GM Shady's Iron Gods

Game Master shady18

Current date: Sarenith 8, 4710 AR; XP - 1368 each; Roll20 Link


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Burglar (Rogue)-1 | AC 15 T 13 FF 12 | HP 1/9 | F +0 R +5 W +2 (+2 vs. enchantments)| Init +3 | Perc +8 (+9 vs traps)

I'm heading out of town Sunday through Thursday but should be able to keep up. If I seem to be slowing things down please bot me. Thanks!


Male Dwarf Bloodrager (aberrant) 1 :: HP 13/13 :: Init +1 :: Fort +4, Ref +1, Will +1 (+2 vs poison, spells, and spell-like abilities) :: Perception +5, darkvision :: AC 16, Tch 11, FF 15 :: CMB +5, CMD 15 :: bloodrage 0/6 rounds used

Ok, so by my reckoning, after using 7 disks to buy two potions, there will be 49 discs remaining. This is enough discs to have 8 each, with one person gaining an additional disc. I will vote that Preli gets the larger stack, in the hopes that he will see that sharing isn't so bad :)


INACTIVE - GAME DIED

Don't worry about including Darian in treasure until he's earned it.


Stats:
CN Aasimar Male Gunslinger 1 | HP: (9/12) | AC: 18 (T: 15, F: 14) | CMB: 0, CMD: 14 | F: +3, R: +6, W: +3 | Init: +4 | Perc: +7 | Speed 30ft | Effects:

Thum should get the extra, the light he bought helps the group.

If my understanding of what Shady said is correct your "share" was taken by Onna. you just happen to start with exactly the same wealth.

So after all this (sorry, opened a can of worms there) we each get the equivalent of 80gc, thrum gets 20gc having bought the light?


Male Human Barbarian (Savage Technologist/Elemental Kin) 1 :: HP 15/15 :: Init +2 {+4} :: Fort +4, Ref +4 {+6}, Will 0 {+2} :: Perception +4 :: AC 15 {17}, Tch 12 {14}, FF 13 :: CMB +5 {+7}, CMD 17 {21}
Preli Othont III wrote:
Thum should get the extra, the light he bought helps the group....

Any gear we buy will help the group...or at least should in theory. An even split is fine by me.

We might want to start a pool of cash to buy things that belong to the party, and stay with the party if a character departs or dies. Perhaps we could divide future loot seven ways instead of six, and have the seventh share be for wands of cure light wounds and such. How about we start that immediately, so that everyone gets 8sd (80g) and there's still 1sd (10g) in the common fund, plus the two healing potions.


Stats:
CN Aasimar Male Gunslinger 1 | HP: (9/12) | AC: 18 (T: 15, F: 14) | CMB: 0, CMD: 14 | F: +3, R: +6, W: +3 | Init: +4 | Perc: +7 | Speed 30ft | Effects:

Sounds good to me, maybe we should kill of Preli and I'll roll up an accountant?


Male Human Barbarian (Savage Technologist/Elemental Kin) 1 :: HP 15/15 :: Init +2 {+4} :: Fort +4, Ref +4 {+6}, Will 0 {+2} :: Perception +4 :: AC 15 {17}, Tch 12 {14}, FF 13 :: CMB +5 {+7}, CMD 17 {21}

I don't mind you RPing however you like. We can keep the accounts as players instead of as characters.


Burglar (Rogue)-1 | AC 15 T 13 FF 12 | HP 1/9 | F +0 R +5 W +2 (+2 vs. enchantments)| Init +3 | Perc +8 (+9 vs traps)

Let's play it out. Individual shares of treasure. Pitch in if you choose. Share your potions (or not) as you choose.

Kayla has opted to buy one potion with her share of disks/current gold. Because she has four sunrods, and is willing to use them for the group, she will hold off onhelping to purchase the ion torch...


Hey guys, I mentioned this to the GM but I wanted to let you all know as well. I was in a pretty serious car accident on Monday, and I'm still pretty shaken up along with having to deal with day to day life along with insurance claims and all that nonsense. I'm thankfully not seriously injured--I'm very lucky to be alive, let alone able to walk/move--but I'm just caught between a lot of stuff right now and I'll be doing my best to keep up. Shady, as I've said before feel free to bot me if I hold things up, but I'll be doing my best to keep up.


Sorry (and I wrote to Adrien separately earlier this week), this week has been a nightmare at work. Should be back to normal service tomorrow.


Burglar (Rogue)-1 | AC 15 T 13 FF 12 | HP 1/9 | F +0 R +5 W +2 (+2 vs. enchantments)| Init +3 | Perc +8 (+9 vs traps)

Yikes, Adrien! Thank goodness you're OK...

And for both you and GM S - take care of your real life...we're good here in cyberland!


Stats:
CN Aasimar Male Gunslinger 1 | HP: (9/12) | AC: 18 (T: 15, F: 14) | CMB: 0, CMD: 14 | F: +3, R: +6, W: +3 | Init: +4 | Perc: +7 | Speed 30ft | Effects:

Shoot Adrian I completely missed your post, sorry! Glad you're ok. Take your time.

GM- No drama, as and when. Don't let this add to your stress.

L


Hey Darian, I don't know why I didn't think of this, but since we were talking about ideas for higher levels I can't suggest that you pick up Shock Bombs strongly enough. Most robots are vulnerable to electricity damage, and even those with resistance to it as well end up taking extra damage. Ozymandias is taking the Elemental Strike ability in the future for much the same reason, most likely. It'll be a nasty combo at higher levels.

Also, thanks for the well wishes, guys. I'm headed to the doctor tomorrow for a follow-up (I might have a punctured lung, which is bad) but hopefully nothing too bad is wrong with me that they missed.


INACTIVE - GAME DIED

Sounds fine to me!


Just on the next area, I am travelling at the moment and am not in a position to clean up the map for loading into Roll20. I'll be back on Friday. I'll assume we're all right to continue without the maps for the next few days?


That's fine with me, as long as we can navigate the area. I doubt it'll pose too much of a problem.


INACTIVE - GAME DIED

Agreed, I can play theater of the mind. :)


Burglar (Rogue)-1 | AC 15 T 13 FF 12 | HP 1/9 | F +0 R +5 W +2 (+2 vs. enchantments)| Init +3 | Perc +8 (+9 vs traps)

Yep - and if I forget something I can just scroll back to the description post again! =)


Male Dwarf Bloodrager (aberrant) 1 :: HP 13/13 :: Init +1 :: Fort +4, Ref +1, Will +1 (+2 vs poison, spells, and spell-like abilities) :: Perception +5, darkvision :: AC 16, Tch 11, FF 15 :: CMB +5, CMD 15 :: bloodrage 0/6 rounds used

Totally good with that.


Stats:
CN Aasimar Male Gunslinger 1 | HP: (9/12) | AC: 18 (T: 15, F: 14) | CMB: 0, CMD: 14 | F: +3, R: +6, W: +3 | Init: +4 | Perc: +7 | Speed 30ft | Effects:

No worries from me


Just got home after a nightmare flight. Will post up the new map today and move on.


I'm a little confused without the map, so I'll wait to say where I want to go until I see it. Maybe it's just my concussion from the accident, but I'm having some trouble visualizing stuff when I can't see the map.


Map is now up ... Darien if you post in chat on Roll20 I can allocate you ownership of your counter. You'll see this room is somewhat cozy, btw.


Hey guys, I'm posting this in all my active games so everyone is aware of it; I'll be traveling abroad to Iceland for about three weeks through my university starting on Thursday. I should have reasonable access to internet while I'm there since we're primarily staying in its two larger cities, but I don't know how often I'll have the time to post since I'm on a trip through school and not traveling by myself. I imagine I'll be able to post on a semi-regular basis, but I want everyone to know I probably won't be posting once a day for the next three weeks or so. Some days I'll probably post fairly regularly, and others I might not be here for a few days. I'll try to keep you guys updated on when I'll be around and when I won't, but the truth is I don't exactly know.

If I'm gone for a few days, feel free to take control of my character if we need to move on or if there's something specifically relating to me needing to post, as I can't guarantee I'd be able to answer it in a timely fashion. Anyway, I'll still be here for the next few days, and if I'm not around for a while, have fun gaming!


Burglar (Rogue)-1 | AC 15 T 13 FF 12 | HP 1/9 | F +0 R +5 W +2 (+2 vs. enchantments)| Init +3 | Perc +8 (+9 vs traps)

Kayla will happily control your robot eidolon =) She like the big hunk of metal!

Have a blast in Iceland! See if you can get some reindeer to eat...


Hi, I've had a few nightmare weeks at work (I'll tell you over a drink some time) but think I am back in the saddle now.

Just separately, I'm currently running an interest check on a Midgard campaign. My general practice is to offer slots first to players already involved in existing campaigns. So if you're interested please give me a shout via PM.


I should actually have internet for the next four or five days, guaranteed. I don't know how long we're staying where I am, but it's close to a week and I'll be back every day in the evening to post and keep track of everything here on the forums. Iceland has been absolutely awesome so far, by the way.

As for the Midgard campaign, I'll have to do some reading on the setting and stuff, but I'm interested in a spot.


I'm English, so I don't want to talk about Iceland. Too soon.

Jon, I'll send a PM re Midgard. I think I'm going to run 2 tables so plenty of room.


Just wanted to let everyone know I'm back from Iceland, so I'll be resuming a more standard posting rate. Sorry if it's still rubbing salt in the wound, Shady.


I'm over it, new season starting soon. International team are a bunch of deadbeats anyhow.


I've PM'd Thum - note he hasn't posted for a couple of weeks.


I finally got round to doing some paperwork on XP and loot.

XP: I've updated and now have a spreadsheet in place (up to this level anyhow) tracking. You're on 1135 each. A 4 player party would be on 1700-ish and, had it executed on all the possible encounters thus far, would have levelled. There's a school on APs that basically follows the books with "When you start this bit you should be at this level" - I have that in an AP I inherited but in my observation for a group of 6 that means the group is generally overpowered for its encounters. It also encourages a rush through the main plot rather than stopping for side-investigations. I'll continue to update as we complete rooms going forward.

Loot/Gold: Here's what actually was collected thus far:

- a valuable looking agate
- 42 gp, a silver unholy symbol of Zyphus, and two water-tight potions of cure light wounds.
- 7 silverdisks
- a pouch containing 49 silverdisks and five strange cards made of a flexible, smooth material. These five cards each bear a brown stripe
- 5 nets
- some as yet unidentified technical geegaws from earlier this level

1 silverdisk = 10 gp. I suggest we convert directly to gp. I also suggest converting non-technical, non-magical goods at 100% market price when in town, without having to roleplay market encounters. Note you get a 20% discount on available items when in town.

For technical items, either you need a Know/Technology check to succeed or to find and meet with an appraiser in town. Similarly for magic items.

New joiners get the same amount as the leavers, so players should always have access to the total divided by 6. The leavers will take their bought items, unless they're "pooled" items.

There was some spending earlier - can you pls let me know who bought what and I will track that also. I believe there was an ioun stone, anything else?


Well, it seems everyone else has gone silent. Any response to the previous post re the loot?

On Thum - no response. I have another potential player but will have them join when this area is complete, at which point I assume you'll go back to Torch once more.


I forgot to answer this; I was waiting for it to be my turn in combat to reply to this, but it took longer than I thought. I am fine with converting items we won't use into GP when we're in town; however, it would be a Knowledge (Engingeering) check to determine the value of a technological item, as long as we possess the Technologist feat, correct? As Adrien is a tinkerer and archaeologist, I took that feat to represent his admittedly limited understanding.

I didn't buy anything; I believe Thum bought the Ioun stone.


Male Dwarf Bloodrager (aberrant) 1 :: HP 13/13 :: Init +1 :: Fort +4, Ref +1, Will +1 (+2 vs poison, spells, and spell-like abilities) :: Perception +5, darkvision :: AC 16, Tch 11, FF 15 :: CMB +5, CMD 15 :: bloodrage 0/6 rounds used

I' was waiting for it to be Arkady's turn.

The only other things that were bought were the three potions of cure light wounds. One was bought between Kayla and Arkady's spare gold (15 from Kayla, 20 from Arkady I believe), and the other two were spent from the silverdisks (7 spent in total)


Stats:
CN Aasimar Male Gunslinger 1 | HP: (9/12) | AC: 18 (T: 15, F: 14) | CMB: 0, CMD: 14 | F: +3, R: +6, W: +3 | Init: +4 | Perc: +7 | Speed 30ft | Effects:

Ditto on waiting on my turn. I believe the only purchases were the potions Arkady mentioned and thrum's stone.

Be a shame to loose Thrum...


Burglar (Rogue)-1 | AC 15 T 13 FF 12 | HP 1/9 | F +0 R +5 W +2 (+2 vs. enchantments)| Init +3 | Perc +8 (+9 vs traps)

Arkady had it right - Kayla helped to cover the potions.

"Kayla has opted to buy one potion with her share of disks/current gold. Because she has four sunrods, and is willing to use them for the group, she will hold off onhelping to purchase the ion torch..."


Adrien Belmont wrote:

I forgot to answer this; I was waiting for it to be my turn in combat to reply to this, but it took longer than I thought. I am fine with converting items we won't use into GP when we're in town; however, it would be a Knowledge (Engingeering) check to determine the value of a technological item, as long as we possess the Technologist feat, correct? As Adrien is a tinkerer and archaeologist, I took that feat to represent his admittedly limited understanding.

I didn't buy anything; I believe Thum bought the Ioun stone.

My suggestion is

- "Pool" purchases get contributed to equally. If a character leaves the team gets to keep them. I think the Ioun stone falls into that category.

- Individual's purchases are kept by the individual. If the character leaves they go with the character.

- Loot which is retained (e.g. magic or tech items such as armour, weapons) can go into either the pool or be taken by an individual

I can manage the bookkeeping on the pool items. You'll just need to manage your own inventories.

Re identification - correct - but there are NPCs who can help with identification, having higher Know/Engineering scores than any of you.

Who has the 2 potions of CLW you found?


Hi - we're tomorrow morning (its currently 11pm here) going on our annual family vacation, for 2 weeks. I believe I'll have Internet access throughout but will try to avoid getting too dragged into the computer. Will try to post once a day.


Should add, having had zero response from Thum, I am editing him down to NPC. I will bot him through the rest of this level. We have a new player ready to join and I will ask him to join the discussion thread. He will play an Android Witch, I think.


Male Human Gamer 3/DM 3

Howdy everyone. I'm the new player that GM Shady asked to join. Don't have a character quite done yet, but he'll be good to go by the time he needs to come in. Definitely thinking an Android, though I'm a little torn between Witch and Wizard. Given that there's supposed to be a lot of construct enemies, I'm not sure how effective the Witch spell list will be. I do prefer Witch though, so I'll try to make it work.


INACTIVE - GAME DIED

Hey KH! One of my alternatives was an android witch (ley line guardian) buffer/healer. LLG archetype is nice because you become a spontaneous caster, so if you do healing you don't have to worry about prepping specific amounts of particular cure spells.


Male Human Gamer 3/DM 3

An interesting idea, though I'm not sure it fits what I'm going for. My general concept is that he's a newly reborn android who was woken by his familiar and told that his new patron has a task for him. An archetype that gives up the familiar kind of screws with that.


INACTIVE - GAME DIED

Ah neat! Are you gonna get a construct familiar?


Male Human Gamer 3/DM 3

Quite possibly. Not sure what I'm going to use until I qualify for improved familiar though. Maybe a centipede. They're interesting.


Stats:
CN Aasimar Male Gunslinger 1 | HP: (9/12) | AC: 18 (T: 15, F: 14) | CMB: 0, CMD: 14 | F: +3, R: +6, W: +3 | Init: +4 | Perc: +7 | Speed 30ft | Effects:

Morning Mr 25. Welcome. Looking forward to gaming with you.


Hi - flying back home tonight, end of vacation (unfortunately). Should pick up regular pace again from Wednesday, UK time.


Male Dwarf Bloodrager (aberrant) 1 :: HP 13/13 :: Init +1 :: Fort +4, Ref +1, Will +1 (+2 vs poison, spells, and spell-like abilities) :: Perception +5, darkvision :: AC 16, Tch 11, FF 15 :: CMB +5, CMD 15 :: bloodrage 0/6 rounds used

Apologies for the quiet the last few days. Couple of things came up with home and work that required my attention, but I am back now and will post up tomorrow morning (my time).


Been talking to Arkady and he still has IRL issues; if he doesn't post tomorrow I will bot him until he returns.


Just to point out this post earlier ... (further up this page)

http://paizo.com/campaigns/GMShadysIronGods/discussion&page=5#232

... there were two additional CLW potions in the loot collected in the first run, which I think are unused (there having been one - bought - potion used).

However - can you please sort out who has what inventory.

My current assumptions:

??? - a valuable looking agate
??? - a silver unholy symbol of Zyphus, and two water-tight potions of cure light wounds.
SPENT - 7 silverdisks
Kayla - five strange cards made of a flexible, smooth material. These five cards each bear a brown stripe
Prelli - 5 nets
Thum - some as yet unidentified technical geegaws from earlier this level
Thum - ioun stone

Pool/should be shared out - 42gp + 49 silverdisks, converted to gp = 532gp total. Should assume those who invested in the ioun stone get their money back so this is 532/6 = 88.6.6 gp each + return of funds spent. Please update your inventories accordingly. Thum will return his goods to the "pool" by handing them to someone on return.

I'll recontact the new player to replace Thum, whether you use the CLW and carry on or return to town now.

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