d4 + 4 ⇒ (2) + 4 = 6.


    Five-star Hound of Tindalos. Er, GM. Whatever. | RoW Encounter Map | A Fistful of Flowers slides

    Vojtek lands a pair of blows on Orange!

    Orange looks to give back (though he's passing the message on to Ali)!

    Orange vs Ali AC 25: 1d20 + 16 - 4 ⇒ (17) + 16 - 4 = 29 HIT
    or is it?: 1d5 ⇒ 2 it is NOT
    One of Ali's images vanishes!

    Orange vs Ali AC 25: 1d20 + 11 - 4 ⇒ (19) + 11 - 4 = 26 HIT
    or is it?: 1d4 ⇒ 2 it is NOT
    Another shimmers out!

    Mirror image just totally saved Ali's bacon there.

    Round 4
    Ali (-31) — double hit
    Frost Drake — dying
    Vojtek (-26) — flurry of Vojtek
    Davosh (-19) — hex
    Kappi — kill
    Orange — hackin' away at Ali's mirror
    Edward (-13) — GO

    Round 5
    Ali (-31, 2 mirror images left) — GO
    Frost Drake — dying
    Vojtek (-26) — flurry of Vojtek
    Davosh (-19) — hex
    Kappi — kill
    Orange — TBD
    Edward (-13) — TBD

    GM stuff:

    drake (-4 to saves, suffocation: 3 saves missed, -1 hp, dying) -88
    orange (-4 to hit) -37
    [s]red[/b]

    icy terrain: 2 rounds remaining


    F Elf Magus / 9 Init +8; HP: 77 / 77 AC 21 Touch 13 FF 19; Percep 2; Arcane Pool 7 / 8
    FullAttack, GMW:
    [dice]d20+11[/dice] [dice]d10+5[/dice] [dice]d20+6[/dice] [dice]d10+5[/dice]
    GM thunderspirit wrote:


    Mirror image just totally saved Ali's bacon there.

    That's the idea, Lieutenant!

    Quote:
    Ali (-31) — double hit

    you may have missed it, but I did a correction on the last page. The first hit on Ali did not take Mirror Image into account, so I did the roll and it hit an image. Ali should be at full HP now.

    Ali smiles, liking these odds much better. She swings at the remaining enemy before her.

    1d20 + 11 + 1 ⇒ (2) + 11 + 1 = 14
    1d10 + 5 + 1 + 1d6 ⇒ (2) + 5 + 1 + (1) = 9

    1d20 + 6 + 1 ⇒ (14) + 6 + 1 = 21
    1d10 + 5 + 1 + 1d6 ⇒ (7) + 5 + 1 + (5) = 18

    Current conditions:
    Shield--AC 24
    Mirror Images--2
    Weapon--+1, Keen, Flaming
    Rolls--terrible as usual

    Grand Lodge

    Male Human Oracle 4 Paladin 5 AC= 19; T=13; FF=16; HP 88/88; Init +3; Per +9; +13F +10R +13W

    Round 4 sorry for being tardy

    Again knowing a dragons tremendous fortitude Ed monitors Davosh's spells hold on the drake.

    LoH Self 4of7: 2d6 + 2d6 + 4 ⇒ (4, 6) + (1, 4) + 4 = 19

    Heal Davosh and Vojtek 5 each. Ed takes 10 heals 20. Current HP 85/88.

    Readied Attack: 1d20 + 14 + 1 + 5 ⇒ (9) + 14 + 1 + 5 = 29
    Damage: 1d8 + 2 + 1 + 7 + 7 ⇒ (1) + 2 + 1 + 7 + 7 = 18


    Five-star Hound of Tindalos. Er, GM. Whatever. | RoW Encounter Map | A Fistful of Flowers slides

    Ali swings about but the foe deftly dodges out of the way! Edward heals the party as he waits for the drake...

    Fort: 1d20 ⇒ 19 success, spell ends
    DC 11 stabilize: 1d20 ⇒ 1 fail, now -2 hp and dying

    The drake does not appear to recover!

    Round 5
    Ali (2 mirror images left) — swing and a miss x2
    Frost Drake — dying
    Vojtek (-21) — GO
    Davosh (-14) — GO
    Kappi — GO
    Orange — TBD
    Edward (-3) — TBD

    GM stuff:
    drake (-4 to saves, -2 hp, dying)
    orange (-4 to hit) -37
    red

    icy terrain: 1 round remaining


    Male Human Witch 9 (HP: 68/68), Init: +5, AC: 16 T: 15, FF: 15 | Perception +5 (9) | F: +5, R: +6, W: +6 | CMB: +3 | CMD: 14
    Per Diem:
  • Rod of Grasping Hexes 3/3
  • Levitate 1/1
  • Flight Minutes 9/9
  • Healing Hex used: None
  • Icicle Wand: 22 Charges
  • Davosh lowers himself down to be just a hair above the kerfuffle.
    He extends his hand and in the palm forms a perfect snowball. He sticks his tongue to the side and squints as he aims it. He hurls it at the orange tinged foe:

    Ranged Touch: 1d20 + 6 ⇒ (18) + 6 = 24 for Cold DMG: 5d6 ⇒ (4, 6, 1, 3, 2) = 16. FORT DC or be Staggered for 1 Round.


    male Human Rogue 9 HPs 69/69, AC 24, FF17 Touch19), Init +6, (fort +5, ref +13, wil +5), Trap Spotter +20

    The lad deftly moves around the machine and gets into flanking position with his elven comrade. From a low crouch he thrusts up hoping to penetrate something like a kidney. Hmmm, maybe they don't have the same internal organs on this world. What sort of weirdo organs do aliens have...?

    Move, attack

    Melee attack 1d20 + 14 + 2 ⇒ (6) + 14 + 2 = 22
    +1 sh sword 1d6 + 7 + 5d6 ⇒ (1) + 7 + (3, 1, 4, 3, 2) = 21 if hits, the rogue adds a Bewildered effect, for 1 round the opponent suffers a -2 AC to the party, and a -4 AC to Kappi


    Five-star Hound of Tindalos. Er, GM. Whatever. | RoW Encounter Map | A Fistful of Flowers slides

    Davosh's snowball hits center mass!

    DC 19 (?) Fort: 1d20 ⇒ 9
    The Triaxian does not appear affected by the freezing element of the snow, and in fact is less affected by the cold than Davosh would think! Resist cold

    Kappi's maneuver provokes a response from Orange...
    Orange vs Kappi AC 24: 1d20 + 11 - 4 ⇒ (2) + 11 - 4 = 9
    ...though it clangs harmlessly off a crossbar from the siege engine.

    Kappi's strike is no more successful than his opponent's!

    Round 5
    Ali (2 mirror images left) — swing and a miss x2
    Frost Drake — dying
    Vojtek (-21) — GO
    Davosh (-14) — great ballz of snow
    Kappi — whiffity
    Orange — TBD
    Edward (-3) — TBD

    GM stuff:

    drake (-4 to saves, -2 hp, dying)
    orange (-4 to hit) -45
    red

    icy terrain: 1 round remaining


    Character Sheet | Tactical Map | XP

      Round the Fifth
    • Current HPs: 72 - 21 +1 = 52/129
    • Rage-filled (28/32)

    Vojtek presses the attack on the orange tinged foe and unleashes his fury with another devastatingly fearsome attack.

    Right Claw (Magic Weapon for the purposes of overcoming DR): 1d20 + 17 - 3 ⇒ (18) + 17 - 3 = 32 for Damage: 1d8 + 8 + 6 ⇒ (2) + 8 + 6 = 16.
    Left Claw (Magic Weapon for the purposes of overcoming DR): 1d20 + 17 - 3 ⇒ (5) + 17 - 3 = 19 for Damage: 1d8 + 8 + 6 ⇒ (1) + 8 + 6 = 15.

    Right Claw (Magic Weapon for the purposes of overcoming DR): 1d20 + 17 - 3 - 5 ⇒ (5) + 17 - 3 - 5 = 14 for Damage: 1d8 + 8 + 6 ⇒ (7) + 8 + 6 = 21.
    Left Claw (Magic Weapon for the purposes of overcoming DR): 1d20 + 17 - 3 - 5 ⇒ (16) + 17 - 3 - 5 = 25 for Damage: 1d8 + 8 + 6 ⇒ (5) + 8 + 6 = 19.

    And Wartooth Gnash!: 1d20 + 12 ⇒ (14) + 12 = 26 for Damage: 1d4 + 4 ⇒ (1) + 4 = 5.


    Five-star Hound of Tindalos. Er, GM. Whatever. | RoW Encounter Map | A Fistful of Flowers slides

    Vojtek lands a trio of strikes!

    In a frenzy of their own, Orange turns on the Northman!

    Orange vs Vojtek AC 22: 1d20 + 16 ⇒ (5) + 16 = 21 MISS

    Orange vs Vojtek AC 22: 1d20 + 11 ⇒ (12) + 11 = 23 HIT
    slashing: 2d10 + 12 ⇒ (1, 10) + 12 = 23
    Vojtek dodges the first blow, but is caught by the backswing!

    Round 5
    Ali (2 mirror images left) — swing and a miss x2
    Frost Drake — dying
    Vojtek (-21) — rage-filled blows
    Davosh (-14) — great ballz of snow
    Kappi — whiffity
    Orange — TBD
    Edward (-3) — GO

    Round 6
    Ali (2 mirror images left) — GO
    Frost Drake — dying
    Vojtek (-43) — GO
    Davosh (-14) — great ballz of snow
    Kappi — whiffity
    Orange — TBD
    Edward (-3) — TBD

    GM stuff:
    drake (-4 to saves, -2 hp, dying)
    orange (-4 to hit) -82
    red

    icy terrain: 1 round remaining

    Grand Lodge

    Male Human Oracle 4 Paladin 5 AC= 19; T=13; FF=16; HP 88/88; Init +3; Per +9; +13F +10R +13W

    Round 5

    Confident that his friends will take care of the remaining enemy and save the at risk siege engines. Ed lets his healing work while still making sure that the drake will perish.

    Davosh after you find gents dispatch the invader, please gather around me for some more of Apsu's blessing.

    Heal Davosh and Vojtek 5hp each. Take 10 HP, Heal 1. Current HP 76/88 Same Readied attack as before incase the drake somehow recovers


    F Elf Magus / 9 Init +8; HP: 77 / 77 AC 21 Touch 13 FF 19; Percep 2; Arcane Pool 7 / 8
    FullAttack, GMW:
    [dice]d20+11[/dice] [dice]d10+5[/dice] [dice]d20+6[/dice] [dice]d10+5[/dice]

    Ali continues to attack the remaining foe.

    1d20 + 11 + 1 ⇒ (18) + 11 + 1 = 30 <--THREAT
    1d10 + 5 + 1d6 ⇒ (2) + 5 + (2) = 9

    1d20 + 6 + 1 ⇒ (13) + 6 + 1 = 20
    1d10 + 5 + 1d6 ⇒ (5) + 5 + (1) = 11

    confirm?: 1d20 + 11 + 1 ⇒ (11) + 11 + 1 = 23
    1d10 + 5 ⇒ (3) + 5 = 8


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    Five-star Hound of Tindalos. Er, GM. Whatever. | RoW Encounter Map | A Fistful of Flowers slides

    Ali lands an excellent blow, one that clearly leaves the invader's ears ringing!

    Gonna just call the fight here, only a few hit points left on the barbarian and the drake is already in the negatives.

    Just a few seconds later, this skirmish is over. A small squad of ground troops of the Dragon Legion arrive, grateful for your help, and take command of the tower. One, a lad who looks no older than Kappi, stares in astonishment at the fallen frost drake until the commanding corporal barks. Klant! Move it! At which he hops to work on the artillery.

    Victory points awarded: 2. The party has three rounds before the next scene.


    F Elf Magus / 9 Init +8; HP: 77 / 77 AC 21 Touch 13 FF 19; Percep 2; Arcane Pool 7 / 8
    FullAttack, GMW:
    [dice]d20+11[/dice] [dice]d10+5[/dice] [dice]d20+6[/dice] [dice]d10+5[/dice]

    Seeing how fast and chaotic this attack is, Ali casts Bull's Strength on herself.

    Grand Lodge

    Male Human Oracle 4 Paladin 5 AC= 19; T=13; FF=16; HP 88/88; Init +3; Per +9; +13F +10R +13W

    As Vojtek comes out of his Rage and visibly slumps from the toll it takes on his body.

    Vojtek come here. You have this marvelous axe. Let Apsu bless your weapon. You will find that when you do a good it it will make it a great hit.

    Ed then heals the party.

    Lay on hands Vojtek: 2d6 + 5 + 2 ⇒ (6, 4) + 5 + 2 = 17 Mercy Removed fatigued effect from the rage

    Channel Energy party: 2d6 + 5 + 2 ⇒ (1, 3) + 5 + 2 = 11

    Summary of 3 rounds: Davosh: Heal 21 HP. Vojtek Heal 15+17+11=43 Gain Bless Weapon on your Great Axe (gives it a +1 and auto confirms crit). Ed take 10+15=25 Damage, Heal 14 65/88 hp.

    Everyone should be at MAX HP with possibly the exception of Vojtek, and Ed

    Request if someone could use Ed's Cure Light Wound wand on Ed that would be much appreciated if they don't need all 3 rounds for prep.


    male Human Rogue 9 HPs 69/69, AC 24, FF17 Touch19), Init +6, (fort +5, ref +13, wil +5), Trap Spotter +20

    The Varisian lad has no spells or such to prep. He gives a quick thanks to Desna and Apsu then keeps his senses peeled for the next threat.

    Active perception


    Five-star Hound of Tindalos. Er, GM. Whatever. | RoW Encounter Map | A Fistful of Flowers slides

    A bit of a breather as the Dragon Legion squad gets busy putting the siege machines to work. Kappi can't help but giggle a little as he stares at the squad firing the massive weapon he was dodging about, as it launches a line of liquid fire that catches another frost drake square in the mouth and sends it spiraling out of the air. That kind o—

    Golarions! Comander Pharmol's voice erupts around you via a sending spell, snapping you back to attention. Get to the opposite side of the citadel! Now!

    Hurrying to the wall, you climb the nearest tower and...

    Through the driving snow, a massive shape begins to emerge. Easily forty feet high and thirty feet at its base, the structure — it is clearly a structure, made of wood and bound with metal, draped in wet, half frozen hides.

    Davosh recognizes it almost at once. It is a siege tower. And it is being shoved forward by a pair of huge snake-like beasts with multiple heads!

    DC 24 Knowledge (Arcana):
    Multiple angry snake-like heads rise from the sleek, serpentine body of these cryohydras, magical beasts with the cold subtype.

    +5 over the DC:

    Spoiler:
    When a cryohydra's head is destroyed, two heads regrow in just a few seconds.

    DC 25 Kn (engineering) OR DC 20 Profession (siege engineer):
    The rocky slope of the approach suggests the tower might be unstable. If the rear-most sled runners were to be destroyed, the entire thing might slide back down the ravine...potentially taking the hydras with!

    initiative:

    tower hydras: 1d20 + 5 ⇒ (10) + 5 = 15
    Ali: 1d20 + 8 ⇒ (2) + 8 = 10
    Davosh: 1d20 + 2 ⇒ (6) + 2 = 8
    Edward: 1d20 + 3 ⇒ (1) + 3 = 4
    Kappi: 1d20 + 5 ⇒ (15) + 5 = 20
    Vojtek: 1d20 + 2 ⇒ (17) + 2 = 19

    Round 1
    Kappi — GO
    Vojtek — GO
    Siege tower — TBD
    Ali — TBD
    Davosh — TBD
    Edward — TBD

    GM stuff:


    Character Sheet | Tactical Map | XP

    Vojtek holds his axe slightly out of reach from Edward and instead presents Vsevolod's FrostThunder Warhammer for Apsu's blessing.

    Hammer Time:
    Vsevolod's FrostThunder Warhammer: This oversized +2 warhammer is forged from blue steel and engraved with Abyssal runes that read, "There are no screams for those who die the frozen death." A frost-thunder hammer is sized for giants; it is a two-handed weapon for Medium-sized creatures, who take a –2 penalty on attack rolls for wielding an oversized weapon.

    Once per day as a ranged touch attack, the wielder of a frost-thunder hammer can slam the weapon against the ground to release a crackling bolt of ice that shoots across the ground toward a single target up to 100 feet away. On a successful hit, the ice immediately freezes around the target, trapping it within a 9-inch-thick solid block of pale blue ice. The ice blocks line of effect to the entrapped victim, who is helpless (but can still breathe) and takes 9 points of cold damage per round until freed. The ice has hardness 0 and 27 hit points; if the ice is broken, the creature is freed. A creature can break the ice as a full-round action with a successful DC 24 Strength check.

    CL 9th WEIGHT 10 lbs.
    AURA moderate evocation
    CONSTRUCTION REQUIREMENTS COST 12,424 GP
    Craft Magic Weapons, icy prison

      Round the First
    • Current HPs: 52 -21 +1 +43 =75 / 129
    • Raging (27/32)

    Vojtek snarls his thanks as he flies into a rage yet again. Followed in short order by him flying off the parapet! His eyes are wide and his lips peeled back... As he falls rippling muscles and bone crisscross his back ominously. His dragon heart pounds as he relives The White's attack on his boyhood home. As he screams his fury, snowflakes and chilled air issue forth from his gaping maw.

    When he hits the packed snow below, the great hammer swings down and cracks into the ground. With a thunder clap to rival the fury of the gods, magical force screams across the snowfield to impact the closer of the two beasts!

    Ranged Touch: 1d20 - 2 + 1 + 17 + 2 ⇒ (15) - 2 + 1 + 17 + 2 = 33


    Male Human Witch 9 (HP: 68/68), Init: +5, AC: 16 T: 15, FF: 15 | Perception +5 (9) | F: +5, R: +6, W: +6 | CMB: +3 | CMD: 14
    Per Diem:
  • Rod of Grasping Hexes 3/3
  • Levitate 1/1
  • Flight Minutes 9/9
  • Healing Hex used: None
  • Icicle Wand: 22 Charges
  • Backing up, Davosh will use the wand on Edward: CLW: 1d8 + 1 ⇒ (3) + 1 = 4 He'll then cast Bless on the party.


    Five-star Hound of Tindalos. Er, GM. Whatever. | RoW Encounter Map | A Fistful of Flowers slides

    Vojtek sees the approaching tower and a raging grin eclipses his face as he leaps over the side of the parapet!

    He's FLYIno wait, he's falling.

    DC 15 Acrobatics: 1d20 + 7 ⇒ (12) + 7 = 19 success, ignore first 10 feet
    falling (DR 1/-): 2d6 - 1 ⇒ (5, 2) - 1 = 6

    Vojtek lands with the hammer slamming the ice and snow, somehow keeping his feet cos Rule of Cool and sending the crackling bolt of ice at Aqua! It encases the massive serpent in an instant!

    Round 1
    Kappi — GO
    Vojtek — cool-a$$ maneuver
    Siege tower — TBD
    Ali — TBD
    Davosh — TBD
    Edward — TBD

    GM stuff:

    Aqua icy prison
    Blue


    male Human Rogue 9 HPs 69/69, AC 24, FF17 Touch19), Init +6, (fort +5, ref +13, wil +5), Trap Spotter +20

    Round 1

    The lad gawks for just a moment at the siege tower w/ huge hydra-like monsters powering it. A few years ago this would have completely gobsmacked Kappi, but these days he just shrugs his shoulders. As he sees Vojtek leap over the wall, the Varisian lad immediately follows. He is quick but awkward as he goes over the parapet. Instead of plummeting he floats down with his magic ring.
    He hits the snow and slips for a moment but starts moving toward the tower.

    FeatherFall Ring

    Not sure if acrobatics roll is needed for moving on the icy ground.
    Acrobatics 1d20 + 18 ⇒ (8) + 18 = 26


    Five-star Hound of Tindalos. Er, GM. Whatever. | RoW Encounter Map | A Fistful of Flowers slides

    Kappi: nope, you're good to move.

    Kappi follows Vojtek over the wall, floating down like a feather!

    Aqua tries to escape...
    DC 24 STR check: 1d20 ⇒ 12
    ...without success!

    Blue doesn't seem to have noticed that its partner is stuck and continues to push the siege tower forward...and a little off-course now, since only one snake beast is pushing!

    Round 1
    Kappi — follow the leader
    Vojtek — cool-a$$ maneuver
    Siege tower — moving slowly
    Ali — GO
    Davosh — GO
    Edward — GO

    GM stuff:

    Aqua icy prison
    Blue


    4 people marked this as a favorite.
    Male Human Witch 9 (HP: 68/68), Init: +5, AC: 16 T: 15, FF: 15 | Perception +5 (9) | F: +5, R: +6, W: +6 | CMB: +3 | CMD: 14
    Per Diem:
  • Rod of Grasping Hexes 3/3
  • Levitate 1/1
  • Flight Minutes 9/9
  • Healing Hex used: None
  • Icicle Wand: 22 Charges
  • Knowledge (Arcana): 1d20 + 20 ⇒ (5) + 20 = 25
    Knowledge (Engineering): 1d20 + 13 ⇒ (20) + 13 = 33

    "The beast is made with a heart of ice! Bring FIRE! Kappi! The rear sleds of that tower are the key, destroy them and it'll drop faster than Edward's jaw in a Kaer Maga whore house!"

    Davosh reaches deep inside to summon forth a an ancient spell. Suddenly a field of rubbery black tentacles burrows up from The Below

    Grapple v. all in field: 1d20 + 14 ⇒ (20) + 14 = 34 DMG if grabbed: 1d6 + 4 ⇒ (1) + 4 = 5


    F Elf Magus / 9 Init +8; HP: 77 / 77 AC 21 Touch 13 FF 19; Percep 2; Arcane Pool 7 / 8
    FullAttack, GMW:
    [dice]d20+11[/dice] [dice]d10+5[/dice] [dice]d20+6[/dice] [dice]d10+5[/dice]

    Ali casts Fly on herself, and soars down to join her friends on the field, red hair and still-flaming blade flapping behind her like banners.


    Five-star Hound of Tindalos. Er, GM. Whatever. | RoW Encounter Map | A Fistful of Flowers slides

    Ali gets dramatic as she descends, while Davosh cites the deep magic and invokes a name long forgotten! The second cryohydra is held fast, but the damage dealt by the rubbery tentacles heals almost as fast as it happens! Fast healing

    Round 1
    Kappi — follow the leader
    Vojtek — cool-a$$ maneuver
    Siege tower — moving slowly
    Ali — learning to fly
    Davosh — spellz
    Edward — GO

    GM stuff:

    Aqua icy prison
    Blue grappled

    Grand Lodge

    Male Human Oracle 4 Paladin 5 AC= 19; T=13; FF=16; HP 88/88; Init +3; Per +9; +13F +10R +13W

    Round 1

    Ed gives a look as he watches his friends go over the wall.. Ed has a mental picture of him riding Nevra to join his friends in their ability to fly. But he can support them from here.

    Ed raises his voice adds a commanding tone. He points to the beast still pushing. I COMMAND YOU TO FLEE. cast Command DC 17 will save

    Vojtek Heal 5hp Ed Takes 5, heals 1 + Davosh clw wand 4. current hp 65/88


    Five-star Hound of Tindalos. Er, GM. Whatever. | RoW Encounter Map | A Fistful of Flowers slides

    GM interjection: Command is a language-dependent spell.


    Five-star Hound of Tindalos. Er, GM. Whatever. | RoW Encounter Map | A Fistful of Flowers slides

    Edward casts a spell, but the foe doesn't appear to comprehend the words!

    All at once, a pair of drakes streak out of the blizzard, one from each side of the siege tower! One heads straight toward the ground members of the party while the other toward the ones still on the parapet!

    Red freezing mist cloud — cold: 9d6 ⇒ (6, 6, 4, 1, 1, 5, 4, 6, 3) = 36 DC 20 Refl
    rounds of difficult terrain: 2d4 ⇒ (1, 3) = 4
    reset: 1d6 ⇒ 1

    Purple freezing mist cloud — cold: 9d6 ⇒ (3, 6, 3, 6, 5, 2, 2, 2, 4) = 33 DC 20 Refl
    rounds of difficult terrain: 2d4 ⇒ (4, 4) = 8
    reset: 1d6 ⇒ 6

    Round 2
    Kappi — GO
    Vojtek — GO

    Siege tower — TBD
    Ali — TBD
    Davosh — TBD
    Edward — TBD
    frost drakes — TBD

    GM stuff:
    Aqua icy prison
    Blue grappled
    Purple drake (reset 6, terrain 8 rds)
    Red drake (reset 1, terrain 4 rnmds)

    Grand Lodge

    Male Human Oracle 4 Paladin 5 AC= 19; T=13; FF=16; HP 88/88; Init +3; Per +9; +13F +10R +13W

    Ed see's the diving purplish white drake diving towards him and dodges behind a crenellation.

    REflex save: 1d20 + 10 ⇒ (15) + 10 = 25 Save for 1/2? -16hp 47/88hp


    Five-star Hound of Tindalos. Er, GM. Whatever. | RoW Encounter Map | A Fistful of Flowers slides

    Yes, save for half. The area of effect is not icy difficult terrain.

    Round 2
    Kappi — DC 20 Refl & GO
    Vojtek — DC 20 Refl & GO

    Siege tower — TBD
    Ali — DC 20 Refl & TBD
    Davosh — DC 20 Refl & TBD
    Edward — TBD
    frost drakes — TBD

    GM stuff:
    Aqua icy prison
    Blue grappled
    Purple drake (reset 6, terrain 8 rds)
    Red drake (reset 1, terrain 4 rds)


    male Human Rogue 9 HPs 69/69, AC 24, FF17 Touch19), Init +6, (fort +5, ref +13, wil +5), Trap Spotter +20

    Reflex 1d20 + 13 ⇒ (14) + 13 = 27 Evasion!

    Round 2
    The rogue disappears under his cloak and scuttles out from the icy mist, then he heads toward the drake w/ blade drawn. He REALLY hopes his two comrades will quickly be re-enforcing him. He knows he can't stand against the dread beast alone.

    melee attack 1d20 + 14 ⇒ (16) + 14 = 30
    +1 sh sword 1d6 + 7 ⇒ (2) + 7 = 9 weak non sneak attack


    F Elf Magus / 9 Init +8; HP: 77 / 77 AC 21 Touch 13 FF 19; Percep 2; Arcane Pool 7 / 8
    FullAttack, GMW:
    [dice]d20+11[/dice] [dice]d10+5[/dice] [dice]d20+6[/dice] [dice]d10+5[/dice]

    Ref: 1d20 + 7 ⇒ (8) + 7 = 15

    Ali is surprised by the assault and can't dodge it...


    male Human Rogue 9 HPs 69/69, AC 24, FF17 Touch19), Init +6, (fort +5, ref +13, wil +5), Trap Spotter +20
    Kappi Matarito wrote:

    Reflex 1d20+13 Evasion!

    Round 2
    The rogue disappears under his cloak and scuttles out from the icy mist, then he heads toward the drake w/ blade drawn. He REALLY hopes his two comrades will quickly be re-enforcing him. He knows he can't stand against the dread beast alone.

    melee attack 1d20+14
    +1 sh sword 1d6+7 weak non sneak attack

    slight retcon, didn't realize it was 10' up

    Instead of a melee attack, Kappi throws his lucky tomahawk.
    Compared to his +1 sh sword the tomahawk has a -1 to hit and only has a +1 damage modifier instead of +7


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    Five-star Hound of Tindalos. Er, GM. Whatever. | RoW Encounter Map | A Fistful of Flowers slides

    Kappi's axe tumbles through the driving snow and lands a light blow!

    Round 2
    Kappi — just axeing questions
    Vojtek — DC 20 Refl & GO
    Siege tower — TBD
    Ali (-36) — TBD
    Davosh — DC 20 Refl & TBD
    Edward (-16) — TBD
    frost drakes — TBD

    GM stuff:

    Aqua icy prison
    Blue grappled
    Purple drake (reset 6, terrain 8 rds)
    Red drake (reset 1, terrain 4 rds)


    1 person marked this as a favorite.
    Character Sheet | Tactical Map | XP

    Saving Throw!: 1d20 ⇒ 1 +1 vs. Cold, +3 vs. fear, paralysis, or sleep, plus...

    Modifiers:
    • Fortitude: +13
    • Reflex: +6 | Vs. Traps: +2
    • Will: +6

      Round the Second
    • Current HPs: 75 -6 +1 -36 +1 +13 +5 = 53 /129
    • Raging (26/32)

    Vojtek fumbles with his bow slightly but just for a moment - clawed hands aren't as nimble after all. He draws back the mighty weapon and fires at the reddish tinged drake!

    Composite Longbow of the Centaur +5: 1d20 + 12 ⇒ (3) + 12 = 15 for Damage: 1d8 + 5 ⇒ (5) + 5 = 10.

    A natural Jeff with a side of Salsa rolls. Great.


    Five-star Hound of Tindalos. Er, GM. Whatever. | RoW Encounter Map | A Fistful of Flowers slides

    Vojtek's arrow sails off into the swirling blizzard!

    Aqua lashes out at its icy prison...

    GM stuff:

    dmg: 1d8 + 5 ⇒ (1) + 5 = 6
    dmg: 1d8 + 5 ⇒ (5) + 5 = 10
    dmg: 1d8 + 5 ⇒ (5) + 5 = 10
    dmg: 1d8 + 5 ⇒ (3) + 5 = 8
    dmg: 1d8 + 5 ⇒ (1) + 5 = 6
    dmg: 1d8 + 5 ⇒ (2) + 5 = 7
    dmg: 1d8 + 5 ⇒ (7) + 5 = 12
    dmg: 1d8 + 5 ⇒ (7) + 5 = 12

    It takes several attacks, but Aqua breaks free of the ice!
    DC 24 vs grapple: 1d20 ⇒ 5
    It can't escape the tentacles, however!

    DC 24 vs grapple: 1d20 ⇒ 2
    Blue has no more success than its companion!

    Round 2
    Kappi — just axeing questions
    Vojtek (-36) — bad day
    Cryohydras/siege tower — grappled
    Ali (-36) — GO
    Davosh — DC 20 Refl (-33/-16) & GO
    Edward (-16) — GO

    frost drakes — TBD

    GM stuff:
    Aqua grappled, DC 24
    Blue grappled, DC 24
    Purple drake (reset 6, terrain 8 rds)
    Red drake (reset 1, terrain 4 rds)


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    Male Human Witch 9 (HP: 68/68), Init: +5, AC: 16 T: 15, FF: 15 | Perception +5 (9) | F: +5, R: +6, W: +6 | CMB: +3 | CMD: 14
    Per Diem:
  • Rod of Grasping Hexes 3/3
  • Levitate 1/1
  • Flight Minutes 9/9
  • Healing Hex used: None
  • Icicle Wand: 22 Charges
  • The tentacles continue to squeeze, squeeze.

    V. Teal: 1d20 + 17 + 5 ⇒ (7) + 17 + 5 = 29 for DMG: 1d6 + 4 ⇒ (5) + 4 = 9
    V. Blue: 1d20 + 17 + 5 ⇒ (5) + 17 + 5 = 27 for DMG: 1d6 + 4 ⇒ (1) + 4 = 5

    Davosh tears a bead from his necklace and hurls it such that it hits both beasts and the tower! FIRE: 7d6 ⇒ (3, 1, 4, 3, 3, 5, 3) = 22 REF DC 14


    F Elf Magus / 9 Init +8; HP: 77 / 77 AC 21 Touch 13 FF 19; Percep 2; Arcane Pool 7 / 8
    FullAttack, GMW:
    [dice]d20+11[/dice] [dice]d10+5[/dice] [dice]d20+6[/dice] [dice]d10+5[/dice]

    Ali flits lightly over the ice, parking herself near the drake. She lets loose with fire.

    Burning Hands: 5d4 ⇒ (4, 3, 4, 2, 4) = 17 Ref DC 15


    Male Human Witch 9 (HP: 68/68), Init: +5, AC: 16 T: 15, FF: 15 | Perception +5 (9) | F: +5, R: +6, W: +6 | CMB: +3 | CMD: 14
    Per Diem:
  • Rod of Grasping Hexes 3/3
  • Levitate 1/1
  • Flight Minutes 9/9
  • Healing Hex used: None
  • Icicle Wand: 22 Charges
  • REF: 1d20 + 6 ⇒ (8) + 6 = 14 "OUCH!"


    Five-star Hound of Tindalos. Er, GM. Whatever. | RoW Encounter Map | A Fistful of Flowers slides

    Davosh's tentacles don't ask for consent. Aqua remains grappled but Blue escapes!

    DC 14 Refl: 2d20 ⇒ (18, 10) = 28
    The cryohydras are both pretty nimble (snakes, doncha know), but the fire is super effective vulnerability to fire! The tower lets off a little steam, but alas, it does not catch afire!

    DC 15 Refl: 1d20 ⇒ 10
    The frost drake, too, is nimble, but also has vulnerability to fire!

    Round 2
    Kappi — just axeing questions
    Vojtek (-36) — bad day
    Cryohydras/siege tower — tentacles!
    Ali (-36) — hearthand burn
    Davosh (-33) — fling
    Edward (-16) — GO
    frost drakes — TBD

    GM stuff:

    Aqua (-16, grappled, DC 24)
    Blue (-16)
    Purple drake (reset 6, terrain 8 rds)
    Red drake (-12, reset 1, terrain 4 rds)

    Grand Lodge

    Male Human Oracle 4 Paladin 5 AC= 19; T=13; FF=16; HP 88/88; Init +3; Per +9; +13F +10R +13W

    Round 2

    The frost drakes are a focus for Apsu's Paladin. He calls upon her smite for the final time today.

    Longbow Smite+PBS on Purple

    Longbow: 1d20 + 14 + 1 + 5 ⇒ (11) + 14 + 1 + 5 = 31
    Damage: 1d8 + 2 + 7 + 7 ⇒ (5) + 2 + 7 + 7 = 21
    Longbow: 1d20 + 9 + 1 + 5 ⇒ (18) + 9 + 1 + 5 = 33
    Damage: 1d8 + 2 + 7 + 7 ⇒ (5) + 2 + 7 + 7 = 21

    Ali, Davosh, Vojtek heal 5hp each. Ed takes 15 heals 1. 33/88hp


    Five-star Hound of Tindalos. Er, GM. Whatever. | RoW Encounter Map | A Fistful of Flowers slides

    Edward's smite is spot-on, and the drake roars in pain!

    Purple turns its full fury on the Oradin! Five-foot "step" to alight on the parapet, full attack

    bite vs AC 19 24: 1d20 + 15 ⇒ (5) + 15 = 20 MISS
    tail slap: 1d20 + 10 ⇒ (3) + 10 = 13 MISS

    The power of Apsu protects Edward this time!

    Red circles in the air, drawing another breath and loosing another cloud of freezing mist! Vojtek, Ali, and Kappi

    Red freezing mist cloud — cold: 9d6 ⇒ (3, 5, 3, 5, 3, 3, 3, 3, 6) = 34 DC 20 Refl
    rounds of difficult terrain: 2d4 ⇒ (4, 4) = 8
    reset: 1d6 ⇒ 6

    Round 3
    Kappi — DC 20 Refl & GO
    Vojtek (-31) — DC 20 Refl & GO

    Cryohydras/siege tower — TBD
    Ali (-31) — DC 20 Refl & TBD
    Davosh (-28) — TBD
    Edward (-55) — TBD
    frost drakes — TBD

    [spoiler=]GM stuff]
    Aqua (-16, grappled, DC 24)
    Blue (-16)
    Purple drake (-42, reset 5, terrain 7 rds)
    Red drake (-12, reset 6, terrain 3 rds, 8 rds)


    F Elf Magus / 9 Init +8; HP: 77 / 77 AC 21 Touch 13 FF 19; Percep 2; Arcane Pool 7 / 8
    FullAttack, GMW:
    [dice]d20+11[/dice] [dice]d10+5[/dice] [dice]d20+6[/dice] [dice]d10+5[/dice]

    ref: 1d20 + 7 ⇒ (9) + 7 = 16 <--hooboy


    male Human Rogue 9 HPs 69/69, AC 24, FF17 Touch19), Init +6, (fort +5, ref +13, wil +5), Trap Spotter +20

    Reflex 1d20 + 13 ⇒ (7) + 13 = 20 phew! just enough

    Round 3

    The Varisian lad looks for a moment like he was going to fall but he managed to duck into his cloak again and somehow evade the drakes attack. But then he is up and moving heading toward the rear of the siege tower. Ready to disable it next round.

    Evasion and double move


    Five-star Hound of Tindalos. Er, GM. Whatever. | RoW Encounter Map | A Fistful of Flowers slides

    Kappi evades the cold mist again somehow, and rolls up from the tumble to scamper across the ice and snow through the driving winds, hoping he can do something to the tower when he reaches it! Your friendly neighborhood GM is going to suggest you end up one square nearer the tower for...reasons.

    Round 3
    Kappi — Evade and run like he11
    Vojtek (-31) — DC 20 Refl & GO
    Cryohydras/siege tower — TBD
    Ali (-65) — TBD
    Davosh (-28) — TBD
    Edward (-55) — TBD
    frost drakes — TBD

    GM stuff:

    Aqua (-16, grappled, DC 24)
    Blue (-16)
    Purple drake (-42, reset 5, terrain 7 rds)
    Red drake (-12, reset 6, terrain 3 rds, 8 rds)


    Character Sheet | Tactical Map | XP

    Saving Throw!: 1d20 ⇒ 10 +1 vs. Cold, +3 vs. fear, paralysis, or sleep, plus...

    Modifiers:
    • Fortitude: +13
    • Reflex: +6 | Vs. Traps: +2
    • Will: +6

      Round the First
    • Current HPs: 53 +5 -31 ±1 +13 = 41 / 129
    • Raging (25/32)

    Vojtek stumbles back about 5 feet closer to the parapet for reasons. He fires his trusty bow with a snarl and a great twang of the bowstring!

    Composite Longbow of the Centaur +5: 1d20 + 12 ⇒ (19) + 12 = 31 for Damage: 1d8 + 5 ⇒ (6) + 5 = 11.

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