GM Kip's PFS First Steps (Inactive)

Game Master Kip84


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Silver Crusade

Female Elf Wizard

Jezebel sheathes her pistol, and moves closer to the viper.

Liberty's Edge

male Fighter lvl 1

attack 1d20 + 4 ⇒ (20) + 4 = 24
critical confirm 1d20 + 4 ⇒ (2) + 4 = 6
damage 1d3 + 2 ⇒ (2) + 2 = 4

Anders attacks the viper with the dagger he has in his hand.


2-1B Med Droid | Star Wars Handouts | Star Wars Maps | Lost Mine Maps | DDEX1-7 Marsh Maps

Toshizo plunges his spear into the snakes side and Anders pins its head to the floor with his dagger.

You now have the jeweled key and the blue stone key. Azeban could you make another Fort save please? Toshizo you can help him with the treat poison use of the heal skill. Treat Poison : To treat poison means to tend to a single character who has been poisoned and who is going to take more damage from the poison (or suffer some other effect). Every time the poisoned character makes a saving throw against the poison, you make a Heal check. If your Heal check exceeds the DC of the poison, the character receives a +4 competence bonus on his saving throw against the poison.

The Exchange

Male Tian-Shu Human Sorcerer (Rakshasa) 3
Quick Reference:
[ HP 23/23 | AC 13/12/11 (MA:16/12/14), CMD 13, Fort +3, Ref +4, Will +4 | Init +2; Perception +6 ]

Fort 1d20 + 1 ⇒ (2) + 1 = 3

"Ughh." Azeban feels weak and leans against the nearest wall.

Silver Crusade

Male Tiefling Magus/2 AC:16,Touch: 12, Flat Footed:13 HP:14 Fort: 4 Ref: 2 Will: 3 Init + 9 BAB: 0 CMD: 12 CMB:1

Hekra examines both keys to see if he can glean any Arcane information.
1d20 + 7 ⇒ (3) + 7 = 10

Silver Crusade

Female Elf Wizard

Doing her best to help, Jezebel steps forward to help Hekra.
Heal, Aid Other: 1d20 - 2 ⇒ (20) - 2 = 18

Grand Lodge

Init + 2/AC16/Touch12/Flatfoot14/CMD 14||HP 20/[20]| Fort:+5 ;Ref:+5 ;Wil+1|Percept +5/Sense Motive +9 CMB +4 (+4 bonus on saves made vs bard perform, sonic, and lang - dependent effects) +2 Saves vs Divination Magic. Perform 7/[9] Male Angel Blooded Scion of Humanity Aasimar / Tien Background Bard 2 (Favoured)

Heal1d20 + 7 ⇒ (4) + 7 = 11


2-1B Med Droid | Star Wars Handouts | Star Wars Maps | Lost Mine Maps | DDEX1-7 Marsh Maps

Jezebel and Toshizo rush to Azebans aid trying to stop the poison from spreading through his system with compression bandages and the like but Azeban groans louder as the poison attacks his insides.

Sorry Azeban but you take another 1d2 ⇒ 2 Con Damage

Hekra's inspection of the keys reveals that the blue stone key radiates a faint Aura of transmutation and perhaps those runes match the runes around the keyhole of the red lacquered chest. The Jeweled key is completely mundane.

Another Fort save please Azeban. Toshizo and Jezebel can assist again. Good luck!

Grand Lodge

Init + 2/AC16/Touch12/Flatfoot14/CMD 14||HP 20/[20]| Fort:+5 ;Ref:+5 ;Wil+1|Percept +5/Sense Motive +9 CMB +4 (+4 bonus on saves made vs bard perform, sonic, and lang - dependent effects) +2 Saves vs Divination Magic. Perform 7/[9] Male Angel Blooded Scion of Humanity Aasimar / Tien Background Bard 2 (Favoured)

Heal 1d20 + 7 ⇒ (16) + 7 = 23

Silver Crusade

Female Elf Wizard

Checking the chests and keys, Jezebel carefully places the keys on the top of the chests she believes they most likely belong to.

"I am no good at all at traps, but I think these keys go to these respective chests. Based on the acid and snake, I think it is safe to assume that the contents of the chests may be less than safe... If no one is particularly suited to the task, I think I am likely the most dexterous, for what it is worth."

The Exchange

Male Tian-Shu Human Sorcerer (Rakshasa) 3
Quick Reference:
[ HP 23/23 | AC 13/12/11 (MA:16/12/14), CMD 13, Fort +3, Ref +4, Will +4 | Init +2; Perception +6 ]

Fort 1d20 + 4 ⇒ (1) + 4 = 5
Well, that's rather unfortunate.

Azeban nods in thanks to Toshizo even as the burn of his insides become unbearable.


2-1B Med Droid | Star Wars Handouts | Star Wars Maps | Lost Mine Maps | DDEX1-7 Marsh Maps

Yes it is :( 1d2 ⇒ 1
Toshizo: 1d20 + 7 ⇒ (19) + 7 = 26
Azeban: 1d20 + 3 ⇒ (11) + 3 = 14
Ok that's Cured!

Toshizo stays with Azeban putting pressure on the area to stop the spread of the poison and finally the fire in his blood finally seems to stop spreading.

I see you have your HP at 6/7. Shouldn't it be 7/8? 12-5=7 -2 modifier 6+3(Tou)+1 (FC)=10-2(con) = 8

The Exchange

Male Tian-Shu Human Sorcerer (Rakshasa) 3
Quick Reference:
[ HP 23/23 | AC 13/12/11 (MA:16/12/14), CMD 13, Fort +3, Ref +4, Will +4 | Init +2; Perception +6 ]

Huzzah! And, ah yes, you're right. Thanks for pointing it out.

Azeban regains his breath when the burn dulls into something more manageable. "Thank you," he says. [b]"I'll rest for now. You should help the others. We have limited time, if I recall correctly."

Silver Crusade

Male Tiefling Magus/2 AC:16,Touch: 12, Flat Footed:13 HP:14 Fort: 4 Ref: 2 Will: 3 Init + 9 BAB: 0 CMD: 12 CMB:1

Hekra chooses to put the rune key into the appropriate chest and turns the key.


2-1B Med Droid | Star Wars Handouts | Star Wars Maps | Lost Mine Maps | DDEX1-7 Marsh Maps

Behind the GM screen:
Hekra: 1d20 + 2 ⇒ (18) + 2 = 20
Azeban: 1d20 ⇒ 9
Jezebel: 1d20 + 4 ⇒ (15) + 4 = 19
Toshizo: 1d20 + 5 ⇒ (8) + 5 = 13
Anders: 1d20 + 4 ⇒ (18) + 4 = 22
Galia: 1d20 + 4 ⇒ (3) + 4 = 7

Hekra tries the stone key in the keyhole of the red lacquered chest. The lock gives a click and the lid can be opened.

As Hekra opens the lid He, Anders and Jezebel hear a soft click from above. Looking up you see a small golden key hanging from a wire six inches down from the 15ft ceiling.

Inside the chest itself is a jeweled sceptor that has a key forged into the end.

Silver Crusade

Female Elf Wizard

Jezebel takes notice of the key, and points it out to everyone. "I bet that is an important key up there. I am small and light. Since no one is over ten feet tall, I suggest two of you larger types hold me up as high as possible, or throw me if necessary, and I can grab and hopefully not get overly injured in the fall. I am decent at tumbling, I should be fine."

@GM Kip:

I will be gone tomorrow, so just in case : Acrobatice: 1d20 + 4 ⇒ (15) + 4 = 19 should they throw me at a key. If they come up with a better plan ... Aid Other with plan: 1d20 ⇒ 18 to aid whoever in the execution of said plan.

The Exchange

Male Tian-Shu Human Sorcerer (Rakshasa) 3
Quick Reference:
[ HP 23/23 | AC 13/12/11 (MA:16/12/14), CMD 13, Fort +3, Ref +4, Will +4 | Init +2; Perception +6 ]

Azeban listens to Jezebel from where he's sitting and looks up. "That's a good idea. Galia, would you like to have the honor?"

Grand Lodge

F Human Barbarian 1 HP: 10/10 | AC 15 | 11 | 14 | CMD 16 | Fort +4 | Ref + 1 | Will + 1| Init +1 | Perc + 4 | Acro + 2 | Surv + 4 | Know(Nature) + 4 | Great Axe + 5/1d12+6/x3 | CMB + 5

"Not sure it's honorable, but it may be entertaining," Galia mutters.

She will bend over and cup her hands. Either to lift with someone else or else to catapult Jezebel skyward.

Like a caber toss. Only without the caber.

Strength check, if that helps...1d20 + 3 ⇒ (3) + 3 = 6

Like I said, it may be funny.

Grand Lodge

Init + 2/AC16/Touch12/Flatfoot14/CMD 14||HP 20/[20]| Fort:+5 ;Ref:+5 ;Wil+1|Percept +5/Sense Motive +9 CMB +4 (+4 bonus on saves made vs bard perform, sonic, and lang - dependent effects) +2 Saves vs Divination Magic. Perform 7/[9] Male Angel Blooded Scion of Humanity Aasimar / Tien Background Bard 2 (Favoured)

The dice are NOT loving you it seems

Silver Crusade

Male Tiefling Magus/2 AC:16,Touch: 12, Flat Footed:13 HP:14 Fort: 4 Ref: 2 Will: 3 Init + 9 BAB: 0 CMD: 12 CMB:1

Hekra examines the scepter in the chest. Detect Magic.


2-1B Med Droid | Star Wars Handouts | Star Wars Maps | Lost Mine Maps | DDEX1-7 Marsh Maps

Galia attempts to catapult Jezebel towards the key flinging her into the air slightly awkwardly. Jezebel springs from Galia's cupped hands grasping for the key in her short flight. Her reach is not quite long enough however and she comes to the ground with a short roll empty handed.

Hekra, you sense no magic about this scepter in fact upon close inspection it's clear to you that not only is the scepter mundane it's jewels are costume jewels only and not really worth much.

Behind the Gm Screen:

1d20 ⇒ 18

Grand Lodge

Init + 2/AC16/Touch12/Flatfoot14/CMD 14||HP 20/[20]| Fort:+5 ;Ref:+5 ;Wil+1|Percept +5/Sense Motive +9 CMB +4 (+4 bonus on saves made vs bard perform, sonic, and lang - dependent effects) +2 Saves vs Divination Magic. Perform 7/[9] Male Angel Blooded Scion of Humanity Aasimar / Tien Background Bard 2 (Favoured)

Try again

Silver Crusade

Male Tiefling Magus/2 AC:16,Touch: 12, Flat Footed:13 HP:14 Fort: 4 Ref: 2 Will: 3 Init + 9 BAB: 0 CMD: 12 CMB:1

Hekra turns and saysThis item is not magical and the gems are worthless. Hekra pulls out his crossbow and attempts to shot the rope with the key so that it can drop to group below. 1d20 + 3 ⇒ (2) + 3 = 5

Grand Lodge

Seeing Hekra's solution Toshizo uses the edge of the blade on his longspear to try to cut the chord

Grand Lodge

F Human Barbarian 1 HP: 10/10 | AC 15 | 11 | 14 | CMD 16 | Fort +4 | Ref + 1 | Will + 1| Init +1 | Perc + 4 | Acro + 2 | Surv + 4 | Know(Nature) + 4 | Great Axe + 5/1d12+6/x3 | CMB + 5

After ensuring Jezebel's safe return to Golarion, Galia will duck out of the way of the scramble to shoot or cut the rope.

This is much more entertaining than throwing the gunslinger.

The Exchange

Male Tian-Shu Human Sorcerer (Rakshasa) 3
Quick Reference:
[ HP 23/23 | AC 13/12/11 (MA:16/12/14), CMD 13, Fort +3, Ref +4, Will +4 | Init +2; Perception +6 ]

Azeban coughs, still leaning against the wall. He continues to observe, looking for anything that could aid them.


2-1B Med Droid | Star Wars Handouts | Star Wars Maps | Lost Mine Maps | DDEX1-7 Marsh Maps

Hekra's bolt misses ricocheting off the roof then the wall before scattering across the floor.

Toshizo attempts to cut the wire with his head of his longspear but without any tension the wire will take hours to saw through this way as it twists and bounces along the edge of the blade.

Azeban notes the table.

The Exchange

Male Tian-Shu Human Sorcerer (Rakshasa) 3
Quick Reference:
[ HP 23/23 | AC 13/12/11 (MA:16/12/14), CMD 13, Fort +3, Ref +4, Will +4 | Init +2; Perception +6 ]

"Use the table!" Azeban suggests.

Grand Lodge

F Human Barbarian 1 HP: 10/10 | AC 15 | 11 | 14 | CMD 16 | Fort +4 | Ref + 1 | Will + 1| Init +1 | Perc + 4 | Acro + 2 | Surv + 4 | Know(Nature) + 4 | Great Axe + 5/1d12+6/x3 | CMB + 5

"What, break it apart and throw the wooden bits at the accursed thing?!", growls Galia, bordering on entering another rage.

Silver Crusade

Male Tiefling Magus/2 AC:16,Touch: 12, Flat Footed:13 HP:14 Fort: 4 Ref: 2 Will: 3 Init + 9 BAB: 0 CMD: 12 CMB:1

Hekra reloads his crossbow and shots again. 1d20 + 3 ⇒ (13) + 3 = 16

Silver Crusade

Female Elf Wizard

Jezebel pushes the table to a place she thinks might be optimal, before asking Hekra, "Would you mind standing on the table, while I stand on your shoulders? I think we might just be able to reach the key then."

Silver Crusade

Male Tiefling Magus/2 AC:16,Touch: 12, Flat Footed:13 HP:14 Fort: 4 Ref: 2 Will: 3 Init + 9 BAB: 0 CMD: 12 CMB:1

Sure that works Jezebel Hekra responds to Jezebel's request.


2-1B Med Droid | Star Wars Handouts | Star Wars Maps | Lost Mine Maps | DDEX1-7 Marsh Maps

Sorry guys, I had some trouble with my internet connection

Pulling the table over to stand on Hekra and Jezebel get the golden key down.

Silver Crusade

Female Elf Wizard

Jumping down with the key in hand, Jezebel offers, "Since it is quite possible that the chest is trapped, I suggest we tip over the table, and those of us not using the key use it as a blast shield. I am not sure it will do any good, but with no one to disarm the chest, you can never be too careful."

As she explains her plan, Jezebel sets about tipping the table onto its side as far back from the chest as possible.

"All we have to do now is pick who has the honor of trying the keys."

Liberty's Edge

male Fighter lvl 1

I'll try the keys. It should be exciting! Which key goes in which lock though?


2-1B Med Droid | Star Wars Handouts | Star Wars Maps | Lost Mine Maps | DDEX1-7 Marsh Maps

Anders tries the keys in the two chests that are left to open try as you might you can't get any key to fit in the copper banded chest but you have more luck with the steel cube chest. The golden key slips into the small key hole turning with ease. Everyone watches with anticipation as Anders opens the lid. There is a click from inside the chest and a puff of purple smoke hits Anders enveloping him. However after he waves away the smoke the spell doesn't seem to have had any effect. Inside the chest is the folded map of the Salhar burial vaults and some kind of magic wand.

Behind The Gm Screen:
1d20 + 2 + 4 ⇒ (2) + 2 + 4 = 8
1d20 + 2 ⇒ (19) + 2 = 21

Silver Crusade

Female Elf Wizard

Noting that Anders has the map in hand, Jezebel knocks loudly on the door announcing, "We have secured the map, please let us continue on if you would."

Grand Lodge

Init + 2/AC16/Touch12/Flatfoot14/CMD 14||HP 20/[20]| Fort:+5 ;Ref:+5 ;Wil+1|Percept +5/Sense Motive +9 CMB +4 (+4 bonus on saves made vs bard perform, sonic, and lang - dependent effects) +2 Saves vs Divination Magic. Perform 7/[9] Male Angel Blooded Scion of Humanity Aasimar / Tien Background Bard 2 (Favoured)

Not so hard it seem... we are doing well.

Silver Crusade

Male Tiefling Magus/2 AC:16,Touch: 12, Flat Footed:13 HP:14 Fort: 4 Ref: 2 Will: 3 Init + 9 BAB: 0 CMD: 12 CMB:1

Hekra looks at Anders and says May I see the Wand ?

The Exchange

Male Tian-Shu Human Sorcerer (Rakshasa) 3
Quick Reference:
[ HP 23/23 | AC 13/12/11 (MA:16/12/14), CMD 13, Fort +3, Ref +4, Will +4 | Init +2; Perception +6 ]

Azeban coughs. "Please don't tempt fate."

Grand Lodge

Init + 2/AC16/Touch12/Flatfoot14/CMD 14||HP 20/[20]| Fort:+5 ;Ref:+5 ;Wil+1|Percept +5/Sense Motive +9 CMB +4 (+4 bonus on saves made vs bard perform, sonic, and lang - dependent effects) +2 Saves vs Divination Magic. Perform 7/[9] Male Angel Blooded Scion of Humanity Aasimar / Tien Background Bard 2 (Favoured)

We need now to call on Lady of Cheliax and we can return

Silver Crusade

Male Tiefling Magus/2 AC:16,Touch: 12, Flat Footed:13 HP:14 Fort: 4 Ref: 2 Will: 3 Init + 9 BAB: 0 CMD: 12 CMB:1

Hekra shakes his head and then withdraws the request.

Silver Crusade

Female Elf Wizard

"Agreed. As soon as we are done here, we will take the taxi to the Lady's manor, then report our success!"

Liberty's Edge

male Fighter lvl 1

Anders will give the wand to Hekra to if he wants it as he has no use for a magical item.

Grand Lodge

F Human Barbarian 1 HP: 10/10 | AC 15 | 11 | 14 | CMD 16 | Fort +4 | Ref + 1 | Will + 1| Init +1 | Perc + 4 | Acro + 2 | Surv + 4 | Know(Nature) + 4 | Great Axe + 5/1d12+6/x3 | CMB + 5

Galia looks nervously at the door.

Grand Lodge

Init + 2/AC16/Touch12/Flatfoot14/CMD 14||HP 20/[20]| Fort:+5 ;Ref:+5 ;Wil+1|Percept +5/Sense Motive +9 CMB +4 (+4 bonus on saves made vs bard perform, sonic, and lang - dependent effects) +2 Saves vs Divination Magic. Perform 7/[9] Male Angel Blooded Scion of Humanity Aasimar / Tien Background Bard 2 (Favoured)

Toshizo also knocks on the door.

Prease to ret out

Liberty's Edge

male Fighter lvl 1

Didn't the man who brought us here says something about our way out of this room being in one of the chests? Is there a key hole in the door? maybe one of the extra keys opens the door?

Silver Crusade

Male Tiefling Magus/2 AC:16,Touch: 12, Flat Footed:13 HP:14 Fort: 4 Ref: 2 Will: 3 Init + 9 BAB: 0 CMD: 12 CMB:1

Hekra casts Detect Magic on the door to see if there are any magical wards.

Silver Crusade

Female Elf Wizard

For the last week, my attempts to log in have been completely hit or miss. The page is down, a lot. I think it is a matter of patience at this time.

Grand Lodge

F Human Barbarian 1 HP: 10/10 | AC 15 | 11 | 14 | CMD 16 | Fort +4 | Ref + 1 | Will + 1| Init +1 | Perc + 4 | Acro + 2 | Surv + 4 | Know(Nature) + 4 | Great Axe + 5/1d12+6/x3 | CMB + 5

Galia starts banging on the door.

"Let us out! I'm getting hungry, and you wouldn't like me when I'm hungry!", she shouts.

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