DM Rah's "Before the Dawn, Part I: The Bloodcove Disguise" PFS (Inactive)

Game Master Kobash

This is an online PbP for Pathfinder Society Organized Play Scenario 2-01 "Before the Dawn, Part I: The Bloodcove Disguise"


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Here is the Out-Of-Game discussion thread for my PbP for Scenario 2-01 "Before the Dawn, Part I: The Bloodcove Disguise".

Grand Lodge

Male Dwarf Druid 7 - Init +5 - HP: 80/80, - AC: 24/T: 14/FF: 21 18/13/16- Perception: +8 <Darkvision 60ft> F: +10(14)/R: +6(10)/W: +10(14) - CMB: +9 - CMD: 22 <+4 vs trip & bull rush>, Speed: 20ft

Barlor reporting in.

The Exchange

Male Varisian Human Rogue/2 Urban Ranger/4 HP: 30/30* |AC 22 T 16 FF 18| Fort +8/Ref +13/Will +3| Init +5| Perc +10| SM +10

László checking in.

Grand Lodge

Male

I'm waiting to see the level spread before I check in a character. I will probably play Peri, but losing out on a higher tier's gold can hurts your character in the long run.

The Exchange

Female HP 30/30| AC 13 "17* mage armor"- | Touch 12 | FF 11 | CMD 14 | F+2 | R+4 | W+4 | Init +8| Perception +1 | Sense Motive +1 Kitsune Tattooed Sorcerer 7

To hell with it, Peri checking in.

How much gold did we recieve from the last session so I can make purchases?

Grand Lodge

Illusionist Wizard 11; AC 14, 18 with Mage Armor; HP 21/81 (+ 0 temp HP); F+12, R +11, W+13; Init+7, Perception +12 +1 on saves vs, Transmutations | +2 on saves vs. Illusions

Hey guys!!

and Peri....

LOL

And just for the record, if the group thinks we need a rogue instead of the illusionist, I could always run Shel instead, depending on what the party prefers.

The Exchange

Male Varisian Human Rogue/2 Urban Ranger/4 HP: 30/30* |AC 22 T 16 FF 18| Fort +8/Ref +13/Will +3| Init +5| Perc +10| SM +10

Having a couple of rogues was interesting last time out; is Haris going to be joining us?

Sovereign Court

Ranger 2/Rogue 10 | HP 85/99| AC 29/ 22(23) touch/23(24)flatfooted | Sneak Attack +5d6 | Resiliency 1/day F+16,R+22,W+13 ((1/day can reroll Will save)| Init. +10(+12)| Perc +19/24*(+21/26)| Evasion | Trap Sense +4 | Improved Uncanny Dodge

Here is Shel, if she is preferred...

Grand Lodge

Acrobat 7

tadah!

The Exchange

Female HP 30/30| AC 13 "17* mage armor"- | Touch 12 | FF 11 | CMD 14 | F+2 | R+4 | W+4 | Init +8| Perception +1 | Sense Motive +1 Kitsune Tattooed Sorcerer 7

No Pai?? Who would Peri bicker and compete with? Three rogues and an enchantress could be sneak attack heaven.

Grand Lodge

Male Dwarf Druid 7 - Init +5 - HP: 80/80, - AC: 24/T: 14/FF: 21 18/13/16- Perception: +8 <Darkvision 60ft> F: +10(14)/R: +6(10)/W: +10(14) - CMB: +9 - CMD: 22 <+4 vs trip & bull rush>, Speed: 20ft

We should probably just all roll up rogues and try a scenario like that.

The Exchange

Male Varisian Human Rogue/2 Urban Ranger/4 HP: 30/30* |AC 22 T 16 FF 18| Fort +8/Ref +13/Will +3| Init +5| Perc +10| SM +10

Preferably at something a little higher than first level, so we've got at least a little bit of reliable healing.

Grand Lodge

Male

That does sound neat, we can have our own little guild. Do ninjas count?

Grand Lodge

Male Dwarf Druid 7 - Init +5 - HP: 80/80, - AC: 24/T: 14/FF: 21 18/13/16- Perception: +8 <Darkvision 60ft> F: +10(14)/R: +6(10)/W: +10(14) - CMB: +9 - CMD: 22 <+4 vs trip & bull rush>, Speed: 20ft

I would say ninjas count. As as long as someone has high enough UMD, that's a lot like reliable healing.

The Exchange

Male Varisian Human Rogue/2 Urban Ranger/4 HP: 30/30* |AC 22 T 16 FF 18| Fort +8/Ref +13/Will +3| Init +5| Perc +10| SM +10

I'm pretty new at PFS; when can PCs start to afford CLW wands, and what's "high enough?" I think László's got UMD +5, but Shel's is higher.

Grand Lodge

Male Dwarf Druid 7 - Init +5 - HP: 80/80, - AC: 24/T: 14/FF: 21 18/13/16- Perception: +8 <Darkvision 60ft> F: +10(14)/R: +6(10)/W: +10(14) - CMB: +9 - CMD: 22 <+4 vs trip & bull rush>, Speed: 20ft

It's pretty typical to grab a wand of CLW after your first good run. Spending two PP, you can get an item costing up to 750 gold, such as 1st-level wand (CLW, for instance).

I wouldn't say UMD 5 is *ideal*, but if someone went ninja and someone loaned out their wand of CLW to that individual, it would not be surprising to see 8 for UMD.

Grand Lodge

Male

hmm Donkey Teeth only has a +5 as well, however I can make a different rogue and take the trait Dangerously curious and make UMD a class skill, let me see what is available archtype wise. Until then I will stick with Peri, locals have told me this scenario can be pretty tough.

a Half Orc Thug/Scout could be something different.

The Exchange

Male Varisian Human Rogue/2 Urban Ranger/4 HP: 30/30* |AC 22 T 16 FF 18| Fort +8/Ref +13/Will +3| Init +5| Perc +10| SM +10

I'm in a non-PFS game with a half-orc thug, and he's pretty tough. (I'm playing a free-hand fighter with a 3PP trait that makes Acrobatics a class skill; I usually take advantage of superior mobility to set up a flank with the thug, and he goes to town. Sneak attack damage with greataxe is usually very effective.


If you are looking for subterfuge and would like a class that doesn't require UMD for a cure light wounds wand, you could go with Bard, Ranger, Inquisitor, or perhaps a Cleric with the trickery domain.

Grand Lodge

Male

Then how can we start our guild GM? No such thing as an inquisitors guild to my knowledge lol.


So what's the general opinion, do we need another rogue or should we double up on the arcane path?

Shadow Lodge

||CORE Rotating DM ||Fingerprints||King Xeros ||Serpent's Skull||

Hello. I Have a level 6 and a Level 2, though I need to build the Level 2 online still.

The Exchange

Male Varisian Human Rogue/2 Urban Ranger/4 HP: 30/30* |AC 22 T 16 FF 18| Fort +8/Ref +13/Will +3| Init +5| Perc +10| SM +10

Go with another rogue. When the time comes, we can all hide and leave Peri holding the bag ;-).


Sounds like a level two would fit in wonderfully, Beckett!

The Exchange

Male Varisian Human Rogue/2 Urban Ranger/4 HP: 30/30* |AC 22 T 16 FF 18| Fort +8/Ref +13/Will +3| Init +5| Perc +10| SM +10

So we'll have L1 human rogue (László), L1 halfling rogue (Shel), L2 human acrobat rogue (Haris), and L2 (?) (?) rogue (Beckett). Plus an L3 kitsune sorceress and an L1 dwarven druid. And his boar. This is going to be interesting....

Liberty's Edge

HP: 59/59, +4 Init, +17 Perception, F: +8, R: +5, W: +10, AC: 21, T: 14, FF: 17, CMD: 22 , LG Human Cleric 8, 5274-20, Longspear +10/5, 1d8+5 (Large +10/+5, 2d6+6), P 20/x3

<Beckett> I have a Level 2 Cleric Long Spear warrior (not really very healy in combat). So far it is just built with GM Credit, and I haven't actually played him. Barlor may be level 2 by now, too. I still need to transfere the character sheet to the online profile and buy a little gear. I'm also not sure about my Faction yet, honestly.

Sovereign Court

Ranger 2/Rogue 10 | HP 85/99| AC 29/ 22(23) touch/23(24)flatfooted | Sneak Attack +5d6 | Resiliency 1/day F+16,R+22,W+13 ((1/day can reroll Will save)| Init. +10(+12)| Perc +19/24*(+21/26)| Evasion | Trap Sense +4 | Improved Uncanny Dodge

Lol, this will be a really interesting adventuring party! Now Shel might be a little under equipped since I haven't received my sheet from Mortika after the most recent adventure. Not sure how much gold etc, I will have from that one.

She does have four PP lying around though, so any items you can think of that I should pick up and spend those PP on?

The Exchange

Male Varisian Human Rogue/2 Urban Ranger/4 HP: 30/30* |AC 22 T 16 FF 18| Fort +8/Ref +13/Will +3| Init +5| Perc +10| SM +10

OK, stupid question. How do I record expenditure of money to buy stuff between scenarios? On the chronicle sheet, or on the character sheet, or both?


László, I don't know what is best, but I do both. If a GM has a question I think it's easier to have it all on a character sheet listed in a BUY/SELL list with a running total of current funds earned/spent.

Shadow Lodge

||CORE Rotating DM ||Fingerprints||King Xeros ||Serpent's Skull||

It needs to be marked on the Cronicle Sheet, (either the previous one or the one you get for this), but as normal it should appear on you character sheet inventory, too. So if a GM ever has a question, you can whip out the Chronicle sheet that shows, (which will be signed by a GM) and you can prove that you did account for it properly.

The Exchange

Female HP 30/30| AC 13 "17* mage armor"- | Touch 12 | FF 11 | CMD 14 | F+2 | R+4 | W+4 | Init +8| Perception +1 | Sense Motive +1 Kitsune Tattooed Sorcerer 7
László Kovács wrote:
Go with another rogue. When the time comes, we can all hide and leave Peri holding the bag ;-).

Gee thanks buddy.


Just make sure the bag has a potion of invisibility in it and you'll be fine.

Grand Lodge

Male

I still new to update my character I am about to buy a few potions and wands.


Peri, I'm not sure, but if you are level 3 I think you are too high a level for this Scenario, which is Tier 1-2. Anyone know the rule for playing out of Tier?

Grand Lodge

Male

I'm good. It's called playing down and it is totally legal. In fact I could table a level 5 and still play down. In the older seasons it happens to level three characters a lot. I assure you it is totally legal, I have GM'd quite a few pathfinder Society tables and this happens all of the time.

Grand Lodge

Male

Another thing to help your pathfinder GMing. You do not need to make a separate event number for every game you run. Create one event and put all if your games as a table played in that event, you can keep it open indefinitely that way.


How does keeping an event open help the process?

Grand Lodge

Male

You eventually memorize the event number, I suppose it is less handy in the virtual world. Also you don't have to go through the trouble of setting up an event everytime you plan in running a scenario, you can just put an interest post up and get the bottom part of the chronicle sheet ready to roll for end game. I find it makes it easier for book keeping issues, again that may not impact you as much in a virtual world. Can't wait to play I enjoy both your game mastering and your role playing. I miss Maximo already.

Shadow Lodge

||CORE Rotating DM ||Fingerprints||King Xeros ||Serpent's Skull||

I'm curious, how do you do this for different players, and characters? I had cncidered it a while ago, but I decided I would rather not risk screwing it up, and simply registering an event for each seperatly is very fast and easy.


Barlor, have you decided what you will play?

Grand Lodge

Male
DM Beckett wrote:
I'm curious, how do you do this for different players, and characters? I had cncidered it a while ago, but I decided I would rather not risk screwing it up, and simply registering an event for each seperatly is very fast and easy.

Just click add new table and fill it in, as long as you save you never need to close it. We use the same event number at our bi monthly scenarios at our FLGS. I guess it's not better just a habit that makes local games easier.

Grand Lodge

Male Dwarf Druid 7 - Init +5 - HP: 80/80, - AC: 24/T: 14/FF: 21 18/13/16- Perception: +8 <Darkvision 60ft> F: +10(14)/R: +6(10)/W: +10(14) - CMB: +9 - CMD: 22 <+4 vs trip & bull rush>, Speed: 20ft

I think I'll just go with Barlor after all.

Liberty's Edge

HP: 59/59, +4 Init, +17 Perception, F: +8, R: +5, W: +10, AC: 21, T: 14, FF: 17, CMD: 22 , LG Human Cleric 8, 5274-20, Longspear +10/5, 1d8+5 (Large +10/+5, 2d6+6), P 20/x3

I'm good to go.


What god does Yanos worship?

Liberty's Edge

HP: 59/59, +4 Init, +17 Perception, F: +8, R: +5, W: +10, AC: 21, T: 14, FF: 17, CMD: 22 , LG Human Cleric 8, 5274-20, Longspear +10/5, 1d8+5 (Large +10/+5, 2d6+6), P 20/x3

Eristal

The Exchange

Male Varisian Human Rogue/2 Urban Ranger/4 HP: 30/30* |AC 22 T 16 FF 18| Fort +8/Ref +13/Will +3| Init +5| Perc +10| SM +10

László at least wants to buy a mw chain shirt, mw thieves' tools, and a couple of CLW potions.


Ok, looks like the group is as follows:

Haris Hawkson (Pathmaker) Rogue 2
László Kovács (John Woodford) Rogue 1
Shel Whipsertongue (Gerald) Rogue 1
Peri Tilki (Lordzum) Sorcerer 3
Barlor (D-Kal) Druid 1
Yanos (Beckett) Cleric 2

Gerald, it appears Shel has 2xp. Have you included the XP from Mortika's "Severing Ties" yet? If not, she will raise to 2nd level.


Game on!

Just a side note:
Going backwards from Season 4 to Season 2 is tricky. So I took a few liberties with the faction mission handouts in order for them to make sense considering the new factions and an interesting paradox concerning the last Scenario. Older factions are unchanged, but new factions needed some touching up. Don't worry, I didn't change anything regarding the actual faction missions themselves, just how they might have fallen into the hands of non-faction members. Be prepared for interesting bedfellows.

Grand Lodge

Male
DM Rah wrote:

Game on!

Just a side note:
Going backwards from Season 4 to Season 2 is tricky. So I took a few liberties with the faction mission handouts in order for them to make sense considering the new factions and an interesting paradox concerning the last Scenario. Older factions are unchanged, but new factions needed some touching up. Don't worry, I didn't change anything regarding the actual faction missions themselves, just how they might have fallen into the hands of non-faction members. Be prepared for interesting bedfellows.

Thank you for doing this, I hate it when my characters have to work for a dead guy, or an enemy of the society.

Sovereign Court

Ranger 2/Rogue 10 | HP 85/99| AC 29/ 22(23) touch/23(24)flatfooted | Sneak Attack +5d6 | Resiliency 1/day F+16,R+22,W+13 ((1/day can reroll Will save)| Init. +10(+12)| Perc +19/24*(+21/26)| Evasion | Trap Sense +4 | Improved Uncanny Dodge

I have already given her the 2nd xp, DM. If she makes it through this one, she will hit second level.

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