GM Silbeg's Skittershot table 1 (Inactive)

Game Master Silbeg


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| HP 9/14 SP 12/12 | RP 3/5 | EAC 14; KAC 15 | Fort +0; Ref +5; Will +3 | Init: +2 | Perc: +5, SM: +5; low-light vision | Speed 30ft | charge cloak 1/1 | Active conditions: None. Gender: "Gazigaz" Male CG skittermander xenoseeker envoy 2

Gaz screeches a little bit, and steps back. [b]"Get 'em he yells and points to the green nibbler.

Arc Pistol: 1d20 + 4 + 1 ⇒ (8) + 4 + 1 = 13
Damage: 1d6 ⇒ 4
Conceal: 1d100 ⇒ 14

Shadow Lodge

Male Human (Minnesotan) GM 5 Skittershot!

Gazigaz hits green, and luckily is close enough to the light outside that he avoids missing!

GM wasn't paying enough attention to where Dakoyo moved... you realize the onyx gems around the periphery close the rift... the rift itself cannot be closed any other way. I will move your token to where the nearest gem was

Quonx shoots at green as well. This is enough to burn it up!
laser rifle: 1d20 + 4 + 1 + 1 ⇒ (6) + 4 + 1 + 1 = 12 fire: 1d8 ⇒ 3

Then three more of the things crawl out of the rift!

Nako gets AOO on red
red bite vs Nako KAC16: 1d20 + 5 ⇒ (15) + 5 = 20 damage: 1d6 + 1 ⇒ (2) + 1 = 3

Two try to bite Gazigaz!
blue bite vs KAC15: 1d20 + 5 - 1 ⇒ (18) + 5 - 1 = 22damage: 1d6 + 1 ⇒ (1) + 1 = 2
yellow bite vs KAC15: 1d20 + 5 - 1 ⇒ (2) + 5 - 1 = 6

Two try and bite Quonx!
green bite vs KAC15: 1d20 + 5 - 1 ⇒ (7) + 5 - 1 = 11
orange bite vs KAC15: 1d20 + 5 - 1 ⇒ (17) + 5 - 1 = 21damage: 1d6 + 1 ⇒ (4) + 1 = 5

And one goes after Dakoyo!
pink bite vs KAC14: 1d20 + 5 ⇒ (13) + 5 = 18damage: 1d6 + 1 ⇒ (2) + 1 = 3

All four of the skittermanders are bit, and Dokoyo is starting to look pretty bad!

Gazigaz, Dakoyo, Quonx, and Nako is/are up.
Universal Adjustments:
Universal Conditions: darkness
Knowledge: Mysticism

Observation Deck rd3-4:


  • => Nako
  • Shadowcreepers
  • => Gazigaz
  • => Dakoyo
  • => Quonx

U = Unconscious 
S = Surprised 
D = Delay

Conditions: 

Dakoyo: 0/14 sp 7/14 hp 5/5 RP
Gazigaz: 3/14 sp 12/12 hp. 4/5 RP
Nako: 6/16 sp 18/18 hp 5/5 RP
Quonx: 4/14 sp 12/12 hp 4/4 RP

Enemies:
Pink: -1
Green: -4

Round to progress 2018-11-19 0800 CST (UDT-6)


"Nako" Female NG skittermander spacefarer soldier 2 | HP 16/16 SP 18/18 | RP 5/5 | EAC 14; KAC 16 | Fort +4; Ref +1; Will +3 | Init: +5 | Perc: +0, SM: +0; low-light vision | Speed 35ft | Active conditions: None.

AoO vs Nako: 1d20 + 7 ⇒ (15) + 7 = 22 for 1d8 + 4 ⇒ (5) + 4 = 9 damage!

If red falls, Nako moves north on her turn to attack Blue bug! Attack vs Blue: 1d20 + 7 ⇒ (13) + 7 = 20 for 1d8 + 4 ⇒ (7) + 4 = 11 damage!

Shadow Lodge

Male Human (Minnesotan) GM 5 Skittershot!

Nako keeps at being the killing machine that she is. First, red falls, then blue!


"Dakoyo" Male NG skittermander priest mystic 2 | HP 14/14 SP 11/14 | RP 2/5 | EAC 13; KAC 14 | Fort +1; Ref +1; Will +7 | Init: +1 | Perc: +9, SM: +9; low-light vision | Speed 30ft | Healing Touch 1/1 | Spells: 1st 2/3 | Active conditions: None.

Dakoyo winces as he takes another hit before cursing the centipede and stepping around, and trying to impress his will upon the Onyx.

Mysticism: 1d20 + 12 ⇒ (2) + 12 = 14

Dakoyo curses, the pain clearly causing him issues as he tries to close the rift.


Actions:
Free - wincing, cursing
Move - Guarded Step
Standard - Myst
I'll use my reroll if I roll low again next round.


| HP 9/14 SP 12/12 | RP 3/5 | EAC 14; KAC 15 | Fort +0; Ref +5; Will +3 | Init: +2 | Perc: +5, SM: +5; low-light vision | Speed 30ft | charge cloak 1/1 | Active conditions: None. Gender: "Gazigaz" Male CG skittermander xenoseeker envoy 2

Ack. Those things are terrible. Can anyone else help turn off the black things? Oh and Get Em. He points at yellow.

Arc Pistol: 1d20 + 4 + 1 ⇒ (8) + 4 + 1 = 13
Damage: 1d6 ⇒ 4

Shadow Lodge

Male Human (Minnesotan) GM 5 Skittershot!

Dakoyo once again fails to deactivate the crystal Note, the critters have no reach, so no AOO

Gazigaz hits yellow, but fails to kill it.

Botting Quonx

Quonx shoots at orange but misses.
laser rifle: 1d20 + 4 + 1 + 1 ⇒ (1) + 4 + 1 + 1 = 7 1d8 ⇒ 7

Green and orange go after Quonx.
orange bite vs KAC15: 1d20 + 5 ⇒ (10) + 5 = 15 1d6 + 1 ⇒ (6) + 1 = 7
green bite vs KAC15: 1d20 + 5 ⇒ (7) + 5 = 12

Red, yellow, and blue go after Gazigaz.
red bite vs KAC15: 1d20 + 5 ⇒ (4) + 5 = 9
yellow bite vs KAC15: 1d20 + 5 ⇒ (4) + 5 = 9
blue bite vs KAC15: 1d20 + 5 ⇒ (19) + 5 = 24 1d6 + 1 ⇒ (6) + 1 = 7

Pink goes after Dakoyo!
pink bite vs KAC15: 1d20 + 5 ⇒ (3) + 5 = 8

Gazigaz, Dakoyo, Quonx, and Nako is/are up.
Universal Adjustments:
Universal Conditions: darkness
Knowledge: Mysticism

Observation Deck rd5:


  • => Nako
  • Shadowcreepers
  • => Gazigaz
  • => Dakoyo
  • => Quonx

U = Unconscious 
S = Surprised 
D = Delay

Conditions: 

Dakoyo: 0/14 sp 7/14 hp 5/5 RP
Gazigaz: 0/14 sp 8/12 hp. 4/5 RP
Nako: 9/16 sp 18/18 hp 5/5 RP
Quonx: 0/14 sp 9/12 hp 4/4 RP

Enemies:
Pink: -1
Green: -4

Round to progress 2018-11-21 0800 CST (UDT-6)


| HP 9/14 SP 12/12 | RP 3/5 | EAC 14; KAC 15 | Fort +0; Ref +5; Will +3 | Init: +2 | Perc: +5, SM: +5; low-light vision | Speed 30ft | charge cloak 1/1 | Active conditions: None. Gender: "Gazigaz" Male CG skittermander xenoseeker envoy 2

"Get away!! Gazigaz starts to look a little frazzled with all the creatures right in front of him.

He backs away further into the darkness.

Withdraw


"Nako" Female NG skittermander spacefarer soldier 2 | HP 16/16 SP 18/18 | RP 5/5 | EAC 14; KAC 16 | Fort +4; Ref +1; Will +3 | Init: +5 | Perc: +0, SM: +0; low-light vision | Speed 35ft | Active conditions: None.

Nako steps north and swings at Yellow Bug!
Doshko vs Yellow: 1d20 + 7 ⇒ (2) + 7 = 9 for 1d8 + 4 ⇒ (3) + 4 = 7 damage!

"Turn off the monster makers! Turn off off off!"

Shadow Lodge

Male Human (Minnesotan) GM 5 Skittershot!

Nako swings for the fences, but misses wildly, while Gazigaz retreats!


"Dakoyo" Male NG skittermander priest mystic 2 | HP 14/14 SP 11/14 | RP 2/5 | EAC 13; KAC 14 | Fort +1; Ref +1; Will +7 | Init: +1 | Perc: +9, SM: +9; low-light vision | Speed 30ft | Healing Touch 1/1 | Spells: 1st 2/3 | Active conditions: None.

Dakoyo takes a step to the side, then a deep breath, and focuses on disabling the crystals.

Mysticism!: 1d20 + 12 ⇒ (11) + 12 = 23


Actions:
Move - guarded step
Standard - mysticism

Shadow Lodge

Male Human (Minnesotan) GM 5 Skittershot!

Finally, Dakoyo is able to balance his chi and become one with the crystal, and persuades it to shut down. He realizes that the rift will be open until at least three of the four crystals are shut down.

Quonx once again fires at green, killing it.
laser: 1d20 + 4 + 1 ⇒ (14) + 4 + 1 = 19laser: 1d8 ⇒ 8

Orange attacks Quonx
bite: 1d20 + 5 ⇒ (1) + 5 = 6

Purple attacks Dakoyo again.
bite vs KAC14: 1d20 + 5 ⇒ (7) + 5 = 12

Yellow, Blue, and Red go after Nako.

Yellow if it survives the AOO:

Yellow bite KAC 16: 1d20 + 5 ⇒ (1) + 5 = 6

Blue bite KAC 16: 1d20 + 5 ⇒ (19) + 5 = 24bite: 1d6 + 1 ⇒ (1) + 1 = 2
Red bite KAC 16: 1d20 + 5 ⇒ (19) + 5 = 24bite: 1d6 + 1 ⇒ (6) + 1 = 7

Shadow Lodge

Male Human (Minnesotan) GM 5 Skittershot!

Gazigaz, Dakoyo, Quonx, and Nako is/are up.
Universal Adjustments:
Universal Conditions: darkness
Knowledge: Mysticism

Observation Deck rd5:


  • => Nako
  • Shadowcreepers
  • => Gazigaz
  • => Dakoyo
  • => Quonx

U = Unconscious 
S = Surprised 
D = Delay

Conditions: 

Dakoyo: 0/14 sp 7/14 hp 5/5 RP
Gazigaz: 0/14 sp 8/12 hp. 4/5 RP
Nako: 0/16 sp 18/18 hp 5/5 RP
Quonx: 0/14 sp 9/12 hp 4/4 RP

Enemies:
Pink: -1

Round to progress 2018-11-27 0800 CST (UDT-6)


"Dakoyo" Male NG skittermander priest mystic 2 | HP 14/14 SP 11/14 | RP 2/5 | EAC 13; KAC 14 | Fort +1; Ref +1; Will +7 | Init: +1 | Perc: +9, SM: +9; low-light vision | Speed 30ft | Healing Touch 1/1 | Spells: 1st 2/3 | Active conditions: None.

It's UTC-6, not UDT :)

Dakoyo heaves a sigh of relief as he runs to the next crystal. "Okay Skitters! Looks like I just need to get three of these down to close the portal! Keep 'em off me!"

He then connects with the new crystal, using his knowledge for shutting down the previous one.

Mysticism: 1d20 + 12 ⇒ (17) + 12 = 29


Actions
Move - Move
Standard - Mysticism
Free - chatterbox


"Nako" Female NG skittermander spacefarer soldier 2 | HP 16/16 SP 18/18 | RP 5/5 | EAC 14; KAC 16 | Fort +4; Ref +1; Will +3 | Init: +5 | Perc: +0, SM: +0; low-light vision | Speed 35ft | Active conditions: None.

Nako groans as the tiny teeth sink in! "Nako is not a snack!" She swings hard at them!

Aoo vs Yellow: 1d20 + 7 ⇒ (2) + 7 = 9 for 1d8 + 4 ⇒ (4) + 4 = 8 damage!
Attack vs Yellow or Blue if Yellow Falls: 1d20 + 7 ⇒ (16) + 7 = 23 for 1d8 + 4 ⇒ (1) + 4 = 5 damage!


| HP 9/14 SP 12/12 | RP 3/5 | EAC 14; KAC 15 | Fort +0; Ref +5; Will +3 | Init: +2 | Perc: +5, SM: +5; low-light vision | Speed 30ft | charge cloak 1/1 | Active conditions: None. Gender: "Gazigaz" Male CG skittermander xenoseeker envoy 2

Gazigaz pulls out a healing serum and stabs the plunger into his arm.

MK1: 1d8 ⇒ 4

Shadow Lodge

Male Human (Minnesotan) GM 5 Skittershot!

GM has been dealing with a production issue at work this week... sorry.

Dakoyo shuts down another crystal, but the rift is still open.

While Nako fails to make contact on the centipede on the first swing, she strikes a glancing blow on one. However, it does not go down.

Gazigaz looks a little healthier now that he has taken his healing serum.

Quonx again fires, this time at orange.
Quonx laser: 1d20 + 4 ⇒ (11) + 4 = 151d8 ⇒ 4

Pink follows Dakoyo!
Pink vs KAC14: 1d20 + 5 ⇒ (4) + 5 = 9 bite!: 1d6 + 1 ⇒ (1) + 1 = 2

Red, Yellow, and Blue attack the soldier skitter!
AOO possible - which one does Nako try against?

attacks on Nako:

Pink vs KAC16: 1d20 + 5 ⇒ (9) + 5 = 14 bite!: 1d6 + 1 ⇒ (1) + 1 = 2
Pink vs KAC16: 1d20 + 5 ⇒ (19) + 5 = 24 bite!: 1d6 + 1 ⇒ (6) + 1 = 7
Pink vs KAC16: 1d20 + 5 ⇒ (14) + 5 = 19 bite!: 1d6 + 1 ⇒ (1) + 1 = 2

Orange tries to bite Quonx's ankle, and does! Quonx is looking quite hurt!
Orange vs KAC15: 1d20 + 5 ⇒ (10) + 5 = 15 bite!: 1d6 + 1 ⇒ (5) + 1 = 6

Gazigaz, Dakoyo, Quonx, and Nako is/are up.
Universal Adjustments:
Universal Conditions: darkness
Knowledge: Mysticism

Observation Deck rd6:


  • => Nako
  • Shadowcreepers
  • => Gazigaz
  • => Dakoyo
  • => Quonx

U = Unconscious 
S = Surprised 
D = Delay

Conditions: 

Dakoyo: 0/14 sp 7/14 hp 5/5 RP
Gazigaz: 0/14 sp 12/12 hp. 4/5 RP
Nako: 0/16 sp 18/18 hp 5/5 RP
Quonx: 0/14 sp 3/12 hp 4/4 RP

Enemies:
Pink: -1
Yellow -5
Orange -4

Round to progress 2018-11-30 1300 CST (UTC-6)


"Nako" Female NG skittermander spacefarer soldier 2 | HP 16/16 SP 18/18 | RP 5/5 | EAC 14; KAC 16 | Fort +4; Ref +1; Will +3 | Init: +5 | Perc: +0, SM: +0; low-light vision | Speed 35ft | Active conditions: None.

AoO vs Yellow: 1d20 + 7 ⇒ (6) + 7 = 13 for 1d8 + 4 ⇒ (7) + 4 = 11 damage!

If Yellow falls, Nako attacks Blue!

Attacks vs Next Bug: 1d20 + 7 ⇒ (15) + 7 = 22 for 1d8 + 4 ⇒ (5) + 4 = 9 damage!


"Dakoyo" Male NG skittermander priest mystic 2 | HP 14/14 SP 11/14 | RP 2/5 | EAC 13; KAC 14 | Fort +1; Ref +1; Will +7 | Init: +1 | Perc: +9, SM: +9; low-light vision | Speed 30ft | Healing Touch 1/1 | Spells: 1st 2/3 | Active conditions: None.

Dakoyo takes a swipe at Pink as it comes in for a bite (I have a melee weapon out after all!)

Battle Staff AoO vs KAC: 1d20 + 1 ⇒ (16) + 1 = 17
Bonk!: 1d4 ⇒ 1

"No! Bad centipede!" Dakoyo says before batting the centipede's strike away. He then scampers to the next crystal. "I'm almost done Skitters! Just hold these things off a little longer!"

Keeping in stride, Dakoyo reached out to the now incredibly familiar mystical patterns of the crystals, and deactivates this one, with a huge sigh of relief.

Mysticism: 1d20 + 12 ⇒ (20) + 12 = 32


Actions:
AoO - Pink
Move - Move
Standard - Mysticism on the crystal
Flavor - Batting the centipede's attack away

Shadow Lodge

Male Human (Minnesotan) GM 5 Skittershot!

Nako cuts yellow in half, but blue still bites her! She then retaliates against blue, cutting it in half!

Dakayo does also bonk pink in the face, but it doesn't hurt it that much.

He then proceeds to "turn off" the third onyx. The rift in the center of the room closes, and the room looks a little lighter. However, one more of the critters had crawled out just before that happened!

Gazigaz and Quonx!


Skittermander Hp 14 / 14 | SP 12/12 RP 4/4 EAC 13 KAC 15 Fort +3 Ref +5 Will +0 scholar mechanic 2 (Starfinder Alien Archive 106)

Apologies for my absence, I've been dealing with more than I usually have to juggle.

"This is looking no good friends.. I feel light headed...anyone else seeing twelve arms?" Quonx says as he looks at his appendages in a haze before stepsping back 5 ft and firing again.

Laser Rifle, overcharge: 1d20 + 4 + 1 ⇒ (10) + 4 + 1 = 15
Damage: 1d8 + 1d6 ⇒ (6) + (6) = 12

Shadow Lodge

Male Human (Minnesotan) GM 5 Skittershot!

Quonx blows up the offending centipede!

Gazigaz?


| HP 9/14 SP 12/12 | RP 3/5 | EAC 14; KAC 15 | Fort +0; Ref +5; Will +3 | Init: +2 | Perc: +5, SM: +5; low-light vision | Speed 30ft | charge cloak 1/1 | Active conditions: None. Gender: "Gazigaz" Male CG skittermander xenoseeker envoy 2

Gaizaz gets closer to the green creature.

”Get it.

He casts Get ‘Em and fires at it.

Laser Pistol: 1d20 + 4 + 1 ⇒ (16) + 4 + 1 = 21
Damage: 1d6 ⇒ 5

Shadow Lodge

Male Human (Minnesotan) GM 5 Skittershot!

Gazigaz fires on green, hitting it, but he does not take it out.

Green then attacks Gazigaz!
bite vs KAC15: 1d20 + 5 ⇒ (2) + 5 = 7 bite: 1d6 + 1 ⇒ (1) + 1 = 2

Red attacks Nako, and takes a bit of nibble out of his lower-lower right arm.
bite vs KAC16: 1d20 + 5 ⇒ (13) + 5 = 18 bite: 1d6 + 1 ⇒ (1) + 1 = 2

Gazigaz, Dakoyo, Quonx, and Nako is/are up.
Universal Adjustments:
Universal Conditions: darkness
Knowledge: Mysticism

Observation Deck rd7:


  • => Nako
  • Shadowcreepers
  • => Gazigaz
  • => Dakoyo
  • => Quonx

U = Unconscious 
S = Surprised 
D = Delay

Conditions: 

Dakoyo: 0/14 sp 7/14 hp 5/5 RP
Gazigaz: 0/14 sp 12/12 hp. 4/5 RP
Nako: 0/16 sp 14/18 hp 5/5 RP
Quonx: 0/14 sp 3/12 hp 4/4 RP

Enemies:
Green: -5

Round to progress 2018-12-04 1300 CST (UTC-6)

Quonx laser: 1d20 + 4 ⇒ (8) + 4 = 121d8 ⇒ 3


"Nako" Female NG skittermander spacefarer soldier 2 | HP 16/16 SP 18/18 | RP 5/5 | EAC 14; KAC 16 | Fort +4; Ref +1; Will +3 | Init: +5 | Perc: +0, SM: +0; low-light vision | Speed 35ft | Active conditions: None.

Nako attacks back at Red! Doshko vs Red: 1d20 + 7 ⇒ (4) + 7 = 11 for 1d8 + 4 ⇒ (1) + 4 = 5 damage!


| HP 9/14 SP 12/12 | RP 3/5 | EAC 14; KAC 15 | Fort +0; Ref +5; Will +3 | Init: +2 | Perc: +5, SM: +5; low-light vision | Speed 30ft | charge cloak 1/1 | Active conditions: None. Gender: "Gazigaz" Male CG skittermander xenoseeker envoy 2

Gazigaz takes a step back. "Get Em! Get Em!" He aims his laser pistol at the it and fires.

Laser Pistol: 1d20 + 4 + 1 ⇒ (11) + 4 + 1 = 16
Damage: 1d6 ⇒ 4


"Dakoyo" Male NG skittermander priest mystic 2 | HP 14/14 SP 11/14 | RP 2/5 | EAC 13; KAC 14 | Fort +1; Ref +1; Will +7 | Init: +1 | Perc: +9, SM: +9; low-light vision | Speed 30ft | Healing Touch 1/1 | Spells: 1st 2/3 | Active conditions: None.

Dakoyo steps next to Gazigaz and says (maybe a little TOO loud) "I'm helping! I'm helping!" before telekinetically flinging a piece of detritus from the floor at green.

Telekinetic Projectile vs Green: 1d20 + 2 + 1 ⇒ (14) + 2 + 1 = 17
Telekinetic damage: 1d6 ⇒ 6


"Dakoyo" Male NG skittermander priest mystic 2 | HP 14/14 SP 11/14 | RP 2/5 | EAC 13; KAC 14 | Fort +1; Ref +1; Will +7 | Init: +1 | Perc: +9, SM: +9; low-light vision | Speed 30ft | Healing Touch 1/1 | Spells: 1st 2/3 | Active conditions: None.

If Gazigaz dropped green with that second shot, Dakoyo would instead fling a piece of green at red, without the extra +1 to hit from Get 'Em


Skittermander Hp 14 / 14 | SP 12/12 RP 4/4 EAC 13 KAC 15 Fort +3 Ref +5 Will +0 scholar mechanic 2 (Starfinder Alien Archive 106)

Saw you rolled for me, but if I may..

Quonx finally moves into the room amd fires on Red.
Rifle, Getem: 1d20 + 4 ⇒ (13) + 4 = 17
Damage: 1d8 ⇒ 2

Shadow Lodge

Male Human (Minnesotan) GM 5 Skittershot!

Between the three Skittermanders, the final two bugs go down!

The darkness continues to abate, until the room is back to normal.

Onward! Where next


| HP 9/14 SP 12/12 | RP 3/5 | EAC 14; KAC 15 | Fort +0; Ref +5; Will +3 | Init: +2 | Perc: +5, SM: +5; low-light vision | Speed 30ft | charge cloak 1/1 | Active conditions: None. Gender: "Gazigaz" Male CG skittermander xenoseeker envoy 2

"Continue to the bridge, but first I need to rest, please."

He sits down breathing heavily.

Using one Resolve point to regain his stamina.


"Nako" Female NG skittermander spacefarer soldier 2 | HP 16/16 SP 18/18 | RP 5/5 | EAC 14; KAC 16 | Fort +4; Ref +1; Will +3 | Init: +5 | Perc: +0, SM: +0; low-light vision | Speed 35ft | Active conditions: None.

Nako grimaces. "Me three." She sits down to catch her breath! Resolve point and rest!


"Dakoyo" Male NG skittermander priest mystic 2 | HP 14/14 SP 11/14 | RP 2/5 | EAC 13; KAC 14 | Fort +1; Ref +1; Will +7 | Init: +1 | Perc: +9, SM: +9; low-light vision | Speed 30ft | Healing Touch 1/1 | Spells: 1st 2/3 | Active conditions: None.

Dakoyo too sits down, after giving that last battle his allsix. While they're sitting, he looks around at how wounded everyone is.

Nako, Quonx; your li'l info-strip thing doesn't look up to date. How y'all doing on HP?

Shadow Lodge

Male Human (Minnesotan) GM 5 Skittershot!

After resting...
Dakoyo: 14/14 sp 7/14 hp 4/5 RP
Gazigaz: 14/14 sp 12/12 hp. 3/5 RP
Nako: 16/16 sp 14/18 hp 4/5 RP
Quonx: 14/14 sp 3/12 hp 3/4 RP


"Dakoyo" Male NG skittermander priest mystic 2 | HP 14/14 SP 11/14 | RP 2/5 | EAC 13; KAC 14 | Fort +1; Ref +1; Will +7 | Init: +1 | Perc: +9, SM: +9; low-light vision | Speed 30ft | Healing Touch 1/1 | Spells: 1st 2/3 | Active conditions: None.

Dakoyo looks over his team of hurt Skitters, and says "Okay everyone, let's huddle up a second so I can make everyone feel better!"

He spends a few moments in concentration, and sends forth a burst of healing energy!

Healing Channel: 2d8 ⇒ (4, 6) = 10
-1 RP

Shadow Lodge

Male Human (Minnesotan) GM 5 Skittershot!

After the channel..
Dakoyo: 14/14 sp 14/14 hp 4/5 RP
Gazigaz: 14/14 sp 12/12 hp. 3/5 RP
Nako: 16/16 sp 14/18 hp 4/5 RP
Quonx: 14/14 sp 12/12 hp 3/4 RP
Next?


| HP 9/14 SP 12/12 | RP 3/5 | EAC 14; KAC 15 | Fort +0; Ref +5; Will +3 | Init: +2 | Perc: +5, SM: +5; low-light vision | Speed 30ft | charge cloak 1/1 | Active conditions: None. Gender: "Gazigaz" Male CG skittermander xenoseeker envoy 2

"To the bridge." Gazigaz leads the way to the door of the bridge, and attempts to open it.


Skittermander Hp 14 / 14 | SP 12/12 RP 4/4 EAC 13 KAC 15 Fort +3 Ref +5 Will +0 scholar mechanic 2 (Starfinder Alien Archive 106)

"Thanks friend. Those creepy-crawlies were tougher than they look!" Quonx move to the door with Gazigaz and inspects it.

Perception: 1d20 + 5 ⇒ (15) + 5 = 20


"Dakoyo" Male NG skittermander priest mystic 2 | HP 14/14 SP 11/14 | RP 2/5 | EAC 13; KAC 14 | Fort +1; Ref +1; Will +7 | Init: +1 | Perc: +9, SM: +9; low-light vision | Speed 30ft | Healing Touch 1/1 | Spells: 1st 2/3 | Active conditions: None.

"Oooh! I'll help search!" With a gleeful tone, Dakoyo will come up and start to help searching the door.

Perception: 1d20 + 9 ⇒ (14) + 9 = 23

Shouldn't Nako have healed to full as well?

Shadow Lodge

Male Human (Minnesotan) GM 5 Skittershot!

Yup. Just missed that he had taken hp damage

The door seems safe, and the skittermanders are able move forward. To their right, they can see a closed door, labeled "Spa". To the front, they can see another closed door, labeled "Bridge Crew Only". And there is a stairway down to the left.

Which way? And please move your tokens to where you wanna be.


"Dakoyo" Male NG skittermander priest mystic 2 | HP 14/14 SP 11/14 | RP 2/5 | EAC 13; KAC 14 | Fort +1; Ref +1; Will +7 | Init: +1 | Perc: +9, SM: +9; low-light vision | Speed 30ft | Healing Touch 1/1 | Spells: 1st 2/3 | Active conditions: None.

Dakoyo goes forward and checks out the "Bridge Crew Only" door to make sure there are no "deterrents".

Perception: 1d20 + 9 ⇒ (4) + 9 = 13

"Hey friends! I think we should go through the Bridge Crew door, but maybe after that we can look into the Spa? See if they left any useful tools behind? Did you know, some time before the gap, they'd put your feet in pickle water for an hour, then have little fishes nibble and your feet? And I think you ate the fishies afterwards too. So fascinating!"

Shadow Lodge

Male Human (Minnesotan) GM 5 Skittershot!

Dakoyo does not see anything untoward about the door, though it appears to be locked.


"Dakoyo" Male NG skittermander priest mystic 2 | HP 14/14 SP 11/14 | RP 2/5 | EAC 13; KAC 14 | Fort +1; Ref +1; Will +7 | Init: +1 | Perc: +9, SM: +9; low-light vision | Speed 30ft | Healing Touch 1/1 | Spells: 1st 2/3 | Active conditions: None.

"Hmmm.... Hey Quonx? Can I get some help?" Dakoyo asks with a cheesy grin.


| HP 9/14 SP 12/12 | RP 3/5 | EAC 14; KAC 15 | Fort +0; Ref +5; Will +3 | Init: +2 | Perc: +5, SM: +5; low-light vision | Speed 30ft | charge cloak 1/1 | Active conditions: None. Gender: "Gazigaz" Male CG skittermander xenoseeker envoy 2

Gazigaz stands next to the door and waits for the mechanical skittermander to open the door.

Shadow Lodge

Male Human (Minnesotan) GM 5 Skittershot!

Quonx, are you going to do something?
I will bot tomorrow.


Skittermander Hp 14 / 14 | SP 12/12 RP 4/4 EAC 13 KAC 15 Fort +3 Ref +5 Will +0 scholar mechanic 2 (Starfinder Alien Archive 106)

"Not a problem, let me juuust.."

Quonx inspects the door and then attempts to open it.
Perception: 1d20 + 5 ⇒ (15) + 5 = 20
Engineering?: 1d20 + 12 ⇒ (19) + 12 = 31

Shadow Lodge

Male Human (Minnesotan) GM 5 Skittershot!

Quonx is easily able to bypass the door locks, and as soon as he does, the doors open up with a "whoosh". Consoles and monitors line the walls and the ceiling of this small bridge. Viewscreens show various angles of space just outside the exterior of the ship, and displays note the ship’s oxygen levels, internal temperatures, power output, hull strength, and the status of other systems.

Door's open, what do you wanna look at?


"Nako" Female NG skittermander spacefarer soldier 2 | HP 16/16 SP 18/18 | RP 5/5 | EAC 14; KAC 16 | Fort +4; Ref +1; Will +3 | Init: +5 | Perc: +0, SM: +0; low-light vision | Speed 35ft | Active conditions: None.

Nako moves in and scans the rooms for threats, standing near the door just in case anyone tries to enter.

I will be on holiday 12/21-12/26. I will probably not be able to post. Feel free to NPC me as needed.

Shadow Lodge

Male Human (Minnesotan) GM 5 Skittershot!

Do the rest of you follow in?


"Dakoyo" Male NG skittermander priest mystic 2 | HP 14/14 SP 11/14 | RP 2/5 | EAC 13; KAC 14 | Fort +1; Ref +1; Will +7 | Init: +1 | Perc: +9, SM: +9; low-light vision | Speed 30ft | Healing Touch 1/1 | Spells: 1st 2/3 | Active conditions: None.

Dakoyo will follow in, and keep an eye out for anything particularly special, but barring that will check over the internals on the Life Support systems (oxygen, temperature, etc).

Perception: 1d20 + 9 ⇒ (3) + 9 = 12

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