GM Kip's PFS First Steps (Inactive)

Game Master Kip84


451 to 500 of 564 << first < prev | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | next > last >>
Liberty's Edge

male Fighter lvl 1

Anders retrieves some of the chalk power from his bag and scatters it in front of him.

move action to retrieve the powder.
standard action to scatter it in G9

Grand Lodge

F Human Barbarian 1 HP: 10/10 | AC 15 | 11 | 14 | CMD 16 | Fort +4 | Ref + 1 | Will + 1| Init +1 | Perc + 4 | Acro + 2 | Surv + 4 | Know(Nature) + 4 | Great Axe + 5/1d12+6/x3 | CMB + 5

Galia will reach into her pocket and produce the blanche, handing it to Jezebel.

Silver Crusade

Male Tiefling Magus/2 AC:16,Touch: 12, Flat Footed:13 HP:14 Fort: 4 Ref: 2 Will: 3 Init + 9 BAB: 0 CMD: 12 CMB:1

Hekra takes another swing at the Imp. 1d20 + 2 ⇒ (7) + 2 = 9 1d6 + 2 ⇒ (3) + 2 = 5

Silver Crusade

Female Elf Wizard

Taking the blanche, Jezebel coats a fist full of bullets, and heats them over the fire to produce the requisite adamantine coating.

Blanch:
Weapon Blanch: These alchemical powders have a gritty consistency. When poured on a weapon and placed over a hot flame for a full round, they melt and form a temporary coating on the weapon. The blanching gives the weapon the ability to bypass one kind of material-based damage reduction, such as adamantine, cold iron, or silver. The blanching remains effective until the weapon makes a successful attack. Each dose of blanching can coat one weapon or up to 10 pieces of ammunition. Only one kind of weapon blanch can be on a weapon at one time, though a weapon made of one special material (such as adamantine) can have a different material blanch (such as silver), and counts as both materials for the first successful hit.


2-1B Med Droid | Star Wars Handouts | Star Wars Maps | Lost Mine Maps | DDEX1-7 Marsh Maps

Hekra swings at the invisible Imp but his sword doesn't connect with anything.

Galia takes out the Adamantine weapon blanch and hands it to Jezebel

Jezebel scrapes together papers and anything flammable on the desk in front of her and lights a fire. Lighting a fire With a flint and Steel is a full round action.

Anders takes out some powder and throws it around over the desk the fire takes to it and whooshes up for a brief second. Though the Imp isn't revealed by the powder it seems Kreuvus can't help but snicker and laugh at the destruction caused by the fire. His laughter sounds like its coming from over by the door behind Toshizo.

Initiative: Krevus
Hekra
Galia
Jezebel
Anders
Azeban <-----------------------------
Toshizo


2-1B Med Droid | Star Wars Handouts | Star Wars Maps | Lost Mine Maps | DDEX1-7 Marsh Maps

because I had time tonight and I'm in the same town/side of the mountain range as my computer... <MAP>!!

The Exchange

Male Tian-Shu Human Sorcerer (Rakshasa) 3
Quick Reference:
[ HP 23/23 | AC 13/12/11 (MA:16/12/14), CMD 13, Fort +3, Ref +4, Will +4 | Init +2; Perception +6 ]

Azean concentrates, casting Detect Magic from where he is through the doorway and into the room.

Liberty's Edge

male Fighter lvl 1

Anders turns toward the sound of the imps laughter and steps out toward the center of the room.

blasted devil worshiping morons and their blasted pets.

move to E7

Grand Lodge

Init + 2/AC16/Touch12/Flatfoot14/CMD 14||HP 20/[20]| Fort:+5 ;Ref:+5 ;Wil+1|Percept +5/Sense Motive +9 CMB +4 (+4 bonus on saves made vs bard perform, sonic, and lang - dependent effects) +2 Saves vs Divination Magic. Perform 7/[9] Male Angel Blooded Scion of Humanity Aasimar / Tien Background Bard 2 (Favoured)

Toshiro also dips into his pack and pulls out a bag of powder and throws it in the air to the area of the laughter.

GM- make whatever rolls you think are appropriate


2-1B Med Droid | Star Wars Handouts | Star Wars Maps | Lost Mine Maps | DDEX1-7 Marsh Maps

Secret Gm Stuff:
1d20 + 2 ⇒ (14) + 2 = 16

Azeban casts a spell and straight away he feels the presence of a magical aura.

Toshizo takes a packet of powder from his pack and throws it at the sound of the Imps laughter. The flying powder surrounds Kreuvus and outlines his form as his snickering suddenly is interspersed by coughing.

"Curses!" He yells as he lashes out at Toshizo in anger becoming visible for all to see as he does.

Attack: 1d20 + 8 ⇒ (19) + 8 = 27
Damage: 1d4 ⇒ 3
Toshizo Fort Save: 1d20 + 4 ⇒ (15) + 4 = 19

Covered in white powder he grins wickedly and waves the box over his head. He flies out of the room to the outer doors and begins fiddling with the knob.

"Catch me if you can!"

Toshizo if you have a melee wepon in hand you get an AoO


2-1B Med Droid | Star Wars Handouts | Star Wars Maps | Lost Mine Maps | DDEX1-7 Marsh Maps

<MAP>

Initiative: Krevus
Hekra <-----------------------------
Galia

Jezebel (Coating ammo and setting it over the fire)(change that if you like)

Anders
Azeban
Toshizo

Grand Lodge

Init + 2/AC16/Touch12/Flatfoot14/CMD 14||HP 20/[20]| Fort:+5 ;Ref:+5 ;Wil+1|Percept +5/Sense Motive +9 CMB +4 (+4 bonus on saves made vs bard perform, sonic, and lang - dependent effects) +2 Saves vs Divination Magic. Perform 7/[9] Male Angel Blooded Scion of Humanity Aasimar / Tien Background Bard 2 (Favoured)

Toshizo had his longspear in hand and if he is that close then he cant hit him with the reach weapon... until he flies past me and through a threatened square.

Assuming he does so?

1d20 + 2 ⇒ (7) + 2 = 9
1d8 + 2 ⇒ (4) + 2 = 6

But the little bastard is visible now and thats ALL that counts.
Magic missile the sod, will someone?

Silver Crusade

Female Elf Wizard

I have faith in my comrades ability to keep the Imp in the room for a round.

Grand Lodge

F Human Barbarian 1 HP: 10/10 | AC 15 | 11 | 14 | CMD 16 | Fort +4 | Ref + 1 | Will + 1| Init +1 | Perc + 4 | Acro + 2 | Surv + 4 | Know(Nature) + 4 | Great Axe + 5/1d12+6/x3 | CMB + 5

Galia, upon seeing the fleeing form and sensing his intent to flee the room, will chase after him (I assume to either L6 or L7 to stand next to him).

She will then attempt to grab his little form. "Hold still you little fiend!"

Grapple: 1d20 + 5 ⇒ (19) + 5 = 24

Grand Lodge

Init + 2/AC16/Touch12/Flatfoot14/CMD 14||HP 20/[20]| Fort:+5 ;Ref:+5 ;Wil+1|Percept +5/Sense Motive +9 CMB +4 (+4 bonus on saves made vs bard perform, sonic, and lang - dependent effects) +2 Saves vs Divination Magic. Perform 7/[9] Male Angel Blooded Scion of Humanity Aasimar / Tien Background Bard 2 (Favoured)

WOW - welcome to the joy of poison :)

Silver Crusade

Female Elf Wizard

While continuing to cook the adamantine coating onto 10 bullets, Jezebel takes a five foot step into the hole vacated by Galia.


2-1B Med Droid | Star Wars Handouts | Star Wars Maps | Lost Mine Maps | DDEX1-7 Marsh Maps

Galia gives chase to the Imp grabbing him as he tries to open the door. Kreuvus fights back slashing at her with his barbed tail.

AoO: 1d20 + 8 ⇒ (11) + 8 = 19
Dam: 1d4 ⇒ 4
Galia Fort Save: 1d20 + 4 ⇒ (4) + 4 = 8

Kreuvus is grappled. Galia is poisoned. 1d2 ⇒ 2 Dex Damage

Initiative: Krevus
Galia
Hekra <-----------------------------
Jezebel
Anders
Azeban
Toshizo

Silver Crusade

Male Tiefling Magus/2 AC:16,Touch: 12, Flat Footed:13 HP:14 Fort: 4 Ref: 2 Will: 3 Init + 9 BAB: 0 CMD: 12 CMB:1

Hekra moves to Imp and swings again. Move to L6 and swing 1d20 + 2 ⇒ (20) + 2 = 221d6 + 2 ⇒ (4) + 2 = 6

Silver Crusade

Male Tiefling Magus/2 AC:16,Touch: 12, Flat Footed:13 HP:14 Fort: 4 Ref: 2 Will: 3 Init + 9 BAB: 0 CMD: 12 CMB:1

Roll to confirm Crit 1d20 + 2 ⇒ (7) + 2 = 9

Silver Crusade

Female Elf Wizard

Jezebel carefully loads her pistol with one of the new adamantine bullets. Moveand takes a 5' step North so she can see the beady-eyed devil. Aiming carefully, she squeezes the trigger,Standard Action willing the bullet to do its maximum damage Swift Action.

To Hit: 1d20 + 6 ⇒ (11) + 6 = 17 v. Touch AC. -2 (-4 dex grappled condition)

Damage (If hit): 1d6 + 4 ⇒ (2) + 4 = 6


2-1B Med Droid | Star Wars Handouts | Star Wars Maps | Lost Mine Maps | DDEX1-7 Marsh Maps

Hekra moves up and expertly slices at the Imp but the sword barely leaves a scratch on Kreuvus's tough skin.

Jezebel, unfortunately this is still the round where you are coating your bullets.

HP tracking:

6

Initiative: Krevus
Galia
Hekra
Jezebel
Anders <-----------------------------
Azeban
Toshizo

Round wrap up so far. Kreuvus flees after becoming visible again just avoiding a blow from Toshizo's Longspear.
Galia gives chase and catches the Imp at the door grabbing him out of the air.
Hekra chases too and slashes at the Imp scoring a minor hit against the outsider.
Jezebel sets the adamantine coating on her bullets.


2-1B Med Droid | Star Wars Handouts | Star Wars Maps | Lost Mine Maps | DDEX1-7 Marsh Maps

<MAP>

Silver Crusade

Female Elf Wizard

kk, will try again in 6 seconds!

Grand Lodge

Init + 2/AC16/Touch12/Flatfoot14/CMD 14||HP 20/[20]| Fort:+5 ;Ref:+5 ;Wil+1|Percept +5/Sense Motive +9 CMB +4 (+4 bonus on saves made vs bard perform, sonic, and lang - dependent effects) +2 Saves vs Divination Magic. Perform 7/[9] Male Angel Blooded Scion of Humanity Aasimar / Tien Background Bard 2 (Favoured)

Tough little bastard that

Liberty's Edge

male Fighter lvl 1

Anders goes after the Imp.

careful of the box!

move J6

The Exchange

Male Tian-Shu Human Sorcerer (Rakshasa) 3
Quick Reference:
[ HP 23/23 | AC 13/12/11 (MA:16/12/14), CMD 13, Fort +3, Ref +4, Will +4 | Init +2; Perception +6 ]

Azeban moves a little closer to the wall, helpfully being out of the way.

Grand Lodge

Init + 2/AC16/Touch12/Flatfoot14/CMD 14||HP 20/[20]| Fort:+5 ;Ref:+5 ;Wil+1|Percept +5/Sense Motive +9 CMB +4 (+4 bonus on saves made vs bard perform, sonic, and lang - dependent effects) +2 Saves vs Divination Magic. Perform 7/[9] Male Angel Blooded Scion of Humanity Aasimar / Tien Background Bard 2 (Favoured)

I think that the grappled krevus will have cover from a spear but...

Dropping the spear, Toshizo moves up drawing his Katana has he does so and attempts to sever whatever parts of Krevus (hopefully the head) that are not held by the Barbarian with a two handed strike.

1d20 + 2 ⇒ (10) + 2 = 12
1d8 + 3 ⇒ (3) + 3 = 6


2-1B Med Droid | Star Wars Handouts | Star Wars Maps | Lost Mine Maps | DDEX1-7 Marsh Maps

Anders moves up behind the others. Calling out to be careful of the box.

Azeban steps aside trying to stay out of the way.

Toshizo drops his spear and moves in to the Imp drawing his scimitar and taking a swip but his aim is to high as the creature struggles against Galia's grasp.


2-1B Med Droid | Star Wars Handouts | Star Wars Maps | Lost Mine Maps | DDEX1-7 Marsh Maps

<MAP>

Jezebel and Galia could you make Fort saves on your turn please.

Kreuvus lashes at Galia again with his barbed tail snarling at her "Get off, get off!"
Attack: 1d20 + 8 ⇒ (19) + 8 = 27
Damage: 1d4 ⇒ 1

Galia takes a minor scratch as the barb finds a gap in her armour.

Initiative: Krevus
Galia <-----------------------------
Hekra
Jezebel
Anders
Azeban
Toshizo

HP tracking:
8

Silver Crusade

Female Elf Wizard

Fort: 1d20 + 4 ⇒ (7) + 4 = 11

Jezebel takes a five foot step to the north, loading her pistol with an adamantine coated round as she does so. Taking careful aim, she fires at the imp. I can reroll, or can use the above results. Let me know which. Going with the same action as before.

Edit: Also, I am relatively sure I failed, and last time it cost me dex, so assuming the same this time, I dont know what my to hit bonus is until after I get zapped.


2-1B Med Droid | Star Wars Handouts | Star Wars Maps | Lost Mine Maps | DDEX1-7 Marsh Maps

Jezebel:
1d2 ⇒ 2 Dex damage.

Reroll your attack please.

Silver Crusade

Female Elf Wizard

To Hit: 1d20 + 2 - 4 ⇒ (19) + 2 - 4 = 17 (+2 because at 4 dex damage, -4 because in combat) v. Touch AC-2 (Grappled is -4 dex)
Damage: 1d6 + 4 ⇒ (3) + 4 = 7

Edit: Stepping to H7.


2-1B Med Droid | Star Wars Handouts | Star Wars Maps | Lost Mine Maps | DDEX1-7 Marsh Maps

<MAP> Whoops looks like I didn't share the map properly... Should be fixed now.

The Exchange

Male Tian-Shu Human Sorcerer (Rakshasa) 3
Quick Reference:
[ HP 23/23 | AC 13/12/11 (MA:16/12/14), CMD 13, Fort +3, Ref +4, Will +4 | Init +2; Perception +6 ]

Halfway tempted to just have Azeban chill in a chair.

Azeban continues to observe his group brutally attack the devil. "Try not to kill him!"

Grand Lodge

Init + 2/AC16/Touch12/Flatfoot14/CMD 14||HP 20/[20]| Fort:+5 ;Ref:+5 ;Wil+1|Percept +5/Sense Motive +9 CMB +4 (+4 bonus on saves made vs bard perform, sonic, and lang - dependent effects) +2 Saves vs Divination Magic. Perform 7/[9] Male Angel Blooded Scion of Humanity Aasimar / Tien Background Bard 2 (Favoured)

If that doesn't kill the little bastard I don't know what will... even so

Toshizo chops again with his Katana.

1d20 + 2 ⇒ (6) + 2 = 8
1d8 + 3 ⇒ (6) + 3 = 9

Grand Lodge

F Human Barbarian 1 HP: 10/10 | AC 15 | 11 | 14 | CMD 16 | Fort +4 | Ref + 1 | Will + 1| Init +1 | Perc + 4 | Acro + 2 | Surv + 4 | Know(Nature) + 4 | Great Axe + 5/1d12+6/x3 | CMB + 5

Galia will struggle to maintain her hold.

Continue the grapple: 1d20 + 5 + 5 ⇒ (13) + 5 + 5 = 23

Fort check: 1d20 + 4 ⇒ (4) + 4 = 8

GM Kip:
Not that it would have affected the last attack with a 19 on the die, but shouldn't the little bugger be taking a -2 penalty to attack rolls due to the grapple?


2-1B Med Droid | Star Wars Handouts | Star Wars Maps | Lost Mine Maps | DDEX1-7 Marsh Maps

Galia:
Oops yes your right.

You take 1d2 ⇒ 2 Dex damage from the imps poison.

Also as part of maintaining the grapple you can do one of the following:

Move : You can move both yourself and your target up to half your speed. At the end of your movement, you can place your target in any square adjacent to you. If you attempt to place your foe in a hazardous location, such as in a wall of fire or over a pit, the target receives a free attempt to break your grapple with a +4 bonus.

Damage : You can inflict damage to your target equal to your unarmed strike, a natural attack, or an attack made with armor spikes or a light or one-handed weapon. This damage can be either lethal or nonlethal.

Pin : You can give your opponent the pinned condition (see Conditions ). Despite pinning your opponent, you still only have the grappled condition, but you lose your Dexterity bonus to AC .

Tie Up : If you have your target pinned , otherwise restrained, or unconscious , you can use rope to tie him up. This works like a pin effect, but the DC to escape the bonds is equal to 20 + your Combat Maneuver Bonus (instead of your CMD ). The ropes do not need to make a check every round to maintain the pin. If you are grappling the target, you can attempt to tie him up in ropes, but doing so requires a combat maneuver check at a –10 penalty. If the DC to escape from these bindings is higher than 20 + the target's CMB, the target cannot escape from the bonds, even with a natural 20 on the check.

Grand Lodge

F Human Barbarian 1 HP: 10/10 | AC 15 | 11 | 14 | CMD 16 | Fort +4 | Ref + 1 | Will + 1| Init +1 | Perc + 4 | Acro + 2 | Surv + 4 | Know(Nature) + 4 | Great Axe + 5/1d12+6/x3 | CMB + 5

Galia realizes she should be pinning the creature, and continues with that action.

"I'm going to rope this little bugger!," she cries.

She seems to be somewhat clumsy as she says this.

Silver Crusade

Male Tiefling Magus/2 AC:16,Touch: 12, Flat Footed:13 HP:14 Fort: 4 Ref: 2 Will: 3 Init + 9 BAB: 0 CMD: 12 CMB:1

Hekra begins to prep a spell Shocking Grasp


2-1B Med Droid | Star Wars Handouts | Star Wars Maps | Lost Mine Maps | DDEX1-7 Marsh Maps

Galia pins the Imps arms to its sides getting the devil into a hold where he struggles to move at all.

Hekra casts shocking grasp and touches Kreuvus the electricity jolting though his body.

SG rolls:
Touch Attack:1d20 + 2 ⇒ (19) + 2 = 21
Damage: 1d6 ⇒ 2

Jezebel steps into the doorway and aims at the Imp with amazing precision she fires an adamatium coated bullet between Hekra and Galia and hits Kreuvus wounding his belly.

suddenly he cries out "Stop! stop! you've bested me! I don't want to leave yet so take the blasted box and tell mistress Dralneen I deserve whatever comes my way."

Grand Lodge

Init + 2/AC16/Touch12/Flatfoot14/CMD 14||HP 20/[20]| Fort:+5 ;Ref:+5 ;Wil+1|Percept +5/Sense Motive +9 CMB +4 (+4 bonus on saves made vs bard perform, sonic, and lang - dependent effects) +2 Saves vs Divination Magic. Perform 7/[9] Male Angel Blooded Scion of Humanity Aasimar / Tien Background Bard 2 (Favoured)

Toshizo sees if he can treat poison on the Barbarian.

Heal 1d20 + 7 ⇒ (12) + 7 = 19

Silver Crusade

Female Elf Wizard

Jezebel loads another adamantium round into the pistol and walks over to the imp, still grappled by the barbarian and presses the barrel to the beast's temple. "How about you sit here quiet like, while the grown ups talk."

The Exchange

Male Tian-Shu Human Sorcerer (Rakshasa) 3
Quick Reference:
[ HP 23/23 | AC 13/12/11 (MA:16/12/14), CMD 13, Fort +3, Ref +4, Will +4 | Init +2; Perception +6 ]

Azeban tries to see the truth of the Imp's words.

Sense Motive 1d20 ⇒ 18

"I'll inform Ma'am Dralneen," he says, waiting until they move away from the door before doing so. "Does anyone want to carry the box?" He eyes said box cautiously.


2-1B Med Droid | Star Wars Handouts | Star Wars Maps | Lost Mine Maps | DDEX1-7 Marsh Maps

Behind the GM Screen:
Poison Saves:
Galia: 1d20 + 8 ⇒ (14) + 8 = 22
Jezebel: 1d20 + 4 ⇒ (11) + 4 = 15

Azeban:
You sense no lie in the Imp's words. It seems he really has had enough fighting for the moment.

Toshizo attends to the small cuts on Galia, attempting to draw out the devils poison. It seems to help her greatly as she holds Kreuvus in place.

At the same time Jezebel holds a loaded pistol to his temple just to make sure he doesn't try anything shifty. Kreuvus just stares stares sullenly straight ahead.

The Paracountess emerges somewhat surprisingly from her bedroom. "Ah, well done, well done." she says giving a single clap, a wide smile on her face. "Thank you all for dealing with my (ahem) little problem."

The Exchange

Male Tian-Shu Human Sorcerer (Rakshasa) 3
Quick Reference:
[ HP 23/23 | AC 13/12/11 (MA:16/12/14), CMD 13, Fort +3, Ref +4, Will +4 | Init +2; Perception +6 ]

Azeban looks curiously at the door the Paracountess came from and decides not to ask questions.

"You're quite welcome," Azeban says politely. After seeing no one else take the box, he cautiously grabs it.

Silver Crusade

Male Tiefling Magus/2 AC:16,Touch: 12, Flat Footed:13 HP:14 Fort: 4 Ref: 2 Will: 3 Init + 9 BAB: 0 CMD: 12 CMB:1

Hekra offers to get the box for Azeban. Meanwhile also casting Detect Magic on it.

Grand Lodge

F Human Barbarian 1 HP: 10/10 | AC 15 | 11 | 14 | CMD 16 | Fort +4 | Ref + 1 | Will + 1| Init +1 | Perc + 4 | Acro + 2 | Surv + 4 | Know(Nature) + 4 | Great Axe + 5/1d12+6/x3 | CMB + 5

"Somebody tell me when to let this little @#$! go?", grunts Galia.

Grand Lodge

Init + 2/AC16/Touch12/Flatfoot14/CMD 14||HP 20/[20]| Fort:+5 ;Ref:+5 ;Wil+1|Percept +5/Sense Motive +9 CMB +4 (+4 bonus on saves made vs bard perform, sonic, and lang - dependent effects) +2 Saves vs Divination Magic. Perform 7/[9] Male Angel Blooded Scion of Humanity Aasimar / Tien Background Bard 2 (Favoured)

Now would seem good, says Toshizo sympathetically.

He clucks his tongue as he tends her wounds.

Silver Crusade

Female Elf Wizard

I am just guessing we have to continue to make these. . . Fort: 1d20 + 4 ⇒ (17) + 4 = 21


2-1B Med Droid | Star Wars Handouts | Star Wars Maps | Lost Mine Maps | DDEX1-7 Marsh Maps

@Jezebel and Galia: Sorry I rolled your poison saves for you in the spoiler above but forgot to mention it in my post. Your both safe now from further damage.

" I will take him off your hands. " she looks to Kreuvus with a wicked smile as she takes him from Galia. " Now what kind of punishment can I devise for you? "

Kreuvus's head droops even lower as Zarta leads him back towards the bedroom. The Paracountess is almost to her door before she turns. "Oh, could I have my letter opener back? Just pull the bell rope and my servant Aldor will lead you out. "

1 to 50 of 564 << first < prev | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | next > last >>
Community / Forums / Online Campaigns / Play-by-Post / GM Kip's First Steps: In Service To Lore All Messageboards

Want to post a reply? Sign in.