GM Otha's Prince of Augustana (Inactive)

Game Master Otha

Maps


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Grand Lodge

Mysteries Under Moonlight | The Paths We Choose

This PBP is by invitation (Kramac, Kiboko, Qatala, Batpony; Z..D.. and Lupus as well, if they're available/interested).

I'll be putting up a preliminary post on Sunday and we'll be getting a flying start on Monday. It's a short scenario and thinking we can get squeeze it in before Batpony's Devil You Know series starts on Gameday...

Please dot in the Gameplay thread and delete...

Liberty's Edge

active effects:
barkskin, GMF, longstrider, air walk, heightened awareness
more effects:
tiger focus, bull focus
Male Half Orc (Mwangi heritage) Barbarian (scarred rager) 4 / Hunter 9 | current AC 31 T 17 FF 27 | HP 130/130 [130/130] | F +22 R +17 W +13 (+2 Fort and Will in rage) | CMD 30 | CMB +14| Init +5 | Perc +19 dv 60' | Rage (16/21) | Animal focus (6/9) | Spells (-, 5/6, 0/5, 2/4)

I should be good to go on Monday evening, UK time.

The Exchange

F Human Monk Unchained 9th/Psychic 1st AC24 T21 FF 12 | HP 79/79 | F+10 R+13 W+12(+2 vs ench/charm) | CMD 31(+4 vs trip) | Init+4 | Perc+22 Low light vision 3 spells/da4

I will update Qatala Monday as playing a pfs module with her on Sunday at my local PCs lodge.

As was well as leveling I hope to have enough for a silversheen weapon and a wand of mage armour.

Grand Lodge

Male Half-Orc M Half-Orc Normal AC: 36 Current AC: 36 T 14 FF 33 | HP 121/121| F +22 R +16 W +16 / +2 Heroism | CMD 28 | Init +5 | Perc +18(+4 On Beak)| Spells: Level 1 4/6 Level 2 5/5 Level 3 3/4 Level 4 0/1 | Bane 10/10 | Animal Focus 8/10 | Hunter Trick 4/7
Qatala wrote:

I will update Qatala Monday as playing a pfs module with her on Sunday at my local PCs lodge.

As was well as leveling I hope to have enough for a silversheen weapon and a wand of mage armour.

Don't want to just use PP for the wand? Level 1 wands are about the best value possible for the points.

Grand Lodge

Mysteries Under Moonlight | The Paths We Choose

No worries, just gonna make the initial gameplay post on Sunday evening to start things off, so you'll have plenty of time to level up and make purchases. Won't really get going till Monday...

Oh, and before I forget, if y'all can post your character's PFS info (#, Day job roll, etc.), I'd appreciate it...

Grand Lodge

Mysteries Under Moonlight | The Paths We Choose

Got the maps all set and posted/linked...

Still early, but I might need some help when I have to report this session...do I click the "Create an Event" on the PFS page to record it?

Might have a question or two on writing up the Chronicles...

Grand Lodge

Male Half-Orc M Half-Orc Normal AC: 36 Current AC: 36 T 14 FF 33 | HP 121/121| F +22 R +16 W +16 / +2 Heroism | CMD 28 | Init +5 | Perc +18(+4 On Beak)| Spells: Level 1 4/6 Level 2 5/5 Level 3 3/4 Level 4 0/1 | Bane 10/10 | Animal Focus 8/10 | Hunter Trick 4/7

I also need to update Kramac to level 3 in my profile. And build a profile for his animal companion. My skills are so much better now with a level of inquisitor!

Grand Lodge

Male Half-Orc M Half-Orc Normal AC: 36 Current AC: 36 T 14 FF 33 | HP 121/121| F +22 R +16 W +16 / +2 Heroism | CMD 28 | Init +5 | Perc +18(+4 On Beak)| Spells: Level 1 4/6 Level 2 5/5 Level 3 3/4 Level 4 0/1 | Bane 10/10 | Animal Focus 8/10 | Hunter Trick 4/7

Got Kramac updated. I have really good saves now too.

I know you do need to click create event, but I can't give much instruction beyond that. I've only done it twice, and kinda muddled through it each time. The Chronicles are pretty self explanatory..just fill out the boxes as appropriate. All of the boons should say in the module what we have to do to earn them. Some DMs like to ask for chrinicle number, starting gold, fame, etc and fill em out completely. I usually just fill out the bottom, the top and the amount of gold earned and let the PCs fill in the starting and final gold and fame and whatnot.

Grand Lodge

Mysteries Under Moonlight | The Paths We Choose

The boon part will be easy...there are none. I was a bit concerned reading thru the scenario that the only prestige to be awarded was faction driven...but with the old factions. Then I found the file that listed the official prestige points for the old faction scenarios, so I'm good there...completing this should bring you two...

Haven't heard from Batpony yet...he said he thought he'd have wi if access this weekend...

Got everything prepped and ready to go, I think. Will post the into tomorrow evening and then y'all can post as you're able on Monday...pretty sure we can get thru this before Batpony's series starts on Gameday...

Y'all all know the rules better than I...I've learned a lot from y'all so if I screw the pooch on something let me know and I'll fix it as best I can...

Silver Crusade

Oread Cleric of Adabar 2 Fighter 1 | HP: 24/24| AC:19 T:11 FF:19 | CMB:6 CMD:16 | Saves F:8 R:2 W:7 (+2 vs charm & Compulsion) | Init:0 | Per:3 | Channel N Energy (0/4) | Defensive Aura (1/1) | Agile Feet (6/6)
spells:
Spells prepared: 1: Bless, Bless, Shield, Detect Chaos 0: Guidance, Mending, Stabilize, Detect Magic, Purify Food & Drink

Bats here! Just got into Wi-Fi, I'm actually in the UK on vacation! Heading to London Monday and Glasgow next Thursday, may try to hot the local PfS scene next weekend if possible.

I'm ready to go!

The Exchange

F Human Monk Unchained 9th/Psychic 1st AC24 T21 FF 12 | HP 79/79 | F+10 R+13 W+12(+2 vs ench/charm) | CMD 31(+4 vs trip) | Init+4 | Perc+22 Low light vision 3 spells/da4

In manchester uk my pfs lodge meets today :)

Liberty's Edge

active effects:
barkskin, GMF, longstrider, air walk, heightened awareness
more effects:
tiger focus, bull focus
Male Half Orc (Mwangi heritage) Barbarian (scarred rager) 4 / Hunter 9 | current AC 31 T 17 FF 27 | HP 130/130 [130/130] | F +22 R +17 W +13 (+2 Fort and Will in rage) | CMD 30 | CMB +14| Init +5 | Perc +19 dv 60' | Rage (16/21) | Animal focus (6/9) | Spells (-, 5/6, 0/5, 2/4)

Heading home to the UK from Geneva tomorrow. I'm in Hampshire on the south coast, drop me a pm if you're in the neighbourhood batpony, I'm still on leave for a week.

Kiboko has survived to level 4, so i'll update the character sheet when i'm back and can then begin Gameplay posting.

Grand Lodge

Mysteries Under Moonlight | The Paths We Choose

Sounds good...intro post coming up!

The Exchange

F Human Monk Unchained 9th/Psychic 1st AC24 T21 FF 12 | HP 79/79 | F+10 R+13 W+12(+2 vs ench/charm) | CMD 31(+4 vs trip) | Init+4 | Perc+22 Low light vision 3 spells/da4

do you want me play a 5th lvl char or my 3rd lvl rogue? re party split.

Grand Lodge

Mysteries Under Moonlight | The Paths We Choose

Your choice, but I've got it set up as tier 4-5, though....most of encounters didn't seem too bad; there's one that could prove tough, potentially two...I could still nerf it down to 1-2 if y'all would prefer...

If you're asking if a rogue is needed, this seems like a scenario where a rogue's skills aren't mandatory...

The Exchange

F Human Monk Unchained 9th/Psychic 1st AC24 T21 FF 12 | HP 79/79 | F+10 R+13 W+12(+2 vs ench/charm) | CMD 31(+4 vs trip) | Init+4 | Perc+22 Low light vision 3 spells/da4

ok will stick with my tanky/controller monk


active effects:
bear focus, tiger focus, longstrider, GMF, barkskin
F Hippopotamus 11HD, animal companion (lvl 13)| current AC 38 T 16 FF 34 | HP [115/115] 93/93 |CMD 30| F +15 R +14 W +7; +2 vs nonmagical disease; +1 vs fear; +2 vs haunts; devotion; evasion | Init +2(+4) | Perc +7 lowlight vision, scent| Tricks 6/6
GM Otha wrote:

My bad, thought I recalled reading somewhere that hippos can't actually swim so I wasn't sure...better off avoiding the sludge any way though...

The walkways in the sewers are narrow so if y'all have a preferred marching order, let me know, otherwise I'll try to infer from your posts...

No worries. IRL hippos can't "swim" as such, but they spend most of their lives in water, even sleeping in rivers. They are quite bouyant and "bounce" through the water rather than swim. Pathfinder doesn't easily simulate the hippo's successful adaptation to life in the water. The closest it comes is giving the hippo max ranks in the swim skill and the Hold Breath special quality. We're basically forced to use the swim skill. Mvumbu is at +9 to swim checks using animal focus.

Grand Lodge

Mysteries Under Moonlight | The Paths We Choose

Thanks Kiboko, that was my bad...was thinking more in real world terms than gaming terms which as a GM I shouldn't do...

Grand Lodge

Male Half-Orc M Half-Orc Normal AC: 36 Current AC: 36 T 14 FF 33 | HP 121/121| F +22 R +16 W +16 / +2 Heroism | CMD 28 | Init +5 | Perc +18(+4 On Beak)| Spells: Level 1 4/6 Level 2 5/5 Level 3 3/4 Level 4 0/1 | Bane 10/10 | Animal Focus 8/10 | Hunter Trick 4/7

My druid in my home game recently picked up a hippo animal companion. I was surprised that it didn't have a low swim speed (like 10 feet maybe?). Perhaps they should have given it a special rule that lets it move at its normal speed when in shallow water or something.

Liberty's Edge

active effects:
barkskin, GMF, longstrider, air walk, heightened awareness
more effects:
tiger focus, bull focus
Male Half Orc (Mwangi heritage) Barbarian (scarred rager) 4 / Hunter 9 | current AC 31 T 17 FF 27 | HP 130/130 [130/130] | F +22 R +17 W +13 (+2 Fort and Will in rage) | CMD 30 | CMB +14| Init +5 | Perc +19 dv 60' | Rage (16/21) | Animal focus (6/9) | Spells (-, 5/6, 0/5, 2/4)

It's sometimes a fine line between keeping the game running and breaking verisimilitude - and I think that there's a real skill involved in this as a GM. There are other systems that do better at simulation, but Pathfinder (and other D&D variants before it) are best as high fantasy imho. That said, I wouldn't expect a hippo animal companion to be able climb a cliff face successfully even if it had 10 ranks in climb!

Grand Lodge

Male Half-Orc M Half-Orc Normal AC: 36 Current AC: 36 T 14 FF 33 | HP 121/121| F +22 R +16 W +16 / +2 Heroism | CMD 28 | Init +5 | Perc +18(+4 On Beak)| Spells: Level 1 4/6 Level 2 5/5 Level 3 3/4 Level 4 0/1 | Bane 10/10 | Animal Focus 8/10 | Hunter Trick 4/7

Man Kiboko, when I get Kramac to level 5 (which should happen before the end of Batpony's Trilogy), we're going to wreck shop together because I'll have outflank and pack flanking too.

Liberty's Edge

active effects:
barkskin, GMF, longstrider, air walk, heightened awareness
more effects:
tiger focus, bull focus
Male Half Orc (Mwangi heritage) Barbarian (scarred rager) 4 / Hunter 9 | current AC 31 T 17 FF 27 | HP 130/130 [130/130] | F +22 R +17 W +13 (+2 Fort and Will in rage) | CMD 30 | CMB +14| Init +5 | Perc +19 dv 60' | Rage (16/21) | Animal focus (6/9) | Spells (-, 5/6, 0/5, 2/4)

That should be quite effective! :)

Can the Sacred Huntmaster swap teamwork feats on the fly, like the Hunter?

Grand Lodge

Male Half-Orc M Half-Orc Normal AC: 36 Current AC: 36 T 14 FF 33 | HP 121/121| F +22 R +16 W +16 / +2 Heroism | CMD 28 | Init +5 | Perc +18(+4 On Beak)| Spells: Level 1 4/6 Level 2 5/5 Level 3 3/4 Level 4 0/1 | Bane 10/10 | Animal Focus 8/10 | Hunter Trick 4/7
Kiboko wrote:

That should be quite effective! :)

Can the Sacred Huntmaster swap teamwork feats on the fly, like the Hunter?

Indeed they can. I'm planning on going the paired opportunist / tons of AoOs build after getting those base feats. I need to decide if I want to go the trip route, the broken wing gambit route, or the feint route. I'm leaning towards trip, but I head that the CMDs get pretty ridiculous as you get up in levels (though I think I can get like a +20 or so on trip attempts by level 8 or so, which seems like it should be good enough)

Grand Lodge

Mysteries Under Moonlight | The Paths We Choose

Flyn'll be level 4 going into Batpony's series...might be level 5 two scenarios in. Debating on whether to stay strictly Ranger and pick up an animal companion or dip into either Sniper (Rogue) or Zen Archer (Monk)...

Liberty's Edge

active effects:
barkskin, GMF, longstrider, air walk, heightened awareness
more effects:
tiger focus, bull focus
Male Half Orc (Mwangi heritage) Barbarian (scarred rager) 4 / Hunter 9 | current AC 31 T 17 FF 27 | HP 130/130 [130/130] | F +22 R +17 W +13 (+2 Fort and Will in rage) | CMD 30 | CMB +14| Init +5 | Perc +19 dv 60' | Rage (16/21) | Animal focus (6/9) | Spells (-, 5/6, 0/5, 2/4)
Kramac wrote:
Kiboko wrote:

That should be quite effective! :)

Can the Sacred Huntmaster swap teamwork feats on the fly, like the Hunter?

Indeed they can. I'm planning on going the paired opportunist / tons of AoOs build after getting those base feats. I need to decide if I want to go the trip route, the broken wing gambit route, or the feint route. I'm leaning towards trip, but I head that the CMDs get pretty ridiculous as you get up in levels (though I think I can get like a +20 or so on trip attempts by level 8 or so, which seems like it should be good enough)

Trip should work OK against humanoids, and there are plenty of those. But there are also a lot of larger monsters at higher levels (Large, Huge and bigger) that tend to have very high STR and/or DEX, or can fly.

I recently played alongside a pair of characters who were built to run together and both used Tandem Trip with guisarmes. That was quite effective, at tier 3-4.

My plan for Kiboko + Mvumbu involves pack flanking and amplified rage, and for long duration buffs I'll temporarily switch to Improved Spell Sharing.

Grand Lodge

Male Half-Orc M Half-Orc Normal AC: 36 Current AC: 36 T 14 FF 33 | HP 121/121| F +22 R +16 W +16 / +2 Heroism | CMD 28 | Init +5 | Perc +18(+4 On Beak)| Spells: Level 1 4/6 Level 2 5/5 Level 3 3/4 Level 4 0/1 | Bane 10/10 | Animal Focus 8/10 | Hunter Trick 4/7
GM Otha wrote:
Flyn'll be level 4 going into Batpony's series...might be level 5 two scenarios in. Debating on whether to stay strictly Ranger and pick up an animal companion or dip into either Sniper (Rogue) or Zen Archer (Monk)...

Ranger animal companions are pretty mopey unless you take Boon Companion. Which isn't a bad feat, but kinda necessary if you don't want your companion to die every scenario.

Grand Lodge

Mysteries Under Moonlight | The Paths We Choose
Kramac wrote:
GM Otha wrote:
Flyn'll be level 4 going into Batpony's series...might be level 5 two scenarios in. Debating on whether to stay strictly Ranger and pick up an animal companion or dip into either Sniper (Rogue) or Zen Archer (Monk)...
Ranger animal companions are pretty mopey unless you take Boon Companion. Which isn't a bad feat, but kinda necessary if you don't want your companion to die every scenario.

Noticed that since by the time a Ranger can get one, the animal is down 3 levels...my main thought in getting one is that I'd have it defend while I was shooting arrows and perhaps it could keep me from getting in melee long enough to get a couple of rounds off...a level of Zen Archer gives me some good save mods as well as access to some good archery feats not available to a 4th level Ranger...Sniper (Rogue) also gives me an extra 1d6 damage on surprise/concealed/flat-footed ranged attacks...still not sure which way I'll go...

The Exchange

F Human Monk Unchained 9th/Psychic 1st AC24 T21 FF 12 | HP 79/79 | F+10 R+13 W+12(+2 vs ench/charm) | CMD 31(+4 vs trip) | Init+4 | Perc+22 Low light vision 3 spells/da4

Qatala is a trip monk hence the nine section whip.
She can get into the 30's with her AC.

Liberty's Edge

active effects:
barkskin, GMF, longstrider, air walk, heightened awareness
more effects:
tiger focus, bull focus
Male Half Orc (Mwangi heritage) Barbarian (scarred rager) 4 / Hunter 9 | current AC 31 T 17 FF 27 | HP 130/130 [130/130] | F +22 R +17 W +13 (+2 Fort and Will in rage) | CMD 30 | CMB +14| Init +5 | Perc +19 dv 60' | Rage (16/21) | Animal focus (6/9) | Spells (-, 5/6, 0/5, 2/4)
Kramac wrote:

I'm going to ask for some group opinions on my action, as PvP type stuff is frowned upon in Pathfinder Society. I suspect that if I chuck an alchemist fire in there, it will ignite the gas, doing lots of damage to the swarms, but to some of us as well. If everyone is ok with that, I'll use an alchemist fire in there. If not, I'll use an acid flask. Rolls are the same either way.

I'm OK with you going for the big boom. Mvumbu has evasion, so does Qatala I assume. Kiboko will just pray!

The no PvP rule means that we all need to agree on this sort of action, which is fair enough I think.

Grand Lodge

Mysteries Under Moonlight | The Paths We Choose

Seeing as Kiboko was OK with the alchemist fire, I went with it as he seemed to have the most HP to lose...but I can retcon it if anyone objects...

Liberty's Edge

active effects:
barkskin, GMF, longstrider, air walk, heightened awareness
more effects:
tiger focus, bull focus
Male Half Orc (Mwangi heritage) Barbarian (scarred rager) 4 / Hunter 9 | current AC 31 T 17 FF 27 | HP 130/130 [130/130] | F +22 R +17 W +13 (+2 Fort and Will in rage) | CMD 30 | CMB +14| Init +5 | Perc +19 dv 60' | Rage (16/21) | Animal focus (6/9) | Spells (-, 5/6, 0/5, 2/4)

I'm cool with it. Time to break out the clw wand :)

Kiboko's had worse (like getting stuck full of arrows by cannibal halflings).

Grand Lodge

Mysteries Under Moonlight | The Paths We Choose

Think that was best in the long run. These swarms were immune to weapon damage, high AC, and high HP....and in such narrow confines no way for y'all to spread out...

Grand Lodge

Male Half-Orc M Half-Orc Normal AC: 36 Current AC: 36 T 14 FF 33 | HP 121/121| F +22 R +16 W +16 / +2 Heroism | CMD 28 | Init +5 | Perc +18(+4 On Beak)| Spells: Level 1 4/6 Level 2 5/5 Level 3 3/4 Level 4 0/1 | Bane 10/10 | Animal Focus 8/10 | Hunter Trick 4/7

Yea, it was a calculated decision. If they have high AC, we probably would have just run out of acid flasks and then be forced to use alchemists fire anyways. It sucks that Qatala and Kiboko failed their saves, but wands of CLW do a wonderful job of patching people up.

Grand Lodge

Male Half-Orc M Half-Orc Normal AC: 36 Current AC: 36 T 14 FF 33 | HP 121/121| F +22 R +16 W +16 / +2 Heroism | CMD 28 | Init +5 | Perc +18(+4 On Beak)| Spells: Level 1 4/6 Level 2 5/5 Level 3 3/4 Level 4 0/1 | Bane 10/10 | Animal Focus 8/10 | Hunter Trick 4/7

Normally there are no AOOs from flat footed people, but combat reflexes let's you make aoos while flat-footed. I suspect these guys have it since the previous ones had it.

Liberty's Edge

active effects:
barkskin, GMF, longstrider, air walk, heightened awareness
more effects:
tiger focus, bull focus
Male Half Orc (Mwangi heritage) Barbarian (scarred rager) 4 / Hunter 9 | current AC 31 T 17 FF 27 | HP 130/130 [130/130] | F +22 R +17 W +13 (+2 Fort and Will in rage) | CMD 30 | CMB +14| Init +5 | Perc +19 dv 60' | Rage (16/21) | Animal focus (6/9) | Spells (-, 5/6, 0/5, 2/4)

Just to note changes due to switching armour:

Kiboko's AC is now 16 (touch 11, FF 15). He has no armour check penalty, and his speed is 40' (longstrider is still running).

To battle!

Silver Crusade

Oread Cleric of Adabar 2 Fighter 1 | HP: 24/24| AC:19 T:11 FF:19 | CMB:6 CMD:16 | Saves F:8 R:2 W:7 (+2 vs charm & Compulsion) | Init:0 | Per:3 | Channel N Energy (0/4) | Defensive Aura (1/1) | Agile Feet (6/6)
spells:
Spells prepared: 1: Bless, Bless, Shield, Detect Chaos 0: Guidance, Mending, Stabilize, Detect Magic, Purify Food & Drink

I'm going to be traveling for a little over 24 hours. Probably won't have access to internet.

Grand Lodge

Mysteries Under Moonlight | The Paths We Choose

No worries, Bat. I've noted how you've been playing him and I can bot you conservatively if needed, if you have no objections...

Silver Crusade

Oread Cleric of Adabar 2 Fighter 1 | HP: 24/24| AC:19 T:11 FF:19 | CMB:6 CMD:16 | Saves F:8 R:2 W:7 (+2 vs charm & Compulsion) | Init:0 | Per:3 | Channel N Energy (0/4) | Defensive Aura (1/1) | Agile Feet (6/6)
spells:
Spells prepared: 1: Bless, Bless, Shield, Detect Chaos 0: Guidance, Mending, Stabilize, Detect Magic, Purify Food & Drink

None taken! Sounds right.

Grand Lodge

Mysteries Under Moonlight | The Paths We Choose

Inexperienced GM question. Do you have to be adjacent to a character to use a wand of cure light wounds?

Liberty's Edge

active effects:
barkskin, GMF, longstrider, air walk, heightened awareness
more effects:
tiger focus, bull focus
Male Half Orc (Mwangi heritage) Barbarian (scarred rager) 4 / Hunter 9 | current AC 31 T 17 FF 27 | HP 130/130 [130/130] | F +22 R +17 W +13 (+2 Fort and Will in rage) | CMD 30 | CMB +14| Init +5 | Perc +19 dv 60' | Rage (16/21) | Animal focus (6/9) | Spells (-, 5/6, 0/5, 2/4)

Yes, the spell has range: touch. You can "hold the charge" though, activating the wand and then moving and touching. Also activating a wand does not provoke AoOs.

Grand Lodge

Male Half-Orc M Half-Orc Normal AC: 36 Current AC: 36 T 14 FF 33 | HP 121/121| F +22 R +16 W +16 / +2 Heroism | CMD 28 | Init +5 | Perc +18(+4 On Beak)| Spells: Level 1 4/6 Level 2 5/5 Level 3 3/4 Level 4 0/1 | Bane 10/10 | Animal Focus 8/10 | Hunter Trick 4/7

Also, if you are asking to heal me, I stepped back so Oret can touch me from where he is.

Grand Lodge

Mysteries Under Moonlight | The Paths We Choose

Good move...y'all are up now and he will heal you this round...what is Kuumaa's AC? From looking at the wolf animal companion page, I assumed it's 14...if it's not let me know...

Grand Lodge

Male Half-Orc M Half-Orc Normal AC: 36 Current AC: 36 T 14 FF 33 | HP 121/121| F +22 R +16 W +16 / +2 Heroism | CMD 28 | Init +5 | Perc +18(+4 On Beak)| Spells: Level 1 4/6 Level 2 5/5 Level 3 3/4 Level 4 0/1 | Bane 10/10 | Animal Focus 8/10 | Hunter Trick 4/7

It is 17. Ive updated his stat line. He has 3 dex, plus some natural armor from the base wolf stata, and as an animal companion he gets a acalimg natural armor bonus as he levelz.

Grand Lodge

Mysteries Under Moonlight | The Paths We Choose

I'll correct then as one of those hits was a miss...

Grand Lodge

Mysteries Under Moonlight | The Paths We Choose

Good job guys and thanks for being patient with a newbie PBP GM. I enjoyed it and learned a lot from y'all...

If y'all can post your PFS info here, I'll try to have the chronicles out and report the event tomorrow...

Got a couple of GM newbie questions for the chronicles though:

For those with day jobs, when you roll, do I post that to the chronicles or is it something you add?

Just to make sure I got this right, since this was ran as tier 4-5, Kiboko/Qatala get tier 4-5 gold and Kramac/Oret get out of tier gold...is that right?

And one more...since I'll be applying this credit to Flyn, do I post it for him just as if he played it?

Thanks again guys. And if there's anything I can improve on or messed up on, please let me know so I can get better. Any criticism, constructive or otherwise is appreciated...

Looking forward to playing with y'all come Gameday!

Silver Crusade

Oread Cleric of Adabar 2 Fighter 1 | HP: 24/24| AC:19 T:11 FF:19 | CMB:6 CMD:16 | Saves F:8 R:2 W:7 (+2 vs charm & Compulsion) | Init:0 | Per:3 | Channel N Energy (0/4) | Defensive Aura (1/1) | Agile Feet (6/6)
spells:
Spells prepared: 1: Bless, Bless, Shield, Detect Chaos 0: Guidance, Mending, Stabilize, Detect Magic, Purify Food & Drink

GM typically adds the day rolls to the chronicles as it needs GM sig.

Oret is out of tier.

You assign your chronicle to Flynn as if he played a perfect game. 2pp 1xp, and any relevant boons or equipment for the subtier you assign it for him.

I'll need to catch up on the game when I get back, in Dubai transiting right now, but I'll give you a bit of detailed feedback when I can.

Liberty's Edge

active effects:
barkskin, GMF, longstrider, air walk, heightened awareness
more effects:
tiger focus, bull focus
Male Half Orc (Mwangi heritage) Barbarian (scarred rager) 4 / Hunter 9 | current AC 31 T 17 FF 27 | HP 130/130 [130/130] | F +22 R +17 W +13 (+2 Fort and Will in rage) | CMD 30 | CMB +14| Init +5 | Perc +19 dv 60' | Rage (16/21) | Animal focus (6/9) | Spells (-, 5/6, 0/5, 2/4)

Thanks GM! That was short but sweet!

Kiboko's details:

Player: supervillan
Character: Kiboko
PFS number: 75577-6
Faction: Liberty's Edge
Day job: survival (hunting lodge vanity). survival: 1d20 + 9 ⇒ (20) + 9 = 29
Normal xp progression. (Level 4).

The Exchange

F Human Monk Unchained 9th/Psychic 1st AC24 T21 FF 12 | HP 79/79 | F+10 R+13 W+12(+2 vs ench/charm) | CMD 31(+4 vs trip) | Init+4 | Perc+22 Low light vision 3 spells/da4

Thanks was fun,

Qatala's info.

Player: Learath
Character: Qatala
PFS number: 174825-3
Faction: The Exchange
Day Job: Profession Merchant Prof Merchant: 1d20 + 7 ⇒ (15) + 7 = 22
normal xp progression (lvl 5)

Grand Lodge

Male Half-Orc M Half-Orc Normal AC: 36 Current AC: 36 T 14 FF 33 | HP 121/121| F +22 R +16 W +16 / +2 Heroism | CMD 28 | Init +5 | Perc +18(+4 On Beak)| Spells: Level 1 4/6 Level 2 5/5 Level 3 3/4 Level 4 0/1 | Bane 10/10 | Animal Focus 8/10 | Hunter Trick 4/7

Player: yogadragon
Character: Kramac
PFS number: 239325-1
Faction: Grand Lodge
Day job: Take 10 on profession Scribe for Grand Lodge Season Rewards
Normal xp progression. (Level 3).

Grand Lodge

Male Half-Orc M Half-Orc Normal AC: 36 Current AC: 36 T 14 FF 33 | HP 121/121| F +22 R +16 W +16 / +2 Heroism | CMD 28 | Init +5 | Perc +18(+4 On Beak)| Spells: Level 1 4/6 Level 2 5/5 Level 3 3/4 Level 4 0/1 | Bane 10/10 | Animal Focus 8/10 | Hunter Trick 4/7

Thanks a lot for running this Otha! So... we have like a week until gameday. We can totally squeeze one more in, right? (Kidding :D). now I need to get Kramac leveled up to 4 before Ponie's trilogy starts.

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