GM Foxy's Carrion Crown

Game Master Foxy Quickpaw

Gameplay for the Carrion Crown AP
Stairs of the Moon


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Female Human Alchemist (8) - Init+4, Save +7/+9/+5, AC19/12/17, HP 51, Perc. +11

Jominda takes a look at the mess and picks up a tribal mask that she finds interesting. "Why have you all these books and maps and stuff on the floor?"


Narrator

The high–ceilinged workshop/library is lined with mostly empty shelves, and a trio of great leaded windows looks out over the university lawn. A staggering array of books, scrolls, maps, and curios, including shrunken heads, tribal masks, and bits of pottery, lie scattered all over the floor, apparently pulled from the shelves. The room is otherwise crowded with overturned tables, desks, and cabinets.

This part of the description was not given with the introduction of Dr Crowl. I only noticed when Jominda wanted to refer to the mess, that the details are missing.


Narrator

Dr. Crowl spins around "Please give me that." he demands and takes the mask to place it carefully into one of the shelves.

"The beast of Lepidstadt broke into the university and created this mess. You haven't heard of that? We are trying to sort things out but that takes quite some time."


Female Human Diviner (7)
Prepared 0th & 1st:
0th: Acid Splash, Detect Magic, Predistigitation, Message 1st Comprehend Languages, Detect Secret Door, Mage Armor, Corrosive Touch, -, -
Prepared 2nd, 3rd, 4th:
2nd Acid Arrow, Acid Arrow, Share Memory, Detect Thoughts, Share Memory 3rd Clairvoyance, Dispel Magic, Dispel Magic, - 4th - , scrying bonded object

"No, we haven't." Kendra says with worry on her face. "I mean, we heard there was a beast apprehended, but we didn't know it broke into the university. What kind of monster could have done this destruction?"


Narrator

"You can take a look at that monster tomorrow at the court. The city guard captured the beast here in the university." Dr. Crowl answers. "But I wonder what it wanted here."


Female Human Diviner (7)
Prepared 0th & 1st:
0th: Acid Splash, Detect Magic, Predistigitation, Message 1st Comprehend Languages, Detect Secret Door, Mage Armor, Corrosive Touch, -, -
Prepared 2nd, 3rd, 4th:
2nd Acid Arrow, Acid Arrow, Share Memory, Detect Thoughts, Share Memory 3rd Clairvoyance, Dispel Magic, Dispel Magic, - 4th - , scrying bonded object

"I don't suppose you have been able to make a thorough investigation on which way it was heading precisely, and what you have stocked there?"


Narrator

The simple wooden door leading from the far side of the workshop into the auditorium has been broken off its hinges.

Following the trail of destruction into the auditorium shows that the far door there leading to the back foyer is broken too. Paneled in oak, the auditorium contains a sunken, 5-foot-deep central area lined with books, tribal fetishes, and curiosities. A small stage and lectern stand in the center of this area, which is edged with a low oak rail, worn smooth from the touch of years of students gazing into the Master’s lecture room below.

Following through that broken door leads into a foyer and there is the broken back door of the Antiquities Department. This door - made of one inch thick iron - was originally locked with a built in lock but currently it is locked with a makeshift padlock and only crude repairs have been made.

Perception DC15 Investigating the Workshop Area:
While most of the workshop is a total mess, one shelf seems untouched. It is crowded with small fetishes and delicate mother-of-pearl fish carvings.

Also workshop’s windows have clearly not been opened for many years, as evidenced by the build-up of grime around them. However, the center window, though now shut, has no such grime.

Perception DC15 or Survival15 Investigating the Auditorium:
The wooden rail is damaged at the side facing the door to the foyer. And immediately below that in the sunken center area is the print of a large nailed shoe imprinted by someone heavy landing here.

Perception DC15 Investigating the back door:
There is a piece of silver wire and a tiny bell hanging from the doorframe


Narrator

"It broke in at the back door and went straight into this workshop. But that's the mystery. The only thing that may be missing is the seasage effigy. It stood there between these other fetishes. And we might still find it somewhere in this mess. I'd say it was just here for the destruction. What else would you expect from a monster?" Dr. Crowl tells.


Female Human Alchemist (8) - Init+4, Save +7/+9/+5, AC19/12/17, HP 51, Perc. +11

Jominda wanders off checking the area.
Perception Workshop: 1d20 + 7 ⇒ (20) + 7 = 27
Perception Auditorium: 1d20 + 7 ⇒ (10) + 7 = 17
Perception Foyer: 1d20 + 7 ⇒ (19) + 7 = 26

After Jominda is out of sight you hear a stern voice from the auditorium scolding someone "Don't touch this! That is not for the students!"


Female Human Diviner (7)
Prepared 0th & 1st:
0th: Acid Splash, Detect Magic, Predistigitation, Message 1st Comprehend Languages, Detect Secret Door, Mage Armor, Corrosive Touch, -, -
Prepared 2nd, 3rd, 4th:
2nd Acid Arrow, Acid Arrow, Share Memory, Detect Thoughts, Share Memory 3rd Clairvoyance, Dispel Magic, Dispel Magic, - 4th - , scrying bonded object

Perception Workshop: 1d20 + 1 ⇒ (20) + 1 = 21
Perception Auditorium: 1d20 + 1 ⇒ (16) + 1 = 17
Perception Back Door: 1d20 + 1 ⇒ (19) + 1 = 20

"hmm, what area of the university do you work in, Professor? I was just wondering if that window there is opened often."

Upon hearing the stern scolding voice, Kendra hurries into the auditorium.


Narrator

"I'm the head of the Antiquities Department. " Dr. Crowl answers. That's why I'm busy getting this mess back in order. He sighs. "And no, these windows are never opened. We don't want to risk that a draught messes up all the papers we work on.

As Kendra moves to the door she sees Jominda leaving the auditorium to the Foyer and a woman - probably a professor - staring holes in Jominda's back and then correcting the position of some item in a shelf.


HP 66 AC 23(T 11, FF 22) l CMD 15 l F+11 l Ref+6 l Will+9 l Ini+1 l Perc+8 Immue: Fear and Disease l Aura of Courage +4 (10 ft.) (Su) Allies in aura gain a morale bonus to saves vs. fear.

Herm will listen to the professors description of the beast and the events that unfolded. Nodding his head, then Herm will take a look around the room.

work shop: 1d20 + 5 ⇒ (14) + 5 = 19
auditorium: 1d20 + 5 ⇒ (6) + 5 = 11
back door: 1d20 + 5 ⇒ (9) + 5 = 14

Herm will look at the shelves in the work shop, Hearing the yelling Herm will follow Kendra drawing his hammer. Upon seeing that Jominda is getting into trouble, Herm will note the large foot print. "Did someone witness the beast inside? That is a rather LARGE foot print in the floor there."


Narrator

It is funny how everyone makes the rolls without going to the area involved first. Just because there is a spoiler. Also getting rolls to beat the given DC is a precondition too ;)

"What are you doing with that hammer?!?" Dr. Crowl calls out terrified. "This is a university, we don't need more destruction."

From down in the lecturing Pit the stern Professor looks up. "Are you from the repair team or why are you wielding such a large tool here? If you make any scratch you're in trouble Mister." she scolds Herm.


HP 66 AC 23(T 11, FF 22) l CMD 15 l F+11 l Ref+6 l Will+9 l Ini+1 l Perc+8 Immue: Fear and Disease l Aura of Courage +4 (10 ft.) (Su) Allies in aura gain a morale bonus to saves vs. fear.

"I ran here under the pretense that something was happening, maybe next time ser your voice won't be so shrill that I will think a woman is under attack by a large monster." Herm nods with a slight grin and move over to Jominda.

"Please don't scare the men as such, and the hammer is for protection. I will put it away now." Herm puts the hammer back in the holster upon his back.


Narrator

Just for clarification. Behind you is Dr. Crowl. In front of you in the lecturing pit is the female Professor who scolded Jominda and Herm. Jominda isn't in the auditorium anymore as she moved to the foyer. And now Herm moved to the foyer too.

The Professor shakes her head at so much ignorance and moves on. As she walks past Dr. Crowl she mutters "There should be guards at the entrance to check who is allowed in here. No manners these people today!"


Female Human Alchemist (8) - Init+4, Save +7/+9/+5, AC19/12/17, HP 51, Perc. +11

Jominda comes back from the iron back door. "Is the old spinster gone?" she asks Herm while peeking into the auditorium. As she doesn't see her anymore Jominda returns to Kendra and Dr. Crowl.

"Look what I found." she tells holding up a small bell tied to a silver wire. "That was at the back door. Which is funny. It is much too small to be a doorbell."


HP 66 AC 23(T 11, FF 22) l CMD 15 l F+11 l Ref+6 l Will+9 l Ini+1 l Perc+8 Immue: Fear and Disease l Aura of Courage +4 (10 ft.) (Su) Allies in aura gain a morale bonus to saves vs. fear.

"what do you make of it?" Herm beats a hasty retreat after not realizing the woman was a woman.

We should invite her to join the carnival people with Kaleb


Female Aasimar (angel-blooded) Oracle 2/paladin 2

Dina looks at the space, but walks happy after Herm to the foyer.


Female Human Diviner (7)
Prepared 0th & 1st:
0th: Acid Splash, Detect Magic, Predistigitation, Message 1st Comprehend Languages, Detect Secret Door, Mage Armor, Corrosive Touch, -, -
Prepared 2nd, 3rd, 4th:
2nd Acid Arrow, Acid Arrow, Share Memory, Detect Thoughts, Share Memory 3rd Clairvoyance, Dispel Magic, Dispel Magic, - 4th - , scrying bonded object

Kendra frowns. "Herm, why would you think the monster returned? I doubt that professor would've said things were not for students... "She looks apologetically at the professor."My apologies, Dr. Cowl. I hope I wasn't this much trouble here when I was younger."

"I remarked upon the windows because it seems one had been opened recently." She points out the missing grime.
Know Arcana: 1d20 + 8 ⇒ (8) + 8 = 16
"There also seems to have been cast an alarm on the back door... And Herm noticed some rather large footprints. There seems to have been more going on here than a simple beast breaking through the wall and wreaking havoc."


Narrator

"Yes there was an alarm on the back door. That's why the guards were here so fast."

"And no you were no trouble at all. You sat through lectures at young age where regular students would nod off halfway or worse." Dr. Crowl assures Kendra. "But why would someone open the window?"


Female Human Alchemist (8) - Init+4, Save +7/+9/+5, AC19/12/17, HP 51, Perc. +11

"How can you tell from here, that there was a spell cast on the back door?" Jominda asks.


Female Human Diviner (7)
Prepared 0th & 1st:
0th: Acid Splash, Detect Magic, Predistigitation, Message 1st Comprehend Languages, Detect Secret Door, Mage Armor, Corrosive Touch, -, -
Prepared 2nd, 3rd, 4th:
2nd Acid Arrow, Acid Arrow, Share Memory, Detect Thoughts, Share Memory 3rd Clairvoyance, Dispel Magic, Dispel Magic, - 4th - , scrying bonded object

"Because of that little bell" Kendra says, pointing at the bell Jominda's holding.

Turning back to professor Cowl, she continues "I don't know why the window was opened... That's important to figure out, I think."

She walks over to the window to look outside.


Narrator

Outside of the building as seen through the window is lawn.

Going outside and Survival DC20:
There are footprint in front of the window. Normal sized footprints for a human.


Female Human Alchemist (8) - Init+4, Save +7/+9/+5, AC19/12/17, HP 51, Perc. +11

Jominda looks at the bell and back at Kendra. She feels stupid for not knowing what the connection is. But all Alendru tried to teach her were cantrips. And they have no material components. So the concept is foreign to her.


Female Human Diviner (7)
Prepared 0th & 1st:
0th: Acid Splash, Detect Magic, Predistigitation, Message 1st Comprehend Languages, Detect Secret Door, Mage Armor, Corrosive Touch, -, -
Prepared 2nd, 3rd, 4th:
2nd Acid Arrow, Acid Arrow, Share Memory, Detect Thoughts, Share Memory 3rd Clairvoyance, Dispel Magic, Dispel Magic, - 4th - , scrying bonded object

Kendra looks outside, but while the windows are fine for letting the light in and giving the room a more open feeling, they don't allow for thorough investigation of the outside.
"We should check if there's any clues outside. Maybe more of those huge footprints."
She turns round to the professor again. "This seasage effigy, what was it for? Is there any story that tells about its power?"


Narrator

"It is just a small fetish looking like some stylized kraken. It was not magical or such." Dr. Crowl replies.


Female Human Diviner (7)
Prepared 0th & 1st:
0th: Acid Splash, Detect Magic, Predistigitation, Message 1st Comprehend Languages, Detect Secret Door, Mage Armor, Corrosive Touch, -, -
Prepared 2nd, 3rd, 4th:
2nd Acid Arrow, Acid Arrow, Share Memory, Detect Thoughts, Share Memory 3rd Clairvoyance, Dispel Magic, Dispel Magic, - 4th - , scrying bonded object

Kendra frowns in thought. "Was there anything else here of import or magical power that you haven't yet found?"
She looks around the room again to see if there's any pattern to the destruction.


Narrator

"No, nothing. Our collection here is of great value to science. But we have nothing of great material value stored here in the open." Dr. Crowl replies. "By the way, you mentioned some books you wanted to return?" he asks Herm.


Female Human Alchemist (8) - Init+4, Save +7/+9/+5, AC19/12/17, HP 51, Perc. +11

Jominda opens the window and climbs out.
Survival: 1d20 + 0 ⇒ (10) + 0 = 10
But she finds nothing worth to mention.


M Human 23 HP init +9 Perception +8

"Do you keep any replicas or copies stored elsewhere?" Harrold says as he moves over to the window that Kendra indicated of being opened, and closes it and then opens it, testing how difficult it is. He then compares that to trying to open one of the others.


Narrator

The other windows are not impressed by Harrolds tries and don't move at all.


M Human 23 HP init +9 Perception +8

What floor are we on? How far down is the grass


Narrator

"No. We have hundreds of these little trinkets. We don't do replicas of those." Dr. Crowl replies. "But I can make you a sketch of what it looks like if you think that helps. But I wonder why you are so interested in this. The culprit sits in jail already."


M Human 23 HP init +9 Perception +8

"We had an interesting time before we came here. If everyone had taken things at face value then, we may have lost our town to undead." Harrold says as he climbs out the window unsteadily, "A sketch would be useful. I must ask, if the culprit was found, did they find the effigy on his person?"
Survival: 1d20 + 5 ⇒ (18) + 5 = 23
Bending down and feeling a depression in the soil, "Where did they catch the beast? Precisely."


Narrator

"Here in the workshop." Dr. Crowl replies. "If you need it more precise you have to ask the guards who caught it."


M Human 23 HP init +9 Perception +8

"Then who came in through the window?" Harrold asks


Narrator

Harrold:
The footprint of a boot is pointing with with the toes towards the window.


Female Human Alchemist (8) - Init+4, Save +7/+9/+5, AC19/12/17, HP 51, Perc. +11

"How do you know that? I see nothing." Jominda inquires, wondering if Harrols communes with the grass.


M Human 23 HP init +9 Perception +8

"Come kneel here." Harrold says patting the ground next to him.
"You see how the grass here is flatter than around it? And how some of the blades are broken? If you are gentle you can also feel an impression in the dirt here." He says pointing to examples as he speaks.
Do the footprints go anywhere? Or come from anywhere


Narrator

Harrold:
It is just this one footprint that is identifiable.


HP 66 AC 23(T 11, FF 22) l CMD 15 l F+11 l Ref+6 l Will+9 l Ini+1 l Perc+8 Immue: Fear and Disease l Aura of Courage +4 (10 ft.) (Su) Allies in aura gain a morale bonus to saves vs. fear.

Herm looks out the window, looking around for clues.

Survival: 1d20 + 1 ⇒ (10) + 1 = 11

"It just gave up? Didn't this beast go on murderous rampages? Or so they say?"


Narrator

"No one was murdered here. But you have to ask the guards. They sit in the building down this corridor, out of the building and over the central place of the university. You'd recognize it from there." Dr. Crowl tells.


Female Human Diviner (7)
Prepared 0th & 1st:
0th: Acid Splash, Detect Magic, Predistigitation, Message 1st Comprehend Languages, Detect Secret Door, Mage Armor, Corrosive Touch, -, -
Prepared 2nd, 3rd, 4th:
2nd Acid Arrow, Acid Arrow, Share Memory, Detect Thoughts, Share Memory 3rd Clairvoyance, Dispel Magic, Dispel Magic, - 4th - , scrying bonded object

"Harrold," Jominda says, "Do you mean something else came through the window than the beast?"


M Human 23 HP init +9 Perception +8

"All I can say is that their was someone standing here. Whether they came in or just watched from outside I can't say for certain."


Female Human Diviner (7)
Prepared 0th & 1st:
0th: Acid Splash, Detect Magic, Predistigitation, Message 1st Comprehend Languages, Detect Secret Door, Mage Armor, Corrosive Touch, -, -
Prepared 2nd, 3rd, 4th:
2nd Acid Arrow, Acid Arrow, Share Memory, Detect Thoughts, Share Memory 3rd Clairvoyance, Dispel Magic, Dispel Magic, - 4th - , scrying bonded object

"Considering that's the only window that was opened, I think we should assume someone did. Which means there were two people here - one large footprint and one normal size."


Female Human Alchemist (8) - Init+4, Save +7/+9/+5, AC19/12/17, HP 51, Perc. +11

"I guess we know who the one with the large feet is." Jominda concludes.


Female Human Diviner (7)
Prepared 0th & 1st:
0th: Acid Splash, Detect Magic, Predistigitation, Message 1st Comprehend Languages, Detect Secret Door, Mage Armor, Corrosive Touch, -, -
Prepared 2nd, 3rd, 4th:
2nd Acid Arrow, Acid Arrow, Share Memory, Detect Thoughts, Share Memory 3rd Clairvoyance, Dispel Magic, Dispel Magic, - 4th - , scrying bonded object

"The apprehended monster?" Kendra wonders.


Female Human Alchemist (8) - Init+4, Save +7/+9/+5, AC19/12/17, HP 51, Perc. +11

"Can we go see it?" Kendra asks excited.


Female Human Diviner (7)
Prepared 0th & 1st:
0th: Acid Splash, Detect Magic, Predistigitation, Message 1st Comprehend Languages, Detect Secret Door, Mage Armor, Corrosive Touch, -, -
Prepared 2nd, 3rd, 4th:
2nd Acid Arrow, Acid Arrow, Share Memory, Detect Thoughts, Share Memory 3rd Clairvoyance, Dispel Magic, Dispel Magic, - 4th - , scrying bonded object

Kendra smiles through the open window at the excited woman.
"First things first, dear." Turning to Herm, she says "I believe you carried my father's books?"


HP 66 AC 23(T 11, FF 22) l CMD 15 l F+11 l Ref+6 l Will+9 l Ini+1 l Perc+8 Immue: Fear and Disease l Aura of Courage +4 (10 ft.) (Su) Allies in aura gain a morale bonus to saves vs. fear.

"I have them yes, just a moment" Herm goes and retrieves a large satchel with all of the books that the Professor borrowed.

"Dr. Can you tell me what the interest behind all these books was?"

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