GM Lari's Between the Lines (CORE, PBP Gameday) (Inactive)

Game Master Dhenn

Rooftops of Katapesh
Ruined Monastery
Farseer Tower


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Silver Crusade

Current Lineup

Doubtful: Monk 4
Pirate Rob: TBD 4
Ghrdn: Ranger 3
Wakedown: TBD 3
Ilmakis: TBD (Cleric or Wizard) 2
Luke_Parry: Archer 2 or Pregen 4

Game won't start for a little over two weeks, but welcome aboard!

The Exchange

Elf Bard 4 HP 27/27 | AC 18 T 14 FF 14 | F+3 R+9 W+3 (+2 vs enchant, +4 vs language & Sonic) | Perception +0 (Low-Light) | BP (12/12)

Pirate Rob reporting in.

15001 - 29
The Exchange

Liberty's Edge

Character Name: Ghrdn
Player Name: Ian Shannon
Race/Class/Level: Dwarf Ranger 3
Faction: Liberty's Edge
Character Number: 94304-14

The Exchange

Male Dwarf Fighter1/Wiz5 | Max HP 65 | AC 15* (T11/FF15) | F: +8 (+10)* R: +2* W: +5* | Perc +15 | Init +0

wakedown reporting in.

Dunkel Diggerson
Dwarf Fighter1/Wizard2
Faction: Exchange
PFS ID: 15208-18

Dark Archive

AC18(T12,FF16) CMD16| HP 61/70| F +9 R +5 W +14 | Init +1, Perc +7, Sense Motive +15 | Haste

Character name: Jair Whisper
Faction: Dark Archive
Society number: 22523-27
Day job: Profession (Librarian): 1d20 + 8 ⇒ (3) + 8 = 11

Sovereign Court

LN Dwarf Monk 10 *Core*

we still missing the other two dwarves? (DM Panic and Nohwear)

Hadn't realized there were to be 3 of us! =)

The Exchange

Male Dwarf Fighter1/Wiz5 | Max HP 65 | AC 15* (T11/FF15) | F: +8 (+10)* R: +2* W: +5* | Perc +15 | Init +0

Dunkel = DM Panic.

Silver Crusade

Dunkel, you should come over to the gameplay thread.

Silver Crusade

Also, I realized I forgot to include this here:
Hello everyone,

At the encouragement of Jesse Davis, the online VC, I wanted to share a bit of information about how some of the procedures will work for this, as every convention has slightly different policies, especially as this one is online.

Attendance: You are expected to actively participate in this scenario for its entire duration.

Naturally, real life frequently creates hurdles for gaming. If you expect there is a 48 hour period or more when you will be unable to post, please let me know. You won't be penalized for absences I'm informed about. Your character will likely be auto-piloted. If for some reason you will be unable to complete the scenario, please let me know as soon as possible, and we'll work to accommodate that.

If I don't hear from you in seven days or two encounters (whichever comes first), I reserve the right to remove you from the game. You will receive a chronicle with rewards appropriate for the portions of the scenario you participated in. If at least three encounters remain, a new player may be brought in, otherwise a pregen will step in.

Reporting and Chronicles: As soon as this scenario is done, I will report the results. Chronicles will most likely be uploaded to Google Drive, which will allow you to download and print them.

So that I'm not having to track people down after the fact, I'd appreciate if you make sure your PFS # is easy for me to access. Most of you have already done that at this table. Thank you!

Boons and Prizes: Once we complete the scenario, I will make a post with one D20 roll for each player, as well as one for myself. No rerolls may be used here under any circumstances. Each result of a natural 1 or natural 20 will earn the right to select one of 7 convention boons. Race boons are not included in these selections. Text of boons will be provided to winners to allow for a decision to be made.

Additionally, every week, two players in the gameday will be randomly selected by Gameday coordinators to win a $5 Paizo gift card. One GM per week will be randomly selected to win a $10 gift card.

Please let me know if there are any questions about these policies.

The Exchange

Elf Bard 4 HP 27/27 | AC 18 T 14 FF 14 | F+3 R+9 W+3 (+2 vs enchant, +4 vs language & Sonic) | Perception +0 (Low-Light) | BP (12/12)

As a quick note, my wife is due with our first child in late October. I'm hoping the game goes quickly and it's not even an issue but I may have to suddenly disappear for a few days late in October. I'll do my best to inform.

The Exchange

Male Dwarf Fighter1/Wiz5 | Max HP 65 | AC 15* (T11/FF15) | F: +8 (+10)* R: +2* W: +5* | Perc +15 | Init +0

Blast, I added the Recruitment thread, not the Gameplay thread to my RSS reader!

And congrats to Rob on the upcoming 1st one. Ours just turned one this weekend, what a year!

Silver Crusade

Congratulations! I'll try to keep things moving quickly, but it's certainly not a problem if you need to miss a bit for that.

Going to give Ghrdn a little more time to check in before starting to round up a replacement. In the meantime we're going to keep moving ahead.

Dark Archive

AC18(T12,FF16) CMD16| HP 61/70| F +9 R +5 W +14 | Init +1, Perc +7, Sense Motive +15 | Haste

Just to be sure, is Jaïr the only character with face skills ?

Sovereign Court

LN Dwarf Monk 10 *Core*

ya, I think so =)
Though we've seen no sign of Ghrdn, so who knows there.

Silver Crusade

I sent Ghrdn a PM a while back. He hasn't responded, and hasn't posted from his main alias (haven't checked the others) in just over a week. I'm going to go ahead and see if anyone is interested in taking his spot, as we're only just starting the adventure.

Dark Archive

AC18(T12,FF16) CMD16| HP 61/70| F +9 R +5 W +14 | Init +1, Perc +7, Sense Motive +15 | Haste

A character with face skills will be appreciated :P
As Jaïr is the only character with some and being of lower level than the scenario tier.

The Exchange

Elf Bard 4 HP 27/27 | AC 18 T 14 FF 14 | F+3 R+9 W+3 (+2 vs enchant, +4 vs language & Sonic) | Perception +0 (Low-Light) | BP (12/12)

Feighllaro has versatile performance for diplo/intimidate and is a member of the exchange. I just somehow missed this thread updating yesterday.

Dark Archive

AC18(T12,FF16) CMD16| HP 61/70| F +9 R +5 W +14 | Init +1, Perc +7, Sense Motive +15 | Haste

I'm relieved :)

I will assist you in your talking and when bluff is needed I would take the lead !

Scarab Sages

F HP: 37(48)/37(48) | AC: 16 T: 12(16 vs incorp.) FF: 14| CMB/CMD: 3/15 DF: 5/7
Spells Active:
See Invisibility, Mage Armor, False Life, Haste
F+4 R+4 W+4 (+2 vs death)| Init +4(always act in surprise rounds) Perc +8

Character Name: Imrana Reza
Faction: Scarab Sages
Character Number: 99807-14
Day Job: Craft (book-binding): 1d20 + 8 ⇒ (19) + 8 = 27

Silver Crusade

Full disclosure, the maps for the next part are going to be ugly as heck. The maps presented in the scenario really aren't appropriate for this format, and I haven't been able to find any good versions made by others, so I'm going to subject you all to my attempts at drawing.

The Exchange

Elf Bard 4 HP 27/27 | AC 18 T 14 FF 14 | F+3 R+9 W+3 (+2 vs enchant, +4 vs language & Sonic) | Perception +0 (Low-Light) | BP (12/12)

*lends Lari some extra crayons*

Dark Archive

AC18(T12,FF16) CMD16| HP 61/70| F +9 R +5 W +14 | Init +1, Perc +7, Sense Motive +15 | Haste

GMing at a local con so not able to post as much as usual.


Wife in labor earlt bbl.

Silver Crusade

Of course, do what you need to do!

Unless anyone strongly objects, I'm going to skip the optional encounter, as I don't feel like it adds much in the way of story or challenge.

Sovereign Court

LN Dwarf Monk 10 *Core*

Yay, new people!

Sovereign Court

LN Dwarf Monk 10 *Core*

shrug. Its all been fun so far, so optional or not is fine. =)

Scarab Sages

F HP: 37(48)/37(48) | AC: 16 T: 12(16 vs incorp.) FF: 14| CMB/CMD: 3/15 DF: 5/7
Spells Active:
See Invisibility, Mage Armor, False Life, Haste
F+4 R+4 W+4 (+2 vs death)| Init +4(always act in surprise rounds) Perc +8

Congratulations, Rob :)

If you say it's not flavorful or challenging, GM, I'll trust your judgment!

Silver Crusade

Congrats Rob!

For the record, the optional encounter was a shadow conjuration glass golem. Three shadow fights seems excessive to me, as the gimmick starts to wear thin.

As you might suspect, we're pretty much done with this scenario, with only a little bit of wrap-up left. As such, there's quite a few points of business to handle. But first, I wanted to say that I've really enjoyed running this game for you guys, and I hope you've enjoyed it as well.

Day Jobs: Imrana and Jair have already rolled day jobs. If anyone else has them, now would be a good time to roll.

Chronicles: Since Google Drive seems to be working well for people, I'm planning to upload the chronicles as PDFs.

Boons: Here are the boon rolls. Natural 1s and Natural 20s win a boon.
GM: 1d20 ⇒ 11
Amiri: 1d20 ⇒ 3
Doubtful: 1d20 ⇒ 19
Dunkel: 1d20 ⇒ 16
Feighllaro: 1d20 ⇒ 8
Imrana: 1d20 ⇒ 8
Jair: 1d20 ⇒ 14
Nobody's a winner :(

Faction Cards: The following goals (from the season 7 versions of the cards) were achieved. You're welcome to try any others you find appropriate (such as the various goals related to recruiting individuals). Just make an IC post about it when you return to your real body. I may also have missed some. If there's something that you think you accomplished, let me know and I'll try to confirm that.

  • Dark Archive: Recover a named text. The scenario does describe it as an artifact in passing, so that box should work as well.
  • Grand Lodge: This adventure took place in Katapesh. You've also rescued a Venture-Captain.
  • Liberty's Edge: No obvious boxes, but slavery is legal here, if you'd like to try orating.
  • Scarab Sages: The Pearl of Power (2nd Level) you found but could not identify qualifies as a valuable jewel.
  • Silver Crusade: The Aghash div was CR 4.
  • Sovereign Court: No obvious checkbox
  • Exchange: Katapesh is one of the trade centers you're encouraged to visit and spend or sell 100* Character level gp in. You resolved the encounter with the gnolls peacefully. You could also attempt to obtain a merchant's license here.

    Moving On: I'm running a few more games coming up. They're all mostly spoken for, but I'd give you all preference if they end up with vacancies. Unfortunately, they're all 1-2 tier. I'll be running 0-02: The Hydra's Fang Incident and 6-97: Siege of Serpents in Core mode, and 6-10 Wounded Wisp in Standard.

    Alternatively, if enough people are interested in another game (either with these characters or others), I can run another with you guys. I'm open to suggestions as to what scenario we might run. I'd also be happy to run a standard game if you'd prefer using different characters. If you're interested, let me know and we can start talking about scenario options.

  • Sovereign Court

    LN Dwarf Monk 10 *Core*

    Huh.. .thought I'd filled in that stuff already.. too many games, they all kind of get intermingled!

    Name: Aaron
    PC: Doubtful
    PC# 84637-14
    Faction: Sovereign Court
    Day Job: 1d20 + 7 ⇒ (9) + 7 = 16

    Ya, nothing seems to apply, faction journal-wise. Not the first time =)

    I had alot of fun on this one. PbP was the way to go here, lots more options to describe stuff to make that Dreamscape portion and the Aeon suitably bizarre

    I'm already your Siege of Serpents core game =)

    Am always open to other games (with this or other pc's).

    Silver Crusade

    Oh, and if anyone is slow track, let me know.

    Yeah, this one has a lot going on that works well with PBP. The one part that doesn't really work well is gambling with the alchemist, which you ended up able to avoid. It would have played out like a long and rather dull combat.

    Scarab Sages

    F HP: 37(48)/37(48) | AC: 16 T: 12(16 vs incorp.) FF: 14| CMB/CMD: 3/15 DF: 5/7
    Spells Active:
    See Invisibility, Mage Armor, False Life, Haste
    F+4 R+4 W+4 (+2 vs death)| Init +4(always act in surprise rounds) Perc +8

    I very much enjoyed that scenario, thank you GM!. It was a good opportunity for me to really get Imrana's kinda spacey, overly intellectual attitude across.

    She just hit 3 actually. I would be up for another scenario on her or my core ranger. We don't get much core locally.

    Oh, and Dunkel and I need to share spellbooks, methinks!

    Silver Crusade

    Amiri, I'll need your PFS number and such.


    Male Human Bloodrager 4 (HP 30/40) (AC 18/12/17) (CMD 20) (Fort +7, Ref +3, Will +2) (Init +1) (Perception +7)

    PM sent.

    Thanks for running that :-)

    I would definitely be up for another game, if the party wanted to stick together :-D

    Silver Crusade

    Dunkel, you listed the Exchange as your faction on the signups, but you have a Sovereign Court symbol next to your name. Please let me know which is correct.

    As for a next scenario, here's a few ideas:

    If people were interested in something Halloween themed, 0-06 Black Waters, 6-06: Hall of the Flesh Eaters, or 7-05: School of Spirits would be good fits.

    A couple other options would be 6-08: The Segang Expedition or 7-07: Trouble in Tamran. I'll do the first one to get a couple votes in favor and no posts in opposition.

    Sovereign Court

    LN Dwarf Monk 10 *Core*

    we're you pondering Core or regular?

    Black Waters I've played in both.
    School of Spirits and Segang I've played in regular.

    So I'd have to go with 6.06 or 7.07 ... but Hall of the Flesh Eaters sounds fun.

    As an aside, if you are pondering suitable scenarios for the halloween season... Traitor's Lodge can be super creepy... though that ones a 3-7.


    Male Human Bloodrager 4 (HP 30/40) (AC 18/12/17) (CMD 20) (Fort +7, Ref +3, Will +2) (Init +1) (Perception +7)

    Halloween-themed sounds like a good idea, to me :-)

    School of Spirits (preferred), but I could also work with Hall of the Flesh Eaters, if that receives more votes.

    I have played Black Waters.

    Silver Crusade

    My thought was Core so you'd be able to stick with these characters if you want. I haven't played or run Traitor's Lodge yet, so I'd prefer to do something I've done on at least one side of the table (with extra credit if I already own it). 3-21 Temple of Empyreal Enlightenment is another appropriate one that fits both of the above.

    Scarab Sages

    F HP: 37(48)/37(48) | AC: 16 T: 12(16 vs incorp.) FF: 14| CMB/CMD: 3/15 DF: 5/7
    Spells Active:
    See Invisibility, Mage Armor, False Life, Haste
    F+4 R+4 W+4 (+2 vs death)| Init +4(always act in surprise rounds) Perc +8

    The only one of those scenarios I've played in core is Black Waters, so I'd be good in anything.

    Sovereign Court

    LN Dwarf Monk 10 *Core*

    Am currently playing Traitor's Lodge in a pbp game, but GM'd it the other day at my local game store. The players described it as American Horror Story: Pathfinder... not sure what that meant exactly (not watching the show) ... but it was quite disturbing at times ... even more so if the GM really works the descriptive stuff well. I think it might play well in a pbp.

    Anyway, if you're aiming at Core, then only Black Waters is off the table for me.

    Though think I'd prefer Flesh Eaters or Empyreal Enlightenment in that context.

    The Exchange

    Elf Bard 4 HP 27/27 | AC 18 T 14 FF 14 | F+3 R+9 W+3 (+2 vs enchant, +4 vs language & Sonic) | Perception +0 (Low-Light) | BP (12/12)

    Perform Keyboard Day Job: 1d20 + 11 ⇒ (13) + 11 = 24

    20gp.

    Checking off non-violent encounter resolution.

    Thank you so much for running, sorry about falling off on my posts there towards the end.

    Sovereign Court

    LN Dwarf Monk 10 *Core*

    I think gaining a new family member sort of excuses you =)

    Scarab Sages

    F HP: 37(48)/37(48) | AC: 16 T: 12(16 vs incorp.) FF: 14| CMB/CMD: 3/15 DF: 5/7
    Spells Active:
    See Invisibility, Mage Armor, False Life, Haste
    F+4 R+4 W+4 (+2 vs death)| Init +4(always act in surprise rounds) Perc +8

    I love The Traitor's Lodge, particularly Valais. I actually made her as a PC because I like playing her personality so much :)

    Silver Crusade

    Assuming nobody else objects, we'll go with Hall of the Flesh Eaters. Of course, we still need to get out of this mindscape first!

    I believe Dunkel still needs to give me a day job check.

    Edit: This scenario is reported. Chronicles are HERE. Let me know if there's any issues accessing them or anything I messed up on them. Dunkel's will be added once I have all the information I need.

    Edit2: The first link just led to Imrana's chronicle. It should now lead to all of them.


    Male Human Bloodrager 4 (HP 30/40) (AC 18/12/17) (CMD 20) (Fort +7, Ref +3, Will +2) (Init +1) (Perception +7)

    Chronicle looks good :-)

    Looking forward to the next one (as soon as we escape from this pesky mindscape, of course!).

    The Exchange

    Male Dwarf Fighter1/Wiz5 | Max HP 65 | AC 15* (T11/FF15) | F: +8 (+10)* R: +2* W: +5* | Perc +15 | Init +0

    Just catching up! 17 posts in the OOC forum.

    Yes, Dunkel took advantage of the free faction change during season 6 and converted to Exchange so he could sell his diggin' services once I realized how obsessed he was with them.

    Once he's back home, he will work to craft the perfect tunnel:

    Day Job: Craft (stonemasonry): 1d20 + 8 ⇒ (15) + 8 = 23

    I'd be interested in Core Flesh Eaters. And absolutely interested in Core Trouble at Tamran, as I'm sure Imrana is, as well. :)

    Also, amazing game. Well done, I'll gladly sign up for more with GM Lari and the players any day.

    And lastly, Dunkel's still working his Season 6 faction card and I assume he's good to check off a visit to Katapesh (item #5) on the card.

    The Exchange

    Male Dwarf Fighter1/Wiz5 | Max HP 65 | AC 15* (T11/FF15) | F: +8 (+10)* R: +2* W: +5* | Perc +15 | Init +0

    @Imrana: Dunkel's spells are at the end of his profile page

    Dunkel will learn cause fear, color spray ray of enfeeblement & true strike from Imrana's book. 4 spells = 40gp.

    Scarab Sages

    F HP: 37(48)/37(48) | AC: 16 T: 12(16 vs incorp.) FF: 14| CMB/CMD: 3/15 DF: 5/7
    Spells Active:
    See Invisibility, Mage Armor, False Life, Haste
    F+4 R+4 W+4 (+2 vs death)| Init +4(always act in surprise rounds) Perc +8

    @Dunkel Cool!

    She will learn Enlarge Person, Shocking Grasp, Comprehend Languages, and Expeditious Retreat, also 40 gp.

    Also, Dunkel is totally right in that we would both be up for Trouble in Tamran :D

    (Though I'm fine with all of the choices as well)

    Dark Archive

    AC18(T12,FF16) CMD16| HP 61/70| F +9 R +5 W +14 | Init +1, Perc +7, Sense Motive +15 | Haste

    I'm ok to continue with Jair with you :)

    Flesh Eaters is good for me !

    @GM will use my Shirt Reroll for my Day Job Day Job (librarian): 1d20 + 8 + 4 ⇒ (19) + 8 + 4 = 31

    Will add Recovered a named text for my Faction

    Sovereign Court

    LN Dwarf Monk 10 *Core*

    Will this be part of the Gameday as well?

    Silver Crusade

    Jair has a new sheet added with the new day job result. Everyone's sheets should be up there and correct now

    Dunkel, yes, that's fine. I just only checked the season 7 edition of the cards.

    Would I be correct in assuming that this is the current status of scenario preference?

    Hall of the Flesh Eaters: Doubtful, Amiri, Jair
    Trouble in Tamran: Imrana, Dunkel

    I'll open up a new thread for either soon. It'd be great to get a solid majority one way or the other. If it helps narrow things down, Flesh Eaters is more of a horror themed exploration, while Trouble is more of a social investigation.

    Yes, it will be part of the Gameday, assuming we finish by the end (Dec 20). That shouldn't be a problem for either scenario.

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