GM Tektite's PFS #05-22 Scars of the Third Crusade
(Inactive)
Game Master
Hawkwen Agricola
Dawnton
MAP
Human Slayer 9 - HP: 60/98 - AC 24 T:17 FF:18 - Perception +23(Trapspotter +27) Fort +12, Reflex +15, Will +8 (+2 vs Fear, +1 vs ongoing effects)
Rayne will study the woman before answering.
Favored Bluff: 1d20 + 1 ⇒ (15) + 1 = 16
"Nope."
Human (Tien) Magus (Bladebound) 1
bluff aid?: 1d20 ⇒ 6
Toshi begins to shake his head in the affirmative, but quickly changes his answer (but not quick enough.)
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Male Human Exiled Blood Lord 6 | HP 45/45 temp: 10/10 | AC 15 T 11 FF 14 | CMD 17 | F+5 R+2 W+3 (+1 fear) | Init +1 | Perc -1 | command 6/6 | touch 6/6 | bond 0/1
"A traveler from Geb, Ma'am. I'm admittedly a long way from home," Khamul adds.
Bluff aid?: 1d20 + 2 ⇒ (6) + 2 = 8
Male Human Bard 3 HP(24/24) | F +2 R +6 W+3 | AC17 CMD 16
Bluff 1d20 + 9 ⇒ (20) + 9 = 29
"Excuse me miss, I believe you are mistaken. My comrades are a little... socially inept. This guy here is my porter, he doesn't even understand Taldane." Artemis explains while removing his pack and unceremoniously handing it to Toshi.
"The other two are my bodyguards. My name is Artemis and I am a traveling bard in search of my next muse. What is your name my dear?"He says, trying to switch the topic.
The woman peers at the party confusedly, then nods. "You are not the Pathfinders I am looking for. Carry on." She then turns and walks away.
End of Morning Second Day
Where would you like to investigate now?
Human Slayer 9 - HP: 60/98 - AC 24 T:17 FF:18 - Perception +23(Trapspotter +27) Fort +12, Reflex +15, Will +8 (+2 vs Fear, +1 vs ongoing effects)
I'll head to Otto's farm. What non-diplomacy checks for it?
Bluff, Diplomacy, or Intimidate.
Human Slayer 9 - HP: 60/98 - AC 24 T:17 FF:18 - Perception +23(Trapspotter +27) Fort +12, Reflex +15, Will +8 (+2 vs Fear, +1 vs ongoing effects)
Rayne will study and then threaten said farmer.
Intimidate: 1d20 + 5 + 1 ⇒ (17) + 5 + 1 = 23
Male Human Exiled Blood Lord 6 | HP 45/45 temp: 10/10 | AC 15 T 11 FF 14 | CMD 17 | F+5 R+2 W+3 (+1 fear) | Init +1 | Perc -1 | command 6/6 | touch 6/6 | bond 0/1
Khamul follows Rayne to the farm. "You'll tell us what you know and let us look around, right?" He leans his scythe forward and makes sure his hood is pulled down low enough to leave his pale face in shadow.
Intimidate aid: 1d20 + 6 ⇒ (9) + 6 = 15
The party heads out to Otto's farm and this time, they have more luck getitng the man to talk, Rayne's prescence intimidating the powerfully built, clean-shaven man in his late thirties. "Eh...ok, I'll show you around. Follow me, then you can look around yourselves."
He then walks you around his property, and relates that he had come out before dawn to feed his chickens when he spotted the victim (a young man) hanged and swinging from a tree. Otto is very insistent about the man having been naked, though he clarifies a moment later that the corpse wasn’t simply without clothes. It had been skinned—skinned alive, according to Otto’s estimation. He then leaves you to let you have a look around.
Edited the spoiler a bit for clarity. It was supposed to read "if you make the above Survival; Heal or KN: nature, and the same with the Perception check.
Human (Tien) Magus (Bladebound) 1
surv, to aid best mod: 1d20 + 1 ⇒ (17) + 1 = 18
surv aid 2: 1d20 + 1 ⇒ (14) + 1 = 15
percep aid: 1d20 + 1 ⇒ (9) + 1 = 10
appraise aid: 1d20 + 2 ⇒ (11) + 2 = 13
Obviously only applying that which the lead makes.
Toshi attempts to be as helpful as he can.
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Male Human Bard 3 HP(24/24) | F +2 R +6 W+3 | AC17 CMD 16
Survival 1d20 - 1 ⇒ (12) - 1 = 11
Artemis searches around the farm for any more clues.
Human Slayer 9 - HP: 60/98 - AC 24 T:17 FF:18 - Perception +23(Trapspotter +27) Fort +12, Reflex +15, Will +8 (+2 vs Fear, +1 vs ongoing effects)
Survival, Tracking, Aided: 1d20 + 7 ⇒ (8) + 7 = 15
Heal: 1d20 ⇒ 16
Perception, Aided: 1d20 + 6 + 2 ⇒ (18) + 6 + 2 = 26
Appraise, Aided: 1d20 + 2 ⇒ (18) + 2 = 20
"There's some blood here, but not nearly enough for the guy to have died here and some tracks leading to and from Dawnton. Which means they dumped the body here, probably to frame the other pathfinders. And there's this random button that isn't from around here." Rayne picks up the button with a gloved hand and puts it away. Sherlock Rayne at your service.
Male Human Exiled Blood Lord 6 | HP 45/45 temp: 10/10 | AC 15 T 11 FF 14 | CMD 17 | F+5 R+2 W+3 (+1 fear) | Init +1 | Perc -1 | command 6/6 | touch 6/6 | bond 0/1
Survival: 1d20 - 1 ⇒ (2) - 1 = 1
Khamul is little help in looking about the site but nods at Rayne's expert examination.
That's about it for here. End of Morning Day 2
Where to now?
Human Slayer 9 - HP: 60/98 - AC 24 T:17 FF:18 - Perception +23(Trapspotter +27) Fort +12, Reflex +15, Will +8 (+2 vs Fear, +1 vs ongoing effects)
Heath and Harvest for me.
Male Human Exiled Blood Lord 6 | HP 45/45 temp: 10/10 | AC 15 T 11 FF 14 | CMD 17 | F+5 R+2 W+3 (+1 fear) | Init +1 | Perc -1 | command 6/6 | touch 6/6 | bond 0/1
Having recovered from his stint at the Beer Garden, Khamul will once again head that way to have a few drinks with the locals and hopefully learn something. "Quite a lot of interesting things happening around here recently. Is it always so in this town?"
Fort: 1d20 + 4 ⇒ (1) + 4 = 5 Khamul is just not the drinking type.
Diplomacy: 1d20 + 2 ⇒ (18) + 2 = 20
Male Human Bard 3 HP(24/24) | F +2 R +6 W+3 | AC17 CMD 16
Artemis heads back to the beer garden for more good alcohol and clues.
Diplomacy 1d20 + 9 ⇒ (2) + 9 = 11
Human (Tien) Magus (Bladebound) 1
Eager to not split the party unevenly, Toshi heads out with their detective.
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As the party heads back to the inn, a small child approaches and hands Toshi a note.
Human (Tien) Magus (Bladebound) 1
Toshi approaches Rayne with the above letter, still attempting the "illiterate porter" guise.
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Human Slayer 9 - HP: 60/98 - AC 24 T:17 FF:18 - Perception +23(Trapspotter +27) Fort +12, Reflex +15, Will +8 (+2 vs Fear, +1 vs ongoing effects)
Rayne will read the note. "This is probably a trap, but we have to check it out. Let's go." The Andoran Liberty's Edge Archer says before leading the way.
Human (Tien) Magus (Bladebound) 1
Toshi nods and follows, but asks along the way, still unsure of how closely to keep to this ruse.
Since we started before Gencon, I think you've technically got a last hurrah as a national. THEN you get the "Colson the Womanizer resigns" tabloid.
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Human Slayer 9 - HP: 60/98 - AC 24 T:17 FF:18 - Perception +23(Trapspotter +27) Fort +12, Reflex +15, Will +8 (+2 vs Fear, +1 vs ongoing effects)
Yea, but I wanted to write it that way just once before I forgot.
"I don't understand the words that are coming out of your mouth."
Human (Tien) Magus (Bladebound) 1
Toshi is stumped at the dilemma of "pretend to not speak Taldane" and "communicate with this guy who only speaks Taldane," though he assumes applying a Gokan accent isn't going to help. Because Tien-Min certainly won't work. Heck, only one PFS scenario I know of even references the sub dialects. At least its justified with the whole Lung Wa history.
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Heeding the note, the party heads out of town, to the indicated dwelling.
The house is two stories tall with part of its ground floor’s space dedicated to cottage industries. The front door is closed and all the window are cracked ipen about a foot.
MAP
Male Human Bard 3 HP(24/24) | F +2 R +6 W+3 | AC17 CMD 16
Perception 1d20 + 4 ⇒ (2) + 4 = 6
"I can describe this place in one word...... sketchy." Artemis comments as he takes a look at the building.
Human Slayer 9 - HP: 60/98 - AC 24 T:17 FF:18 - Perception +23(Trapspotter +27) Fort +12, Reflex +15, Will +8 (+2 vs Fear, +1 vs ongoing effects)
perception: 1d20 + 6 ⇒ (17) + 6 = 23
"This handwriting. It's the same person who wrote to the sheriff and the Venture captain."
Human Slayer 9 - HP: 60/98 - AC 24 T:17 FF:18 - Perception +23(Trapspotter +27) Fort +12, Reflex +15, Will +8 (+2 vs Fear, +1 vs ongoing effects)
It takes Rayne some time, but he thinks he has an idea. "It's a set up! Eyes sharp people. Whoever is trying to get us into that house got the Society to send agents over so they could be framed."
Male Human Exiled Blood Lord 6 | HP 45/45 temp: 10/10 | AC 15 T 11 FF 14 | CMD 17 | F+5 R+2 W+3 (+1 fear) | Init +1 | Perc -1 | command 6/6 | touch 6/6 | bond 0/1
"Yes, sketchy is exactly the word I was thinking as well. So we know it's a trap; does that still make it a trap?"
Khamul casts mage armor on himself.
Human (Tien) Magus (Bladebound) 1
Toshi looks to the individual who understands him in "disguise mode."
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Male Human Bard 3 HP(24/24) | F +2 R +6 W+3 | AC17 CMD 16
Artemis responds to the porter.
Human (Tien) Magus (Bladebound) 1
Toshi continues in Tien,
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Male Human Bard 3 HP(24/24) | F +2 R +6 W+3 | AC17 CMD 16
Artemis responds with a grin.
Male Human Exiled Blood Lord 6 | HP 45/45 temp: 10/10 | AC 15 T 11 FF 14 | CMD 17 | F+5 R+2 W+3 (+1 fear) | Init +1 | Perc -1 | command 6/6 | touch 6/6 | bond 0/1
"Nethys damn it. I can't understand a word you two are saying."
Human Slayer 9 - HP: 60/98 - AC 24 T:17 FF:18 - Perception +23(Trapspotter +27) Fort +12, Reflex +15, Will +8 (+2 vs Fear, +1 vs ongoing effects)
You guys going in?
Searching the immediate area, you find nothing suspicious.
Human Slayer 9 - HP: 60/98 - AC 24 T:17 FF:18 - Perception +23(Trapspotter +27) Fort +12, Reflex +15, Will +8 (+2 vs Fear, +1 vs ongoing effects)
Opening the front door, you see an entry hall with a set of stairs, to your left and right, leading to the second story. At the end of the hall, opening on the north and south lead to sunken rooms. Searching, the first floor appears empty.
Human (Tien) Magus (Bladebound) 1
was it a 19?: 1d20 + 1 ⇒ (5) + 1 = 6
Toshi follows obediently.
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Human Slayer 9 - HP: 60/98 - AC 24 T:17 FF:18 - Perception +23(Trapspotter +27) Fort +12, Reflex +15, Will +8 (+2 vs Fear, +1 vs ongoing effects)
Perception: 1d20 + 6 ⇒ (12) + 6 = 18
Rayne will go upstairs.
Male Human Exiled Blood Lord 6 | HP 45/45 temp: 10/10 | AC 15 T 11 FF 14 | CMD 17 | F+5 R+2 W+3 (+1 fear) | Init +1 | Perc -1 | command 6/6 | touch 6/6 | bond 0/1
Perception: 1d20 - 1 ⇒ (18) - 1 = 17
Khamul follows behind the appointed investigator.
Moving up the stairs, the party ascends to the second floor. Rayne sees a long hall with closed doors on each side of the hall.
Male Human Bard 3 HP(24/24) | F +2 R +6 W+3 | AC17 CMD 16
Perception 1d20 + 4 ⇒ (15) + 4 = 19
Artemis follows the rest of the party up the stairs.
Human Slayer 9 - HP: 60/98 - AC 24 T:17 FF:18 - Perception +23(Trapspotter +27) Fort +12, Reflex +15, Will +8 (+2 vs Fear, +1 vs ongoing effects)
Rayne will open the first door to the north.
Rayne opens the first door to the north and finds an empty bedroom. Checking the other two northern doors, he finds the same, empty bedrooms.
Human Slayer 9 - HP: 60/98 - AC 24 T:17 FF:18 - Perception +23(Trapspotter +27) Fort +12, Reflex +15, Will +8 (+2 vs Fear, +1 vs ongoing effects)
Rayne opens the southern door, only to have a man stab at him with a dagger!
Attack vs Rayne FF: 1d20 + 6 ⇒ (7) + 6 = 13
Damage: 1d4 + 2d8 ⇒ (2) + (4, 2) = 8
The man misjudges and stabs the doorframe next to Rayne!
Initiative:
Toshi
Khamul
Rayne
Artemis
Man
Party up!
Human Slayer 9 - HP: 60/98 - AC 24 T:17 FF:18 - Perception +23(Trapspotter +27) Fort +12, Reflex +15, Will +8 (+2 vs Fear, +1 vs ongoing effects)
"So rude, these people." Rayne steps back, drawing his bow and fires.
PBS, Deadly: 1d20 + 8 + 1 - 1 ⇒ (4) + 8 + 1 - 1 = 12
1d8 + 4 ⇒ (7) + 4 = 11
Male Human Exiled Blood Lord 6 | HP 45/45 temp: 10/10 | AC 15 T 11 FF 14 | CMD 17 | F+5 R+2 W+3 (+1 fear) | Init +1 | Perc -1 | command 6/6 | touch 6/6 | bond 0/1
DC 17 Defensive Casting: 1d20 + 7 ⇒ (11) + 7 = 18
touch attack: 1d20 + 4 ⇒ (7) + 4 = 11
electricity: 3d6 ⇒ (6, 3, 4) = 13
Khamul drains the arcane power from his scythe to cast a spell and summon a crackling force of electricity on his hand!
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