
GM thunderspirit |

Commander Pharmol turns to Jarilne. Jarilne, of the Spurhorn Council, leader of the Ice Seers: what is your counsel on this?
The blind Triaxian does not speak, but merely nods.
Davosh sits on the ground, resting on one foot with his leg bent beneath him while Liska sits primly on the Warlock's other knee. All is silent a few moments, but then Davosh's eyes snap open, focused on Liska, who seems...bigger, somehow?
Liska speaks, suddenly, in an ephemeral, disjointed voice.
ωнαт ωσυℓ∂ѕт тнσυ кησω, ∂ανσѕн ує ωαη∂єяєя, ѕρєαкєя ƒσя ує αη¢ιєηтѕ? тнσυ мαуєѕт gℓєαη α qυαятσ.

Vojtek Wartooth |
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Vojtek ponders the strange reverie in which he finds himself slowly emerging. He feels rested, refreshed even. He looks around to get his bearings and squint his eyes with furrowed brow to clear the momentary confusion from his hazy thoughts. Where is he? What is he doing? He looks to his companions and it starts to come back to him...

Davosh the Wanderer |

Davosh opens his Big Eye to ask his first question, "Powers beyond, is the enemy of Spurhorn preparing for a final, winner-take-all, press?" Question 1 of 4

GM thunderspirit |

Liska cocks her head to one side, staring through the Warlock, and replies. νєяιℓу, ιт ιѕ ∂є¢ι∂є∂ℓу ѕσ. мαℓєѕιη∂єя мσνєѕ.

Davosh the Wanderer |

"Is it to be a frontal assault?" 2 of 4

GM thunderspirit |

ιη ραят.

Davosh the Wanderer |

"Is the assault to also be on the right flank of the frontal assault?"
"Is it also to the left?"
4 of 4. Directional questions came from a brief conference with Vojtek.

GM thunderspirit |

"Is the assault to also be on the right flank of the frontal assault?"
νєяιℓу, уσυ мαу яєℓу ση ιт.
"Is it also to the left?"
ωιтнσυт α ∂συвт. тєη∂яιℓѕ α¢яσѕѕ тєяяαιη.
Liska collapses on the floor, alarming the party. She is merely sound asleep, however.

Davosh the Wanderer |

"It's to be an envelopment then! Well, we best prepare in order to defend ourselves!"
Since it's been so long, not sure what other actions we need to take right now.

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This is Edwards first time watching a Davosh and Liska divinity with the Ancients. The voice coming from Liska does wierd out Edward a bit, but Ed is impressed none the less.
When Liska collapses Ed does stride over and kneels beside Davosh checking on his friends to make sure they are still with us in good health.
While offering his flask. Impressive my friend. Are you ok, what can I do for you and Liska?

Davosh the Wanderer |

"Bah! She just needs a little nap. That's all. I could use a sandwich though my generous friend!"

GM thunderspirit |

Since it's been so long, not sure what other actions we need to take right now.
You know the assault is coming, though you don't know exactly when. You have an idea from where it will come, though you don't know the sequence of it. At this point you're waiting.
Commander Pharmol looks deep in thought with his hands clasped behind his back, while Thronull stands to the side, silent but shaking with anger. Sumira studies the map and absently stokes the neck of her partner Callissus.
It is Jarilne who breaks the silence. We know more than we did, she says, and so may we act on that knowledge.

Humble John Fletcher |

Vojtek pales visibly at the occult goings-on, although he has come to expect to these things from the Speaker of the Ancients, he still finds them deeply unsettling. With a glance towards Kappi to reassure with himself and his little brother, Vojtek makes the sign of warding his people on the Tundra at the edge of the ice had always used. Pointer finger and little finger extended from a closed fist, the horns of The White represent the extent of his magical powers.

Davosh the Wanderer |
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"BE CAREFUL! VOJTEK" You'll turn yourself into a humble hunter from the Stolen Lands with magic such as that.

GM thunderspirit |

Commander Pharmol at last turns to the party. Golarions, he begins, I offer you to right to act as delegates of the Dragon Legion in our defense of Spurhorn.
Almost at once Thronull interrupts. You cannot be serious, Pharmol! Th—
Commander Pharmol whips his head around. I have made my decision. Do you have a problem with your orders, [u]Captain[/u]?
Thronull stops at once, swallowing hard. A heartbeat later, he replies, No, Commander. He is clearly still furious, but has remembered his rank.
Commander Pharmol glares at Thronull a moment longer, then gives Thronull a small smile and a nod before turning back to the party. We can use all the help you can muster, Golarions. Stand ready to deploy when the assault arrives. He pauses, then: And do not give me cause to regret this decision. On your leave.
You have some time to yourselves for the moment, though no way to know how much time. What's next on your agenda?

Davosh the Wanderer |

"Other than my Warlock armor, nothing left for me to do but give them the you-know-what." Davosh is ready.... as soon as Liska wakes up.

GM thunderspirit |

Liska sleeps about an hour, but then she's as spry and inquisitive as ever.
Left to yourselves, you retire to the guest chamber, no less dusty or rarely used but also no longer under guard. Ali meditates a bit, while Edward catches twenty winks and Vojtek and Kappi play some Three Dragon Monty at the table. Davosh does...well, whatever Davosh does. Some food is brought, steaming bowls of a lovely porridge-like substance that is really quite flavorful, and a bright purple drink that is cool on the tongue but feels warm in the belly.
It is several hours, well into the night, nearly dawn, when the low sounding of a horn awakens you.
To arms! To arms!
The assault has begun!

GM thunderspirit |

Battle scenes are divided into separate events; success earns victory points, which will keep track of the defense. Each event is disticnt and will have a separate initiative roll. Time in between will be limited — less than a minute, unless otherwise noted — and you won't know how many events you'll face, so resource management is part of the challenge.
You receive a short message that whispers like the wind. Golarions! To the parapets! Go!
Commander Pharmol does not specify which, but as you hurry outside in the morning glow, you see easily enough, even through the driving snow: a whole legion of frost drakes has descended on what, at home, you might call the northwest corner. You hurry that direction, stumbling across the courtyard being buffeted by snow and wind gusts, but just as you arrive at the base, you see one large drake swoop in and breath a mist of freezing air! Nearly a dozen voices cry out in pain, but soon fall silent! Dropping from the beast's back, a pair of hulking brutes, massive swords in hand, land on the turret roof, while the drake perches on the side, shrieking into the blizzard gale!
Davosh: 1d20 + 2 ⇒ (19) + 2 = 21
Edward: 1d20 + 3 ⇒ (1) + 3 = 4
Kappi: 1d20 + 5 ⇒ (13) + 5 = 18
Vojtek: 1d20 + 2 ⇒ (20) + 2 = 22
baddies Orange & Red: 1d20 + 4 ⇒ (5) + 4 = 9
baddies drake: 1d20 + 7 ⇒ (18) + 7 = 25
DC 17 Arcana to identify
Round 1
Ali — GO
Frost Drake — TBD
Vojtek — TBD
Davosh — TBD
Kappi — TBD
Orange — TBD
Red — TBD
Edward — TBD

Ali'yanah D'ohr'hein |

Know (Arcana): 1d20 + 14 ⇒ (13) + 14 = 27
Ali yoinks out her wand of Shield and uses it on herself, then stows is under her belt.

GM thunderspirit |

1d6 ⇒ 1
The drake spots the party, and recognizes a threat when it sees one, taking to the air with amazing speed and releasing another cloud of freezing mist, enveloping the Golarions!
cold: 9d6 ⇒ (1, 2, 6, 6, 4, 6, 3, 4, 2) = 34 DC 20 Refl
The ground beneath your feet in the mist becomes icy and slippery! Treat as difficult terrain for rounds: 2d4 ⇒ (4, 2) = 6.
The outer wall towers are about 25 feet high. The doorway into the tower stands open, but you'll need to climb the steps within to reach the top if on foot. Ranged attack rolls in the blizzard condition take a penalty to hit due to weather conditions.
Round 1
Ali — thinkin' & shieldin'
Frost Drake — fast reset this time!
Vojtek — GO
Davosh — GO
Kappi — GO
Orange — TBD
Red — TBD
Edward — TBD
drake
orange
red

Davosh the Wanderer |

REF: 1d20 + 6 ⇒ (4) + 6 = 10 Davosh winces from the cold, but stands his ground. Davosh immediately trains his Big Eye on the drake. -4 to Saves for 11 rounds. Will DC 22 to reduce it to 1 round.

GM thunderspirit |

DC 22 Will: 1d20 ⇒ 11
Davosh feels his hex take hold!
Round 1
Ali — thinkin' & shieldin'
Frost Drake — fast reset this time!
Vojtek — GO
Davosh — totally hex-o-matic
Kappi — GO
Orange — TBD
Red — TBD
Edward — TBD
orange
red

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Ed sees the drake, it reminds him of a smaller version of Vojtek's White. He knows that they are evil, and the power of Apsu is compelling him to leash out.
Ed ducks and makes himself as small a target as possible while drawing his bow.
Vojtek I know that reminds you of the White, but you go save those that are threatened by the brutes. IT IS OK TO LOOSE YOURSELF TO YOUR RAGE. I will help you recover when it is over. Feel that dragon heart beat inside of you. Spread out lets avoid any further chilly breath.
Reflex save w/+1vs cold: 1d20 + 10 + 1 ⇒ (13) + 10 + 1 = 24 Success 17 Dmg
Ice Walker
You spent years roaming the frozen tundra of the frigid north, and have adapted to its numbing effects.
Benefit You gain a +1 trait bonus on saving throws against attacks that deal cold damage. Furthermore, you may ignore the Acrobatics penalty for ice and can move across ice at normal speed.
Current HP=71/88

Kappi Matarito |

Reflex 1d20 + 13 ⇒ (10) + 13 = 23 Improved evasion, no damage
Round 1
The lad always looks to be moving in an awkward and jerky sort of manner but somehow he seems to have escaped the drake’s breath unscathed. Kappi pauses only a moment then dashes for the stairs sprinting up them with youthful enthusiasm. I think that is my whole round?

RAGING VOJTEK!!!! |

- Round the First
- Current HPs: 129/129
Vojtek grits his unfortunate dentition and let's his fury take the helm.
Saving Throw!: 1d20 ⇒ 15 +1 vs. Cold, +3 vs. fear, paralysis, or sleep, plus...
- Fortitude: +13
- Reflex: +6 | Vs. Traps: +2
- Will: +6
HP: 129 - (17-5 cold resilience -5 cold DR) = 122
His great bow groans with the force of his pull and creaks ominously in the cold. With a soft grunt he lets fly his arrows into the blizzard conditions!
Composite Longbow of the Centaur +5: 1d20 + 12 ⇒ (20) + 12 = 32 for Damage: 1d8 + 5 ⇒ (3) + 5 = 8.

GM thunderspirit |

Kappi manages to avoid the freezing mist entirely as he scurries up the steps to toward the top of the tower!
CONFIRM?: 1d20 ⇒ 7
Vojtek has a bead on a critical part of the drake, loosing an arrow straight toward that vital spot...but at the last possible second, the beast, maybe by instinct or reaction, turns just slightly and the arrow, while still hitting home, fails to strike a vital organ! Hit, no crit.
Perception (Red): 1d20 ⇒ 18
Both of the large barbarian foes spot Kappi heading up the steps and move to engage! Double move x2.
Round 1
Ali — thinkin' & shieldin'
Frost Drake — fast reset this time!
Vojtek — ARROW!
Davosh — totally hex-o-matic
Kappi — running
Orange — TBD
Red — TBD
Edward — GO
Round 2
Ali — GO
Frost Drake — TBD
Vojtek — TBD
Davosh — TBD
Kappi — TBD
Orange — TBD
Red — TBD
Edward — TBD
drake (-4 to saves) -8,
orange
red

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Round da First
In draconic Your kind are a stain on Zumlzi and her precepts. You will feel her sting until you submit and surrender to me. Ed roars over the weather and releases 2 arrows calling upon the blessing of Zumlzi.
After firing he takes a 5' step into the tower. Come now come now everyone into the tower allow my healing a little time to work. Vojtek don't forget to go protect Kappi!
Longbow w/smite+PB+evil dragon
Longbow: 1d20 + 14 + 1 + 5 ⇒ (5) + 14 + 1 + 5 = 25
Damage: 1d8 + 2 + 7 + 7 ⇒ (3) + 2 + 7 + 7 = 19 Bypass DR
Longbow: 1d20 + 9 + 1 + 5 ⇒ (9) + 9 + 1 + 5 = 24
Damage: 1d8 + 2 + 7 + 7 ⇒ (1) + 2 + 7 + 7 = 17Bypass DR
Swift action Oracle 1/6 LOH+Greater Mercy+Fey Foundling: 2d6 + 2d6 + 4 ⇒ (6, 2) + (2, 4) + 4 = 18
End of Round summary: Current AC 24. Ed takes 20hp heals 19. Current HP 70/88. Ali, Davosh, Kappi, and Vojtek heal 5HP.

GM thunderspirit |

Both of Edward's arrows get lost in the driving snow and wind! Miss x2 due to blizzard conditions.
Round 2
Ali — GO
Frost Drake — TBD
Vojtek — TBD
Davosh — TBD
Kappi — TBD
Orange — TBD
Red — TBD
Edward — TBD
drake (-4 to saves) -8
orange
red

GM thunderspirit |

Ali follows Kappi up the tower steps!
The drake, furious about the arrow in its hide, draws upon its draconic heritage for a boost of speed (special ability to take an additional move action), then swoops down to launch a full assault on Vojtek!
bite: 1d20 + 15 ⇒ (10) + 15 = 25
B/P/S: 2d6 + 8 ⇒ (6, 3) + 8 = 17 plus cold: 1d6 ⇒ 6
tail slap: 1d20 + 10 ⇒ (8) + 10 = 18
bludgeoning: 1d8 + 5 ⇒ (5) + 5 = 10
Round 2
Ali — also running
Frost Drake — drake/draconic bullsh!t
Vojtek — GO
Davosh — GO
Kappi — GO
Orange — TBD
Red — TBD
Edward — TBD
orange
red

Davosh the Wanderer |

Davosh stares intently at the drake. With his Eye trained on it he reaches out with one hand and then promptly closes it into a fist. His words are accompanied by a dweomer-web of occcult magic. Castin Suffocation. Fort partial, DC is 23

Kappi Matarito |

Round 2
At the top of the steps, the Varisian lad makes a slight gesture and vanishes from sight. With light steps Kappi makes his way around one of the baddies to set a nasty sneak attack next round.
Major Magic Trick/Vanish, and move This is my whole round right? If Kappi can attack he will, but I think I have to wait for next round.

GM thunderspirit |

Kappi: correct, casting a spell is a Standard action and moving is a Move action.
Kappi astonishes the sword toughs by appearing to vanish into thin air!
Fort: 1d20 ⇒ 8
Davosh feels his spell take hold!
Round 2
Ali — also running
Frost Drake — drake/draconic bullsh!t
Vojtek — GO
Davosh — choke
Kappi — sneakies
Orange — TBD
Red — TBD
Edward — TBD
drake (-4 to saves) -8
orange
red

GM thunderspirit |

Kappi: correct, casting a spell is a Standard action and moving is a Move action.
Fort: 1d20 ⇒ 5
Round 2
Ali — also running
Frost Drake — drake/draconic bullsh!t
Vojtek — GO
Davosh — choke
Kappi — sneakies
Orange — TBD
Red — TBD
Edward — TBD
drake (-4 to saves) -8
orange
red

RAGING VOJTEK!!!! |

Correction from last post: 113 HPs not 122.
- Round the First
- Current HPs: 113 -16 -5 =92
- Raging 31/32
Vojtek's grin widens as the drake closes... he drops his bow and unleashes a lot of pent-up frustration!
Right Claw (Magic Weapon for the purposes of overcoming DR): 1d20 + 17 - 3 ⇒ (3) + 17 - 3 = 17 for Damage: 1d8 + 8 + 6 ⇒ (7) + 8 + 6 = 21.
Left Claw (Magic Weapon for the purposes of overcoming DR): 1d20 + 17 - 3 ⇒ (18) + 17 - 3 = 32 for Damage: 1d8 + 8 + 6 ⇒ (2) + 8 + 6 = 16.
Right Claw (Magic Weapon for the purposes of overcoming DR): 1d20 + 17 - 3 - 5 ⇒ (10) + 17 - 3 - 5 = 19 for Damage: 1d8 + 8 + 6 ⇒ (8) + 8 + 6 = 22.
Left Claw (Magic Weapon for the purposes of overcoming DR): 1d20 + 17 - 3 - 5 ⇒ (9) + 17 - 3 - 5 = 18 for Damage: 1d8 + 8 + 6 ⇒ (2) + 8 + 6 = 16.
And Wartooth Gnash!: 1d20 + 12 ⇒ (6) + 12 = 18 for Damage: 1d4 + 4 ⇒ (4) + 4 = 8.

GM thunderspirit |

Vojtek sends a flurry of strikes against the drake, but only one lands!
The pair of sword fighters close in on Ali, their fury erupting as they attack!
Orange vs AC 25: 1d20 + 16 ⇒ (20) + 16 = 36 CRIT THREAT
confirm? vs AC 25: 1d20 + 16 ⇒ (10) + 16 = 26 confirmed
slashing: 2d10 + 12 ⇒ (7, 1) + 12 = 20
Orange vs AC 25: 1d20 + 11 ⇒ (5) + 11 = 16 MISS
One swing connects savagely!
Red vs AC 25: 1d20 + 16 ⇒ (7) + 16 = 23 MISS
Red vs AC 25: 1d20 + 11 ⇒ (10) + 11 = 21 MISS
Their companion is less fortunate!
Round 2
Ali — also running
Frost Drake — drake/draconic bullsh!t
Vojtek — attackz
Davosh — choke
Kappi — sneakies
Orange — attack
Red — also attack
Edward — GO
Round 3
Ali (-20) — GO
Frost Drake — TBD
Vojtek — TBD
Davosh — TBD
Kappi — TBD
Orange — TBD
Red — TBD
Edward — TBD

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Round 2
Ed leans out for another flight of arrows at the drake. These come with full concentration, no words only a silent prayer.
Longbow full attack w/pbs+Smite Attacks ignore DR
Longbow: 1d20 + 14 + 1 + 5 ⇒ (20) + 14 + 1 + 5 = 40
Damage: 1d8 + 2 + 1 + 7 + 7 ⇒ (3) + 2 + 1 + 7 + 7 = 20
Longbow: 1d20 + 9 + 1 + 5 ⇒ (16) + 9 + 1 + 5 = 31
Damage: 1d8 + 2 + 1 + 7 + 7 ⇒ (5) + 2 + 1 + 7 + 7 = 22
CRIT confirm Longbow: 1d20 + 14 + 1 + 5 ⇒ (13) + 14 + 1 + 5 = 33
damagex3: 2d8 + 4 + 2 + 14 + 14 ⇒ (2, 6) + 4 + 2 + 14 + 14 = 42
LOH Self 2/7: 2d6 + 2d6 + 4 ⇒ (6, 3) + (2, 1) + 4 = 16
End of round: Current AC 24. Life link Heals Ali, Davosh, Kappi, Vojtek for 5 each. Ed takes 20 HP damage Heal 19 Current HP 67/88

Ali'yanah D'ohr'hein |


GM thunderspirit |

Ali: IIRC it works that way anyway, but in any case I'll allow it.

Ali'yanah D'ohr'hein |

Seeing the situation become a little hairy right away, Ali chuffs out a small breath of frustration. She'll trust Kappi to be where he needs to be, and focuses on the two warriors in front of her.
The elf reaches to her belt, touches the powerful Rod tucked there, and utters a single word of power which is actually an entire spell, spoken all at once, the words simply piled together into a single utterance. With a shimmer several duplicates of her pop into existence. She casts another spell, slapping her hand on the crosspiece of her weapon to electrify it, and finally she strikes.
Quickened Mirror Image; Cast Defensively Shocking Grasp; attack (vs White).
Mirror Image: 1d4 + 3 ⇒ (2) + 3 = 5
defensive: 1d20 + 13 ⇒ (6) + 13 = 19
attack: 1d20 + 11 ⇒ (4) + 11 = 15
damage: 1d10 + 5 + 5d4 ⇒ (3) + 5 + (1, 1, 3, 3, 2) = 18
Current conditions:
Shield--AC 25
Mirror Image--5 images

GM thunderspirit |

Edward lands two arrows in the driving snow, one very near the throat of the beast! Two hits, one a confirmed crit. The drake remains alive, however!
Ali, some vigor restored from Edward's magic, makes duplicates of herself and lashed out at her foe, but the swing is easily dodged! Miss
Fort: 1d20 ⇒ 13 Fail
The drake falls from the air and crashes to the ground, unconscious!
Round 3
Ali (-15) — flail
Frost Drake — suffocation!
Vojtek — GO
Davosh — GO
Kappi — GO
Orange — TBD
Red — TBD
Edward — TBD
drake (-4 to saves, suffocation: 2 saves missed, 0 hp) -88
orange
red

Davosh the Wanderer |

Davosh looks skyward and immediately flies straight up! Casting Levitate and moving upwards 20'. HP: 44/68.

Kappi Matarito |

Round 2
While still under the cover of his Vanish trick, the lad slips forward magic blade in hand. He sneaks attacks one of the nasty baddies hoping to take some pressure off of Ali.
Melee/sneak attack 1d20 + 14 ⇒ (19) + 14 = 33 Threatening!
+1 sh sword 1d6 + 7 + 5d6 ⇒ (1) + 7 + (6, 4, 3, 4, 5) = 30
Confirming!?!? 1d20 + 14 ⇒ (4) + 14 = 18 probably not…
Sneak attack has Debilitating Injury/Bewildered. For 1 round enemy had a -2AC to party and a -4AC to Kappi!
I moved Kappi on the map. If he can move into the spot to be flanking w/ Ali he will. I wasn't sure with the big thing there

GM thunderspirit |
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Kappi: I'll allow it in this particular case. I'll rule that its construction means Kappi would be able to.
Davosh floats into the howling winds while Kappi reappears with a shank in the side of Red! It's not a critical blow, but it sure hurts!
Round 3
Ali (-15) — flail
Frost Drake — suffocation!
Vojtek — GO
Davosh — up up and away
Kappi — sneak attack!
Orange — TBD
Red — TBD
Edward — TBD
orange
red -30

RAGING VOJTEK!!!! |

- Round the Second
- Current HPs: 92+5= 97/129
- Enraged 30/32
Vojtek spits on the drake as he dashes off after his little brother... full move chasing Kappi.

GM thunderspirit |

Votjek hurries up the tower, ending up adjacent to Ali in the face of two berserkers! They are only too happy to see another target...
Orange vs Ali AC 25: 1d20 + 16 ⇒ (17) + 16 = 33 HIT
slashing: 2d10 + 12 ⇒ (4, 5) + 12 = 21
Orange vs Ali AC 25: 1d20 + 11 ⇒ (7) + 11 = 18 MISS
Ali is hit once more, but the second blow glances off her disk of force!
Red vs Vojtek AC 22: 1d20 + 16 ⇒ (9) + 16 = 25 HIT
slashing: 2d10 + 12 ⇒ (6, 6) + 12 = 24
Red vs Vojtek AC 22: 1d20 + 11 ⇒ (9) + 11 = 20 MISS
The foe lands a powerful strike, but its followup is knocked aside by the Northman!
Round 3
Ali (-36) — flail
Frost Drake — suffocation!
Vojtek (-31) — tower run
Davosh — up up and away
Kappi — sneak attack!
Orange — TBD
Red — TBD
Edward (-11) — GO
Round 4
Ali (-36) — GO
Frost Drake — TBD
Vojtek (-31) — TBD
Davosh — TBD
Kappi — TBD
Orange — TBD
Red — TBD
Edward (-11) — TBD
drake (-4 to saves, suffocation: 2 saves missed, 0 hp) -88
orange
red -30

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Round 3
Trusting in his ally's Ed heals his friends and himself while keeping a watchful eye on the twitching, suffocating drake. Ed nocks and draws an arrow incase the drake recovers from Davosh's magical suffocation.
LOH Self: 2d6 + 2d6 + 4 ⇒ (4, 2) + (1, 1) + 4 = 12
Ali,Davosh, Vojtek heal 5hp each. Ed takes 15 heal 13 current hp 75/88.
Readied Shot if needed: 1d1d20 + 14 + 1 + 5 ⇒ (11) + 14 + 1 + 5 = 31
Damage: 1d8 + 2 + 1 + 7 + 7 ⇒ (6) + 2 + 1 + 7 + 7 = 23

Ali'yanah D'ohr'hein |

Mirror Image? 1 is a hit: 1d6 ⇒ 6
The berserker strikes an image, and it winks out.
She glances at her small-framed friend. Oh, you decided to join us?
Ali concentrates for a moment, ensorceling her blade (+1, Keen, Flaming), then swipes at the enemy who struck Vojtek (red)
1d20 + 11 + 1 ⇒ (20) + 11 + 1 = 32 <--THREAT!!
1d10 + 5 + 1 + 1d6 + 5d6 ⇒ (6) + 5 + 1 + (6) + (5, 4, 1, 1, 5) = 34
1d20 + 6 + 1 ⇒ (18) + 6 + 1 = 25 <--THREAT!!
1d10 + 5 + 1 + 1d6 ⇒ (8) + 5 + 1 + (6) = 20
Crit Confirm 1: 1d20 + 11 + 1 ⇒ (6) + 11 + 1 = 18
1d10 + 5 + 1 + 5d6 ⇒ (6) + 5 + 1 + (1, 4, 4, 6, 2) = 29
Crit confirm 2: 1d20 + 6 + 1 ⇒ (14) + 6 + 1 = 21
1d10 + 5 + 1 ⇒ (1) + 5 + 1 = 7
Current Conditions:
Shield, AC 25
Mirror Image, 4 images