Ares Aeroflot |
Ok, that is what I thought as well. Resist acid cast on himself. He also has a potion of resist acid or oil of keen blade if any of you need one
"I am casting my protections and getting those magic arrows ready. This could be ugly.
GM Tektite |
Moving deeper into the cavern, you find yourself in a large entry chamber. Sunlight filters in from the east allowing you to see twenty foot high ceilings. A tunnel runs north, while the chamber continues to the northeast, abruptly ending at a thirty foot cliff as it opens up into an even larger chamber.
Mr. Hammerfist |
I know there's eom resist acid already up, no harm id doubling up in case of dispellage.
Hammer will use his still rod and cast communal resist acid on the party. ~11 minutes of 20 resist for everybody, pet included.
Hammer will also false life and see invisiblity.
Temp HP: 1d10 + 7 ⇒ (3) + 7 = 10
Lia the Huntress |
Lia casts Protection from Energy (acid) on herself and barkskin on Lao.
Lao's AC now 23
With that, she keeps her bow ready and follows the others.
Reynaldo Li |
Rey looks at the cliff face and ponders the tunnel. Perhaps we should check that out first, he says, indicating the tunnel.
Total player brain cramp: completely forgot about flying. We probably need to address that, huh? :-)
GM Tektite |
Moving north, you follow a long tunnel that opens up into a large, empty chamber. Examining the area, it would appear this was the chamber the grioths used as a den.
To the east, a set of stairs leads down to a natural gallery, allowing you to glimpse the entirety of an immense cavern. The balcony's edge drops thirty feet to the main cavern floor, while a tunnel of sorts lead off to the northeast.
1d20 ⇒ 18
In the northeast corner of the main cavern, the party occasionally catch glimpses of a huge green beast prowling about. Suddenly a voice booms across the cavern. "Who is it skulking in my abode? Show yourselves, and quit cowering in the shadows."
Reynaldo Li |
Well, that's one way to do it, Rey says with a slight smile. In fact, I have to wonder if Hammer's been doing dragon-speak all this time...? He draws Wrymsmite and steels himself for an epic battle.
BTW, happy birthday Pirate Rob! :-)
GM Tektite |
Happy belated birthday, Rob!
There is a pause, the the dragon responds. "I have no idea what you just said. Did the people of Belhaim really send an illiterate dwarf to speak to me?"
The dragon lifts into the air and glides to the edge of the raised area. "I see there are more of you. Can any of you speak Common? Do you have the money, or are you a paltry appetizer before I raze the town?"
Lia the Huntress |
Lia readies her bow. "Definitely not the first. Time to see about that second part. Feel free to defend yourself, but it would be much easier to give up now. Your generals are dead. No aid is coming to you."
GM Tektite |
H: 1d20 + 1 ⇒ (19) + 1 = 20
L: 1d20 + 5 ⇒ (11) + 5 = 16
R: 1d20 + 6 ⇒ (17) + 6 = 23
M: 1d20 + 8 ⇒ (4) + 8 = 12
D: 1d20 + 4 ⇒ (19) + 4 = 23
"I've always known that humanoids are dumb, but I never realized the depth of your stupidity." The dragon responds as it begins flexing its wings.
Initiative:
Reynaldo
Dragon
Hammer
Lia/Lao
Ares
Maffei
Rey!
Reynaldo Li |
I'm willing to bet Hammer can prove his parentage beyond a shadow of a doubt, Rey quips as he eyes the chamber. To his companions, he motions frantically to suggest spreading out.
How far is the nearest raised portion? Can Rey make it in a jump?
GM Tektite |
Rey can retcon an action
As you are look, the dragon jumps into the air and with two strong flaps, glides toward the party as it takes a deep intake of breath. "Who dares challenge the mighty Smaug Aeterperex!" The dragon booms, causing a cold chill to run down everyone's spine. Exhaling, a large cone of acidic, green gas encompasses the party!
Damage: 10d6 ⇒ (5, 4, 1, 1, 6, 5, 3, 3, 2, 5) = 35 DC 20 Ref for half
1d4 ⇒ 1
And a DC 20 Will vs its frightful presence (become shaken).
Party up!
Dragon is twenty five feet off the floor of the main cavern, or level with the party.
Reynaldo Li |
Nah, no worries. He'll take a full turn after the acid breath.
DC 20 Refl save w/dragon hunter bonus: 1d20 + 12 + 1 ⇒ (8) + 12 + 1 = 21
DC 20 Will save w/dragon hunter bonus AND charmed life bonus: 1d20 + 2 + 1 + 2 ⇒ (11) + 2 + 1 + 2 = 16
Have I mentioned that Will saves are my favorite...? Sigh.
Rey swallows hard when he sees the dragon and uncharacteristically cries out as the dragon's breath washes over him. It not only burns but smells like swamp gas, he thinks to himself. I will never get the odor out of these clothes.
He tries to show bravado, though. Is that all you've got, little Szangi? Take 10 on Bluff for 22, favored enemy bonus offsets the shaken penalty
Under his breath, though, he hisses to his companions, Spread out! We're sitting ducks here all bunched up like this! He moves with surprising speed, Wyrmsmite in hand, while he pulls out a tanglefoot bag.
Move, move action to draw, done.
Ares Aeroflot |
Ares reflex: 1d20 + 10 ⇒ (16) + 10 = 26 vs acid (resist acid/20)
Ares will: 1d20 + 9 ⇒ (13) + 9 = 22 vs fear
Between the acid resist spell and the blessing of his deity, Ares is unaffected by the dragon.
He steps further to the north, to spread from his fellows and fires at the dragon with dragon bane arrows first.
attack pb, bane, bless, fav, rapid: 1d20 + 11 + 1 - 2 + 1 + 2 + 2 ⇒ (1) + 11 + 1 - 2 + 1 + 2 + 2 = 16
for Dmg, bane, holy,fav : 1d8 + 3 + 1 + 2d6 + 2 + 1d6 + 2 ⇒ (7) + 3 + 1 + (1, 3) + 2 + (5) + 2 = 24
But the pricey arrow soars into the air, far from its mark.
Well that is lovely.
Lia the Huntress |
Lia
Reflex: 1d20 + 9 ⇒ (3) + 9 = 12 protection from energy (acid) still holds, 49 points remain
Will: 1d20 + 7 ⇒ (1) + 7 = 8
Lao
Reflex: 1d20 + 8 ⇒ (17) + 8 = 25 No damage
Will: 1d20 + 4 ⇒ (18) + 4 = 22
Though thankful for the magical protection against the acid, the majestic sight of the dragon causes her to hesitate. She shakingly steps towards the beast, pulls a dragon's bane arrow, and fires it at the oversized wyrm.
Attack+Bane+PBS-shaken: 1d20 + 9 + 1 + 2 - 2 ⇒ (9) + 9 + 1 + 2 - 2 = 19
1d8 + 3 + 1 + 2d6 + 2 ⇒ (1) + 3 + 1 + (5, 1) + 2 = 13
The arrow goes to join Ares' arrow far from its target.
'Cause I'm assuming the dragon that's the BBEG for this whole module will have an AC less than 20...
EDIT - Misread loot sheet. Thought it said Ares and Lia split dragon's bane arrows. Nope. It was just arrows. So I suppose it was a mundane arrow got lost, haha.
Ares Aeroflot |
I remember Lia got the +1Keen bow and Rey the banesword. I also was thinking we split 20 arrows, but going back, there were only 10 and 1 arrow of dragon-slaying. The loot sheet does not show any of this...
Lady Tula’s remains still wear her +3 breastplate of luck (as banded mail of luck). Her +1 keen composite longbow (+2 Str) lies at the body’s left side. Her famed weapon Wyrmsmite (a +2 dragonbane transformative longsword) lies atop the body under the crossed arms. The right hand holds 10 +1 dragonbane arrows, and the left just a single shaft—an arrow of dragon slaying. I did not have on Ares' sheet, so assuming Lia still has it.
Use that orange fletched arrow next time, Lia!"
Mr. Hammerfist |
Hammer is wearing the +3 breastplate of luck.
Reflex: 1d20 + 6 ⇒ (4) + 6 = 10
15 damage after resist 20.
Hammer will hide behind the pillar and begin casting a still enlarge person on himself.
Mr. Hammerfist |
Hammer continues to spread out, dropping his still rod and drawing the empower rod as he moves and fires off an empowered magic missile at the dragon.
Spell Failure: 1d100 ⇒ 85 Passed
pewpew: 4d4 + 4 ⇒ (4, 1, 2, 1) + 4 = 12 Empowered to 18
Ares Aeroflot |
Ares takes careful aim at the dragon, now further from the group.
"I am not sure I like our odds here.
But if we kill it, that thing has to own a ton of treasure!
attack bane, bless, fav, rapid, herof: 1d20 + 11 - 2 + 1 + 2 + 2 + 1 ⇒ (6) + 11 - 2 + 1 + 2 + 2 + 1 = 21
for Dmg, bane, holy,fav : 1d8 + 3 + 2d6 + 2 + 1d6 + 2 ⇒ (1) + 3 + (4, 5) + 2 + (5) + 2 = 22
attack, bane, bless, fav, rapid, herof: 1d20 + 11 - 2 + 1 + 2 + 2 + 1 ⇒ (15) + 11 - 2 + 1 + 2 + 2 + 1 = 30
for Dmg, bane, holy,fav : 1d8 + 3 + 2d6 + 2 + 1d6 + 2 ⇒ (1) + 3 + (5, 6) + 2 + (1) + 2 = 20
Hopefully the second one hit at least. 3/10 DB arrows used.
Lia the Huntress |
Lia readies an attack for the dragon to come closer (within 50 feet, let's say).
Readied Deadly Aim: 1d20 + 7 ⇒ (6) + 7 = 13
1d8 + 5 ⇒ (8) + 5 = 13
Glad that wasn't the special arrow.
Reynaldo Li |
w00t!
...then taunts the dragon again.
Szangi, little Szangi, don't be angry!
Your teeth won't bite,
Your claws can't fight,
Your scales are just a little tangly!
Incidentally, if anyone has a way to remove a fear effect, Rey would be ever so grateful (in his own way, of course).
GM Tektite |
SR is 22
Lia fires an arrow, but misses!
Reynaldo leaps off the cliff. Remember, the white outlines are openings in the ceiling. As he gracefully falls, he lands in a roll, but ends on the ground, the wind knocked from him. NL damage: 1d6 ⇒ 3 And prone?
1d20 ⇒ 10
Reynaldo calls out the dragon's name, upsetting the creature one more as it roars in anger!
Maffei delays, waiting to see what happens.
The dragons soars down and lands next to Rey. "You will pay for the puny human!"
Maffei RTA: 1d20 + 12 ⇒ (6) + 12 = 18
Damage: 4d6 ⇒ (6, 1, 2, 5) = 14
1d20 ⇒ 5
Maffei steps to the edge of the cliff and fires a shadowfire ray at the dragon. The dragon roars in anger as it is hit!
Party up!
Lia the Huntress |
No lethal damage from the fall, so not prone.
Lia takes a quick second to focus her mind to be as that of a tiger. Then she steps forward, drawing the special arrow and praying to the gods it finds its mark.
Special arrow!: 1d20 + 10 ⇒ (13) + 10 = 23
1d8 + 1 ⇒ (4) + 1 = 5 DC 20 Fortitude save or take 50 pts damage
My world for a GM star reroll, hahaha
Mr. Hammerfist |
Acrobatics: 1d20 - 2 ⇒ (12) - 2 = 10
Hamemrfist goes tumbling down the cliff.
Falling Damage: 2d6 ⇒ (3, 5) = 8
Using his quick runner shirt he quickly picks himself back up and closes to within 15 of the dragon.
Power Hammer Time: 1d20 + 12 - 2 ⇒ (3) + 12 - 2 = 13
Damage: 3d6 + 7 + 6 ⇒ (6, 4, 4) + 7 + 6 = 27
Reynaldo Li |
Did not follow that the holes were in the ceiling, sorry. Yep, if Rey took damage, he wound up prone, but since he still had a action he didn't use, he'll use that to stand up.
The dragon close to him, Rey five-foots to him and attacks!
attack 1 w/Piranha Strike, favored enemy, shaken, bane: 1d20 + 15 - 2 + 2 - 2 + 2 ⇒ (11) + 15 - 2 + 2 - 2 + 2 = 26
damage 1 w/Piranha Strike, Precise Strike, bane: 1d6 + 7 + 4 + 5 + 2d6 ⇒ (3) + 7 + 4 + 5 + (3, 4) = 26
attack 2 w/Piranha Strike, favored enemy, shaken, bane: 1d20 + 10 - 2 + 2 - 2 + 2 ⇒ (5) + 10 - 2 + 2 - 2 + 2 = 15
damage 2 w/Piranha Strike, Precise Strike, bane: 1d6 + 7 + 4 + 5 + 2d6 ⇒ (4) + 7 + 4 + 5 + (3, 3) = 26
Rey has Step Up, when/if applicable.
Lia the Huntress |
Second part of turn, then.
Lia turns to Lao. "Lao! Fetch that arrow!"
Handle Animal: 1d20 + 10 + 4 ⇒ (15) + 10 + 4 = 29
Reluctant from not knowing that trick too well, Lao is pushed to comply. He bolts after the arrow, dropping to the ground below.
Acrobatics: 1d20 + 3 ⇒ (8) + 3 = 11 D'oh! Come on, ya clumsy cat!
Ares Aeroflot |
Careful down there, gentlemen! Lia, see if we can get the arrow back!"
Ares will shoot at the dragon again....swiftly calling sacred power into his bow (making it +2 for 6 rounds)
attack hf, bane, bless, fav, rapid: 1d20 + 12 + 1 - 2 + 1 + 2 + 2 ⇒ (1) + 12 + 1 - 2 + 1 + 2 + 2 = 17
for Dmg, bane, holy,fav : 1d8 + 3 + 2d6 + 2 + 1d6 + 2 ⇒ (8) + 3 + (4, 5) + 2 + (6) + 2 = 30
attack hf, bane, bless, fav, rapid: 1d20 + 12 + 1 - 2 + 1 + 2 + 2 ⇒ (8) + 12 + 1 - 2 + 1 + 2 + 2 = 24
for Dmg, bane, holy,fav : 1d8 + 3 + 2d6 + 2 + 1d6 + 2 ⇒ (1) + 3 + (6, 1) + 2 + (4) + 2 = 19
dicebot is killing me! Remember Hero's feast is active, affects saves, attacks etc
Reynaldo Li |
Forgot heroes' feast, though I question whether the extra +1 is sufficient. Still, under the premise of "every little bit helps...", I ask Tek: would a 27 have hit Szangi?
GM Tektite |
A "27" would not have hit.
Lia orders Lao to plunge over the cliff and search for the wayward arrow!
Ares fires two arrows, but misses twice!
Bite vs Rey: 1d20 + 18 ⇒ (17) + 18 = 35
Damage: 2d8 + 10 ⇒ (7, 3) + 10 = 20
The dragon's maw snakes forward and bites the human that keeps saying his real name!
Party up!
Reynaldo Li |
Yeah, I figured that would make me a juicy target. LOL
Szangi. What kind of name is that, anyway? Did your mother hate you or something?
Rey full attacks, this time without Piranha Strike cos hitting seems like a good idea!
attack 1 w/favored enemy, shaken, bane, heroes' feast: 1d20 + 15 + 2 - 2 + 2 + 1 ⇒ (11) + 15 + 2 - 2 + 2 + 1 = 29
damage 1 w/Precise Strike, bane: 1d6 + 7 + 5 + 2d6 ⇒ (3) + 7 + 5 + (2, 5) = 22
attack 2 w/favored enemy, shaken, bane, heroes' feast: 1d20 + 15 + 2 - 2 + 2 + 1 ⇒ (8) + 15 + 2 - 2 + 2 + 1 = 26
damage 2 w/Precise Strike, bane: 1d6 + 7 + 5 + 2d6 ⇒ (5) + 7 + 5 + (6, 6) = 29
Rey could really use a flank to help offset that shaken effect. And a Furious Focus for Piranha Strike to make the damage more significant would be nice too. LOL