
GM Ietsuna |

Seeing you all moving into positions the red enemy feel threatened. It will move closer and launch a stone from its sling at Zahira.
Sling: 1d20 + 3 ⇒ (8) + 3 = 11
But the rock bounces harmlessly off Zahira's armour.
Round 1 Bold may Act
Binkilink
Auraea
Rose
Zahira
Enemy Red
Hadza
Reaper
Drallin
Enemy Green

GM Ietsuna |

The stream is not too deep to wade, but it is maybe waist deep Difficult terrain, will cost double to move through

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Hadza forgoes any attempt at sneaking and stomps through the shallow stream to the opposite shore. There he advances upon the kobolds, threatening their position with his pole-arm.
Move: 15 ft used to advance to current position

GM Ietsuna |

I see Drallin has moved across the stream, so I will move on with the round
The green enemy takes a step forward and thrusts ineffectually at Hadza with its spear.
Spear: 1d20 + 1 ⇒ (2) + 1 = 3
Round 2 Bold may Act
Binkilink
Auraea
Rose
Zahira
Enemy Red
Hadza
Reaper
Drallin
Enemy Green

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Zahira fixes her gaze and aim on the other kobold.
light crossbow, Painful Stare vs red: 1d20 + 2 ⇒ (16) + 2 = 18
damage: 1d8 + 1 ⇒ (8) + 1 = 9
Move action to reload.

GM Ietsuna |

The red enemy falls to the ground, a crossbow bolt through its eye. It lets out a small cry as it falls. Gnargh
Round 2 Bold may Act
Binkilink
Auraea
Rose
Zahira
Enemy Red
Hadza
Reaper
Drallin
Enemy Green

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Rose closes further and tosses her flask at one of the kobolds.
Move 25'
Throw alchemist's fire at green, second range increment
Alchemist's Fire: 1d20 + 1 - 2 ⇒ (5) + 1 - 2 = 4

GM Ietsuna |

Just as Rose is about to step into the water a dart shoots out at her as she trips a poison dart trap.
Dart: 1d20 + 10 ⇒ (19) + 10 = 29
Dart Damage: 1d3 ⇒ 3
Rose, please make a Fort save DC13, or take 1 Con Damage
Round 2 Bold may Act
Binkilink (-10)
Auraea
Rose (-3)
Zahira
Enemy Red
Hadza
Reaper
Drallin
Enemy Green

GM Ietsuna |

Rose's system fights off the poison.
Round 2 Bold may Act
Binkilink (-10)
Auraea
Rose (-3)
Zahira
Enemy Red
Hadza
Reaper
Drallin
Enemy Green

GM Ietsuna |

Sorry, I missed the Alchemist's fire while I concentrated on the dart. I'll get it sorted and update as required.
The alchemist's fire lands 10 feet short doing no damage to the enemy.

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Because of his small stature, it takes some time to Binkilink to cross the river to the other side.
double move; please plase me behind Hadza on the map
-Posted with Wayfinder

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Auraea resigned from the table, if you're still waiting for her action. I'd BOT her, but here's insufficient information in her profile to BOT her.

GM Ietsuna |

Oh man, yeah. I forgot, stupid Ietsuna. I didn't remove her from the initiative rolling list I have. Ok lets get this rolling again
Round 2 Bold may Act
Binkilink (-10)
Rose (-3)
Zahira
Hadza
Reaper
Drallin
Enemy Green

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Hadza positions himself with his back to the cave wall and takes a swing at the remaining kobold while chanting something. The language sounds like polyglot, but the sounds do not form any known words to those who might understand it.
Free: Enter Bloodrage (+4 STR, +4 CON, +2 Will, -2 AC)
Standard: Melee Attack @ Green Kobold
HP 21/19, AC 14/16
Damage, Bloodrage: 1d12 + 9 ⇒ (11) + 9 = 20
The blow smashes a stalactite overhead.

GM Ietsuna |

The kobold falls before the assault.
My whole family slept in this morning and we are pushing to get out the door for school and work. I will move us forward tonight.

GM Ietsuna |

As the last kobold falls you hear a voice echoing down to you through a tunnel. As the legendary Gregaro Voth successfully battled the wild beasts in the deepest reaches of the Mwangi Expanse, so shall I defeat you, foul servant of Lamashtu!
It is Janira and it sounds like she and the minotaur are still engaged in battle. You advance along the tunnel for 15 minutes and eventually arrive at the surface.
The light of the surface world above provides a welcome reprieve from the blue and green fungus of the caverns below, and light illuminates a stream whose water is hastened by runoff from a recent storm further up the mountains. A ledge to the west rises up to the nearby forest canopy.
Map is up
Minotaur: 1d20 + 0 ⇒ (6) + 0 = 6
Janira: 1d20 + 6 ⇒ (15) + 6 = 21
Rose: 1d20 + 1 ⇒ (18) + 1 = 19
Zahira: 1d20 + 2 ⇒ (19) + 2 = 21
Hadza: 1d20 + 3 ⇒ (1) + 3 = 4
Drallin: 1d20 + 0 ⇒ (13) + 0 = 13
Binkilink: 1d20 + 4 ⇒ (3) + 4 = 7
Janira flicks her whip at the minotaur.
Mwk Whip: 1d20 + 4 ⇒ (13) + 4 = 17
Damage: 1d2 - 1 ⇒ (1) - 1 = 0
Round 1 Bold may Act
Janira
Zahira
Rose
Drallin
Binkilink
Minotaur (-1NL)
Hadza

GM Ietsuna |

Sorry Asael. Will roll you and slot you in.
Initiative: 1d20 + 1 ⇒ (4) + 1 = 5
Round 1 Bold may Act
Janira
Zahira
Rose
Drallin
Binkilink
Minotaur (-1NL)
Asael, the Reaper
Hadza

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GM, can we say that Binkilink used wand of infernal healing on self before the encounter? Didn't have time to post after kobold fight
Gnome drew his sword and rushes forward! double move

GM Ietsuna |

Sure, you have 40 minutes or so of walking in the cave. You for sure could have used a wand

GM Ietsuna |

The minotaur lets out a roar and swings at Janira with its broken battle-axe.
Broken Battle-Axe: 1d20 + 7 ⇒ (10) + 7 = 17 damage: 2d6 + 4 ⇒ (2, 4) + 4 = 10
Janira manages to dodge the axe strike, but does not look to be in good shape at all.
Round 1 Bold may Act
Janira (-17)
Zahira
Rose
Drallin
Binkilink
Minotaur (-7,1NL)
Asael, the Reaper
Hadza

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Getting on last leg of a flight. Double move toward log.

GM Ietsuna |

Minotaur Will Save: 1d20 + 5 ⇒ (10) + 5 = 15
The daze has no effect.
Janira steps back away from the enemy and uses her whip to try to pull the axe from its grasp.
Janira Whip Disarm: 1d20 + 4 + 2 ⇒ (6) + 4 + 2 = 12
She is unsuccessful in her attempt.
Round 2 Bold may Act
Janira (-17)
Zahira
Rose
Drallin
Binkilink
Minotaur (-7,1NL)
Asael, the Reaper
Hadza

GM Ietsuna |

Crossing the river is a DC12 swim check. The log is slippery and required a DC7 Acrobatics check to cross at half speed.

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Zahira makes a running leap across the stream!
Acrobatics: 1d20 + 5 ⇒ (19) + 5 = 24
Swift action to impose my Hypnotic/Painful Stare on the minotaur. He takes a -2 penalty to Will saves, and +1 damage from the first attack that hits him every round.

GM Ietsuna |

Minotaur Will Save: 1d20 + 5 - 2 ⇒ (6) + 5 - 2 = 9
The minotaur seems confused and unable to act. It stands still as you all move toward it.
Round 2 Bold may Act
Janira (-17)
Zahira
Rose
Drallin
Binkilink
Minotaur (-7,1NL)
Asael, the Reaper
Hadza

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Had a continues to advance, attempting to navigate the log once he reaches the stream.
Acrobatics: 1d20 + 5 - 4 ⇒ (17) + 5 - 4 = 18

GM Ietsuna |

Seeing the party coming to her aid Janira tosses a tanglefoot bag at the feet of the minotaur.
Ranged Touch Tanglefoot: 1d20 - 2 ⇒ (1) - 2 = -1
The bag falls short of the minotaur and Janira runs toward the river and your party.
Round 3 Bold may Act
Janira (-17)
Zahira
Rose
Drallin
Binkilink
Minotaur (-7,1NL)
Asael, the Reaper
Hadza

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Zahira takes her crowbill and deftly jams it through the scars in both her cheeks until the tip pokes out the other side of her face - when she withdraws it, it is covered in glistening blue-green fluid.
Swift action to envenom my pick.
She then dives under the minotaur's axe...
Acrobatics to avoid attack of opportunity: 1d20 + 5 ⇒ (15) + 5 = 20
...and delivers a mighty blow!
[dice=heavy pick, courage, Painful Stare, burst of adrenaline, venom]1d20+7[/dice]
damage: 1d6 + 8 ⇒ (6) + 8 = 14
If that hits, the minotaur must also make a DC 12 Fortitude save or take 1d2 ⇒ 2 Dexterity damage.

Drallin Battlehungry |

Dralin comes in. Seeing Zahira twist nimbly past the minotaur, he tries the exact same move.
acrobatics: 1d20 - 4 ⇒ (7) - 4 = 3
While he pulls off the move admirably, obviously the minotaur had been holding to strike him coming in. He growls and lets the battle-frenzy take hold and strikes!
attack (rage, courage): 1d20 + 7 ⇒ (17) + 7 = 24
damage: 1d10 + 6 ⇒ (4) + 6 = 10

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Nota Bene: If my attack doesn't hit, add +1 to Drallin's damage roll, as my Painful Stare will spark off his attack instead in that event.

GM Ietsuna |

As Zahira moves into range to attack the minotaur it swings its axe at her.
AoO: 1d20 + 7 ⇒ (1) + 7 = 8 Damage: 2d6 + 4 ⇒ (2, 1) + 4 = 7
And misses, but both Zahira and Drallin connect with solid shots.
Minotaur Fort Save: 1d20 + 6 ⇒ (4) + 6 = 10
Badly wounded the minotaur attempts to flee.
Drallin and Zahira, you both get an AoO if you want it
Round 3 Bold may Act
Janira (-17)
Zahira
Rose
Drallin
Binkilink
Minotaur (-34,1NL, -2 Dex)
Asael, the Reaper
Hadza

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attack of opportunity, courage, fatigued: 1d20 + 2 ⇒ (13) + 2 = 15
damage: 1d6 + 2 ⇒ (3) + 2 = 5