GMG's PbP: 5-18 The Stranger Within (7-9 4player) (Inactive)

Game Master Magabeus

Maps


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Fiend series | Shackles

Theodric reroll: 1d20 + 10 + 1 ⇒ (19) + 10 + 1 = 30

Desna smiles!

Sovereign Court

Male CG Human (Taldan) Fighter (Rondelero Duelist) 18 - Init +3, Senses: All-Around Vision, Perception +20, AC 45/ touch 19/ ff 42; hp202/202 CMD (CE: add +5) 45 (63 vs. grap, 58 dis, 68 sund, 49 trip, 49 bull); F+21, R+14, W+15 (+3r vs poison/+1 vs. mind-control/possession), Speed 40 ft. Buffs: Fly, HuntBless, Hrsm, MndBlk, ProEvil, Hst (Sp 60 ft.), EnlPers), Antiplg/tox

Blood pouring out of his smashed nose and over his left eye from a deep gash somewhere on his scalp, Theodric grits his teeth and steadies himself, shifting his weight on his right foot as he cranks back his magical buckler for a devastating backhand, which he releases as he springs forward into the giant zombie's midsection:

Full attack with Combat Expertise (-3 atk, +3 AC), starting with Shield Slam to push the zombie away:

Shield Bash with Shield Slam: 1d20 + 15 - 3 ⇒ (15) + 15 - 3 = 27 for 1d6 + 5 ⇒ (1) + 5 = 6 bludgeoning damage (attack roll > or = to CMD means target is bull rushed away from Theodric; if exceeds by 5, 10, etc. target is moved 2 or 3 squares away, etc.)

If the giant zombie staggers backwards, Theodric five foot steps in to exit the swarms and attempts to finish the giant. If the giant is defeated, Theodric turns his attacks on the swarms:

+1 Keen Falcata: 1d20 + 20 - 3 ⇒ (16) + 20 - 3 = 33 for 1d8 + 13 ⇒ (1) + 13 = 14 slashing damage;

+1 Keen Falcata: 1d20 + 15 - 3 ⇒ (5) + 15 - 3 = 17 for 1d8 + 13 ⇒ (3) + 13 = 16 slashing damage;

AoO on the green swarm as it moved over Theodric:
+1 Keen Falcata: 1d20 + 22 ⇒ (18) + 22 = 40 for 1d8 + 15 ⇒ (3) + 15 = 18 slashing damage;
CONFIRM CRIT: 1d20 + 22 ⇒ (14) + 22 = 36 for 1d8 + 15 ⇒ (4) + 15 = 19 additional slashing damage.


Fiend series | Shackles

Theodric slams his buckler into the zombie, causing yet more ribs to crack. He is unable to move the heavy giant, but luckily for the stalwart fighter the dead hill giant is now truly dead. It slowly topples, away from Theodric. He wastes no time and steps forward, spinning around and slashes at the vipers behind him.

Krunch gets bitten some more, but does not seem to care that all these snakes are trying to bite him.

Krunch damage: 1d6 ⇒ 1
Krunch Fortitude vs Poison: 1d20 + 11 ⇒ (16) + 11 = 27
Krunch Fortitude vs Distraction: 1d20 + 11 ⇒ (20) + 11 = 31

Initiative
Nauseated: Creatures with the nauseated condition experience stomach distress. Nauseated creatures are unable to attack, cast spells, concentrate on spells, or do anything else requiring attention. The only action such a character can take is a single move actions per turn. See also FAQ.
Krunch! 46/75 - Grappling Red
- - -
Red - Grappled
- - -
Ezren 51/58 hp, nauseated
Inkita
- - -
Green - 38 damage
Yellow - 10 damage
- - -
Theodric 33/76 hp, AC+3, Fort +3 vs poison
- - -
Black
- - -

Bold can act

The Exchange

Male Pitborn Brute 9 [ HP 56/75 (0 NL) | AC 23 Tch 15 FF 21 | Fort +11 Ref +12 Will +8 | CMD 29* | Init +2 | Perc +18 | Effects: none ]

Mr Pinchy took half of the slam damage too.

Krunch grunts in pain from the giant's fists pounding his ribs but he doesn't give an inch.

The moment he feels slack in the zombie's arm he swings on it like a pendalum bringing the limb up painfully behind the giant. He wrenches on the trapped limb threatening to tear it from its socket. "Krunch says tap out!"

Standard: Grapple to Pin: 1d20 + 21 + 5 ⇒ (20) + 21 + 5 = 46
Strangle Damage: 2d6 ⇒ (5, 2) = 7

Move: Grapple for Damage: 1d20 + 21 + 5 ⇒ (8) + 21 + 5 = 34
Damage: 1d3 + 9 ⇒ (3) + 9 = 12
Strangle Damage: 2d6 ⇒ (5, 1) = 6

Swift: Strangler Damage: 3d6 ⇒ (1, 3, 2) = 6


Fiend series | Shackles

Krunch pins the large zombie and applies steady but firm pressure. Slowly he starts choking the last semblance of life out of the undead.

Grapple: 1d20 + 19 ⇒ (19) + 19 = 38

The undead reverses the grapple!
If I am not mistaken that is, please correct me if I am wrong

Initiative
Nauseated: Creatures with the nauseated condition experience stomach distress. Nauseated creatures are unable to attack, cast spells, concentrate on spells, or do anything else requiring attention. The only action such a character can take is a single move actions per turn. See also FAQ.
Ezren 51/58 hp, nauseated
Inkita

- - -
Green - 38 damage
Yellow - 10 damage
- - -
Theodric 33/76 hp, AC+3, Fort +3 vs poison
- - -
Black
- - -
Krunch! 46/75 - Grappled
- - -
Red - Grappling Krunch - 31 damage

Bold can act

Scarab Sages

Female Human Shoanti
Skills:
//Handle Animal +8/ Diplomacy +19/K-Nature, Planes, Religion+22/Spellcraft+19/Heal+14/SM+11/Survival+12; Arcana +19*/Geo+12*/History +15*/Local +15*
Lore Shaman 13 (HP:107/107)(AC:25/FF:22/T:16)(F:+14 R:+13 W:+21)(Init:+5)(Perception:+26)

Inkita moves closer to Theodric and channels positive energy to harm the undead brawling with Krunch...

5d6 ⇒ (1, 6, 4, 2, 2) = 15 DC19 to resist for half

The Exchange

Male Pitborn Brute 9 [ HP 56/75 (0 NL) | AC 23 Tch 15 FF 21 | Fort +11 Ref +12 Will +8 | CMD 29* | Init +2 | Perc +18 | Effects: none ]

Yeah, that will reverse the grapple.

Krunch yelps in surprise when the giant zombie starts wrastling him back.


Fiend series | Shackles

Will: 1d20 + 9 ⇒ (8) + 9 = 17
+1 Keen Falcata: 1d20 + 22 - 3 ⇒ (7) + 22 - 3 = 26
Damage: 1d8 + 13 ⇒ (6) + 13 = 19
T-I: 1d2 ⇒ 2
Snake damage: 1d6 ⇒ 6
Inkita Fortitude vs poison: 1d20 + 7 ⇒ (11) + 7 = 18
Inkita Fortitude vs distraction: 1d20 + 7 ⇒ (13) + 7 = 20

Redpants does not seem to be overly hindered by all the divine energy that is directed against him. Ezren decides to put some distance between himself and these awful snakes. The greenish snakes swarm towards Theodric, but not before he slashes down with his falcata, killing some snakes. The last few snakes slither away. The yellow snakes swarm over Inkita!

Initiative
Nauseated: Creatures with the nauseated condition experience stomach distress. Nauseated creatures are unable to attack, cast spells, concentrate on spells, or do anything else requiring attention. The only action such a character can take is a single move actions per turn. See also FAQ.
Theodric 33/76 hp, AC+3, Fort +3 vs poison
- - -
Black
- - -
Krunch! 46/75 - Grappled
- - -
Red - Grappling Krunch - 38 damage
- - -
Ezren 51/58 hp
Inkita 51/57 hp
- - -
Yellow - 10 damage
- - -

Bold can act
Inkinta, not sure if you threaten: if you do you can make an AoO on yellow

Scarab Sages

Female Human Shoanti
Skills:
//Handle Animal +8/ Diplomacy +19/K-Nature, Planes, Religion+22/Spellcraft+19/Heal+14/SM+11/Survival+12; Arcana +19*/Geo+12*/History +15*/Local +15*
Lore Shaman 13 (HP:107/107)(AC:25/FF:22/T:16)(F:+14 R:+13 W:+21)(Init:+5)(Perception:+26)

Inkita has a spear that she is woefully ill suited to hit with in combat and mostly carries to aid attack for others but she can try

AoOw/Spear: 1d20 + 6 ⇒ (16) + 6 = 22...DMG: 1d8 ⇒ 5


Fiend series | Shackles

Inkita kills one snake with a thrust of her spear!

Yellow at 12 damage

Sovereign Court

1 person marked this as a favorite.
Male CG Human (Taldan) Fighter (Rondelero Duelist) 18 - Init +3, Senses: All-Around Vision, Perception +20, AC 45/ touch 19/ ff 42; hp202/202 CMD (CE: add +5) 45 (63 vs. grap, 58 dis, 68 sund, 49 trip, 49 bull); F+21, R+14, W+15 (+3r vs poison/+1 vs. mind-control/possession), Speed 40 ft. Buffs: Fly, HuntBless, Hrsm, MndBlk, ProEvil, Hst (Sp 60 ft.), EnlPers), Antiplg/tox

EDITING TO ADD -1 ATK PENALTY FOR BUCKLER WHILE TWO-HANDING:

Wiping some of the blood off his forehead with his sleeve, Theodric adds a second hand on his falcata's pommel and adopts a low stance, focusing on the swarm next to him with mighty ground-shaving swipes!

Full attack, Falcata only: (if first swarm disperses, Theodric will five foot step to the next one to deliver the second attack)

First Attack:+1 Keen Falcata: 1d20 + 22 - 1 ⇒ (6) + 22 - 1 = 27 for 1d8 + 15 ⇒ (1) + 15 = 16 slashing damage;
Second Attack:+1 Keen Falcata: 1d20 + 17 - 1 ⇒ (17) + 17 - 1 = 33 for 1d8 + 15 ⇒ (2) + 15 = 17 slashing damage;
CONFIRM CRIT: 1d20 + 17 - 1 ⇒ (14) + 17 - 1 = 30 for 1d8 + 15 ⇒ (7) + 15 = 22 slashing damage.

AoO if a swarm moves over Theodric: +1 Keen Falcata: 1d20 + 22 - 1 ⇒ (17) + 22 - 1 = 38 for 1d8 + 15 ⇒ (3) + 15 = 18 slashing damage;
CONFIRM CRIT on AoO: 1d20 + 17 - 1 ⇒ (11) + 17 - 1 = 27 for 1d8 + 15 ⇒ (3) + 15 = 18 slashing damage.


Fiend series | Shackles

I just remembered that swarms are immune to criticals.
Black damage: 1d6 ⇒ 4
Krunch Fortitude vs Poison: 1d20 + 11 ⇒ (1) + 11 = 12
Krunch Fortitude vs Distraction: 1d20 + 11 ⇒ (17) + 11 = 28
Con damage: 1d2 ⇒ 1

Theodric kills some more snakes while Krunch is bitten by a hooded cobra. He feels the venom coursing through his veins.

Initiative
Nauseated: Creatures with the nauseated condition experience stomach distress. Nauseated creatures are unable to attack, cast spells, concentrate on spells, or do anything else requiring attention. The only action such a character can take is a single move actions per turn. See also FAQ.
Krunch! 42/75 - Grappled, 1 CON damage, Fort save vs Poison needed
- - -
Red - Grappling Krunch - 38 damage
- - -
Ezren 51/58 hp
Inkita 51/57 hp
- - -
Yellow - 26 damage
- - -
Theodric 33/76 hp, AC -2, Fort +3 vs poison, makes AoO for 9 damage (already halved)
- - -
Black

Bold can act

The Exchange

Male Pitborn Brute 9 [ HP 56/75 (0 NL) | AC 23 Tch 15 FF 21 | Fort +11 Ref +12 Will +8 | CMD 29* | Init +2 | Perc +18 | Effects: none ]

Thrilled to have a proper opponent, Krunch hardly notices the dozens of tiny snakes biting him over and over again.

Standard: Grapple to Reverse: 1d20 + 21 ⇒ (15) + 21 = 36

Move: Grapple to Pin: 1d20 + 21 ⇒ (13) + 21 = 34
Strangle Damage: 2d6 ⇒ (6, 2) = 8

Swift: Strangler Damage: 3d6 ⇒ (3, 3, 3) = 9

He rapidly works to reverse the reversal and traps the giant zombie in a tight headlock.

Fort vs further poison?: 1d20 + 11 ⇒ (8) + 11 = 19


Fiend series | Shackles

Additional Con damage: 1d2 ⇒ 1
Reverse the reversal of the reversed grapple: 1d20 + 19 ⇒ (10) + 19 = 29
Does it let go? 1=Y, 2=N: 1d2 ⇒ 1

In a back and forth the mindless giant grapples Krunch again! Freed from the grapple it let's go to better be able to punch Krunch in the ribs.

Initiative
Nauseated: Creatures with the nauseated condition experience stomach distress. Nauseated creatures are unable to attack, cast spells, concentrate on spells, or do anything else requiring attention. The only action such a character can take is a single move actions per turn. See also FAQ.
Ezren 51/58 hp
Inkita 51/57 hp

- - -
Yellow - 26 damage
- - -
Theodric 33/76 hp, AC -2, Fort +3 vs poison, makes AoO for 9 damage (already halved)
- - -
Black
- - -
Krunch! 42/(75-8) - 2 CON damage, Fort save vs Poison needed (1 success)
- - -
Red - Grappling Krunch - 55 damage

Bold can act

The Exchange

Male Pitborn Brute 9 [ HP 56/75 (0 NL) | AC 23 Tch 15 FF 21 | Fort +11 Ref +12 Will +8 | CMD 29* | Init +2 | Perc +18 | Effects: none ]

Did Krunch not make the save?


Fiend series | Shackles

Yes you did, I misinterpreted the multiple saves needed rule. You only have 1 CON damage

The Exchange

Male Pitborn Brute 9 [ HP 56/75 (0 NL) | AC 23 Tch 15 FF 21 | Fort +11 Ref +12 Will +8 | CMD 29* | Init +2 | Perc +18 | Effects: none ]

Yeah, I noticed I failed the save you rolled. I was just confused by the follow up save.

Scarab Sages

Female Human Shoanti
Skills:
//Handle Animal +8/ Diplomacy +19/K-Nature, Planes, Religion+22/Spellcraft+19/Heal+14/SM+11/Survival+12; Arcana +19*/Geo+12*/History +15*/Local +15*
Lore Shaman 13 (HP:107/107)(AC:25/FF:22/T:16)(F:+14 R:+13 W:+21)(Init:+5)(Perception:+26)

Inkita moves away from the swarm of snakes near her, says a short prayer from the Green Faith and then casts Searing Light upon the undead grappling with Krunch...

Ranged Touch Attack: 1d20 + 6 ⇒ (20) + 6 = 26

DMG: 9d6 ⇒ (3, 3, 4, 4, 2, 1, 3, 4, 4) = 28

If critable vs touch: 1d20 + 6 ⇒ (15) + 6 = 21

DMG: 9d6 ⇒ (4, 5, 2, 4, 2, 1, 2, 5, 5) = 30

Searing Light Spell for reference:
Focusing divine power like a ray of the sun, you project a blast of light from your open palm. You must succeed on a ranged touch attack to strike your target. A creature struck by this ray of light takes 1d8 points of damage per two caster levels (maximum 5d8). An undead creature takes 1d6 points of damage per caster level (maximum 10d6), and an undead creature particularly vulnerable to bright light takes 1d8 points of damage per caster level (maximum 10d8). A construct or inanimate object takes only 1d6 points of damage per two caster levels (maximum 5d6).taken as FCB from cleric list/ no saving throw/ yes spell resistance

The Exchange

Male Pitborn Brute 9 [ HP 56/75 (0 NL) | AC 23 Tch 15 FF 21 | Fort +11 Ref +12 Will +8 | CMD 29* | Init +2 | Perc +18 | Effects: none ]

Oh! Also, that 29 doesn't beat Krunch's grapple CMD (it's 31) so the zombie is still pinned.


KESKODAI | sp 4/7 | hp 12/12 | RP 5/5 | EAC 12 KAC 13 | fort +1 refl +1, will +6 | bab 3, melee 0, ranged 1 init +1 | RP 3/5 Shirren priest mystic/1
skills:
computers 2, diplo 5, life sci 5, medicine 5, mystic 9, perc 8, pilot 2,

Ezren, no longer nauseated, engulfs the yellow swarm in burning hands.

aoe damage, refl dc 18 for 1/2: 5d4 ⇒ (3, 3, 1, 3, 4) = 14 +50% dmg vs swarm = 21, or 10 if save made.


Fiend series | Shackles

While Krunch has the red zombie in a deadlock Inkita casts a ray. The dead giant slumps down, the otherworld force that kept it moving spend.

Ezren, you already cast burning hands here, are you now casting it from your arcane bond?

Initiative
Nauseated: Creatures with the nauseated condition experience stomach distress. Nauseated creatures are unable to attack, cast spells, concentrate on spells, or do anything else requiring attention. The only action such a character can take is a single move actions per turn. See also FAQ.
Ezren 51/58 hp
- - -
Yellow - 26 damage
- - -
Theodric 33/76 hp, AC -2, Fort +3 vs poison, makes AoO for 9 damage (already halved)
- - -
Black
- - -
Krunch! 42/(75-8) - 1 CON damage, Fort save vs Poison needed (1 success)
Inkita 51/57 hp

Bold can act


KESKODAI | sp 4/7 | hp 12/12 | RP 5/5 | EAC 12 KAC 13 | fort +1 refl +1, will +6 | bab 3, melee 0, ranged 1 init +1 | RP 3/5 Shirren priest mystic/1
skills:
computers 2, diplo 5, life sci 5, medicine 5, mystic 9, perc 8, pilot 2,

dammit, I usually mark off used spells... guess i forgot this time... so instead of casting, will recover spell with pearl of power this round... if either swarm is still up next round, he'll cast it then

Sovereign Court

Male CG Human (Taldan) Fighter (Rondelero Duelist) 18 - Init +3, Senses: All-Around Vision, Perception +20, AC 45/ touch 19/ ff 42; hp202/202 CMD (CE: add +5) 45 (63 vs. grap, 58 dis, 68 sund, 49 trip, 49 bull); F+21, R+14, W+15 (+3r vs poison/+1 vs. mind-control/possession), Speed 40 ft. Buffs: Fly, HuntBless, Hrsm, MndBlk, ProEvil, Hst (Sp 60 ft.), EnlPers), Antiplg/tox

Booya! Inkita just woke up!!! :) big time!!! :) that's probably the best searing light damage I've seen at medium levels!


Fiend series | Shackles

Ezren grasps into his pouch for a pearl and looks deep into it. The pearl seems to loose it's shine and he puts it back into his pouch. The yellow snakes decide to try to bite Theodric, who kills a few of them. The snakes swarm over him and the annoying bites are more than just a nuisance. Krunch is also still standing in the middle of the snakes, he his bitten a few times and feels that his body fighting of the poison.

Theodric damage: 1d6 ⇒ 2
Theodric Fortitude vs Poison: 1d20 + 13 ⇒ (4) + 13 = 17
Theodric Fortitude vs Distraction: 1d20 + 10 ⇒ (1) + 10 = 11

Krunch damage: 1d6 ⇒ 2
Krunch Fortitude vs Poison: 1d20 + 11 ⇒ (12) + 11 = 23
Krunch Fortitude vs Distraction: 1d20 + 11 ⇒ (9) + 11 = 20
Krunch Fortitude vs Poison ongoing: 1d20 + 11 ⇒ (20) + 11 = 31

Initiative
Nauseated: Creatures with the nauseated condition experience stomach distress. Nauseated creatures are unable to attack, cast spells, concentrate on spells, or do anything else requiring attention. The only action such a character can take is a single move actions per turn. See also FAQ.
Theodric 31/76 hp, Fort +3 vs poison, nauseated
Krunch! 40/(75-8) - 1 CON damage
Inkita 51/57 hp
Ezren 51/58 hp

- - -
Yellow - 35 damage
Black
- - -

Bold can act
Theodric, I have delayed you to act after black. I don't think it matters that much and it makes my life easier.

Scarab Sages

Female Human Shoanti
Skills:
//Handle Animal +8/ Diplomacy +19/K-Nature, Planes, Religion+22/Spellcraft+19/Heal+14/SM+11/Survival+12; Arcana +19*/Geo+12*/History +15*/Local +15*
Lore Shaman 13 (HP:107/107)(AC:25/FF:22/T:16)(F:+14 R:+13 W:+21)(Init:+5)(Perception:+26)

Inkita summons some more natural magic to assist Krunch first...shooting into melee already factored in

Scorching Ray Ranged Touch vs Black: 1d20 + 6 - 4 ⇒ (20) + 6 - 4 = 22
DMG: 4d6 ⇒ (2, 4, 3, 3) = 12

Possible Crit vs Black: 1d20 + 6 - 4 ⇒ (13) + 6 - 4 = 15
DMG: 4d6 ⇒ (3, 5, 6, 1) = 15

Scorching Ray Ranged Touch vs Yellow: 1d20 + 6 - 4 ⇒ (20) + 6 - 4 = 22
DMG: 4d6 ⇒ (4, 3, 1, 1) = 9

Possible Crit vs Yellow: 1d20 + 6 - 4 ⇒ (9) + 6 - 4 = 11
DMG: 4d6 ⇒ (5, 4, 3, 1) = 13

Sovereign Court

Male CG Human (Taldan) Fighter (Rondelero Duelist) 18 - Init +3, Senses: All-Around Vision, Perception +20, AC 45/ touch 19/ ff 42; hp202/202 CMD (CE: add +5) 45 (63 vs. grap, 58 dis, 68 sund, 49 trip, 49 bull); F+21, R+14, W+15 (+3r vs poison/+1 vs. mind-control/possession), Speed 40 ft. Buffs: Fly, HuntBless, Hrsm, MndBlk, ProEvil, Hst (Sp 60 ft.), EnlPers), Antiplg/tox

Feeling sick, Theodric just backs away from this stupid mess. "Ezren!," says Theodric, before emptying his lunch on the ground, "...can't you just fireball these snakes?? oh.... and sorry... I think I got the corner of your boot there... sorry.."


Fiend series | Shackles

Inkita is about to cast scorching ray but remembers that she could kill only some snakes at most. That would not really matter to the countless other snakes...

Swarm Traits wrote:
A swarm is immune to any spell or effect that targets a specific number of creatures.

Initiative
Nauseated: Creatures with the nauseated condition experience stomach distress. Nauseated creatures are unable to attack, cast spells, concentrate on spells, or do anything else requiring attention. The only action such a character can take is a single move actions per turn. See also FAQ.
Krunch! 40/(75) - 1 CON damage
Inkita 51/57 hp
Ezren 51/58 hp

- - -
Yellow - 35 damage
Black
- - -
Theodric 31/76 hp, Fort +3 vs poison, nauseated

Bold can act

Scarab Sages

1 person marked this as a favorite.
Female Human Shoanti
Skills:
//Handle Animal +8/ Diplomacy +19/K-Nature, Planes, Religion+22/Spellcraft+19/Heal+14/SM+11/Survival+12; Arcana +19*/Geo+12*/History +15*/Local +15*
Lore Shaman 13 (HP:107/107)(AC:25/FF:22/T:16)(F:+14 R:+13 W:+21)(Init:+5)(Perception:+26)

this is what happens when you are mostly GM credit and learning how to play your character at higher levels on the fly...no acid or alchy fire nor AOE spells so she is fairly useless in this part of the fight...

"Krunch! Get out of there!"

Sovereign Court

Male CG Human (Taldan) Fighter (Rondelero Duelist) 18 - Init +3, Senses: All-Around Vision, Perception +20, AC 45/ touch 19/ ff 42; hp202/202 CMD (CE: add +5) 45 (63 vs. grap, 58 dis, 68 sund, 49 trip, 49 bull); F+21, R+14, W+15 (+3r vs poison/+1 vs. mind-control/possession), Speed 40 ft. Buffs: Fly, HuntBless, Hrsm, MndBlk, ProEvil, Hst (Sp 60 ft.), EnlPers), Antiplg/tox

Hey, feel free to use that 'Healing (2d8+9) (Su)' power on Theodric then! also, if we rest, may I suggest memorizing more cure spells? I'm assuming all these awesome spells listed on your char sheet can't be cast spontaneously, right? I can dish a decent amount of damage if I stay in one spot and get support by a healer... typical demanding fighters and barbarians... I know... :)

Scarab Sages

Female Human Shoanti
Skills:
//Handle Animal +8/ Diplomacy +19/K-Nature, Planes, Religion+22/Spellcraft+19/Heal+14/SM+11/Survival+12; Arcana +19*/Geo+12*/History +15*/Local +15*
Lore Shaman 13 (HP:107/107)(AC:25/FF:22/T:16)(F:+14 R:+13 W:+21)(Init:+5)(Perception:+26)

kind of hoping Krunch moves back so i can channel for everyone but cant do selective channel and dont want to heal the swarms

The Exchange

Male Pitborn Brute 9 [ HP 56/75 (0 NL) | AC 23 Tch 15 FF 21 | Fort +11 Ref +12 Will +8 | CMD 29* | Init +2 | Perc +18 | Effects: none ]

Krunch flails at the snakes swarming over him as he moves out of their midst. Moved.

Sovereign Court

Male CG Human (Taldan) Fighter (Rondelero Duelist) 18 - Init +3, Senses: All-Around Vision, Perception +20, AC 45/ touch 19/ ff 42; hp202/202 CMD (CE: add +5) 45 (63 vs. grap, 58 dis, 68 sund, 49 trip, 49 bull); F+21, R+14, W+15 (+3r vs poison/+1 vs. mind-control/possession), Speed 40 ft. Buffs: Fly, HuntBless, Hrsm, MndBlk, ProEvil, Hst (Sp 60 ft.), EnlPers), Antiplg/tox

@Inkita: didn't know you had Channel! channel is awesome! but yes I agree you need Selective Channel for it. It's just a marvelous feat! and it's useful at level 1 and level 20 alike! :)

Scarab Sages

Female Human Shoanti
Skills:
//Handle Animal +8/ Diplomacy +19/K-Nature, Planes, Religion+22/Spellcraft+19/Heal+14/SM+11/Survival+12; Arcana +19*/Geo+12*/History +15*/Local +15*
Lore Shaman 13 (HP:107/107)(AC:25/FF:22/T:16)(F:+14 R:+13 W:+21)(Init:+5)(Perception:+26)

Inkita is only Life Wandering Spirit so I was unwilling to take a feat for a wandering spirit ability she may not take if the situation dictates she takes something like Heavans


KESKODAI | sp 4/7 | hp 12/12 | RP 5/5 | EAC 12 KAC 13 | fort +1 refl +1, will +6 | bab 3, melee 0, ranged 1 init +1 | RP 3/5 Shirren priest mystic/1
skills:
computers 2, diplo 5, life sci 5, medicine 5, mystic 9, perc 8, pilot 2,

can't fireball them with party members in the middle of them...

Scarab Sages

Female Human Shoanti
Skills:
//Handle Animal +8/ Diplomacy +19/K-Nature, Planes, Religion+22/Spellcraft+19/Heal+14/SM+11/Survival+12; Arcana +19*/Geo+12*/History +15*/Local +15*
Lore Shaman 13 (HP:107/107)(AC:25/FF:22/T:16)(F:+14 R:+13 W:+21)(Init:+5)(Perception:+26)

Everyone moved out, Krunch was the last and he moved on his last turn


Fiend series | Shackles

Krunch moves out of the snakes, clearing the way for Ezren to do his magic

Initiative
Nauseated: Creatures with the nauseated condition experience stomach distress. Nauseated creatures are unable to attack, cast spells, concentrate on spells, or do anything else requiring attention. The only action such a character can take is a single move actions per turn. See also FAQ.
Inkita 51/57 hp
Ezren 51/58 hp

- - -
Yellow - 35 damage
Black
- - -
Theodric 31/76 hp, Fort +3 vs poison
Krunch! 40/75 - 1 CON damage

Bold can act

Scarab Sages

Female Human Shoanti
Skills:
//Handle Animal +8/ Diplomacy +19/K-Nature, Planes, Religion+22/Spellcraft+19/Heal+14/SM+11/Survival+12; Arcana +19*/Geo+12*/History +15*/Local +15*
Lore Shaman 13 (HP:107/107)(AC:25/FF:22/T:16)(F:+14 R:+13 W:+21)(Init:+5)(Perception:+26)

Inkita moves back away from the snakes and channels to heal her comrades...

Channel: 5d6 ⇒ (1, 2, 6, 4, 3) = 16

"Burn them up!" she says to Ezren...


KESKODAI | sp 4/7 | hp 12/12 | RP 5/5 | EAC 12 KAC 13 | fort +1 refl +1, will +6 | bab 3, melee 0, ranged 1 init +1 | RP 3/5 Shirren priest mystic/1
skills:
computers 2, diplo 5, life sci 5, medicine 5, mystic 9, perc 8, pilot 2,

Ezren casts fireball catching the snakes but not party members.

fireball damage dc 20 reflex for half: 7d6 ⇒ (2, 6, 5, 5, 3, 4, 4) = 29 +14 = 43 dmg to swarms if save failed.


Fiend series | Shackles

Reflex Yellow: 1d20 + 11 ⇒ (7) + 11 = 18
Reflex Black: 1d20 + 11 ⇒ (10) + 11 = 21
Krunch damage: 1d6 ⇒ 4
Krunch fort vs Poison: 1d20 + 11 ⇒ (16) + 11 = 27
Krunch fort vs Distraction: 1d20 + 11 ⇒ (8) + 11 = 19

Inkita heals her companions while Ezren unleashes a flaming death on a lot of snakes. When the smoke clears you see a lot of unmoving snakes, but some have managed to slither out of the way towards Krunch...

Initiative
Nauseated: Creatures with the nauseated condition experience stomach distress. Nauseated creatures are unable to attack, cast spells, concentrate on spells, or do anything else requiring attention. The only action such a character can take is a single move actions per turn. See also FAQ.
Inkita 57/57 hp
Ezren 58/58 hp
Theodric 47/76 hp, Fort +3 vs poison
Krunch! 52/75 - 1 CON damage, can take AoO vs the snakes

- - -
Black -21hp
- - -

Bold can act

Scarab Sages

Female Human Shoanti
Skills:
//Handle Animal +8/ Diplomacy +19/K-Nature, Planes, Religion+22/Spellcraft+19/Heal+14/SM+11/Survival+12; Arcana +19*/Geo+12*/History +15*/Local +15*
Lore Shaman 13 (HP:107/107)(AC:25/FF:22/T:16)(F:+14 R:+13 W:+21)(Init:+5)(Perception:+26)

Inkita moves up to touch Theodric...

Healing Hex: 2d8 + 9 ⇒ (5, 8) + 9 = 22

"Once this swarm is dealt with I can work on the poison in your body and the core body damage you took." Inkita yells over to Krunch...

The Exchange

Male Pitborn Brute 9 [ HP 56/75 (0 NL) | AC 23 Tch 15 FF 21 | Fort +11 Ref +12 Will +8 | CMD 29* | Init +2 | Perc +18 | Effects: none ]

Krunch swats at the snakes as he flees from their midst again.

Bite AoO: 1d20 + 14 ⇒ (10) + 14 = 24
Damage: 1d6 + 11 ⇒ (2) + 11 = 13

Sovereign Court

Male CG Human (Taldan) Fighter (Rondelero Duelist) 18 - Init +3, Senses: All-Around Vision, Perception +20, AC 45/ touch 19/ ff 42; hp202/202 CMD (CE: add +5) 45 (63 vs. grap, 58 dis, 68 sund, 49 trip, 49 bull); F+21, R+14, W+15 (+3r vs poison/+1 vs. mind-control/possession), Speed 40 ft. Buffs: Fly, HuntBless, Hrsm, MndBlk, ProEvil, Hst (Sp 60 ft.), EnlPers), Antiplg/tox

"Incredible, Inkita! I feel like a new man! ha HA!!!" says Theodric, as he gingerly steps up to the swarm!

Full attack:

First Attack:+1 Keen Falcata: 1d20 + 20 ⇒ (4) + 20 = 24 for 1d8 + 13 ⇒ (2) + 13 = 15 slashing damage;
Second Attack:+1 Keen Falcata: 1d20 + 15 ⇒ (2) + 15 = 17 for 1d8 + 13 ⇒ (4) + 13 = 17 slashing damage;
Offhand Attack:shield bash: 1d20 + 15 ⇒ (13) + 15 = 28 for 1d6 + 5 ⇒ (1) + 5 = 6 bludgeoning damage.

AoO if a swarm moves over Theodric: +1 Keen Falcata: 1d20 + 22 ⇒ (10) + 22 = 32 for 1d8 + 13 ⇒ (5) + 13 = 18 slashing damage.


Fiend series | Shackles

Theodric and Krunch quickly kill the few snakes that have escaped Ezren's fireball.

Out of combat!
Status: Krunch: 23 damage

The remains of the litter hold no clue to who might have send these giant zombies and snakes at you. The street is deserted, everyone has ran away from the raging combat. You are next to the shop where the Gaels are supposed to be.

Looking through the glass windows you see a glass display case along the west wall which presents a row of mindless undead standing motionless within. A human man is picking his nose behind the counter at the end of the shop.

There are no other entrances or windows, front is the only way in

Scarab Sages

Female Human Shoanti
Skills:
//Handle Animal +8/ Diplomacy +19/K-Nature, Planes, Religion+22/Spellcraft+19/Heal+14/SM+11/Survival+12; Arcana +19*/Geo+12*/History +15*/Local +15*
Lore Shaman 13 (HP:107/107)(AC:25/FF:22/T:16)(F:+14 R:+13 W:+21)(Init:+5)(Perception:+26)

Inkita runs up to Krunch and uses her healing hex upon him...

Healing Hex: 2d8 + 9 ⇒ (8, 2) + 9 = 19

does he still have CON damage and poison?


Fiend series | Shackles

Con damage stays, he is not poisoned at the moment

Scarab Sages

Female Human Shoanti
Skills:
//Handle Animal +8/ Diplomacy +19/K-Nature, Planes, Religion+22/Spellcraft+19/Heal+14/SM+11/Survival+12; Arcana +19*/Geo+12*/History +15*/Local +15*
Lore Shaman 13 (HP:107/107)(AC:25/FF:22/T:16)(F:+14 R:+13 W:+21)(Init:+5)(Perception:+26)

is it the type of CON damage that lesser restoration can fix?


Fiend series | Shackles

yes, and it will also cure with rest

Scarab Sages

Female Human Shoanti
Skills:
//Handle Animal +8/ Diplomacy +19/K-Nature, Planes, Religion+22/Spellcraft+19/Heal+14/SM+11/Survival+12; Arcana +19*/Geo+12*/History +15*/Local +15*
Lore Shaman 13 (HP:107/107)(AC:25/FF:22/T:16)(F:+14 R:+13 W:+21)(Init:+5)(Perception:+26)

Not knowing if the group will rest before continuing Inkita will cast Lesser Restoration upon Krunch to get rid of his constitution penalty.

"Well that was rather nasty. What else did we learn from this other than I need to buy something to deal with swarms... my bane..."

The Exchange

Male Pitborn Brute 9 [ HP 56/75 (0 NL) | AC 23 Tch 15 FF 21 | Fort +11 Ref +12 Will +8 | CMD 29* | Init +2 | Perc +18 | Effects: none ]

"Thank you Inkita!" Krunch bellows as the shaman mends his wounds. "Krunch doesn't like nasty biting snakes."

Someone remind me: Were here to confront the Gaels or just gather more information?

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