GM Tektite's Shades of Ice Series (Inactive)

Game Master Hawkwen Agricola

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Check in and discuss.

Sovereign Court

Heya everyone. I've got a few characters available to play in this. I'm not set on anyone yet, but here's a short list of a few I'm interested in playing.

Old Shu (Tien gnome wood wizard 1/ninja 2)
Frael (faultspawn tiefling maneuver master monk 1)
Aravan Shiv (half-orc oracle of lore 1)
Outhouse Jon (human brawler 1)


Heck yeah! What level are we shooting for?

Silver Crusade

Cleric (separatist) 2 | HP 17/17 | AC:19 T:12, F:17 | CMD:17, CMB:+5 | Save (F+5, R+2, W+5) | Init:+8 | Perc: +2

1st I would hope. Checking in and looking forward to the game :)

Sovereign Court

HD 9 | HP 63 | AC 26 (30 w/ mutagen) T 17 FF 20 | F+10 R+13 W+7 | Init +10 | CMD 26 | Perc+17 | Grit 3/3

Is there a spot for a feathered friend here?


Looks like a level 1-5 module, here's my current roster:

Ugly Stranger - Pistolero 1
Mu Ping - cranky crusty Monk 3

Barley - Ninja 1 (finishing Quest for Perfection w Rah)

Sovereign Court

Quest for Perfection is a 3 part series, so Barley will be busy in Tien for a while. :)

Silver Crusade

Cleric (separatist) 2 | HP 17/17 | AC:19 T:12, F:17 | CMD:17, CMB:+5 | Save (F+5, R+2, W+5) | Init:+8 | Perc: +2

Well on a purely selfish note I would be interested to see a Brawler in play, the only one of the Advanced classes I've tried as yet is Swashbuckler - which I love. If possible all being the same level is my preference, though Marianne is a fairly high powered character - having swift action enlarge person and a reach weapon.

Sovereign Court

I'm open to playing the Brawler, but since we are doing this with a 4-player group we'll probably be short on knowledge, perception, and skills in general.

Sovereign Court

Aasimar (angelkin) [AC: 12; ff 11; T:11] HP=27/27 F +2/R+2/W+5 CMD 19 | resist 5 acid, fire, cold electricity Sorcerer (Draconic-Gold) 4 Perc +5 Darkvision 60' +4 Init

I only have one other PFS character, but he has done Frostfur Captives. If Frostfur can be deferred to later, I am in.

Sorry if this caused a problem.


With the interest in this series, I'm going to have a party of six.

@Izoki, your in!

Another will be coming shortly. I will get up an intro post later this evening.

@Sidney, no problem, this was for the Shades of Ice series.

Liberty's Edge

Human Brawler 2 | HP 19/24 | AC 17 (T 13 FF 14) | CMD 19 | Fort +6 Ref +5 Wil +1 | Initiative +2 | Perception +4 | Sense Motive +0

Looks like I'm going with the Brawler here.


Intro post is up in Gameplay!

Silver Crusade

Cleric (separatist) 2 | HP 17/17 | AC:19 T:12, F:17 | CMD:17, CMB:+5 | Save (F+5, R+2, W+5) | Init:+8 | Perc: +2

Marianne will take a cold weather outfit for her free starting outfit.


Coming in with an arcanist

Sovereign Court

Half-Elf Fighter (Lore Warden) 2 / Witch (White Haired Witch) 2 HP: 15/(32)36 | AC: 16 | T: 12 | FF: 14 | CMD: 19 (21 vs. grapple) | Fort: +5 | Ref: +1| Will: +3 | Init: +3 | Perc: +12 | Sense Motive: +2

Hi guys, I've got several level 2 martial characters I can play or I can whip up a new level 1 of whatever is needed.

Level 2:
Gunslinger
Paladin
Cavalier (Beast Rider)
Fighter (Lore Warden)

It looks like we've got:
Cleric
Sorcerer
Brawler
Arcanist
Magus
(me)

So I'm assuming I should probably play a martial type. The Lore Warden has some Kn skills and a decent Perception so I'll probably go with her unless someone else has a better suggestion.

Sovereign Court

HD 9 | HP 63 | AC 26 (30 w/ mutagen) T 17 FF 20 | F+10 R+13 W+7 | Init +10 | CMD 26 | Perc+17 | Grit 3/3

Great! Thank you GM. I will be updating character sheet soon. He is very new. I was hoping to use my level 2 Slayer, Izoki's brother Nokazi, but he his still fighting BBG.


Sidney has joined another group, so won't be coming along. Therefore you are down a sorcerer.

Silver Crusade

Cleric (separatist) 2 | HP 17/17 | AC:19 T:12, F:17 | CMD:17, CMB:+5 | Save (F+5, R+2, W+5) | Init:+8 | Perc: +2

I'm more than fine continuing with 5, looks like we have another arcanist and it the least essential role in the early levels IMO - plus Magus overlaps a bit to.


Busy week getting back into the swing of things. I'll get us underwater this evening.

Sovereign Court

HD 9 | HP 63 | AC 26 (30 w/ mutagen) T 17 FF 20 | F+10 R+13 W+7 | Init +10 | CMD 26 | Perc+17 | Grit 3/3

My magus has a wand of infernal healing for between combats. I updated the character sheet.

Liberty's Edge

Human Brawler 2 | HP 19/24 | AC 17 (T 13 FF 14) | CMD 19 | Fort +6 Ref +5 Wil +1 | Initiative +2 | Perception +4 | Sense Motive +0

Jon will purchase a cold-weather outfit and be just about broke.

Liberty's Edge

Human Brawler 2 | HP 19/24 | AC 17 (T 13 FF 14) | CMD 19 | Fort +6 Ref +5 Wil +1 | Initiative +2 | Perception +4 | Sense Motive +0

Should that have been posted in Gameplay?


Outhouse Jon wrote:
Should that have been posted in Gameplay?

Ha! Thank OJ! That's what I get for posting on the run.

Silver Crusade

Cleric (separatist) 2 | HP 17/17 | AC:19 T:12, F:17 | CMD:17, CMB:+5 | Save (F+5, R+2, W+5) | Init:+8 | Perc: +2

Sorry, I just could not bring myself to delete Hjort Bum Features, I'm a deeply flawed individual.


Drowning with work. GM please NPC.

-Posted with Wayfinder

Sovereign Court

HD 9 | HP 63 | AC 26 (30 w/ mutagen) T 17 FF 20 | F+10 R+13 W+7 | Init +10 | CMD 26 | Perc+17 | Grit 3/3

I am considering rerolling Izoki after this session into a tengu zen archer. He isn't very effective and suffers from MAD.

Silver Crusade

Cleric (separatist) 2 | HP 17/17 | AC:19 T:12, F:17 | CMD:17, CMB:+5 | Save (F+5, R+2, W+5) | Init:+8 | Perc: +2

I'd be sad to see that Izoki's an interesting build, and zen archers are ten a penny. I bet you could make him a lot more effective using a very similar build. Is there a reason your wisdom is so high? I'd be tempted to dump it. What is the reasoning behind all those fifteens?

Sovereign Court

Half-Elf Fighter (Lore Warden) 2 / Witch (White Haired Witch) 2 HP: 15/(32)36 | AC: 16 | T: 12 | FF: 14 | CMD: 19 (21 vs. grapple) | Fort: +5 | Ref: +1| Will: +3 | Init: +3 | Perc: +12 | Sense Motive: +2

This is my tengu magus (blackblade) for fun.


YOu guys can start posting Day Jobs and PFS numbers as we will be finishing part one shortly.

We will be having an extra player join us for the second part (only). I will be hime all day Sat. and will have plenty of time to get Chronicles out.

Liberty's Edge

Human Brawler 2 | HP 19/24 | AC 17 (T 13 FF 14) | CMD 19 | Fort +6 Ref +5 Wil +1 | Initiative +2 | Perception +4 | Sense Motive +0

PFS# 7162-12
Faction: Andoran
Day Job - Profession (Cesspit Engineer): 1d20 + 4 ⇒ (6) + 4 = 10

Silver Crusade

Cleric (separatist) 2 | HP 17/17 | AC:19 T:12, F:17 | CMD:17, CMB:+5 | Save (F+5, R+2, W+5) | Init:+8 | Perc: +2

PFS# 113331-8
Faction: Silver Crusade

Day Job - Profession Midwife: 1d20 + 8 ⇒ (7) + 8 = 15

Sovereign Court

HD 9 | HP 63 | AC 26 (30 w/ mutagen) T 17 FF 20 | F+10 R+13 W+7 | Init +10 | CMD 26 | Perc+17 | Grit 3/3

40404-6 Taldor no day job.

Sovereign Court

Illusionist 3

Fastenhyme the Illusionist!: 1d20 + 4 ⇒ (15) + 4 = 19

Sovereign Court

Half-Elf Fighter (Lore Warden) 2 / Witch (White Haired Witch) 2 HP: 15/(32)36 | AC: 16 | T: 12 | FF: 14 | CMD: 19 (21 vs. grapple) | Fort: +5 | Ref: +1| Will: +3 | Init: +3 | Perc: +12 | Sense Motive: +2

PFS# 9783-8
Faction: Taldor

Dayjob: Being Awesome: 0d1 + 0 ⇒ (-) + 0 = 0

Oh, I see how I'm misreading this sentence...

PRD wrote:
If you want to cast a spell without provoking any attacks of opportunity, you must make a concentration check (DC 15 + double the level of the spell you're casting) to succeed. You lose the spell if you fail.

This implies to me that if you failed the concentration check you do provoke the AoO. But I see what you guys are saying and will chalk it up to poor wording :)


Yeah, I reread that after you mentioned it and can definitely see how it can be interprd that way, but I don't think that is the intent.

Sovereign Court

Half-Elf Fighter (Lore Warden) 2 / Witch (White Haired Witch) 2 HP: 15/(32)36 | AC: 16 | T: 12 | FF: 14 | CMD: 19 (21 vs. grapple) | Fort: +5 | Ref: +1| Will: +3 | Init: +3 | Perc: +12 | Sense Motive: +2

Yeah, I tend to agree on intent. Otherwise it's lose the spell and maybe take damage? Seems overly punitive.


Agreed


I will have Chronicles out tomorrow.

For the time being, everyone earned 500 gp + Day Job and the items on the sheet were:

Potion of owl’s wisdom (300 gp)
Wand of magic missile (CL 1st, 15 charges; 225 gp)


Greaaatt game, a confusing mess as far as the who's who. And with no overnight rest to recover spells, this is a toughy for casters - I didn't thing Fastenhyme to make it through without having to start whacking people with his cane. He was out of all spells, and blinding rays; only a a Vanish left in his bonded ring to make an escape. The two girls are real hard chargers, Jon is brick wall, and Izoki is most interesting I think (needs a little tweak somewhere).

Looking forward!

Sovereign Court

Illusionist 3

Taking the wand!

Liberty's Edge

Human Brawler 2 | HP 19/24 | AC 17 (T 13 FF 14) | CMD 19 | Fort +6 Ref +5 Wil +1 | Initiative +2 | Perception +4 | Sense Motive +0

Lots of fun. Jon was totally confused the whole time. Still is, actually. It's a good thing he's fun to role-play, because brawlers are pretty limited and kind of nerfy at 1st level.

Sovereign Court

Fizzbeard Male Gnome [11]
axebeak:
58/58 | AC 27 T 17 FF 20 | CMD 24 | F +8 R +12 W +6 (+4 enchant) | Perc +5 | 50' movement | DR 5/evil | Resist acid/cold/electricity 10 | SR 14
Paladin of Smiad 11 | HP 103/103 | AC 21 T 11 FF 21 | 20% miss | CMD 23 | F +15 R +8 W +12 (+2 illusions) | Init +0 | Perc +2 | SM +5 | smite: 4/4 | LoH: 9/10 | Aura of Courage/Resolve (10'): +4 morale against fear and charm | 15' movement

Don't worry! Fizzbeard is here to save the day!


Izoki, your name is coming up when I type in the PFS number. Is that correct?

Sovereign Court

HD 9 | HP 63 | AC 26 (30 w/ mutagen) T 17 FF 20 | F+10 R+13 W+7 | Init +10 | CMD 26 | Perc+17 | Grit 3/3
GM Tektite wrote:
Izoki, your name is coming up when I type in the PFS number. Is that correct?

My apologies. I gave you an incorrect number. It is 40402-6. I am retraining Izoki to a tengu Gunslinger, Musket Master. He is trading his shield for a boom stick.


Session is reported. Chronicles will be out this afternoon. If I could just find that flashdrive the scanned copy was on.....

Silver Crusade

Cleric (separatist) 2 | HP 17/17 | AC:19 T:12, F:17 | CMD:17, CMB:+5 | Save (F+5, R+2, W+5) | Init:+8 | Perc: +2

Musket Master is a lot of fun, but had you considered gun tank to keep your shield? I had one in a game I was DMing and she was very effective - and had a staggering AC.

Sovereign Court

HD 9 | HP 63 | AC 26 (30 w/ mutagen) T 17 FF 20 | F+10 R+13 W+7 | Init +10 | CMD 26 | Perc+17 | Grit 3/3

I have never played a gunslinger before and wanted to specialize in sniping from the shadows since he will be a glass cannon. The musket master gives me the longest range with a superior rapid reload feature. I only invested the base cost into the shield since it could be enchanted for free.

Liberty's Edge

Human Brawler 2 | HP 19/24 | AC 17 (T 13 FF 14) | CMD 19 | Fort +6 Ref +5 Wil +1 | Initiative +2 | Perception +4 | Sense Motive +0

I've got one. With a 20 dex I'd suggest deadly aim rather than point blank shot. Especially if you plan on sniping from range.

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