
GM FurtiveZoog |

Huh. Whatever you would like. There are so many options I just get bewildered and it takes me even longer to make a character than it would otherwise.
We still need more people, though. I am going to give a guy I know another call. I suppose would could then, if no one else joins, pick up a pregen to make a legal 'table' of four.

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I am having my PF home group over to game Sunday (today)
and I will mention it to them to see if any will be interested too.
I will post some time after work Monday and let you know.

GM FurtiveZoog |

Typically, I would say people do a lot of role-playing, since this format really encourages it - much more than a simple around-the-table game, in my opinion/experience.
I can't speak for those I haven't seen yet, but Walter is a pro. ;-) And, I think the more it is done the more it is encouraged.
That said, much of it is in the 'Dungeon Crawl' category - as one would expect! - as opposed to others, such as The God's Market Gamble, which is about interviewing witnesses and the like.

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I don't know about 'pro', but I do appreciate the vote of confidence Matt!
I just started PbP last month really, but I am currently involved in 4 of them and this would make 5!
I have been gaming since age 9--and let me tell you--I have seen a lot of styles and experiences.
But I absolutely enjoy new players and the freshness that they bring to the 'table'--some--most--of the time even better than the 'old guys/girls'.
I have a bug to play an Alchemist since I have never played one before.
Let me know Matt and I will draw him up tomorrow after work.
Thx!

GM FurtiveZoog |

Yes, you can make multiple checks per entry. I suppose thatthere may be exceptions in combat or other very limited timeframes.
Sometimes it does make sense on Sense Motive, I would guess, to wait to the end of someone's speech, giving you more time to 'feel them out'.
The Knowledge checks would seem to me to be more likely to be automatically suggested since you either know something about what is being talked about or you don't. On the other hand, perception rolls can be made either actively or passively, according to the rules.

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I would think that a Sense Motive check would be reactionary.
I suggest that you, the GM, may want to role those in that type of situation--
as you would a perception check if we notice something without us actively looking.
I would display the vital stats as I did so GM would have an easier time of utilizing them.

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ok so i have a question about character building in PFS, are we allowed to use spells from APG and ultimate magic? are we able to use alternate racial traits? currently im using neither but i meant to ask before we went into the party because id like to edit pizzmic a little if those things are permitted.

GM FurtiveZoog |

Yes, most of those things are allowed. Go to my Campaign page/tab above and click on the Additional Resources link. It will tell you which things from which books/supplements/scenarios/etc... are PFS legal.
For Gnomes, for example, it says
"Pathfinder Roleplaying Game: Advanced Race Guide" ...
"Gnomes: all alternate racial traits, racial subtypes, and favored class options are legal for play; all racial archetypes except experimental gunsmith are legal for play; all gnome equipment, feats, and spells are legal for play; all gnome magic items except amazing tools of manufacture are legal for play; Ring of craft magic may be used for Day Job checks."

GM FurtiveZoog |

That's fine. You can also, according to PFS rules, completely rewrite everything about your character except the Pathfinder character number itself before leveling up to 2nd level. They really want you to get the character right for you.
(Rewriting in the middle of a scenario probably isn't allowed normally, but in PbP you have a lot more time and it isn't like much of the characters' stats and choices have come into play yet.)

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Aww kk, quick noob question, all cause i don't have a rank in the skill doesn't mean i can't use it right? like i don't have a point in diplomacy but i can still do a roll for just a straight 1d20 right?

ratchet19 |

Matt, could I make a change to my character before we get into combat? I envisioned Alia going the divine scion route at level 5, but with our party compliment it might be better to have her serve more of a standard clerical capacity (still gonna go divine scion, but maybe hold off on that until later, if she makes it that far). This would change her skills a little, and one feat (change Iron Will to Selective Channeling).

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If you want your Monk to focus on unarmed strike attacks,
I would consider Str your main focus and Con your second--
as Lord Pizzmic suggested for lasting power.
And Stunning fist is useful IF you have a nice Wis, which being able to add Wis to your Ac, you should have a 14 or better--
if you are unarmored that is.
Most skills are allowed to be used untrained, although there are exceptions (p.89 CRB)
Hope this helps.

GM FurtiveZoog |

Hi Ratchet19, Change away.
Hi Sunic, The pro's here (and probably on the advice board) are probably going to be much more knowledgeable than I about character options and optimized builds.
The PRD is really helpful, too. You'll find the Table: Skill Summary table at that link and it has a column about whether you can used it "Untrained".
Since it can be used untrained, using the Diplomacy skill without a point in it would mean a 1d20 roll plus your CHA modifier (plus other bonuses that may apply, like Circumstance bonuses, bonuses from spells, etc.).
Thanks for post Lord Pizzmic! It is also OK, in my opinion, to post 'ahead' of your turn in initiative (which is a block system here anyway) if you can't post again for awhile so that the group doesn't get 'stuck'.
If you can post a lot, it might make sense to be the leader (or a leader) who is able to make trivial decisions for the group (such as turn right or turn left at a junction) so, again, the group doesn't get stuck while everyone is polled for an opinion. That's up to you guys, though.

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well i check and post from my phone a lot right now, Pizzmic is talkative and often wants to be public relations. i don't want to limit anyone's character arcs. Pizzmic will fight for the title through his actions and might cause for some cool banter as a result. I don't mind the responsibility and would be willing to do so if it will allow for efficient game-play and no one else's character's minded.

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To aviod bogging up the gamplay feed ill comment on the stealth concern here. The wqy I have always seen it played is if the creature has noticed you then stealth is out. As a rule if we have to roll int. The time for stealthing has passed (assumming dm isnt changing the rule for this campaign) If u want stealthing to be your thing you should stay stealthed after encounters. Also remeimder most undead and incorpeal creatures don't need to see you in order to sense you.