Full Name |
Hadza Iceborn |
Race |
F +5 (7) R +2 (4) W +1 (3) | CMB/D +6/18 | K (H, N) +4, K (R) +5 | Perc +5 SM +0 | Init +4 | |
Classes/Levels |
Speed 30 ft | Trance 4/8 | Shirt Re-Roll 0/1 | Active Conditions: +1 Climb; Trance, Cold Resist 2, DR 1/-, Enlarge Person |
Gender |
NG Male Human (Kellid) Barbarian (Geminate Invoker) 2 | HP [16/32] 14/30 | AC 19 T 12 FF 17 | |
Strength |
18 |
Dexterity |
14 |
Constitution |
14 |
Intelligence |
10 |
Wisdom |
10 |
Charisma |
10 |
About Hadza the Redeemed
Hadza the Redeemed
Male human (Kellid) barbarian (geminate invoker) 2.2
NG Medium humanoid (human)
Init +4; Perception +5
DEFENSE
AC 19, touch 12, flat-footed 17 (+7 armor, +2 dexterity)
HP 30 (2d12+10) (FCB +1)
Fort +5, Ref +3, Will +1
OFFENSE
Speed 30 ft. (40 ft base)
Melee cold iron lucern hammer +6 (1d12+6, x2, P/B) or battleaxe +6 (1d8+6, x 3, S) or club +6 (1d6+4, x2, B) or dagger +6 (1d4+4, 19x2, S/P)
Ranged shortbow +4 (1d6, x3, 60 ft, P) or dagger +4 (1d4+4, 19x2, 10 ft, S/P)
STATISTICS
Str 18, Dex 14, Con 14, Int 10, Wis 10, Cha 10
Base Atk +2; CMB +6; CMD 18
Traits
Spirit Animal (Wooly Rhinoceros) (Region): +1 Will
Wary of Danger (Race): +2 initiative
Languages Taldane (common), Hallit
SQ contemplative, extra feat, fast movement, skilled
Combat Gear +1 agile breastplate, cold iron lucern hammer, battleaxe, dagger, club, shortbow, (19) arrows, (20) cold iron arrows, (2) potions of cure light wounds (CL 1), wand of cure light wounds (CL 1) 3 charges
Other Gear backpack, blanket, bedroll, flint and steel, silk rope (50 ft, knotted to 40 ft), (5) trail rations, (2) sunrods
72.5 lbs / 100 lbs Light Load
Coins: 775.7 gp
SPECIAL ABILITIES
Contemplative: Knowledge (History), Knowledge (Religion), and Linguistics are class skills
Trance (Ex): (8/8) +4 Constitution, +2 Ref, +2 Will, gains Diehard, no AC penalty, no skill restriction, cold resist 2
Rage Powers
Energy Resistance (cold) (Ex): Cold resistance equal to half character level when raging [2]
Chronicles