Roldala Chainbiter
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Perception: 1d20 + 8 ⇒ (1) + 8 = 9 Womp womp
Roldala focuses far too much on staying quiet to pay any sort of attention to the world around her.
Red the Croc
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Perception: 1d20 + 1 ⇒ (5) + 1 = 6
Red knows not what he is looking for and pays attention to burnt wood. "??" What so important about this?
Kardess Dashō
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Kardess quickly mixes a few powders with some sort of purplish liquid, then swallows it along with a potion. Next, he removes a vial from his left wrist sheath and replaces it with the bottle he had in hand.
Activate extend potion
Drink a potion of heroism Last 100 minutes
Perception: 1d20 + 15 ⇒ (1) + 15 = 16 +2 vs. traps
Take 10 for 28 Stealth
Potion of fly in hand now.
| GM PDK |
You find nothing of note at the ruined estate. All bodies and valuables have been removed. Do you also investigate the burned down Silver Star on the same night? NOTE: The ruins of the Silver Star are on Argo Isle so you will have to cross the Bleakbridge to get there.
| GM PDK |
Taking to the empty streets once more, the heroes finally see Clenchjaw's establishment in the distance, and as they round the corner past it, they see Bleakbridge all lit up at each end and halfway through, with a contingent of dottari guards on each end.
What do you do?
| GM PDK |
The still night air seems to carry the sound of Andor's voice perhaps a bit too efficiently... one of the guards turn his head in your direction. "Did you hear that?" he says to his fellow guards. Most of them shrug and ignore him. One of them says, "Didn't hear anything, but go check it out if you're worried. We'll wait here and come running if you find something."
The guard nods and unsheathe his longsword, walking slowly in your direction and listening for any noise.
Stealth check everyone, as you back away slowly into the shadows behind Clenchjaw's building.
Red the Croc
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Red takes a dip in the waters waiting for trouble to pass.
Stealth: 1d20 + 10 ⇒ (15) + 10 = 25
Roldala Chainbiter
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Stealth: 1d20 - 2 ⇒ (4) - 2 = 2
This time Roldala is focusing far too much on staying alert to pay any attention to the noise she's making. oy
| GM PDK |
Andor' Katsu
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After the situation is over and they are farther back and can whisper.
"Okay, that was really close and I apologize for speaking so loudly! Puuhhhh ..." Andor sighs.
"Yes Roldala, let us swim. I agree that this is a better option. Red is home in the water anyway."
Swim check if all agree: 1d20 + 1 ⇒ (14) + 1 = 15
Red the Croc
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*Blurb* *Blurb* *Blurb*
Red wades around comfortably as the group decides on waiting for a possible scouting by Kardess.
Let's give Kardess some scouting time! Seems like a good idea.
Andor' Katsu
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Sorry, missed Kardess post when I posted.
Andor looks at Kardess with some concern.
"I would really like to be with you. Imagine someone casts dispel magic on you when you are in the middle of the air. Let us cross the river together but you will be at the front scouting from now on so that we ... ehhh ... I do not mess up again!" he says with a smirk.
| GM PDK |
NOTE: you are 150 feet north of the bridge behind Clenchjaw's - there is no water there. Just another street leading west into an industrial-looking section of the town.
| GM PDK |
NOTE: Two hooded lanterns shed normal light (30' radius each) at the entrance of the bridge, which is 50' wide. Same thing at the end of the bridge across the river. On the bridge itself you see dozens of lights of various color and radii, illuminating what seems to be a small 'downtown' area that's full of shops, food carts, beer stands and bistros (now closed due to the curfew).
| GM PDK |
City map updated to show your current location; red Xs are lit up areas where the party have spotted guards already on their way to the bridge. There are many other lit up areas in the city (too numerous to list). The gate at the entrance to The Greens district was lit up but had no guards (hence no red X circle thingy on the map)
| GM PDK |
If you wish to go for a swim in the middle of the night there are an infinite amount of dark, unlit locations along the Yolubilis river yes! :)
Andor' Katsu
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Andor looks at all of you "I believe it is better to go back. We searched Rexus mansion and that was the original plan. We can tell him nothing was left anymore. Sad but that is the truth. And then we return for the ruins of the Silver Star on Argo Isle tomorrow during the day without the curfew after we have slept properly, is that ok?"
| GM PDK |
Laria tells you all that it was something of an open secret that the basement below this one storey building nestled in the heart of Kintargo’s foreign quarter was more than a musical instrument store. She tells you that the Silver Star held Kintargo’s growing shrine to Sarenrae, and that openness came back to haunt the faithful when Barzillai Thrune came to town—or so the rumors state.
"One thing’s for sure, though... the Silver Star burned to the ground soon after martial law rose in Kintargo, and its owner Shensen has been missing ever since. Those priests of Sarenrae who survived have been granted asylum by the church of Shelyn, and have not dared showed their face publicly since."
She adds that the Silver Star was owned by a famed local performer at the Kintargo Opera House, Shensen, but as with the other notable and outspoken critics of the government, Thrune’s agents targeted her soon after his arrival. The Silver Star was one of three structures burned to the ground that night. Shensen and the small group of Sarenite priests who once populated the chambers below have been missing ever since.
The next day you head out for the Silver Star.
Crossing the Bleakbridge Y6 in Hell's Rebels Player's Guide or Campaign Intro doc, you notice that during daytime hours, it also doubles as Kintargo’s busiest market, for along both sides of the bridge, numerous small shops beckon and tempt the traveler. Bustling markets thrive at each end of the bridge as well, and until Barzillai Thrune arrived, passage across the bridge was free of charge you hear. Today, the new city government excises a tax of 3 cp per crossing for citizens who wish to use the bridge. Don't worry about such small amounts; anything below 5gp won't be reduced from your virtual 'in-module' money..
After your bridge crossing, you walk due west, which takes you to the northern slopes of the tall hill that holds the towering Temple of Asmodeus T3. You find it hard to believe that the grand structure was once devoted to Aroden... today, its large central dome and facades of have been reinforced with iron and magically transformed to be adorned with images of devils and Hell itself. As you cross in its shadow momentarily, you feel a chill deep in your bones, and it is not until several minutes after the sun reappears on the other side that you start feeling warm again. The belfry atop the central dome rings out mysteriously when the chill finally departs your bones.
The rest of your walk to the Silver Star J6 is uneventful. You realize that it sits right in between Castle Kintargo and the Temple of Asmodeus... so the retribution on this shop must have been swift.
The site is now a sinkhole filled with scorched rubble—the building collapsed into the chambers below when it burned.
Perception and Knowledge Engineering check please
Red the Human
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perception: 1d20 + 1 ⇒ (15) + 1 = 16
Not wanting to draw attention, Red shifts into his mundane form and walks around the sites quietly.
"What do I see?" He mutters at the sight of the burnt ruins as he scans the site.
Roldala Chainbiter
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Perception: 1d20 + 8 ⇒ (16) + 8 = 24
Roldala spits, her face a stormcloud "Nothing good.
"Fire must've burned a long time without anyone interfering to wipe out the foundations like this. They probably just stood around and watched to make sure no one got out."
Kardess Dashō
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Kardess closes his eyes for a moment in prayer and ritual, then begins examining the sight.
Drink a potion of heroism
Activate extend potion
Keep a potion of fly in hand
Perception: 1d20 + 17 ⇒ (5) + 17 = 22
Knowledge (engineering) (aid): 1d20 + 1d6 + 6 ⇒ (8) + (5) + 6 = 19
| GM PDK |
Roldala, Kardess: rubble is unstable and could settle during a search; however you've identified a few areas which you could shore up with a few load bearing beams lying around. You think there's still a risk of settling though.
Everyone: there's a fair number of people walking through this intersection, and you think a basic search would take about an hour, so there's a fair risk of people noticing you and/or asking questions.
What do you do?
Andor' Katsu
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Andor whispers to the others "Maybe it is best to wait until it is dark. Then we can look at everything. After having checked this location we wait until sunrise and then we return to Laria and Rexus after the curfew has ended. What do you think?"
Red the Human
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"Ohkay, but what if we run guard again? We take them?" Red let's out a sly grin.
| GM PDK |
Just so I'm clear: you're trading daytime common folk walking around with nighttime dottari patrols yes? in sight of both Castle Kintargo and the Temple of Asmodeus yes?
Andor' Katsu
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Ha ha! So this was a wisdom check for the PCs! ;-)
"Okay, let us start searching together and if someone asks questions we can just bluff our way out of this. What do you think about this idea??!" Andor asks.
| GM PDK |
The two humans, the half-orc, the wayang and the ratfolk begin shoring some unsteady timbers, and after about fifteen minutes begin to check the rubble proper. Luckily every passersby appear too busy or in a hurry to talk or even notice you.
After about 35min, a large beam settles... Roldala has only the blink of an eye to respond!
Ref Save Roldala, +4 due to Kardess and SK2's engineered supports: 1d20 + 2 + 4 ⇒ (7) + 2 + 4 = 13
Alas, her tired muscles do not move as fast as she'd like, and crack! the beam falls on her back!
3d6 ⇒ (6, 6, 5) = 17 bludgeoning damage!!!
After you manage to pull Roldala from the rubble, you see her dragging something with her out of the rubble: a small iron coffer that survived the flames!
Inside, you find a scroll of cure moderate wounds, a scroll of daylight, a scroll of remove blindness/deafness, and a scroll of remove disease; as well as three potions of lesser restoration and four potions of cure light wounds.
Andor' Katsu
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"Oh my god, Roldala, are you alright?!" Andor says silently not to alert anybody but starts to support Roldala.
Andor looks to the others "I never asked you but ... can anybody heal Roldala?!"
Roldala Chainbiter
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Roldala groans, but stands under her own power. Pssh with DR that's only 15 damage (ow)
"I've got a wand if someone can muddle through with it."