GM Foxy's Carrion Crown

Game Master Foxy Quickpaw

Gameplay for the Carrion Crown AP
Stairs of the Moon


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M HP 73 AC 26(T 11, FF 24) l CMD 17 l F+9 l Ref+3 l Will+9 l Ini+0 l Perc+3 Cleric of Thisamet 7

Knowledge Religion, untrained: 1d20 ⇒ 10

"Haw! No, this tin can gets too hot when cooking a proper feast!"


Female Human Alchemist (8) - Init+4, Save +7/+9/+5, AC19/12/17, HP 51, Perc. +11

Jominda sits down in frustration and gets a trail ration out of her backpack. Listlessly she chews on the not very tasty food.

As Herm mentions a butterfly and a temple Jominda asks curiously "What's a temple of Desna doing out here in the middle of nowhere?" before she takes another bite off the leathery ration.
Knowledge(Religion): 1d20 + 5 ⇒ (14) + 5 = 19


HP 66 AC 23(T 11, FF 22) l CMD 15 l F+11 l Ref+6 l Will+9 l Ini+1 l Perc+8 Immue: Fear and Disease l Aura of Courage +4 (10 ft.) (Su) Allies in aura gain a morale bonus to saves vs. fear.

"She is known to have temples all over. Is this the power you felt Kendra?" Herm says.

K Religion: 1d20 + 8 ⇒ (6) + 8 = 14


Female Human Diviner (8) - Init +10, Save +3/+2/+9, AC15/11/15, HP42, Perc +10

"Hard to tell. I didn't check the kind of magic, but it would make sense. How about we search the whole building for more clues, what makes this temple of Desna - lets assume it is one - so special. Shall we?" Kendra replies.


HP 66 AC 23(T 11, FF 22) l CMD 15 l F+11 l Ref+6 l Will+9 l Ini+1 l Perc+8 Immue: Fear and Disease l Aura of Courage +4 (10 ft.) (Su) Allies in aura gain a morale bonus to saves vs. fear.

"Do you think those werewolves will give us the time we need or will they go back on their word?" Herm asks

Doing some healing:

CLW Wand: 1d8 + 1 ⇒ (1) + 1 = 2
CLW Wand: 1d8 + 1 ⇒ (1) + 1 = 2
CLW Wand: 1d8 + 1 ⇒ (8) + 1 = 9
CLW Wand: 1d8 + 1 ⇒ (7) + 1 = 8
CLW Wand: 1d8 + 1 ⇒ (1) + 1 = 2
CLW Wand: 1d8 + 1 ⇒ (3) + 1 = 4
CLW Wand: 1d8 + 1 ⇒ (2) + 1 = 3
CLW Wand: 1d8 + 1 ⇒ (6) + 1 = 7

Herm burns off 8 charges of their wand before looking at everyone else.


Female Human Diviner (8) - Init +10, Save +3/+2/+9, AC15/11/15, HP42, Perc +10

"As long a no backup arrives here at the tower I believe they will stay true to their word. But we have to hurry anyway if we want to catch up to the Whispering Way later."

"Shall we start our search at ground level? I'd like to give the wolves some space and time to tend to their bruised egos." Kendra suggests.


HP 66 AC 23(T 11, FF 22) l CMD 15 l F+11 l Ref+6 l Will+9 l Ini+1 l Perc+8 Immue: Fear and Disease l Aura of Courage +4 (10 ft.) (Su) Allies in aura gain a morale bonus to saves vs. fear.

"Probably for the best, then we can search well and not be bothered. I think once we hit the upper levels we will have to move quickly." Herm agrees


Kitsune Game Master

Down the stairs it goes again. Carefully all go down the endless stairs around the tower and then down the plateau to the ground. Below there is still the amphitheater, full of bones and gore. The way further into the lower level leads to the already investigated room with the dead Whispering Way agent and the other room where Estovion first attacked the group. In this room there are a few loose stones in on wall.

Removing these stones shows a short crude passage, one could climb through.

On the other side of the thick wall is another room. A partition of iron bars divides this chamber. To one side, rows of shelves lined with bottles and beakers filled with strange fluids and jars containing powdered reagents and herbs surround a long stone surgical table. Another shelf holds a selection of tarnished surgical tools. On the far side of the bars, a 10-foot-deep pit sits in the floor of a crudely chiseled cave. Rusted manacles lie scattered about the floor near the edge of the pit.

The surgical tools in the room are all made of solid silver. A cursory look around discovers a locked iron strongbox.

But before anyone could investigate things further a familiar, but unwelcome sight arises from the pit. The vilkacis. It attacks Herm with a ghostly touch.

Touch: 1d20 + 15 ⇒ (5) + 15 = 201d8 + 2d6 ⇒ (4) + (1, 5) = 10

Party <-


HP 66 AC 23(T 11, FF 22) l CMD 15 l F+11 l Ref+6 l Will+9 l Ini+1 l Perc+8 Immue: Fear and Disease l Aura of Courage +4 (10 ft.) (Su) Allies in aura gain a morale bonus to saves vs. fear.

Herm grunts at the spectral hand passes through his armor and leaves a smoldering mark on his body.

"I thought you fled but I see you came here." Herm says Disengaging from the creature. [b]"Will non magical weapons Harm this Miss Kendra?

K. Religion: 1d20 + 8 ⇒ (3) + 8 = 11

42/66 HP remain


Female Human Diviner (8) - Init +10, Save +3/+2/+9, AC15/11/15, HP42, Perc +10

"I don't think so. But you could channel holy energy to wound it, as it is an undead creature." Kendra suggests.


Female Human Alchemist (8) - Init+4, Save +7/+9/+5, AC19/12/17, HP 51, Perc. +11

Jominda drinks a shield-potion.
Knowledge(Religion): 1d20 + 5 ⇒ (8) + 5 = 13

"Is that a ghost?"


Female Human Diviner (8) - Init +10, Save +3/+2/+9, AC15/11/15, HP42, Perc +10

Knowledge(Religion): 1d20 + 8 ⇒ (18) + 8 = 26
"Kind of. A Vilkacis. Best way to hurt it would be a magical silver weapon." Kendra explains.


HP 66 AC 23(T 11, FF 22) l CMD 15 l F+11 l Ref+6 l Will+9 l Ini+1 l Perc+8 Immue: Fear and Disease l Aura of Courage +4 (10 ft.) (Su) Allies in aura gain a morale bonus to saves vs. fear.

"My sword is silver but not Magical, can you augment that Miss Kendra?" Herm asks as he gives ground


Female Human Diviner (8) - Init +10, Save +3/+2/+9, AC15/11/15, HP42, Perc +10

Kendra casts magic weapon on Herm's silver sword.


HP 66 AC 23(T 11, FF 22) l CMD 15 l F+11 l Ref+6 l Will+9 l Ini+1 l Perc+8 Immue: Fear and Disease l Aura of Courage +4 (10 ft.) (Su) Allies in aura gain a morale bonus to saves vs. fear.

Ok now we are on


Kitsune Game Master

Herm has a standard action left and Yilgwi hasn't acted at all.


M HP 73 AC 26(T 11, FF 24) l CMD 17 l F+9 l Ref+3 l Will+9 l Ini+0 l Perc+3 Cleric of Thisamet 7

Yilgwi proudly brandishes his holy symbol. "Begone, stomachless abomination!" channel energy DC 13 for half: 4d6 ⇒ (5, 2, 4, 3) = 14


Kitsune Game Master

Will Save: 1d20 + 9 ⇒ (14) + 9 = 23

The vilkacis follows Herm and keeps attacking him.
Claw: 1d20 + 15 ⇒ (4) + 15 = 191d8 + 2d6 ⇒ (7) + (2, 2) = 11
Claw: 1d20 + 15 ⇒ (9) + 15 = 241d8 + 2d6 ⇒ (7) + (6, 6) = 19

Vilkacis(7)
Herm, Kendra, Jominda, Yilgwi <--


HP 66 AC 23(T 11, FF 22) l CMD 15 l F+11 l Ref+6 l Will+9 l Ini+1 l Perc+8 Immue: Fear and Disease l Aura of Courage +4 (10 ft.) (Su) Allies in aura gain a morale bonus to saves vs. fear.

Herm Disengaged so that is a full round action

Herm blocks one of the beasts blows, the other spectral hand penetrates his defenses. "Yilgwi if you can heal me I can deal with this beast." Herm says before swinging out with his sword.

K Religion to knwo if it is undead: 1d20 + 9 ⇒ (16) + 9 = 25

Swing now with my last smite: 1d20 + 14 ⇒ (8) + 14 = 221d8 + 12 ⇒ (8) + 12 = 20
Swing now with Smite: 1d20 + 9 ⇒ (6) + 9 = 151d8 + 12 ⇒ (1) + 12 = 13
+5 more dmg if they hit and it is undead, AC is now 25/13/24 vs the wolf


M HP 73 AC 26(T 11, FF 24) l CMD 17 l F+9 l Ref+3 l Will+9 l Ini+0 l Perc+3 Cleric of Thisamet 7

"Roger that, boyo!" The healing warmth of the feast fills Herm.
cure moderate instead of produce flame: 2d8 + 7 ⇒ (3, 4) + 7 = 14


Female Human Alchemist (8) - Init+4, Save +7/+9/+5, AC19/12/17, HP 51, Perc. +11

Ectoplasmic Bomb: 1d20 + 8 ⇒ (11) + 8 = 194d6 + 5 ⇒ (1, 1, 4, 6) + 5 = 17
"I'll support that." Jominda tells over an explosion that spreads a goo, that somehow clings to the incorporeal creature.


Female Human Diviner (8) - Init +10, Save +3/+2/+9, AC15/11/15, HP42, Perc +10

Kendra searches a spot far away from the wolf ghost and behind her companions.


Kitsune Game Master

2d6 ⇒ (2, 6) = 8
Herm cuts into the were spirit. The silver weapon rips huge bits of the essence away. Jominda blows parts of his essence away.

But the vilkacis furiously keeps attacking.
Claw: 1d20 + 15 ⇒ (14) + 15 = 291d8 + 2d6 ⇒ (3) + (6, 5) = 14
Claw: 1d20 + 15 ⇒ (10) + 15 = 251d8 + 2d6 ⇒ (3) + (2, 6) = 11

Vilkacis(52)
Herm, Kendra, Jominda, Yilgwi <--


M HP 73 AC 26(T 11, FF 24) l CMD 17 l F+9 l Ref+3 l Will+9 l Ini+0 l Perc+3 Cleric of Thisamet 7

Yilgwi chants and his eyes glow like a bonfire as he casts Communal Protection from Evil on his allies. +2 AC and Saves


HP 66 AC 23(T 11, FF 22) l CMD 15 l F+11 l Ref+6 l Will+9 l Ini+1 l Perc+8 Immue: Fear and Disease l Aura of Courage +4 (10 ft.) (Su) Allies in aura gain a morale bonus to saves vs. fear.

12/66 remaining, Since I smited him do I keep doing the extra damage or back to regular?

Herm blood pouring form his body swings again at the ghostly creature a head of him.

Long sword: 1d20 + 12 ⇒ (3) + 12 = 151d8 + 5 ⇒ (1) + 5 = 6
Long Sword: 1d20 + 7 ⇒ (19) + 7 = 261d8 + 5 ⇒ (7) + 5 = 12

Confirm: 1d20 + 7 ⇒ (13) + 7 = 201d8 + 5 ⇒ (8) + 5 = 13

"retreat I will hold it here." Herm says


Female Human Diviner (8) - Init +10, Save +3/+2/+9, AC15/11/15, HP42, Perc +10

Kendra casts disrup undead. It's not much, but it's all she can do to help here.
Ranged Touch: 1d20 + 1 ⇒ (8) + 1 = 91d6 ⇒ 6


Female Human Alchemist (8) - Init+4, Save +7/+9/+5, AC19/12/17, HP 51, Perc. +11

Jominda mixes another explosive to add to the removal of this evil spirit. Jominda downs an extract of Cat's grace. Seeing how Herm struggles to hit the ghost wolf, she doesn't want to take any risks with the few explasives she has left.


Kitsune Game Master

Smite evil lasts til the smited enemy is dead. Also you do 2d6 exta damage with your silver sword. You can roll them yourself.

silver: 2d6 ⇒ (6, 3) = 9
The vilkacis is hit badly by Herm again, but at this rate Herm will give in to his wounds faster than the spirit. Kendra misses the spirit by far, but at least the spell hasn't the potential to hurt someone else.

Claw: 1d20 + 15 ⇒ (20) + 15 = 351d8 + 2d6 ⇒ (1) + (5, 3) = 9
Confirm: 1d20 + 15 ⇒ (13) + 15 = 281d8 ⇒ 6

Claw: 1d20 + 15 ⇒ (16) + 15 = 311d8 + 2d6 ⇒ (6) + (1, 6) = 13

The wolf spirit claws the last resolve out of Herm, making him fall unconscious. Then it turns on Jominda and sends a painful chill through her bones.
1d2 ⇒ 1

Vilkacis(86)
Herm(zzz), Kendra, Jominda, Yilgwi <--


Female Human Diviner (8) - Init +10, Save +3/+2/+9, AC15/11/15, HP42, Perc +10

"Herm!" Kendra shouts in panic. She casts another disrupt undead. But she is so out of her mind, that she fumbles it.
Ranged Touch: 1d20 + 1 ⇒ (1) + 1 = 21d6 ⇒ 6


HP 66 AC 23(T 11, FF 22) l CMD 15 l F+11 l Ref+6 l Will+9 l Ini+1 l Perc+8 Immue: Fear and Disease l Aura of Courage +4 (10 ft.) (Su) Allies in aura gain a morale bonus to saves vs. fear.

Add another 7 at least to the hit 14 if the crit confirmed.

Herm falls to the ground his wounds finally getting the better of him.

-18, con is 14


M HP 73 AC 26(T 11, FF 24) l CMD 17 l F+9 l Ref+3 l Will+9 l Ini+0 l Perc+3 Cleric of Thisamet 7

cure critical wounds instead of Wall of Fire: 4d8 + 7 ⇒ (8, 5, 7, 6) + 7 = 33
"Not done yet, Herm!"


Kitsune Game Master
Herm Dunlaven wrote:

Add another 7 at least to the hit 14 if the crit confirmed.

Herm falls to the ground his wounds finally getting the better of him.
-18, con is 14

I don't get your math, but you took 15 damage. The next claw went to Jominda. Which has you at -3.

The ghost uses the opportunity the reckless action of the priest opens to attack the priest.
Claw: 1d20 + 15 ⇒ (3) + 15 = 181d8 + 2d6 ⇒ (8) + (6, 5) = 19


Female Human Alchemist (8) - Init+4, Save +7/+9/+5, AC19/12/17, HP 51, Perc. +11

Jominda mixes another explosive to add to the removal of this evil spirit.
Ectoplasmic Bomb: 1d20 + 9 ⇒ (20) + 9 = 294d6 + 5 ⇒ (2, 4, 2, 5) + 5 = 18
Confirm: 1d20 + 9 ⇒ (10) + 9 = 191d6 + 5 ⇒ (5) + 5 = 10


M HP 73 AC 26(T 11, FF 24) l CMD 17 l F+9 l Ref+3 l Will+9 l Ini+0 l Perc+3 Cleric of Thisamet 7

AC 26"Begone, pesky ghost thing!"


HP 66 AC 23(T 11, FF 22) l CMD 15 l F+11 l Ref+6 l Will+9 l Ini+1 l Perc+8 Immue: Fear and Disease l Aura of Courage +4 (10 ft.) (Su) Allies in aura gain a morale bonus to saves vs. fear.

I miss read that I thought that 13 went to me as well

Herm wakes with a start a gasp of air escaping his mouth. "By Iomedae's grace I thought I was dead." Herm says before seeing the creature still a head of him.

If I can attack this round:

Long sword: 1d20 + 14 - 4 ⇒ (1) + 14 - 4 = 111d8 + 12 + 2d6 ⇒ (7) + 12 + (5, 6) = 30
Long Sword: 1d20 + 9 - 4 ⇒ (2) + 9 - 4 = 71d8 + 12 + 2d6 ⇒ (8) + 12 + (1, 1) = 22


Kitsune Game Master

The wolf ghost fades away under the barrage of attacks. You see the fine translucent thing move abck int the whole, before it disappears completely.


HP 66 AC 23(T 11, FF 22) l CMD 15 l F+11 l Ref+6 l Will+9 l Ini+1 l Perc+8 Immue: Fear and Disease l Aura of Courage +4 (10 ft.) (Su) Allies in aura gain a morale bonus to saves vs. fear.

Herm collapses on the floor, his breath coming quickly as he tries to catch is breath.

"That wsa not what I was expecting, I thought we would be on the clear." Herm puts away his sword standing up and pulling out the wand of Curing.

Healing:

CLW: 1d8 + 1 ⇒ (7) + 1 = 8
CLW: 1d8 + 1 ⇒ (6) + 1 = 7
CLW: 1d8 + 1 ⇒ (5) + 1 = 6
CLW: 1d8 + 1 ⇒ (6) + 1 = 7
CLW: 1d8 + 1 ⇒ (6) + 1 = 7

Herm breathes a bit easier once the wand has knitted his wounds, Herm looks around the group to see if anyone else needs any healing.

HP 65/66
I am all out of Paladin abilities for the day


Female Human Alchemist (8) - Init+4, Save +7/+9/+5, AC19/12/17, HP 51, Perc. +11

CSW: 3d8 + 7 ⇒ (8, 5, 1) + 7 = 21
"This is no fun." Jominda tells as she downs one of her alchemical extracts.


Female Human Diviner (8) - Init +10, Save +3/+2/+9, AC15/11/15, HP42, Perc +10

"We need to find the Vilkacis canopy stone, or it will reappear in a day or two." Kendra comments from the back. "We can pause a bit, but I think we should take care of that right away."


M HP 73 AC 26(T 11, FF 24) l CMD 17 l F+9 l Ref+3 l Will+9 l Ini+0 l Perc+3 Cleric of Thisamet 7

Yilgwi nods happily.


HP 66 AC 23(T 11, FF 22) l CMD 15 l F+11 l Ref+6 l Will+9 l Ini+1 l Perc+8 Immue: Fear and Disease l Aura of Courage +4 (10 ft.) (Su) Allies in aura gain a morale bonus to saves vs. fear.

"How will we know what it looks like?" Herm asks Kendra


M HP 73 AC 26(T 11, FF 24) l CMD 17 l F+9 l Ref+3 l Will+9 l Ini+0 l Perc+3 Cleric of Thisamet 7

"Ooh, good question!"


Female Human Diviner (8) - Init +10, Save +3/+2/+9, AC15/11/15, HP42, Perc +10

"I haven't seen one myself. But I guess a canopic stone will not be too large. It might be a polished stone, or a vase, or soem other shape, but I'm sure it's made of stone or clay."

"But maybe it can be found by searching for magic, or evil, or undead, or something like that."


HP 66 AC 23(T 11, FF 22) l CMD 15 l F+11 l Ref+6 l Will+9 l Ini+1 l Perc+8 Immue: Fear and Disease l Aura of Courage +4 (10 ft.) (Su) Allies in aura gain a morale bonus to saves vs. fear.

"I can look for evil signatures if you will look for magical ones and Yilgwi if you can look for something maybe we cannot then we will find this quickly." Herm says once everyone is ready to go they will head out.

Perception detecting evil: 1d20 + 8 ⇒ (11) + 8 = 19


M HP 73 AC 26(T 11, FF 24) l CMD 17 l F+9 l Ref+3 l Will+9 l Ini+0 l Perc+3 Cleric of Thisamet 7

The dwarf shrugs ...and blushes? "The Blythe Spirit ain't blessed me with powers of detection, I'm afraid."


Kitsune Game Master

Withhin the magic and evil spectrum it is not hard to get a clue. It radiates from the hole the valkacis came out form and disappeared into. The issue to search there is the iron bars and the rusted lock in the door that once allowed entrance to the other side.

DC30 DD, DC25 Str, or other ways?


HP 66 AC 23(T 11, FF 22) l CMD 15 l F+11 l Ref+6 l Will+9 l Ini+1 l Perc+8 Immue: Fear and Disease l Aura of Courage +4 (10 ft.) (Su) Allies in aura gain a morale bonus to saves vs. fear.

We could bend them if we all put in some effort and work together." Herm says.

Taking 20: 20 + 4 = 24


M HP 73 AC 26(T 11, FF 24) l CMD 17 l F+9 l Ref+3 l Will+9 l Ini+0 l Perc+3 Cleric of Thisamet 7

Yilgwi puts some elbow grease into it. Taking 20 auto succeeds at Aid Another


Female Human Alchemist (8) - Init+4, Save +7/+9/+5, AC19/12/17, HP 51, Perc. +11

Jominda decides to cheer the two on, while they try to make a way through to the other side.

She drinks an extract of reduce person, and shrinks to half her normal height. She slips through the bars to the other side turns towards Herm and Yilgwi and calls "You can make it! You'll bend that iron to your will!"


Kitsune Game Master

After a minute or two Herm and Yilgwi have rattled the door open. Some rusty parts of the lock finally give up and the hinges of the door break off.

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